110 only.
L14 G40 Helmutpower (Axis) vs PGMatt (Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,5,6,5
Italians collect 6 PUs (4 lost to blockades); end with 7 PUs totalProduction/PUs Summary :
Germans : 68 / 86
Russians : 9 / 0
Japanese : 14 / 17
Americans : 57 / 82
Chinese : 23 / 29
British : 35 / 36
UK_Pacific : 24 / 30
Italians : 10 / 7
ANZAC : 18 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 13 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber and 1 fighter moved from Ethiopia to Egypt
2 bombers moved from Shan State to India
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 31 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for ANZAC :
India : 2 bombers
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
39 Sea Zone : 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 5 infantry and 3 transports
6 Sea Zone : 2 submarines
62 Sea Zone : 2 transports
Egypt : 1 bomber, 1 fighter and 2 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 68 / 86
Russians : 9 / 0
Japanese : 14 / 17
Americans : 57 / 82
Chinese : 23 / 29
British : 35 / 36
UK_Pacific : 24 / 30
Italians : 10 / 7
ANZAC : 18 / 41
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 68 / 86
Russians : 9 / 0
Japanese : 14 / 17
Americans : 57 / 82
Chinese : 23 / 29
British : 35 / 36
UK_Pacific : 24 / 30
Italians : 10 / 7
ANZAC : 18 / 41
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 6 infantry and 3 mech_infantrys moved from Russia to Samara
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
25 armour moved from Trans-Jordan to Iraq
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 105 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 3 submarines
Americans roll dice for 3 submarines in 104 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 4/7 hits
3 submarines owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Americans: 3 submarines
Battle in Iraq
Germans attack with 25 armour
British defend with 7 mech_infantrys
Germans roll dice for 25 armour in Iraq, round 2 : 14/25 hits
British roll dice for 7 mech_infantrys in Iraq, round 2 : 1/7 hits
1 armour owned by the Germans and 7 mech_infantrys owned by the British lost in Iraq
Germans win, taking Iraq from British with 24 armour remaining. Battle score for attacker is 22
Casualties for Germans: 1 armour
Casualties for British: 7 mech_infantrys
Battle in Samara
Germans attack with 4 armour, 6 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 4 armour, 6 infantry and 3 mech_infantrys in Samara, round 2 : 2/13 hits
British roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Samara
Germans win, taking Samara from British with 4 armour, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 105 Sea Zone to France
1 bomber moved from 104 Sea Zone to Western Germany
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from 104 Sea Zone to Normandy Bordeaux
11 infantry moved from France to Normandy Bordeaux
3 aaGuns moved from France to Normandy Bordeaux
1 battleship, 1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
8 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
4 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 armour placed in Romania
2 destroyers and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,6,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1
Germans collect 64 PUs (9 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsProduction/PUs Summary :
Germans : 73 / 86
Russians : 7 / 0
Japanese : 14 / 17
Americans : 57 / 82
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 24 / 30
Italians : 10 / 7
ANZAC : 18 / 41
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - Russians
15 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from JapaneseCombat - Russians
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from West India to Turkmenistan
2 aaGuns moved from Kazakhstan to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Turkmenistan : 2 armour and 2 mech_infantrys
Caucasus : 2 aaGuns and 15 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 73 / 86
Russians : 9 / 0
Japanese : 12 / 17
Americans : 57 / 82
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 24 / 30
Italians : 10 / 7
ANZAC : 18 / 41
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries; Remaining resources: 0 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 armour moved from Volgograd to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
4 armour and 7 infantry moved from Volgograd to Caucasus
1 bomber, 1 fighter and 3 tactical_bombers moved from Trans-Jordan to CaucasusCombat - Japanese
Battle in Caucasus
Japanese attack with 5 armour, 1 bomber, 1 fighter, 7 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 15 infantry
AA fire in Caucasus : 2/5 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Caucasus
Japanese roll dice for 5 armour, 1 bomber, 7 infantry and 2 tactical_bombers in Caucasus, round 2 : 6/15 hits
Russians roll dice for 2 aaGuns and 15 infantry in Caucasus, round 2 : 5/15 hits
4 infantry owned by the Russians , 5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Caucasus
Japanese roll dice for 5 armour, 1 bomber, 2 infantry and 2 tactical_bombers in Caucasus, round 3 : 5/10 hits
Russians roll dice for 11 infantry in Caucasus, round 3 : 0/11 hits
5 infantry owned by the Russians lost in Caucasus
Japanese roll dice for 5 armour, 1 bomber, 2 infantry and 2 tactical_bombers in Caucasus, round 4 : 6/10 hits
Russians roll dice for 6 infantry in Caucasus, round 4 : 3/6 hits
6 infantry owned by the Russians , 1 armour owned by the Japanese and 2 infantry owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 4 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 15 infantryNon Combat Move - Japanese
1 bomber and 2 tactical_bombers moved from Caucasus to Volgograd
5 armour, 3 artilleries, 6 infantry and 6 mech_infantrys moved from Trans-Jordan to IraqPlace Units - Japanese
3 artilleries placed in VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,6,5,3,4,6,6,4,6,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,2
Japanese collect 6 PUs (9 lost to blockades); end with 11 PUs totalProduction/PUs Summary :
Germans : 73 / 86
Russians : 6 / 0
