@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 3 destroyers, 1 submarine and 1 transport
ANZAC win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 3 destroyers, 1 submarine and 1 transport
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 33 Sea Zone to New Britain
1 infantry moved from New South Wales to Queensland
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
uhh. somehow germany’s money disappeared…
i am editing in 55ipcs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 15 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 118 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to 119 Sea Zone
9 armour moved from Germany to 113 Sea Zone
9 infantry moved from Germany to 113 Sea Zone
9 armour, 9 infantry and 9 transports moved from 113 Sea Zone to 111 Sea Zone
9 armour and 9 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in 118 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 118 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Germans attack with 9 armour and 9 infantry
British defend with 1 airfield and 1 artillery
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits
British roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
1 artillery owned by the British lost in Scotland
Germans win, taking Scotland from British with 9 armour and 9 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 119 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 119 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from 118 Sea Zone to Holland Belgium
1 tactical_bomber moved from Holland Belgium to Western Germany
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Finland to Norway
1 carrier and 1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from 119 Sea Zone to 111 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from 118 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 111 Sea Zone
1 aaGun moved from Germany to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 aaGun and 6 infantry moved from Romania to Slovakia Hungary
Place Units - Germans
1 submarine placed in 112 Sea Zone
Germans undo move 1.
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 submarine placed in 113 Sea Zone
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Aa fire has to be rolled on the forum to determine if tac or the strat takes the aa hit.
You didn’t ask for intercept orders either :)
I suggest we take the rolls as valid, and roll a die on the forum to see which plane takes the hit. So roll a 3-sided die, 1=tac, 2=strat that rolled 3, 3=strat that rolled 6. If one of the strats gets hit, move the damage roll to the tac.
sorry about not asking intercept. I meant to mention that we could go back if you wanted but forgot.
I didn’t know abou this glitch either, so sorry. It is actually the reason i brought the tact to absorb the hit. i wish they could get someone smart to fix these issues.
ok I will roll per your post for results.
Rolls: 1@3; Total Hits: 01@3: (4)
ooops.
how do you roll a d3 on server?
Just dice 1d3 surrounded by colons I think.
Rolling 1d3:
(1)
ok everything stands. your up.
@Infrastructure:
ok everything stands. your up.
lucky lucky :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
5 infantry moved from Sakha to Buryatia
2 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 aaGuns and 5 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Baltic States to Eastern Poland
2 aaGuns, 5 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
5 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
Place Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
5 infantry moved from Sakha to Buryatia
2 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 aaGuns and 5 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Baltic States to Eastern Poland
2 aaGuns, 5 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
5 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
Place Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Poland: 2 mech_infantrys
EDIT: Adding units owned by Russians to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Kwangsi to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Anhwe to Jehol
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Celebes
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Jehol to Japan
1 artillery and 2 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 tactical_bomber moved from Jehol to Japan
1 fighter moved from Chahar to 6 Sea Zone
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Anhwe to Hunan
1 artillery moved from Yunnan to Kwangsi
2 bombers moved from Kwangsi to Japan
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Chahar to Kwangsi
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 64 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from 101 Sea Zone to Central United States
Place Units - Americans
1 artillery placed in Central United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 fighter and 1 infantry moved from Szechwan to Shensi
6 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British repair 2 damage on 2 airfields; Remaining resources: 21 PUs;
British buy 1 airfield and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Burma to 41 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from Egypt to Alexandria
1 bomber moved from Belgian Congo to Alexandria
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
Combat - British
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 bomber and 1 fighter moved from Alexandria to Egypt
1 infantry moved from Kenya to Italian Somaliland
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour, 2 destroyers and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 armour, 2 destroyers and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Quebec to Eastern United States
1 fighter moved from 41 Sea Zone to Burma
2 aaGuns, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to Yunnan
7 infantry moved from India to Burma
1 infantry moved from West India to India
Place Units - British
1 airfield placed in Gibraltar
1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Place Units - UK_Pacific
3 infantry and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry and 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber moved from Southern France to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Tunisia
1 armour moved from Algeria to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Tobruk to Southern Italy
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Slovakia Hungary to Germany
1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters moved from New Britain to Queensland
1 infantry moved from Siam to Shan State
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
ANZAC take Persia from Neutral_Allies
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs