@j_stroyer 2.7
Thunderfiend VS innohub 1942 big world v3 2nd game
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Shantung to Inner Mongolia
1 fighter moved from SZ 86 West Pacific to Inner Mongolia
1 infantry moved from Shantung to Szechwan
1 infantry moved from Shantung to Szechwan
1 fighter moved from SZ 86 West Pacific to Szechwan
1 fighter moved from SZ 86 West Pacific to Szechwan
1 infantry moved from Shantung to Kwangtung
1 infantry moved from Shantung to Kwangtung
1 fighter moved from SZ 86 West Pacific to Kwangtung
1 fighter moved from SZ 86 West Pacific to Kwangtung
1 infantry moved from Burma to Thai-Malay
2 infantry moved from Northern Manchukuo to Vladivostok
1 fighter moved from SZ 86 West Pacific to Vladivostok
2 fighters moved from SZ 86 West Pacific to Vladivostok
2 infantry moved from Sumatra to SZ 59 Northeastern Indian
1 fighter moved from SZ 86 West Pacific to Inner Mongolia
1 fighter moved from SZ 86 West Pacific to Inner Mongolia
1 bomber moved from Southern Japan to Kansu
1 bomber moved from Sumatra to Thai-Malay
2 infantry and 1 transport moved from SZ 59 Northeastern Indian to SZ 55 Red Sea
2 infantry moved from SZ 55 Red Sea to SyriaCombat - Japanese
Battle in Thai-Malay
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Thai-Malay, round 2 : 2/3 hits
Chinese roll dice for 1 armour in Thai-Malay, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Chinese lost in Thai-Malay
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 armour
Battle in Inner Mongolia
Japanese attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Inner Mongolia, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Vladivostok
Japanese attack with 3 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Vladivostok, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Vladivostok, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Vladivostok
Japanese win, taking Vladivostok from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 halftrack
Japanese roll dice for 2 fighters and 2 infantry in Szechwan, round 2 : 0/4 hits
Chinese roll dice for 1 halftrack in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Szechwan, round 3 : 1/4 hits
Chinese roll dice for 1 halftrack in Szechwan, round 3 : 1/1 hits
1 halftrack owned by the Chinese and 1 infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 halftrack
Strategic bombing raid in Kansu
AA fire in Kansu : 0/1 hits
Bombing raid in Kansu rolls: 6,2 and costs: 4 production.
Bombing raid costs 4 production in KansuNon Combat Move - Japanese
3 fighters moved from Inner Mongolia to Shantung
2 fighters moved from Kwangtung to Shantung
2 fighters moved from Szechwan to Shantung
1 aaGun moved from Chosen to Shantung
1 bomber moved from Kansu to Shantung
1 bomber moved from Thai-Malay to Sumatra
2 submarines moved from SZ 86 West Pacific to SZ 73 East China Sea
5 destroyers moved from SZ 86 West Pacific to SZ 73 East China Sea
2 battleships moved from SZ 86 West Pacific to SZ 73 East China Sea
5 carriers moved from SZ 86 West Pacific to SZ 73 East China Sea
2 cruisers moved from SZ 86 West Pacific to SZ 73 East China Sea
3 fighters moved from Vladivostok to ChosenPlace Units - Japanese
1 factory placed in Shantung
1 carrier placed in SZ 59 Northeastern Indian
1 fighter placed in SZ 59 Northeastern Indian
1 transport placed in SZ 73 East China Sea
1 armour and 1 infantry placed in Chosen
4 infantry placed in Southern JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Japanese :
SZ 55 Red Sea : 1 fighter and 1 transport
SZ 59 Northeastern Indian : 1 carrier and 1 fighter
SZ 73 East China Sea : 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 submarines and 1 transport
Sumatra : 1 bomber and 1 factory
Northern Manchukuo : 1 flag, 1 infantry
Chosen : 1 flag, 1 armour, 1 factory, 3 fighters and 3 infantry
Inner Mongolia : 1 flag, 1 infantry
Calcutta : 1 flag
Ceylon : 1 flag
Kwangtung : 1 flag, 2 infantry
Northern Japan : 1 factory and 3 infantry
Southern Japan : 1 aaGun, 1 factory and 6 infantry
Syria : 2 infantry
South Philippines : 1 flag
Shantung : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 7 fighters and 3 infantry
Solomon Islands : 2 infantry
Burma : 1 flag
Marshall Islands : 1 infantry
North Philippines : 1 flag
Wake : 1 infantry
Szechwan : 1 flag, 1 infantry
Vladivostok : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 46 / 70
Germans : 35 / 40
British : 26 / 28
Italians : 29 / 34
Chinese : 13 / 27
Japanese : 45 / 55
Americans : 57 / 62 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 6,6 and gets 2 hits
Americans removing all Technology Tokens after successful research.
Americans discover Super subsPurchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Amurskaya to Northern Manchukuo
1 infantry moved from Amurskaya to Vladivostok
1 fighter moved from Amurskaya to Vladivostok
1 bomber moved from Kansu to Chosen
2 bombers moved from Kansu to Northern Manchukuo
2 bombers moved from Eastern Aleutian Islands to Vladivostok
1 armour moved from Kamchatka to VladivostokCombat - Americans
Strategic bombing raid in Chosen
Bombing raid in Chosen rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Chosen
Battle in Vladivostok
Americans attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Vladivostok, round 2 : 3/5 hits
Japanese roll dice for 2 infantry in Vladivostok, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Vladivostok
Americans win, taking Vladivostok from Japanese with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Manchukuo
Americans attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 1 infantry in Northern Manchukuo, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Northern Manchukuo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Northern Manchukuo
Americans win, taking Northern Manchukuo from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
1 artillery and 1 infantry moved from Alaska to SZ 77 Bering Sea
1 transport moved from SZ 83 Gulf of Alaska to SZ 85 Northeast Pacific
2 infantry moved from Western Canada to Alaska
1 aaGun and 1 infantry moved from Northwestern United States to SZ 85 Northeast Pacific
1 aaGun, 1 infantry and 1 transport moved from SZ 85 Northeast Pacific to SZ 83 Gulf of Alaska
1 aaGun and 1 infantry moved from SZ 83 Gulf of Alaska to Alaska
2 fighters moved from Southwestern United States to SZ 89 Pacific
1 fighter moved from Southwestern United States to Alaska
2 submarines moved from SZ 89 Pacific to SZ 81 North Pacific
1 artillery, 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 2 submarines and 3 transports moved from SZ 77 Bering Sea to SZ 76 West Bering Sea
1 artillery and 1 infantry moved from SZ 76 West Bering Sea to Kamchatka
2 bombers and 1 fighter moved from Vladivostok to Kamchatka
2 bombers moved from Northern Manchukuo to Kamchatka
1 bomber moved from Chosen to Kamchatka
1 bomber moved from Caucasus to Kansu
1 fighter moved from SZ 76 West Bering Sea to Kamchatka
1 fighter moved from SZ 76 West Bering Sea to Kamchatka
1 battleship moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
1 carrier moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
1 fighter moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
1 artillery moved from Sicily to SZ 23 West Mediterranean
1 artillery and 1 transport moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
1 artillery moved from SZ 16 North Atlantic to Ireland
1 fighter moved from SZ 23 West Mediterranean to SZ 22 East Atlantic
1 fighter moved from Ukraine to SZ 23 West Mediterranean
1 aaGun moved from Northeastern United States to Midwestern United StatesPlace Units - Americans
1 carrier and 1 submarine placed in SZ 89 Pacific
1 armour, 2 fighters and 1 marine placed in Southwestern United States
1 fighter placed in SZ 16 North Atlantic
1 infantry placed in IrelandActivate Technology - Americans
Americans activating Super subsTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Americans :
SZ 16 North Atlantic : 1 carrier, 2 fighters and 1 transport
SZ 22 East Atlantic : 2 fighters
SZ 23 West Mediterranean : 1 battleship, 1 destroyer and 1 fighter
SZ 76 West Bering Sea : 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports
SZ 81 North Pacific : 2 submarines
SZ 83 Gulf of Alaska : 1 transport
SZ 89 Pacific : 1 carrier, 2 fighters and 1 submarine
Southwestern United States : 1 armour, 1 factory, 2 fighters and 1 marine
Northern Manchukuo : 1 infantry
Alaska : 1 aaGun, 1 fighter and 3 infantry
Sicily : 1 flag
Kamchatka : 1 armour, 2 artilleries, 5 bombers, 3 fighters and 3 infantry
Ireland : 1 flag, 1 artillery, 1 factory and 1 infantry
Hawaiian Islands : 1 factory
