No scrambles, let’s have some fun!
14L - G40 - Mr Roboto (Allies) + 6 vs Amon Sul (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 33 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Manchuria, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in KwangtungNon Combat Move - Americans
2 battleships, 4 carriers, 3 cruisers, 2 destroyers and 7 fighters moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Manchuria : 1 armour, 2 artilleries and 3 infantry
Kwangtung : 1 mech_infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
39 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 10 submarines
20 Sea Zone : 1 transport
19 Sea Zone : 3 transports
6 Sea Zone : 1 submarine
54 Sea Zone : 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major, 2 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 52 / 57
Russians : 35 / 41
Japanese : 43 / 54
Americans : 50 / 70
Chinese : 12 / 9
British : 49 / 53
UK_Pacific : 16 / 17
Italians : 9 / 15
ANZAC : 10 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,625
Median : 4,000
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8Japanese Combat
6 was rolled 2 times
Average roll : 6,000
Median : 6,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,833
Median : 3,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
2 infantry moved from Kweichow to AnhwePlace Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Manchuria : 3 infantry
Yunnan : 3 infantry
Hunan : 1 infantry
Sikang : 1 fighter
Anhwe : 3 infantryProduction/PUs Summary :
Germans : 52 / 57
Russians : 35 / 41
Japanese : 40 / 54
Americans : 50 / 70
Chinese : 15 / 21
British : 49 / 53
UK_Pacific : 16 / 17
Italians : 9 / 15
ANZAC : 10 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,500
Median : 4,000
Variance : 0,737
Standard Deviation : 0,858
Total rolls : 20Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,400
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Chinese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3,444
Median : 3,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,833
Median : 3,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 infantry, 3 submarines and 3 transports; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - British
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 bomber moved from Iraq to British Somaliland
1 bomber moved from Iraq to Romania
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea ZoneCombat - British
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Romania causes 3 damage total.
Battle in British Somaliland
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Turning on Edit Mode
EDIT: Changing ownership of Morocco from Italians to British
EDIT: Turning off Edit Mode
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
5 mech_infantrys moved from Shan State to Kwangsi
3 aaGuns and 3 infantry moved from Shan State to Yunnan
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Turkey to Northwest Persia
3 infantry moved from Eastern Persia to Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa
1 transport moved from 82 Sea Zone to 84 Sea Zone
1 mech_infantry moved from Bolivia to Chile
British take Chile from Neutral_True
8 infantry moved from Argentina to Brazil
1 infantry moved from Central America to Southeast Mexico
1 infantry moved from Colombia to Brazil
1 bomber moved from Romania to Iraq
1 bomber moved from British Somaliland to Iraq
1 tactical_bomber moved from Iraq to Egypt
1 armour and 3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Burma to Yunnan
1 fighter moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 battleship moved from 109 Sea Zone to 119 Sea ZonePlace Units - British
3 submarines placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
3 transports placed in 106 Sea ZoneTurn Complete - British
British collect 52 PUs; end with 56 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
This dices are ridicoulous
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
5 destroyers and 3 submarines moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
5 infantry moved from Romania to Eastern PolandCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 6 infantry
Russians defend with 1 artillery and 3 infantry
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Italians: 3 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 5 destroyers, 1 fighter and 3 submarines
British defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomber
Units damaged: 1 carrier owned by the British
British win with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -56
Casualties for British: 4 submarines
Casualties for Italians: 1 bomber, 5 destroyers, 1 fighter and 3 submarines
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
2 fighters owned by the British forced to land in EgyptNon Combat Move - Italians
4 aaGuns moved from Romania to Eastern PolandPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 4 aaGuns, 1 armour, 1 artillery and 3 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 transport -
Ya, a bit. On average you would have hit the destroyer and cruiser as well. Not that it makes a big difference, really.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to ScotlandTurn Complete - French
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i had a great start adn the3n i missed everysthing
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man its all tan from colombia to vietnam. i dont like this :D
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haha yeah, I’ve never had such a strong UK in any of my games.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_majors; Remaining resources: 54 PUs;
Germans buy 2 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 mech_infantrys moved from Greece to Turkey
2 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Turkey
1 bomber moved from Western Germany to Turkey
1 fighter and 1 tactical_bomber moved from Poland to BessarabiaCombat - Germans
Battle in Turkey
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Turkey from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Greece
2 bombers moved from Turkey to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern Italy to Greece
1 artillery and 26 infantry moved from Romania to Eastern Poland
1 aaGun moved from Poland to Baltic States
3 aaGuns moved from Poland to Eastern Poland
1 aaGun, 10 artilleries and 11 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Western Germany to France
1 artillery moved from Northern Italy to Southern France
1 battleship, 1 cruiser, 1 destroyer and 5 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in Normandy Bordeaux
2 artilleries placed in Southern France
1 infantry placed in Southern France
6 infantry and 4 mech_infantrys placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 1 factory_major, 6 infantry and 4 mech_infantrys
Poland : 1 airfield
Germany : 1 factory_major
Southern Italy : 2 fighters and 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 1 aaGun, 3 artilleries and 3 infantry
Eastern Poland : 4 aaGuns, 11 artilleries and 37 infantry
Bessarabia : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 5 transports
Turkey : 1 flag, 2 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 6 armour, 2 bombers, 1 fighter and 2 tactical_bombers
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag
Finland : 1 flag -
U were better I resign
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter moved from Western Ukraine to Belarus
2 infantry moved from Archangel to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
10 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Western Ukraine
3 infantry moved from Archangel to Smolensk
2 infantry moved from Timguska to Yenisey
4 infantry moved from Sakha to Amur
1 infantry moved from Caucasus to RostovPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
I wouldn’t say, that I was better. It was just a bad idea to declare war on the true neutrals :-)
Thx for the game, anyways.