Japanese : 15 / 11
Americans : 57 / 82
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 24 / 30
Italians : 10 / 7
ANZAC : 18 / 41
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 17 Sea ZoneNon Combat Move - Americans
3 transports moved from 91 Sea Zone to 102 Sea Zone
2 carriers, 3 destroyers and 8 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Eastern United States to 92 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery, 2 fighters and 1 tactical_bomber moved from Korea to AmurPlace Units - Americans
3 artilleries, 4 fighters and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, 1 infantry and 1 mech_infantry
Korea : 1 flag
Okinawa : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 2 artilleries
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 1 artillery, 2 fighters and 1 tactical_bomber
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Gibraltar : 2 fighters and 1 tactical_bomber
Egypt : 5 armour, 2 fighters, 11 infantry and 2 tactical_bombers
Morocco : 6 artilleries and 10 infantry
Tunisia : 2 mech_infantrys
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 3 submarines
92 Sea Zone : 2 carriers, 3 destroyers, 1 tactical_bomber and 8 transports
101 Sea Zone : 6 transports
91 Sea Zone : 7 destroyers, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 73 / 86
Russians : 6 / 0
Japanese : 15 / 11
Americans : 57 / 82
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 24 / 30
Italians : 10 / 7
ANZAC : 18 / 41
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 artilleries and 17 infantry moved from Chahar to Anhwe
1 artillery and 9 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Manchuria : 5 infantry
Shensi : 3 artilleries and 17 infantry
Sikang : 4 artilleries, 1 fighter and 11 infantry
Anhwe : 4 artilleries and 17 infantryProduction/PUs Summary :
Germans : 73 / 86
Russians : 6 / 0
Japanese : 15 / 11
Americans : 57 / 82
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 24 / 30
Italians : 10 / 7
ANZAC : 18 / 41
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 armour; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Germans to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Japanese to British
EDIT: Turning off Edit Mode
1 transport moved from 81 Sea Zone to 71 Sea Zone
4 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Turkmenistan to Kazakhstan
1 aaGun, 7 artilleries and 9 infantry moved from Turkmenistan to Eastern Persia
3 transports moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
1 armour and 2 infantry placed in Egypt
2 fighters and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
5 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 5 armourTerritory Summary for British, UK_Pacific :
Kiangsi : 1 aaGun
Siam : 1 flag
Manchuria : 1 aaGun and 1 bomber
Anhwe : 1 aaGun
India : 1 airfield, 5 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag
Java : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 7 armour, 6 artilleries, 1 factory_minor, 8 fighters, 1 harbour, 14 infantry and 3 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 2 artilleries and 4 infantry
Tobruk : 1 flag
Libya : 1 flag
Turkmenistan : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
99 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag
92 Sea Zone : 3 transports
Eastern Persia : 1 flag, 1 aaGun, 5 armour, 7 artilleries, 9 infantry and 7 mech_infantrys
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
91 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 72 / 86
Russians : 6 / 0
Japanese : 14 / 11
Americans : 57 / 82
Chinese : 23 / 29
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 10 / 7
ANZAC : 18 / 41
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2,1,4
Italians collect 1 PU (9 lost to blockades); end with 2 PUs totalProduction/PUs Summary :
Germans : 72 / 86
Russians : 6 / 0
Japanese : 14 / 11
Americans : 57 / 82
Chinese : 23 / 29
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 10 / 2
ANZAC : 18 / 41
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 25 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 2 fighters and 3 infantry moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 5 infantry and 3 transports moved from 39 Sea Zone to 76 Sea ZonePlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 43 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 48 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for ANZAC :
India : 2 bombers
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
6 Sea Zone : 2 submarines
54 Sea Zone : 2 transports
62 Sea Zone : 1 transport
Egypt : 1 bomber, 1 fighter and 2 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 5 infantry and 3 transportsProduction/PUs Summary :
Germans : 72 / 86
Russians : 6 / 0
Japanese : 14 / 11
Americans : 57 / 82
Chinese : 23 / 29
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 10 / 2
ANZAC : 18 / 53
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
Non Combat Move - French
3 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 5 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 72 / 86
Russians : 6 / 0
Japanese : 14 / 11
Americans : 57 / 82
Chinese : 23 / 29
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 10 / 2
ANZAC : 18 / 53
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 bombers, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
1 armour moved from Syria to Iraq
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
1 armour moved from Buryatia to Yenisey
1 armour moved from Samara to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
3 armour, 5 infantry and 3 mech_infantrys moved from Samara to Kazakhstan
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
3 armour moved from Romania to Ukraine
8 infantry moved from Slovakia Hungary to Yugoslavia
2 tactical_bombers moved from Normandy Bordeaux to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from France to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 battleship, 1 carrier, 4 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 armour moved from Iraq to Northwest Persia
1 bomber moved from Western Germany to 91 Sea Zone -
Scramble in gibraltor SZ91 or SZ92 or split?