Kansu : 1 bomber
Azores : 1 flag
Midwestern United States : 1 aaGun and 1 factory
Fiji : 1 artillery and 1 infantry
Western Aleutian Islands : 1 flag
Northeastern United States : 1 factory
Vladivostok : 1 armourProduction/PUs Summary :
Russians : 48 / 70
Germans : 35 / 40
British : 26 / 28
Italians : 29 / 34
Chinese : 15 / 27
Japanese : 41 / 55
Americans : 57 / 62 -
Game History
Round: 9
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 5,4,4,5 and gets 0 hitsPurchase Units - Russians
Russians buy 2 armour, 1 bomber, 2 halftracks and 11 infantry; Remaining resources: 0 PUs; 4 techTokens;Combat Move - Russians
1 artillery and 3 infantry moved from Iran to Eastern Turkey
2 armour and 4 infantry moved from Caucasus to Eastern Turkey
1 bomber moved from Caucasus to Bombay
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
2 fighters moved from Ukraine to Baltic States
1 artillery moved from Belorussia to Eastern Poland
2 infantry moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Hungary-Romania
1 artillery moved from Ukraine to Hungary-Romania
3 fighters moved from Caucasus to Hungary-Romania
1 bomber moved from Caucasus to Italy
2 armour moved from Stalingrad to Eastern TurkeyCombat - Russians
Strategic bombing raid in Bombay
AA fire in Bombay : 0/1 hits
Bombing raid in Bombay rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Bombay
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits
Bombing raid in Italy rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in Italy
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Hungary-Romania
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 armour
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Hungary-Romania, round 2 : 1/6 hits
Germans roll dice for 2 armour in Hungary-Romania, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Hungary-Romania
Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Hungary-Romania, round 3 : 2/5 hits
Germans roll dice for 1 armour in Hungary-Romania, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Hungary-Romania
Russians win, taking Hungary-Romania from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Eastern Turkey
Russians attack with 4 armour, 1 artillery and 7 infantry
Neutral defend with 5 infantry
Russians roll dice for 4 armour, 1 artillery and 7 infantry in Eastern Turkey, round 2 : 2/12 hits
Neutral roll dice for 5 infantry in Eastern Turkey, round 2 : 3/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Neutral lost in Eastern Turkey
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Eastern Turkey, round 3 : 2/9 hits
Neutral roll dice for 3 infantry in Eastern Turkey, round 3 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral lost in Eastern Turkey
Russians roll dice for 4 armour, 1 artillery and 3 infantry in Eastern Turkey, round 4 : 5/8 hits
Neutral roll dice for 1 infantry in Eastern Turkey, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral lost in Eastern Turkey
Russians win, taking Eastern Turkey from Neutral with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 5 infantry
Casualties for Russians: 5 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 armour and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Baltic States, round 2 : 3/5 hits
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 2 infantry
1 aaGun moved from Caucasus to Eastern Turkey
1 infantry moved from Stalingrad to Caucasus
1 artillery and 3 infantry moved from Southern Russia to Caucasus
1 artillery moved from Ukraine to Belorussia
2 infantry moved from Novgorod to Belorussia
1 artillery and 2 infantry moved from Leningrad to Novgorod
1 aaGun moved from Leningrad to Novgorod
3 fighters moved from Hungary-Romania to Caucasus
1 fighter moved from Eastern Poland to Ukraine
2 fighters moved from Baltic States to Ukraine
1 bomber moved from Italy to Caucasus
1 bomber moved from Bombay to Caucasus
1 infantry moved from Omsk to Novo-Sibirsk
1 armour moved from Sverdlovsk to Novo-Sibirsk
