Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
14L G40 wheatbeer (Axis) vs Infrastructure (Allies +15)
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thanks!
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its good to go from last map posted 8-)
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Sorry for the delay … drove home from the holidays in the snow yesterday (Vermont to Buffalo) and had to work today. Will do Italy after work tomorrow if I can’t squeeze it in tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-JordanCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
Italians win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 3 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Romania to BelarusPlace Units - Italians
1 aaGun and 2 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6,2,3
Italians collect 4 PUs (8 lost to blockades); end with 8 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUsProduction/PUs Summary :
Germans : 56 / 65
Russians : 25 / 25
Japanese : 41 / 54
Americans : 58 / 84
Chinese : 11 / 14
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 12 / 13
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in SumatraNon Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Java to India
1 artillery and 1 infantry moved from New South Wales to Queensland
3 fighters moved from Caroline Islands to Java
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 fighter moved from Iraq to IndiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
9 artilleries and 21 infantry moved from Belarus to Bryansk
8 armour and 23 mech_infantrys moved from Rostov to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 8 armour, 9 artilleries, 21 infantry and 23 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 9 artilleries, 21 infantry and 23 mech_infantrys in Bryansk, round 2 : 18/61 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 9 artilleries, 21 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
3 artilleries and 2 infantry moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Romania to Ukraine
6 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Poland to Belarus
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 fighters moved from Southern Italy to Ukraine
1 aaGun, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
1 aaGun, 1 artillery and 2 infantry moved from France to Northern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to UkrainePlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,3,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 49 PUs (8 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 57 / 66
Russians : 24 / 25
Japanese : 37 / 54
Americans : 58 / 84
Chinese : 11 / 14
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 12 / 13
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Vologda
1 aaGun, 2 armour and 2 mech_infantrys moved from Samara to Russia
2 aaGuns, 6 artilleries, 2 fighters and 36 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
2 aaGuns and 18 infantry moved from Amur to KoreaPlace Units - Russians
7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
4 fighters and 5 tactical_bombers moved from 39 Sea Zone to Persia
1 fighter moved from Malaya to 41 Sea Zone
1 infantry moved from French Indo China to Kwangsi
2 bombers moved from Malaya to Kwangsi
1 mech_infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to HunanCombat - Japanese
Battle in Persia
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 2 mech_infantrys
Japanese roll dice for 2 battleships in Persia, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers in Persia, round 2 : 3/11 hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys in Persia, round 2 : 4/8 hits
2 infantry owned by the British , 1 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 mech_infantrys owned by the British and 1 fighter owned by the Japanese lost in Persia
Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Persia, round 3 : 5/7 hits
British roll dice for 1 armour, 1 artillery and 2 fighters in Persia, round 3 : 3/4 hits
1 armour owned by the British , 3 tactical_bombers owned by the Japanese , 1 artillery owned by the British and 2 fighters owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery and 3 fighters remaining. Battle score for attacker is -24
Casualties for Japanese: 1 fighter, 1 infantry and 5 tactical_bombers
Casualties for British: 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 carriers moved from 39 Sea Zone to 80 Sea Zone
3 fighters moved from Persia to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 41 Sea Zone to 75 Sea Zone
1 carrier moved from 39 Sea Zone to 75 Sea Zone
1 destroyer moved from 39 Sea Zone to 75 Sea Zone
1 cruiser moved from 39 Sea Zone to 75 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
5 transports moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 75 Sea Zone
2 bombers moved from Kwangsi to French Indo China
1 infantry moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to French Indo ChinaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
9 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,4,2,2,4,3,2,2,1,3,2,2,2,3,1,5,3,4,4,5,4,1,3
Japanese collect 29 PUs (11 lost to blockades); end with 31 PUs totalProduction/PUs Summary :
Germans : 57 / 66
Russians : 24 / 24
Japanese : 40 / 31
Americans : 58 / 84
Chinese : 10 / 14
British : 31 / 33
UK_Pacific : 6 / 3
Italians : 12 / 13
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 6 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from Philippines to Suiyuyan
1 fighter moved from West India to Northwest Persia
1 bomber moved from Tobruk to Russia
1 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 aaGun and 4 infantry moved from Tunisia to Libya
1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to Tobruk
5 infantry moved from Morocco to 91 Sea Zone
1 cruiser, 3 destroyers, 5 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 cruiser, 3 destroyers, 6 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from 104 Sea Zone to Tobruk
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Scotland
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 armour, 3 infantry and 2 mech_infantrys placed in Central United States
1 destroyer and 3 transports placed in 101 Sea Zone
1 bomber placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Hunan to Yunnan
1 infantry moved from Yunnan to KwangsiPlace Units - Chinese
1 artillery placed in Hunan
1 infantry placed in Kweichow
