Please use the this G-10 map with the revised NCM.
14L G40 wheatbeer (Axis) vs Infrastructure (Allies +14) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from French Guiana to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Philippines
Battle in Borneo
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Philippines from Japanese, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 3 : 3/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Changing ownership of Celebes from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Celebes: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Morocco
1 fighter moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Southeast Mexico to Central United States
1 mech_infantry moved from Southeast Mexico to Central United States
1 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery moved from Central United States to Western United States
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Wake Island to Caroline Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - Americans
1 factory_minor placed in Brazil
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 infantry placed in Central United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Sikang to Yunnan
3 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 artillery and 3 infantry moved from Kweichow to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
moved troops of celebes but forgot to land them. Â i edited it, i hope it is ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 23 PUs;
British buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in MalayaNon Combat Move - British
1 battleship and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Scotland to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 bomber moved from Iraq to India
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,6
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 aaGun
EDIT: Adding units owned by UK_Pacific to India: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 aaGun, 1 infantry and 1 mech_infantry -
@Infrastructure:
moved troops of celebes but forgot to land them. � i edited it, i hope it is ok.
No problem
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thanks :wink:
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I think the Axis are too far behind on both maps to be a credible threat.
Do you mind if I surrender, even though it’s not deep into the match?
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always an option to surrender.
You’ve had some rough luck.
if you do end it, tie breaker? -
Sure
I’ll offer to take Allies at +15
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ill bid allies +14 again. I assume no more than 1unit per tt? Same lowluck?
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Same limit, same low luck system works for me (unless you prefer not).
I’ll give you the +14.
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same set up then.
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Ok, I’ll get it rolling Monday or Tuesday if that’s okay
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fine looking forward to it!