2 infantry moved from Amurskaya to Northern Manchukuo
2 infantry moved from Buryatia to Amurskaya
3 infantry moved from Moscow to Southern RussiaPlace Units - Russians
2 halftracks placed in Sverdlovsk
1 bomber placed in Sverdlovsk
3 infantry placed in Ukraine
2 armour and 1 infantry placed in Stalingrad
4 infantry placed in Moscow
3 infantry placed in LeningradTurn Complete - Russians
Russians collect 56 PUs; end with 56 PUs total
Objective 2: Russians met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 fighter moved from Egypt to Eastern Poland
3 infantry moved from Western Poland to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
3 infantry moved from Western Poland to Baltic States
1 infantry moved from Western Poland to Eastern Poland
9 infantry moved from Austria-Czechoslovakia to Hungary-Romania
1 infantry moved from Balkans to Hungary-Romania
1 infantry moved from Balkans to Hungary-RomaniaCombat - Germans
Battle in Hungary-Romania
Germans attack with 11 infantry
Russians defend with 1 artillery
Germans roll dice for 11 infantry in Hungary-Romania, round 2 : 3/11 hits
Russians roll dice for 1 artillery in Hungary-Romania, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Hungary-Romania
Germans win, taking Hungary-Romania from Russians with 11 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 3 infantry
Russians defend with 1 artillery
Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in Eastern Poland
Germans attack with 2 fighters and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters and 4 infantry in Eastern Poland, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 fighters and 2 infantry in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 infantry moved from Balkans to Hungary-Romania
1 aaGun moved from Austria-Czechoslovakia to Hungary-Romania
4 armour moved from Austria-Czechoslovakia to Hungary-Romania
6 infantry moved from Italy to Balkans
1 fighter moved from Eastern Poland to Italy
1 fighter moved from Eastern Poland to Western Poland
1 aaGun moved from Vichy France to France
8 infantry moved from Vichy France to France
1 infantry moved from Vichy France to France
1 infantry moved from Eastern Germany to Western Poland
2 infantry moved from Eastern Germany to Western Poland
1 infantry moved from Vichy France to Western Germany
1 infantry moved from Vichy France to Western Germany
1 infantry moved from Vichy France to Western Germany
1 infantry moved from Western Germany to Eastern Germany
1 infantry moved from Western Germany to Eastern Germany
1 infantry moved from Western Germany to Eastern Germany
3 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western GermanyPlace Units - Germans
3 artilleries placed in Eastern Germany
Germans undo move 1.
3 artilleries placed in Eastern Germany
1 fighter and 1 infantry placed in Eastern Germany
3 infantry placed in Western Germany
1 infantry placed in Western Germany
1 infantry placed in Eastern Germany
Germans undo move 1.
Germans undo move 4.
Germans undo move 3.
1 artillery placed in Western Germany
2 artilleries and 2 infantry placed in Eastern Germany
Germans undo move 1.
1 infantry placed in Eastern Germany
Germans undo move 1.
2 infantry placed in Western Germany
1 fighter placed in Western Germany
1 infantry placed in Eastern GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Germans :
France : 1 aaGun and 9 infantry
Hungary-Romania : 1 aaGun, 4 armour and 12 infantry
Western Germany : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 11 infantry
Baltic States : 1 infantry
Egypt : 1 artillery, 2 fighters and 3 infantry
Balkans : 8 infantry
Western Poland : 1 fighter and 3 infantry
Eastern Germany : 1 aaGun, 2 artilleries, 1 factory and 11 infantry
Italy : 1 fighter and 4 infantry
Eastern Poland : 1 infantryProduction/PUs Summary :
Russians : 49 / 61
Germans : 35 / 40
British : 26 / 28
Italians : 29 / 34
Chinese : 15 / 27
Japanese : 41 / 55
Americans : 57 / 62 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after successful research.