-
scramble into 92. Tip the CVs, then DDs, TB, Ft, sink the carriers
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 bombers, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
1 armour moved from Syria to Iraq
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
1 armour moved from Buryatia to Yenisey
1 armour moved from Samara to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
3 armour, 5 infantry and 3 mech_infantrys moved from Samara to Kazakhstan
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
3 armour moved from Romania to Ukraine
8 infantry moved from Slovakia Hungary to Yugoslavia
2 tactical_bombers moved from Normandy Bordeaux to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from France to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 battleship, 1 carrier, 4 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 armour moved from Iraq to Northwest Persia
1 bomber moved from Western Germany to 91 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 3 transports; Americans defend with 7 destroyers, 2 submarines and 3 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 7 destroyers and 6 transports in 91 Sea Zone, round 2 : 3/7 hits
2 submarines owned by the Americans , 3 destroyers owned by the Americans , 2 destroyers owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/6 hits
Americans roll dice for 4 destroyers and 6 transports in 91 Sea Zone, round 3 : 2/4 hits
4 destroyers owned by the Americans and 2 destroyers owned by the Germans lost in 91 Sea Zone
3 transports owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for Germans: 4 destroyers and 1 submarine
Casualties for British: 3 transports
Casualties for Americans: 7 destroyers, 2 submarines and 3 transports
Battle in Northwest Persia
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Northwest Persia, round 2 : 2/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 4 armour, 5 infantry and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour, 5 infantry and 5 mech_infantrys in Kazakhstan, round 2 : 4/14 hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 4 armour, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 fighters and 5 tactical_bombers
British defend with 3 transports; Americans defend with 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 8 transports
Germans roll dice for 4 fighters and 5 tactical_bombers in 92 Sea Zone, round 2 : 6/9 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 11 transports in 92 Sea Zone, round 2 : 2/9 hits
3 destroyers owned by the Americans , 1 tactical_bomber owned by the Germans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans roll dice for 3 fighters and 4 tactical_bombers in 92 Sea Zone, round 3 : 2/7 hits
Americans roll dice for 2 carriers, 2 fighters, 1 tactical_bomber and 11 transports in 92 Sea Zone, round 3 : 1/5 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans roll dice for 2 fighters and 4 tactical_bombers in 92 Sea Zone, round 4 : 4/6 hits
Americans roll dice for 2 carriers, 1 fighter and 11 transports in 92 Sea Zone, round 4 : 0/3 hits
1 fighter owned by the Americans , 2 carriers owned by the Americans and 1 transport owned by the Americans lost in 92 Sea Zone
3 transports owned by the British and 7 transports owned by the Americans lost in 92 Sea Zone
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 144
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 3 transports
Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 8 transportsNon Combat Move - Germans
1 tactical_bomber could not land in 92 Sea Zone and was removed
1 fighter and 3 tactical_bombers moved from 92 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 91 Sea Zone to Southern France
1 fighter moved from Normandy Bordeaux to France
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
6 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
3 aaGuns and 7 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Germans
1 factory_minor placed in Iraq
1 destroyer placed in 112 Sea Zone
1 airfield placed in Denmark
2 bombers and 1 infantry placed in Ukraine
2 bombers placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,2,2,6
Germans collect 70 PUs (8 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUsProduction/PUs Summary :
Germans : 78 / 96
Russians : 4 / 0
Japanese : 14 / 11
Americans : 57 / 82
Chinese : 23 / 29
British : 30 / 39
UK_Pacific : 24 / 29
Italians : 10 / 2
ANZAC : 18 / 53
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 bombers, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
1 armour moved from Syria to Iraq
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
1 armour moved from Buryatia to Yenisey
1 armour moved from Samara to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
