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14L G40 wheatbeer (Axis) vs Infrastructure (Allies +15)

  • 17

    No scramble in SZ6

    Also no kamikaze in SZ35


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Caroline Islands to 35 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 6 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 :  2/8 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking Korea from Japanese, taking 35 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 35 Sea Zone to Philippines
                1 bomber moved from Western United States to Caroline Islands
                5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to Iraq
                1 fighter moved from Iraq to West India
                1 armour and 1 infantry moved from Morocco to Algeria
                1 aaGun, 1 armour and 4 infantry moved from Algeria to Tunisia
                1 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 armour and 1 infantry placed in Central United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 bomber placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caroline Islands: 1 bomber
                EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Iraq: 1 bomber
                EDIT: Adding units owned by Americans to Tobruk: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Sikang to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Yunnan
                Chinese undo move 2.
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from West India to India
                1 mech_infantry moved from Eastern Persia to India
                1 bomber moved from Iraq to India
                2 infantry moved from Iraq to Trans-Jordan
                2 fighters moved from Iraq to Trans-Jordan
                1 fighter moved from Tobruk to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in India
                    British attack with 1 bomber and 3 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 bomber and 3 mech_infantrys in India, round 2 :  3/4 hits
                        Japanese roll dice for 1 armour in India, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in India
                    British win, taking India from Japanese, taking Burma from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                2 infantry moved from Eastern Persia to West India
                1 armour and 1 mech_infantry moved from Persia to West India
                1 bomber moved from India to Yunnan
                1 mech_infantry moved from Persia to Caucasus
                2 fighters moved from Trans-Jordan to Persia
                1 fighter moved from Trans-Jordan to Iraq
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                2 infantry moved from Iraq to Persia
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from Kenya to Ethiopia
                1 mech_infantry moved from Belgian Congo to Ethiopia
                2 artilleries and 2 infantry moved from Belgian Congo to Kenya
                4 infantry moved from French Equatorial Africa to Belgian Congo
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Iraq to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                2 infantry and 1 mech_infantry placed in Iraq
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,3,3,5,6,5,4,1,3,5,1,6,5,3,2,2,6,6,1,3,1,1,2,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total

  • 17

    If I spot a possible oversight, do you want me to say something?


  • is it the italian sub i didnt see?

  • 17

    Yup … you can adjust the NCM if you like … unless that was intentional for some reason


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from West India to India
                1 mech_infantry moved from Eastern Persia to India
                1 bomber moved from Iraq to India
                2 infantry moved from Iraq to Trans-Jordan
                2 fighters moved from Iraq to Trans-Jordan
                1 fighter moved from Tobruk to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in India
                    British attack with 1 bomber and 3 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese, taking Burma from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                2 infantry moved from Eastern Persia to West India
                1 armour and 1 mech_infantry moved from Persia to West India
                1 bomber moved from India to Yunnan
                1 mech_infantry moved from Persia to Caucasus
                2 fighters moved from Trans-Jordan to Persia
                1 fighter moved from Trans-Jordan to Iraq
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                2 infantry moved from Iraq to Persia
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from Kenya to Ethiopia
                1 mech_infantry moved from Belgian Congo to Ethiopia
                2 artilleries and 2 infantry moved from Belgian Congo to Kenya
                4 infantry moved from French Equatorial Africa to Belgian Congo
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Iraq to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                2 infantry and 1 mech_infantry placed in Iraq
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,3,3,5,6,5,4,1,3,5,1,6,5,3,2,2,6,6,1,3,1,1,2,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 70 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode


  • thanks!


  • its good to go from last map posted 8-)

  • 17

    Sorry for the delay … drove home from the holidays in the snow yesterday (Vermont to Buffalo) and had to work today. Will do Italy after work tomorrow if I can’t squeeze it in tonight.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 aaGun and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                        Italians roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                    Italians win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Trans-Jordan
                    Italians attack with 3 fighters and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Romania to Belarus

    Place Units - Italians
                1 aaGun and 2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6,2,3
                Italians collect 4 PUs (8 lost to blockades); end with 8 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 56 / 65
        Russians : 25 / 25
        Japanese : 41 / 54
        Americans : 58 / 84
        Chinese : 11 / 14
        British : 33 / 33
        UK_Pacific : 6 / 3
        Italians : 12 / 13
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Java to India
                1 artillery and 1 infantry moved from New South Wales to Queensland
                3 fighters moved from Caroline Islands to Java
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from Iraq to India