British discover Long Range AircraftPurchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 marines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 fighters moved from Libya to Anglo-Egyptian Sudan
2 infantry moved from Libya to Anglo-Egyptian SudanCombat - British
Battle in Anglo-Egyptian Sudan
British attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
British win, taking Anglo-Egyptian Sudan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters moved from Anglo-Egyptian Sudan to Libya
1 fighter moved from Libya to SZ 22 East Atlantic
1 carrier and 2 fighters moved from SZ 22 East Atlantic to SZ 23 West Mediterranean
1 carrier and 1 fighter moved from SZ 23 West Mediterranean to SZ 22 East Atlantic
1 armour and 3 infantry moved from Algeria to Libya
1 transport moved from SZ 22 East Atlantic to SZ 16 North Atlantic
1 armour, 1 artillery and 6 infantry moved from England to SZ 16 North Atlantic
1 armour, 1 artillery, 6 infantry and 4 transports moved from SZ 16 North Atlantic to SZ 22 East Atlantic
1 armour, 1 artillery and 6 infantry moved from SZ 22 East Atlantic to Morocco
2 transports moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
1 cruiser moved from SZ 23 West Mediterranean to SZ 22 East Atlantic
2 submarines moved from SZ 23 West Mediterranean to SZ 22 East Atlantic
1 artillery moved from Scotland to EnglandPlace Units - British
1 armour, 1 artillery and 2 marines placed in England
2 infantry placed in ScotlandActivate Technology - British
British activating Long Range AircraftTurn Complete - British
British collect 27 PUs; end with 27 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Research Technology - Italians
Purchase Units - Italians
Italians repair 6 damage on 6 factories; Remaining resources: 28 PUs; 0 techTokens;
Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 halftrack moved from Egypt to Syria
1 halftrack moved from Syria to Iraq
Italians take Iraq from British
1 halftrack moved from Iraq to Eastern Turkey
1 artillery moved from Syria to Eastern Turkey
1 marine moved from Syria to Eastern Turkey
3 armour moved from Egypt to Eastern Turkey
1 fighter moved from Egypt to Eastern Turkey
1 fighter moved from Egypt to Eastern Turkey
1 fighter moved from SZ 55 Red Sea to Eastern Turkey
1 infantry moved from Madagascar to SZ 60 Western Indian
1 infantry and 1 transport moved from SZ 60 Western Indian to SZ 55 Red Sea
1 infantry moved from SZ 55 Red Sea to Anglo-Egyptian Sudan
2 armour moved from Burma to Thai-Malay
Japanese take Thai-Malay from Chinese
2 armour moved from Thai-Malay to French Indo-China
Japanese take French Indo-China from Chinese
1 artillery moved from Egypt to Anglo-Egyptian SudanCombat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship in Anglo-Egyptian Sudan, round 2 : 1/1 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Turkey
Italians attack with 3 armour, 1 artillery, 3 fighters, 1 halftrack and 1 marine
Russians defend with 1 aaGun, 4 armour, 1 artillery and 2 infantry
AA fire in Eastern Turkey : 0/3 hits
Italians roll dice for 3 armour, 1 artillery, 3 fighters, 1 halftrack and 1 marine in Eastern Turkey, round 2 : 1/9 hits
Russians roll dice for 4 armour, 1 artillery and 2 infantry in Eastern Turkey, round 2 : 5/7 hits
1 infantry owned by the Russians , 1 halftrack owned by the Italians , 1 artillery owned by the Italians , 1 marine owned by the Italians and 2 armour owned by the Italians lost in Eastern Turkey
1 armour owned by the Italians retreated to Syria
Russians win with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -20
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour, 1 artillery, 1 halftrack and 1 marineNon Combat Move - Italians
2 fighters moved from Eastern Turkey to Egypt
1 fighter moved from Eastern Turkey to SZ 55 Red Sea
1 armour moved from Balkans to Italy
1 marine moved from Balkans to Italy
1 infantry moved from Balkans to Hungary-Romania
1 artillery moved from Bombay to Calcutta
1 transport moved from SZ 55 Red Sea to SZ 57 Arabian Sea
2 infantry moved from Bombay to SZ 57 Arabian Sea
2 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea
2 infantry moved from SZ 55 Red Sea to EgyptPlace Units - Italians
1 fighter placed in Italy
1 armour and 1 infantry placed in Bombay
1 infantry placed in Bombay
1 artillery and 1 infantry placed in EgyptTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
SZ 55 Red Sea : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports
Baluchistan : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag
Delhi : 1 flag
Bombay : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
Calcutta : 1 artillery
Mozambique : 1 flag
Ethiopia : 1 flag
Hungary-Romania : 1 infantry
Macedonia : 3 infantry
Syria : 1 flag, 1 armour
Iraq : 1 flag
Southern Africa : 1 flag
Madagascar : 1 flag
French Indo-China : 2 armour
Gibraltar : 1 flag, 1 aaGun, 1 artillery and 3 infantry
French Equatorial Africa : 1 flag
Kenya-Tanganyika : 1 flag