3 armour, 5 infantry and 3 mech_infantrys moved from Samara to Kazakhstan
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
3 armour moved from Romania to Ukraine
8 infantry moved from Slovakia Hungary to Yugoslavia
2 tactical_bombers moved from Normandy Bordeaux to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from France to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 battleship, 1 carrier, 4 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 armour moved from Iraq to Northwest Persia
1 bomber moved from Western Germany to 91 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 3 transports; Americans defend with 7 destroyers, 2 submarines and 3 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 7 destroyers and 6 transports in 91 Sea Zone, round 2 : 3/7 hits
2 submarines owned by the Americans , 3 destroyers owned by the Americans , 2 destroyers owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/6 hits
Americans roll dice for 4 destroyers and 6 transports in 91 Sea Zone, round 3 : 2/4 hits
4 destroyers owned by the Americans and 2 destroyers owned by the Germans lost in 91 Sea Zone
3 transports owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for Germans: 4 destroyers and 1 submarine
Casualties for British: 3 transports
Casualties for Americans: 7 destroyers, 2 submarines and 3 transports
Battle in Northwest Persia
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Northwest Persia, round 2 : 2/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 4 armour, 5 infantry and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour, 5 infantry and 5 mech_infantrys in Kazakhstan, round 2 : 4/14 hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 4 armour, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 fighters and 5 tactical_bombers
British defend with 3 transports; Americans defend with 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 8 transports
Germans roll dice for 4 fighters and 5 tactical_bombers in 92 Sea Zone, round 2 : 6/9 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 11 transports in 92 Sea Zone, round 2 : 2/9 hits
3 destroyers owned by the Americans , 1 tactical_bomber owned by the Germans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans roll dice for 3 fighters and 4 tactical_bombers in 92 Sea Zone, round 3 : 2/7 hits
Americans roll dice for 2 carriers, 2 fighters, 1 tactical_bomber and 11 transports in 92 Sea Zone, round 3 : 1/5 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans roll dice for 2 fighters and 4 tactical_bombers in 92 Sea Zone, round 4 : 4/6 hits
Americans roll dice for 2 carriers, 1 fighter and 11 transports in 92 Sea Zone, round 4 : 0/3 hits
1 fighter owned by the Americans , 2 carriers owned by the Americans and 1 transport owned by the Americans lost in 92 Sea Zone
3 transports owned by the British and 7 transports owned by the Americans lost in 92 Sea Zone
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 144
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 3 transports
Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 8 transportsNon Combat Move - Germans
1 tactical_bomber could not land in 92 Sea Zone and was removed
1 fighter and 3 tactical_bombers moved from 92 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 91 Sea Zone to Southern France
1 fighter moved from Normandy Bordeaux to France
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
6 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
3 aaGuns and 7 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Germans
1 factory_minor placed in Iraq
1 destroyer placed in 112 Sea Zone
1 airfield placed in Denmark
2 bombers and 1 infantry placed in Ukraine
2 bombers placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,2,2,6
Germans collect 70 PUs (8 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 airfield
EDIT: Adding units owned by Germans to Southern France: 1 airfield
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 78 / 96
Russians : 4 / 0
Japanese : 14 / 11
Americans : 57 / 82
Chinese : 23 / 29
British : 30 / 39
UK_Pacific : 24 / 29
Italians : 10 / 2
ANZAC : 18 / 53
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I just change my airfield in the edit post!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
2 armour and 2 mech_infantrys moved from Turkmenistan to West IndiaTurn Complete - Russians
Territory Summary for Russians :
West India : 2 armour and 2 mech_infantrys
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 78 / 96
Russians : 4 / 0
Japanese : 14 / 11
Americans : 57 / 82
Chinese : 23 / 29
British : 30 / 39
UK_Pacific : 24 / 29
Italians : 10 / 2
ANZAC : 18 / 53
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sinking both my fleets was a pretty slick move. The game is back on…





