G40 - Yoshi vs. Boldfresh - game 1 of 2

  • '12

    @Yoshi:

    we’ll see ; I play long term anyway, the point is to understand this game, not to use a trick to end the game quickly and learn nothing

    understood - however, with the tough start you experienced, the goal for the axis would BE to look for an opportunity to end the game with a crossover.


  • If at some point I can lock the VC, I will (that’s part of the game, and you have to defend against that, as you are doing towards Egypt for instance), but I do not want to do that at the cost of half of the board (or if I belive I have not a chance).

    Here, the early fall of Russia gives me some hope, even if of course, it’s far from the end :)

    Still busy otherwise, turn is almost ready but I dunno when I will finish it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 aaGuns and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Gold Coast to French West Africa
                1 infantry moved from Nigeria to French West Africa
                2 fighters moved from Southern Italy to Egypt
                1 fighter moved from Norway to Southern Italy
                1 aaGun moved from Albania to Yugoslavia
                3 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from France to Northern Italy
                2 infantry moved from Algeria to Tunisia

    Place Units - Italians
                2 aaGuns and 1 infantry placed in Egypt
                1 aaGun and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • Looks like I was still logged on pbem mode when thinking on Japan moves… please ignore the last email you got

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_majors; Remaining resources: 112 PUs;
                Germans buy 2 armour, 7 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians
                1 infantry moved from Smolensk to Bryansk
                      Germans take Bryansk from Russians

    Combat - Germans
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to Northern Italy
                2 fighters moved from Western Germany to Southern Italy
                1 bomber and 1 mech_infantry moved from France to Southern Italy
                1 infantry moved from France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Poland to Western Germany
                2 fighters moved from Egypt to Southern Italy
                2 aaGuns, 3 artilleries and 2 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Belarus to Russia
                1 armour and 5 mech_infantrys moved from Belarus to Ukraine
                2 fighters moved from Belarus to Northern Italy
                2 bombers moved from Novgorod to Southern Italy
                1 aaGun, 3 artilleries, 6 infantry and 9 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                6 mech_infantrys moved from Eastern Poland to Ukraine
                3 armour moved from Novgorod to Bryansk
                1 transport moved from 78 Sea Zone to 38 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                1 infantry placed in France
                2 armour and 1 mech_infantry placed in Russia
                7 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 62 PUs (5 lost to blockades); end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Timguska to Kansu
                2 aaGuns, 8 artilleries and 26 infantry moved from Rostov to Caucasus

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Japan to Manchuria
                1 infantry moved from Hunan to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 fighters moved from Kwangsi to Manchuria
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo
                2 fighters moved from 36 Sea Zone to Java
                1 tactical_bomber moved from Kwangsi to Java
                2 fighters and 2 tactical_bombers moved from Kwangsi to Celebes
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer; Americans defend with 1 transport
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Borneo from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 mech_infantry
                    Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Manchuria
                    Japanese attack with 6 fighters and 4 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Philippines to Kwangsi
                3 submarines moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                2 carriers moved from 36 Sea Zone to 44 Sea Zone
                1 carrier moved from 37 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Shantung to Jehol
                1 mech_infantry moved from Kiangsu to Jehol
                6 fighters and 4 tactical_bombers moved from Manchuria to Jehol
                2 mech_infantrys moved from French Indo China to Kiangsi
                2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
                1 fighter moved from Borneo to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Philippines to 45 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
                1 infantry moved from India to Burma

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 37 Sea Zone
                1 transport placed in 39 Sea Zone
                1 mech_infantry placed in Malaya
                1 factory_minor placed in Shantung
                3 infantry placed in French Indo China
                3 infantry placed in Persia
                1 artillery and 1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 6 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Soviet Far East: 1 infantry
                EDIT: Adding units owned by Russians to Siberia: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
                4 bombers moved from Gibraltar to Egypt
                3 bombers and 1 fighter moved from Trans-Jordan to Egypt
                3 fighters and 2 tactical_bombers moved from Malta to Egypt
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 bomber moved from Western United States to 109 Sea Zone
                2 bombers moved from Western United States to 109 Sea Zone
                3 bombers moved from Western United States to 109 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Egypt
                    Americans attack with 7 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 infantry; Italians defend with 3 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
                    Americans win, taking 93 Sea Zone from Italians, taking Egypt from Italians with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -34
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 3 aaGuns, 1 artillery, 2 fighters and 5 infantry
                    Casualties for Americans: 7 bombers, 2 infantry and 1 mech_infantry
                Battle in 109 Sea Zone
                    Americans attack with 6 bombers, 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Neutral with 6 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                6 bombers moved from 109 Sea Zone to United Kingdom
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 carriers and 2 fighters moved from 92 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                3 fighters moved from Gibraltar to Trans-Jordan
                4 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
                2 fighters moved from Caucasus to Trans-Jordan
                3 battleships, 5 carriers, 3 cruisers, 1 destroyer and 7 submarines moved from 54 Sea Zone to 49 Sea Zone
                3 battleships, 5 carriers, 3 cruisers, 1 destroyer and 7 submarines moved from 49 Sea Zone to 33 Sea Zone
                7 fighters and 1 tactical_bomber moved from Korea to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Southeast Mexico to Mexico
                1 aaGun moved from Southeast Mexico to Mexico
                1 aaGun moved from Southeast Mexico to Central America
                2 aaGuns moved from Southeast Mexico to Central United States