    Non Combat Move - French

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                9 artilleries and 21 infantry moved from Belarus to Bryansk
                8 armour and 23 mech_infantrys moved from Rostov to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 8 armour, 9 artilleries, 21 infantry and 23 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 9 artilleries, 21 infantry and 23 mech_infantrys in Bryansk, round 2 :  18/61 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 8 armour, 9 artilleries, 21 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
                4 armour and 4 mech_infantrys moved from Belarus to Bryansk
                2 armour moved from Novgorod to Bryansk
                3 artilleries and 2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Ukraine to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                6 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Poland to Belarus
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Romania to Ukraine
                2 mech_infantrys moved from Bessarabia to Ukraine
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                2 fighters moved from Southern Italy to Ukraine
                1 aaGun, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
                1 aaGun, 1 artillery and 2 infantry moved from France to Northern Italy
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 tactical_bomber moved from Belarus to Ukraine
                1 tactical_bomber moved from Belarus to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,3,1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 49 PUs (8 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 57 / 66
        Russians : 24 / 25
        Japanese : 37 / 54
        Americans : 58 / 84
        Chinese : 11 / 14
        British : 33 / 33
        UK_Pacific : 6 / 3
        Italians : 12 / 13
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Archangel to Vologda
                1 aaGun, 2 armour and 2 mech_infantrys moved from Samara to Russia
                2 aaGuns, 6 artilleries, 2 fighters and 36 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Tambov
                2 aaGuns and 18 infantry moved from Amur to Korea

    Place Units - Russians
                7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                4 fighters and 5 tactical_bombers moved from 39 Sea Zone to Persia
                1 fighter moved from Malaya to 41 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                2 bombers moved from Malaya to Kwangsi
                1 mech_infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Hunan

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers
                    British defend with 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 2 mech_infantrys
                        Japanese roll dice for 2 battleships in Persia, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers in Persia, round 2 :  3/11 hits
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys in Persia, round 2 :  4/8 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 mech_infantrys owned by the British and 1 fighter owned by the Japanese lost in Persia
                        Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Persia, round 3 :  5/7 hits
                        British roll dice for 1 armour, 1 artillery and 2 fighters in Persia, round 3 :  3/4 hits
                        1 armour owned by the British , 3 tactical_bombers owned by the Japanese , 1 artillery owned by the British and 2 fighters owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 artillery and 3 fighters remaining. Battle score for attacker is -24
                    Casualties for Japanese: 1 fighter, 1 infantry and 5 tactical_bombers
                    Casualties for British: 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 carriers moved from 39 Sea Zone to 80 Sea Zone
                3 fighters moved from Persia to 80 Sea Zone
                1 carrier moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from 41 Sea Zone to 75 Sea Zone
                1 carrier moved from 39 Sea Zone to 75 Sea Zone
                1 destroyer moved from 39 Sea Zone to 75 Sea Zone
                1 cruiser moved from 39 Sea Zone to 75 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                5 transports moved from 39 Sea Zone to 80 Sea Zone
                1 carrier moved from 39 Sea Zone to 75 Sea Zone
                2 bombers moved from Kwangsi to French Indo China
                1 infantry moved from Hopei to Anhwe
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                9 infantry placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,4,2,2,4,3,2,2,1,3,2,2,2,3,1,5,3,4,4,5,4,1,3
                Japanese collect 29 PUs (11 lost to blockades); end with 31 PUs total

    Production/PUs Summary :

    Germans : 57 / 66
        Russians : 24 / 24
        Japanese : 40 / 31
        Americans : 58 / 84
        Chinese : 10 / 14
        British : 31 / 33
        UK_Pacific : 6 / 3
        Italians : 12 / 13
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Gibraltar to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Gibraltar to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 6 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Philippines to Suiyuyan
                1 fighter moved from West India to Northwest Persia
                1 bomber moved from Tobruk to Russia
                1 infantry moved from Libya to Tobruk
                1 armour moved from Tunisia to Tobruk
                1 aaGun and 4 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Morocco to Tunisia
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                2 fighters moved from Gibraltar to Tobruk
                5 infantry moved from Morocco to 91 Sea Zone
                1 cruiser, 3 destroyers, 5 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 cruiser, 3 destroyers, 6 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
                6 infantry moved from 96 Sea Zone to Tobruk
                1 bomber moved from 104 Sea Zone to Tobruk
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Scotland
                1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 armour, 3 infantry and 2 mech_infantrys placed in Central United States
                1 destroyer and 3 transports placed in 101 Sea Zone
                1 bomber placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Hunan to Yunnan
                1 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                1 artillery placed in Hunan
                1 infantry placed in Kweichow
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

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