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 fighter moved from Iraq to Persia
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 armour and 1 mech_infantry moved from West India to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 fighter moved from Iraq to Persia
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 armour and 1 mech_infantry moved from West India to PersiaCombat - British
Battle in Persia
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 factory_minor
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Persia, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from India to Eastern Persia
2 infantry moved from West India to India
2 artilleries and 2 infantry moved from Kenya to Ethiopia
6 infantry moved from Belgian Congo to Kenya
1 transport moved from 70 Sea Zone to 83 Sea Zone
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 bomber moved from Yunnan to Russia
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea ZonePlace Units - British
3 armour placed in Iraq
2 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,3,3,3,3,1,6,4,5,6,1
British collect 29 PUs (4 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Belarus to Archangel
Italians take Archangel from Russians
1 mech_infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to EgyptCombat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,6,2,2
Italians collect 7 PUs (8 lost to blockades); end with 8 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUsProduction/PUs Summary :
Germans : 55 / 66
Russians : 24 / 24
Japanese : 34 / 31
Americans : 58 / 83
Chinese : 13 / 19
British : 32 / 29
UK_Pacific : 7 / 6
Italians : 15 / 13
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Java to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 2 artilleries, 3 fighters and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in Malaya, round 2 : 3/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 3/4 hits
2 infantry owned by the ANZAC , 3 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 artillery and 3 fighters in Malaya, round 3 : 3/4 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for ANZAC: 1 artillery and 2 infantryNon Combat Move - ANZAC
3 fighters moved from Malaya to Shan State
1 infantry moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from India to Northwest PersiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 fighter moved from India to Northwest PersiaNon Combat Move - French
Turn Complete - French
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Germany is attacking Moscow … probably a silly question, but do you want max defense as OOL?
Soviets shot down 1 plane with aa
Germans scored 29 hits in round 1 -
max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
16 armour, 9 artilleries, 21 infantry and 37 mech_infantrys moved from Bryansk to Russia
3 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers moved from Ukraine to Russia
2 fighters and 2 mech_infantrys moved from Belarus to Russia
2 bombers and 3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 19 armour, 9 artilleries, 3 bombers, 5 fighters, 21 infantry, 42 mech_infantrys and 6 tactical_bombers
British defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 factory_major, 3 fighters, 73 infantry, 4 mech_infantrys and 1 tactical_bomber; Americans defend with 1 bomber
AA fire in Russia : 1/12 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 19 armour, 9 artilleries, 3 bombers, 4 fighters, 21 infantry, 42 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 29/104 hits
Russians roll dice for 4 aaGuns, 2 armour, 11 artilleries, 2 bombers, 3 fighters, 73 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 38/96 hits
23 infantry owned by the Russians , 1 bomber owned by the British , 21 infantry owned by the Germans , 1 bomber owned by the Americans , 17 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 19 armour, 9 artilleries, 3 bombers, 4 fighters, 25 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 27/66 hits
Russians roll dice for 2 armour, 11 artilleries, 3 fighters, 50 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 21/71 hits
27 infantry owned by the Russians and 21 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 19 armour, 9 artilleries, 3 bombers, 4 fighters, 4 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 18/45 hits
Russians roll dice for 2 armour, 11 artilleries, 3 fighters, 23 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 14/44 hits
18 infantry owned by the Russians , 1 armour owned by the Germans , 9 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 3 bombers, 4 fighters and 6 tactical_bombers in Russia, round 5 : 19/31 hits
Russians roll dice for 2 armour, 11 artilleries, 3 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 10/26 hits
5 infantry owned by the Russians , 10 armour owned by the Germans , 10 artilleries owned by the Russians and 4 mech_infantrys owned by the Russians lost in Russia
Germans roll dice for 8 armour, 3 bombers, 4 fighters and 6 tactical_bombers in Russia, round 6 : 10/21 hits
Russians roll dice for 2 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Russia, round 6 : 3/7 hits
1 tactical_bomber owned by the Russians , 2 armour owned by the Russians , 3 armour owned by the Germans , 1 artillery owned by the Russians and 3 fighters owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 3 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 14 armour, 9 artilleries, 1 fighter, 21 infantry and 42 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 11 artilleries, 3 fighters, 73 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 bomber
Casualties for Americans: 1 bomberNon Combat Move - Germans
1 aaGun, 3 artilleries and 2 infantry moved from Belarus to Bryansk
4 fighters and 6 tactical_bombers moved from Russia to Ukraine
4 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Western Germany
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to FrancePlace Units - Germans
3 mech_infantrys placed in Ukraine
3 fighters placed in Western Germany
2 infantry placed in France
2 infantry placed in Western Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 50 PUs (8 lost to blockades); end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUsProduction/PUs Summary :
Germans : 58 / 94
Russians : 21 / 0
Japanese : 31 / 31
Americans : 58 / 83
Chinese : 13 / 19
British : 32 / 29
UK_Pacific : 10 / 6
Italians : 15 / 13
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