    Place Units - Americans
                3 infantry placed in Korea
                1 submarine and 1 transport placed in 10 Sea Zone
                6 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
                Americans collect 56 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Chahar
                11 infantry moved from Hopei to Chahar

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 aaGun, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
                      British take Nigeria from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                      British take Alexandria from Italians

    Combat - British
                British creates battle in territory 105 Sea Zone

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 6 fighters
                EDIT: Adding units owned by Americans to Western United States: 6 fighters
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
                3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 bomber moved from Union of South Africa to Trans-Jordan
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 aaGuns and 5 infantry moved from Hopei to Chahar
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone

    Place Units - British
                1 aaGun and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3
                British collect 24 PUs (4 lost to blockades); end with 24 PUs total

    Turn Complete - UK_Pacific

  • '12

    two edits, either of which you can reverse if you see fit.  the russian infantry which has been hiding in soviet far east for 4 or 5 rounds, i moved one space.  then i changed placement of the american ftrs from eus to wus.

    the japs and the germans look fearsome!!!  should be fun.


  • these edit are fine (forgot about this hidden russian infantry  :lol: )


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                2 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Yugoslavia to Northern Italy
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Italians
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                Italians collect 12 PUs (2 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '12

    accidentally pressed done before posting


  • Buy is 3inf, 3art, 3tnk, 3sub, 3fgt

    Rostov mt by inf
    Samara and Novo blitzed by a tnk
    z98 attacked by 6bmb (2tp there, 3fgt can scramble from Trj)
    z109 attacked by 1sub, 4bmb (defense is 1DD, 1sub).

    sub submerge in z109 ?
    scramble in z98 ?

  • '12

    submerge sub and no scrambles

  • '12

    @Yoshi:

    Buy is 3inf, 3art, 3tnk, 3sub, 3fgt

    Rostov mt by inf
    Samara and Novo blitzed by a tnk
    z98 attacked by 6bmb (2tp there, 3fgt can scramble from Trj)
    z109 attacked by 1sub, 4bmb (defense is 1DD, 1sub).

    sub submerge in z109 ?
    scramble in z98 ?

    by the way I love the symmetry of your buy.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Novosibirsk
                      Germans take Samara from Russians
                      Germans take Novosibirsk from Russians
                1 infantry moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                3 bombers moved from Southern Italy to 98 Sea Zone
                3 bombers moved from Western Germany to 98 Sea Zone
                4 bombers moved from Western Germany to 109 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 6 bombers
                    Americans defend with 2 transports
                    Germans win with 6 bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 109 Sea Zone
                    Germans attack with 4 bombers and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Germans win, taking 109 Sea Zone from Americans with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                4 bombers moved from 109 Sea Zone to Western Germany
                1 infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                3 fighters moved from Southern Italy to Western Germany
                6 bombers moved from 98 Sea Zone to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Russia to Novosibirsk
                1 armour moved from Russia to Volgograd
                3 armour and 9 mech_infantrys moved from Bryansk to Volgograd
                3 armour and 11 mech_infantrys moved from Ukraine to Volgograd
                4 artilleries and 12 infantry moved from Ukraine to Rostov
                3 aaGuns, 6 artilleries and 8 infantry moved from Bryansk to Rostov
                3 infantry moved from Novgorod to Karelia
                1 transport moved from 38 Sea Zone to 36 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                3 artilleries placed in Volgograd
                3 armour placed in Russia
                3 fighters placed in Western Germany
                1 submarine placed in 93 Sea Zone
                2 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 69 PUs (2 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs


  • if you do not mind, I’d prefer the german tranny in z37

    (do not think that should change a lot anyway)

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