Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
scramble to z39?
No scramble… :-(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 unit repaired.
1 armour moved from Shan State to India
Japanese take Burma from UK_Pacific
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
6 fighters moved from 38 Sea Zone to India
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 7 tactical_bombers moved from Siam to India
2 bombers moved from Siam to West India
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
5 infantry moved from Korea to Manchuria
2 artilleries and 3 infantry moved from Jehol to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 infantry
Chinese defend with 1 infantry
1 infantry owned by the Japanese retreated to Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in West India
Japanese attack with 2 bombers
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 1 armour, 5 artilleries, 7 fighters, 5 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 bomber moved from West India to Shan State
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Shan State
Place Units - Japanese
1 fighter and 7 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Need your scramble order in SZ6
scramble both fighters. Put 3 kamikazes on the carrier, and 1 kamikaze on each of the two cruisers, and 1 on the destroyer.
You have only 4 kamikazes left!
Oh right. Sorry. Use 2 on the carrier, and 1 on each cruiser.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,1
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer and 2 fighters
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 17
Casualties for Japanese: 1 destroyer and 2 fighters
Casualties for Americans: 1 tactical_bomber
Battle in Korea
Battle in Southern France
Non Combat Move - Americans
1 fighter could not land in 6 Sea Zone and was removed
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from 6 Sea Zone to Amur
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 cruiser and 1 transport placed in 101 Sea Zone
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
3 infantry moved from Kweichow to Hopei
2 artilleries moved from Kweichow to Hopei
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Hunan
Combat - Chinese
Battle in Hopei
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kweichow
Place Units - Chinese
3 infantry placed in Kiangsi
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 113 Sea Zone
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Southern France
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland Belgium
Non Combat Move - British
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
Place Units - British
3 infantry placed in Union of South Africa
British undo move 1.
2 infantry placed in Union of South Africa
1 armour, 1 artillery and 4 infantry placed in United Kingdom
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries, 1 fighter and 2 infantry moved from Northern Italy to Southern France
1 armour and 1 fighter moved from Southern Italy to Southern France
1 bomber moved from Alexandria to Southern France
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Alexandria to Tobruk
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 artillery
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tobruk
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Battle in Southern France
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 2 fighters; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Northern Italy
Americans win with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Changing ownership of Iraq from Neutral_Axis to Italians
EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry
EDIT: Adding units owned by Italians to Iraq: 1 armour and 3 infantry
EDIT: Changing PUs for Italians from 0 to 19
EDIT: Changing PUs for Italians from 19 to 0
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 55 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
ANZAC collect 11 PUs (3 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Combat Move - French
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 fighter moved from Libya to Southern France
1 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 37 / 62
Russians : 38 / 43
Japanese : 38 / 64
Americans : 58 / 84
Chinese : 14 / 14
British : 29 / 32
UK_Pacific : 6 / 0
Italians : 17 / 19
ANZAC : 14 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Germany to Southern France
7 mech_infantrys moved from France to Southern France
2 bombers moved from Poland to Southern France
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Germany to Holland Belgium
2 mech_infantrys moved from Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Poland to Holland Belgium
1 fighter moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Poland to Baltic States
2 mech_infantrys moved from Eastern Poland to Bessarabia
8 armour, 11 artilleries, 7 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Baltic States
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 8 armour, 11 artilleries, 7 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 8 armour, 11 artilleries, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries and 4 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for British: 2 artilleries and 4 infantry
Battle in Southern France
Germans attack with 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers
French defend with 1 fighter; British defend with 2 fighters; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans win, taking Southern France from Americans with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 4 mech_infantrys
Casualties for French: 1 fighter
Casualties for British: 2 fighters
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Bessarabia to Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from Southern France to Northern Italy
2 bombers moved from Southern France to Southern Italy
1 aaGun moved from Germany to Western Germany
1 aaGun and 4 infantry moved from Norway to Finland
1 fighter moved from Baltic States to Finland
4 mech_infantrys moved from Germany to Denmark
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
1 artillery and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,1,4
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 7 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 fighter moved from Novgorod to Finland
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Eastern Persia to Persia
2 infantry moved from Samara to Russia
2 armour moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Bryansk to Baltic States
1 artillery moved from Novgorod to Baltic States
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Finland
Russians attack with 3 artilleries, 1 fighter and 8 infantry
Germans defend with 2 aaGuns, 1 fighter and 8 infantry
Russians win, taking Finland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 aaGuns, 1 fighter and 8 infantry
Casualties for Russians: 2 artilleries and 8 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 2 artilleries, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Finland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
2 aaGuns and 7 infantry moved from Amur to Korea
1 infantry moved from Yenisey to Yakut S.S.R.
2 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 7 infantry placed in Russia
Russians undo move 2.
2 infantry placed in Russia
1 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 4 bombers and 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Persia
2 artilleries and 7 infantry moved from Manchuria to Amur
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Amur
Japanese attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry; Americans defend with 1 fighter
Japanese win, taking Amur from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Americans: 1 fighter
Battle in Persia
Japanese attack with 3 fighters and 3 tactical_bombers
Russians defend with 3 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Celebes
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Persia to Iraq
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 39 Sea Zone to 80 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to 80 Sea Zone
1 bomber moved from Shan State to Iraq
1 transport moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
2 armour and 1 infantry placed in India
4 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,4,4
Japanese collect 44 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 93 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Wake Island to Korea
2 destroyers moved from 26 Sea Zone to 8 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Southern France
Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking Southern France from Germans with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Americans
1 bomber moved from Southern France to Gibraltar
2 fighters moved from Southern France to 93 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Place Units - Americans
1 airfield and 1 harbour placed in Korea
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 factory_major
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
1 artillery, 1 factory_major and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_major
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Sorry, I just see I cnat place an industrial complexe (BIG) in Korea… I just do again my buy and post a new map with the correction. I didnt undestand that rules right!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 93 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Wake Island to Korea
2 destroyers moved from 26 Sea Zone to 8 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Southern France
Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking Southern France from Germans with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Americans
1 bomber moved from Southern France to Gibraltar
2 fighters moved from Southern France to 93 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Place Units - Americans
1 airfield and 1 harbour placed in Korea
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 factory_major
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
1 artillery, 1 factory_major and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_major
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 factory_major
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 3 infantry
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 39 / 50
Russians : 38 / 42
Japanese : 44 / 50
Americans : 58 / 83
Chinese : 14 / 14
British : 26 / 32
UK_Pacific : 4 / 0
Italians : 17 / 19
ANZAC : 14 / 19
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0