Egypt : 1 flag, 1 aaGun, 3 artilleries, 1 factory, 2 fighters and 5 infantry
Rhodesia : 1 flag
Anglo-Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Guinean Coast : 1 flag
Italy : 1 aaGun, 2 armour, 1 factory, 1 fighter, 5 infantry and 1 marineProduction/PUs Summary :
Russians : 49 / 61
Germans : 35 / 40
British : 24 / 32
Italians : 31 / 36
Chinese : 10 / 27
Japanese : 46 / 55
Americans : 57 / 62 -
really bad dice… :x
now giving you even more advantage…
-
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Purchase Units - Chinese
Chinese repair 4 damage on 4 factories; Remaining resources: 23 PUs; 0 techTokens;
Chinese buy 1 armour, 1 fighter, 1 halftrack and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Chinese
1 infantry moved from Amurskaya to Northern Manchukuo
2 infantry moved from Kansu to Inner Mongolia
1 halftrack moved from Western Sinkiang to Szechwan
1 infantry moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kwangtung
1 fighter moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Szechwan
1 bomber moved from Western Sinkiang to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter, 1 halftrack and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter, 1 halftrack and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 bomber moved from Kwangtung to Kansu
1 fighter moved from Kwangtung to Kansu
1 fighter moved from Szechwan to Kansu
1 fighter moved from Inner Mongolia to KansuPlace Units - Chinese
1 fighter and 1 halftrack placed in Western Sinkiang
1 armour and 1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 18 PUs -
Haha, you are too lucky in 42 E1 and is balanced in this game.
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 1 damage on 1 factory; Remaining resources: 54 PUs; 0 techTokens;
Japanese buy 1 artillery, 1 destroyer, 1 factory, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 transport moved from SZ 73 East China Sea to SZ 74 Sea of Japan
2 infantry moved from Northern Japan to SZ 74 Sea of Japan
2 infantry moved from SZ 74 Sea of Japan to Vladivostok
2 battleships moved from SZ 73 East China Sea to SZ 74 Sea of Japan
1 infantry moved from Shantung to Northern Manchukuo
3 fighters moved from Chosen to Northern Manchukuo
1 infantry moved from Shantung to Szechwan
3 infantry moved from Chosen to Northern Manchukuo
1 artillery moved from Shantung to Szechwan
1 bomber moved from Shantung to Kansu
1 fighter moved from Shantung to Vladivostok
1 fighter moved from Shantung to Vladivostok
2 fighters moved from Shantung to Szechwan
1 infantry moved from Shantung to Inner Mongolia
1 armour moved from Shantung to Szechwan
1 bomber moved from Sumatra to Szechwan
1 fighter moved from Shantung to Inner Mongolia
1 fighter moved from Shantung to Inner Mongolia
1 fighter moved from Shantung to Inner Mongolia
1 armour moved from Chosen to Northern ManchukuoCombat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
Chinese defend with 1 halftrack and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 1/7 hits
Chinese roll dice for 1 halftrack and 1 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Szechwan, round 3 : 3/6 hits
Chinese roll dice for 1 halftrack in Szechwan, round 3 : 1/1 hits
1 halftrack owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 halftrack and 1 infantry
Battle in Northern Manchukuo
Japanese attack with 1 armour, 3 fighters and 4 infantry
Russians defend with 2 infantry; Chinese defend with 1 infantry; Americans defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters and 4 infantry in Northern Manchukuo, round 2 : 2/8 hits
Chinese roll dice for 4 infantry in Northern Manchukuo, round 2 : 0/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Northern Manchukuo
Japanese roll dice for 1 armour, 3 fighters and 4 infantry in Northern Manchukuo, round 3 : 1/8 hits
Chinese roll dice for 2 infantry in Northern Manchukuo, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Northern Manchukuo
Japanese roll dice for 1 armour, 3 fighters and 4 infantry in Northern Manchukuo, round 4 : 3/8 hits
Chinese roll dice for 1 infantry in Northern Manchukuo, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Manchukuo
Japanese win, taking Northern Manchukuo from Chinese with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Vladivostok
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 armour
Japanese roll dice for 2 battleships in Vladivostok, round 2 : 2/2 hits
Russians roll dice for 1 armour in Vladivostok, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Vladivostok
Japanese win, taking Vladivostok from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Inner Mongolia
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters and 1 infantry in Inner Mongolia, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Inner Mongolia
retreated to Inner Mongolia
Chinese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Kansu
AA fire in Kansu : 0/1 hits
Bombing raid in Kansu rolls: 2,1 and costs: 2 production.
Bombing raid costs 2 production in KansuNon Combat Move - Japanese
1 fighter moved from SZ 59 Northeastern Indian to Shantung
2 submarines moved from SZ 73 East China Sea to SZ 74 Sea of Japan
5 carriers moved from SZ 73 East China Sea to SZ 74 Sea of Japan
4 destroyers moved from SZ 73 East China Sea to SZ 74 Sea of Japan
1 destroyer moved from SZ 74 Sea of Japan to SZ 80 Northwest Pacific
2 cruisers moved from SZ 73 East China Sea to SZ 74 Sea of Japan
1 destroyer moved from SZ 73 East China Sea to SZ 74 Sea of Japan
2 fighters moved from Vladivostok to SZ 74 Sea of Japan
3 fighters moved from Northern Manchukuo to SZ 74 Sea of Japan
3 fighters moved from Inner Mongolia to SZ 74 Sea of Japan
1 bomber moved from Kansu to Southern Japan
2 fighters moved from Szechwan to SZ 74 Sea of Japan
2 infantry moved from Syria to Egypt
1 transport moved from SZ 55 Red Sea to SZ 59 Northeastern Indian
1 carrier moved from SZ 59 Northeastern Indian to SZ 55 Red Sea
1 bomber moved from Szechwan to ShantungPlace Units - Japanese
3 infantry placed in Shantung
1 artillery and 1 infantry placed in Chosen
2 infantry placed in Sumatra
Japanese undo move 3.
Japanese undo move 2.
2 infantry placed in Sumatra
1 artillery and 1 infantry placed in Chosen
1 destroyer and 2 submarines placed in SZ 74 Sea of Japan
1 factory placed in French Indo-ChinaTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
SZ 55 Red Sea : 1 carrier and 1 fighter
SZ 59 Northeastern Indian : 1 transport
SZ 74 Sea of Japan : 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 4 submarines and 1 transport
SZ 80 Northwest Pacific : 1 destroyer
Sumatra : 1 factory and 2 infantry
Northern Manchukuo : 1 flag, 1 armour and 3 infantry
Chosen : 1 flag, 1 artillery, 1 factory and 1 infantry
Calcutta : 1 flag
Ceylon : 1 flag
Kwangtung : 1 flag
Northern Japan : 1 factory and 1 infantry
Southern Japan : 1 aaGun, 1 bomber, 1 factory and 6 infantry
South Philippines : 1 flag
Shantung : 1 flag, 1 aaGun, 1 bomber, 1 factory, 1 fighter and 3 infantry
French Indo-China : 1 factory
Solomon Islands : 2 infantry
Burma : 1 flag
Egypt : 2 infantry
Marshall Islands : 1 infantry
North Philippines : 1 flag
Wake : 1 infantry
Szechwan : 1 flag, 1 armour
Vladivostok : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 47 / 61
Germans : 35 / 40
British : 24 / 32
Italians : 31 / 36
Chinese : 9 / 18
Japanese : 49 / 64
Americans : 57 / 62 -
OK showhand now.
11hit first round give me what your choose to lose
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okie party time!
Lose submarine x 4 + 2 damage for battleships (1 each) + 4 destroyer + 1 carrier
That’s total 11.
let me know how next roll goes.
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OK online show.
you got 11 first round and I lose 4car 3dd and 2sub, 2BB damaged.Then I got 12more hits sevond round.
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forget the save file
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forget again, the battle is too exciting
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click the wrong buttom last time
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Fxck. that’s damn exciting…
is it correct you have no submarine anymore? in this case I will start losing all x2 defense so it should be
1 dd + 5 aircraft carrier + 1 cruiser + 5 fighters = 12
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Yes no sub left for both you and me.
8 you got.
I lost 7fighter and 1cc -
then I got 12 the third round. Kill all you have, then you got 6.
I’ve very unlucky the first round, and luck in the second and third round.
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I was unlucky the 1st round! typically I should have hit more than 11…
Shit…





