Scrambles and Kami sz6?
14L G40 AWN vs. BOLD
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from Siam to India
1 armour, 3 artilleries, 5 fighters, 8 infantry and 1 tactical_bomber moved from 39 Sea Zone to India
2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Hunan to KiangsiCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 6 transports
French defend with 1 destroyer; British defend with 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 6 transports remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 11 fighters, 8 infantry and 8 tactical_bombers
ANZAC defend with 3 fighters; British defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 20 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 22PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 3 artilleries, 8 fighters, 8 infantry and 4 tactical_bombers
Casualties for ANZAC: 3 fighters
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 6 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kwangsi
3 fighters and 4 tactical_bombers moved from India to Yunnan
2 bombers moved from India to Kwangsi
1 artillery moved from Yunnan to Burma
2 infantry moved from Hunan to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Jehol
1 artillery and 5 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to AnhwePlace Units - Japanese
1 factory_minor placed in French Indo China
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
in case that map is corrupted
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map is corrupted.
could you post it again.
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try this one
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please provide ool
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lose inf in round 1
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damn.
at first i was happy with your ool, hoping to wipe out the kwangsi entirely. looks likeyou made the right call. -
you can still do it! :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 factory_minor, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to Kwangsi
1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
1 fighter moved from Java to 45 Sea ZoneCombat - Americans
Battle in Kwangsi
Americans attack with 1 bomber
Japanese defend with 1 airfield, 2 bombers and 1 infantry
Americans roll dice for 1 bomber in Kwangsi, round 2 : 1/1 hits
Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
Japanese win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to Suriname
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 factory_minor placed in Korea
3 bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,3
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 factory_minor
Manchuria : 2 infantry
Philippines : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
45 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
26 Sea Zone : 1 carrier, 3 submarines and 1 transport
Central United States : 2 aaGuns, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
Suriname : 2 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 37
Japanese : 33 / 60
Americans : 57 / 79
Chinese : 9 / 7
British : 27 / 32
UK_Pacific : 16 / 0
Italians : 17 / 27
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Suiyuyan to Shensi
3 infantry moved from Tsinghai to Shensi
3 infantry moved from Sikang to Shensi
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 13 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 37
Japanese : 32 / 60
Americans : 57 / 79
Chinese : 10 / 11
British : 27 / 32
UK_Pacific : 16 / 0
Italians : 17 / 27
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
yeah, i didn’t like it, but i wasn’t going to cave that easy, i need some luck to get back in this. so far, i have noticed that since G2 some important rolls have been starting to go my way.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 2 destroyers and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Trans-Jordan to Belgian Congo
1 infantry moved from Kwangtung to KwangsiCombat - British
Battle in Denmark
Battle in Norway
Battle in Belgian Congo
British attack with 1 bomber, 1 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
British roll dice for 1 bomber and 3 mech_infantrys in Belgian Congo, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Denmark from Germans, taking Norway from Germans, taking Belgian Congo from Italians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 1 infantry
Japanese defend with 1 airfield and 2 bombers
British roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 2 : 0/2 hits
British roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 3 : 0/2 hits
British roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 4 : 0/2 hits
British roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 5 : 0/2 hits
British roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 6 : 0/2 hits
British roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 7 : 1/2 hits
1 infantry owned by the British lost in Kwangsi
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone
1 artillery, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber moved from Belgian Congo to Union of South Africa
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
4 infantry moved from United Kingdom to ScotlandPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United Kingdom
2 transports placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5
British collect 32 PUs (1 lost to blockades); end with 34 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Malaya : 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Norway : 1 flag, 1 artillery
Denmark : 1 flag, 1 infantry
112 Sea Zone : 2 destroyers, 1 fighter and 2 transports
76 Sea Zone : 1 battleship and 1 cruiser
109 Sea Zone : 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
79 Sea Zone : 1 destroyer
Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 61
Russians : 37 / 37
Japanese : 32 / 60
Americans : 57 / 79
Chinese : 10 / 11
British : 33 / 34
UK_Pacific : 16 / 0
Italians : 16 / 27
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i did not scramble for you in sz112.
if you would like to scramble please feel free to roll it via the forum. -
i did not scramble for you in sz112.
if you would like to scramble please feel free to roll it via the forum.that’s fine, don’t think i woulda scrambled as long as you brought more than a couple units.
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i did not scramble for you in sz112.
if you would like to scramble please feel free to roll it via the forum.that’s fine, don’t think i woulda scrambled as long as you brought more than a couple units.
i brought enough that i would be bad oods for you to scramble.
2 destroyers, 3 fighters, 1 tactical bomber. -
please use this edited map.
i non-combat moved the uk destroyer from sz79 to sz76 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from BritishCombat - Italians
Battle in SyriaNon Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to Western Germany
5 infantry and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Poland
1 aaGun and 2 infantry moved from Northern Italy to Western Germany
2 armour moved from Slovakia Hungary to Western Germany
3 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
South Australia : 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
35 Sea Zone : 1 cruiser
54 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 61
Russians : 37 / 37
Japanese : 32 / 60
Americans : 57 / 79
Chinese : 10 / 11
British : 31 / 34
UK_Pacific : 16 / 0
Italians : 19 / 29
ANZAC : 14 / 25
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 41 / 61
Russians : 37 / 37
Japanese : 32 / 60
Americans : 57 / 79
Chinese : 10 / 11
British : 31 / 34
UK_Pacific : 16 / 0
Italians : 19 / 29
ANZAC : 14 / 25
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0