@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
G40 - Yoshi vs. Boldfresh - game 1 of 2
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Looks like I was still logged on pbem mode when thinking on Japan moves… please ignore the last email you got
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 112 PUs;
Germans buy 2 armour, 7 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from RussiansCombat - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Southern Italy
1 bomber and 1 mech_infantry moved from France to Southern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Poland to Western Germany
2 fighters moved from Egypt to Southern Italy
2 aaGuns, 3 artilleries and 2 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Russia
1 armour and 5 mech_infantrys moved from Belarus to Ukraine
2 fighters moved from Belarus to Northern Italy
2 bombers moved from Novgorod to Southern Italy
1 aaGun, 3 artilleries, 6 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Novgorod to Bryansk
1 transport moved from 78 Sea Zone to 38 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
1 infantry placed in France
2 armour and 1 mech_infantry placed in Russia
7 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 62 PUs (5 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Non Combat Move - Russians
3 infantry moved from Timguska to Kansu
2 aaGuns, 8 artilleries and 26 infantry moved from Rostov to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Japan to Manchuria
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Turkmenistan to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Philippines
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 fighters moved from Kwangsi to Manchuria
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to Java
2 fighters and 2 tactical_bombers moved from Kwangsi to Celebes
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win, taking Dutch New Guinea from ANZAC with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 mech_infantry
Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 6 fighters and 4 tactical_bombers
Russians defend with 1 infantry
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Philippines to Kwangsi
3 submarines moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 carriers moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Shantung to Jehol
1 mech_infantry moved from Kiangsu to Jehol
6 fighters and 4 tactical_bombers moved from Manchuria to Jehol
2 mech_infantrys moved from French Indo China to Kiangsi
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 infantry moved from India to BurmaPlace Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 transport placed in 39 Sea Zone
1 mech_infantry placed in Malaya
1 factory_minor placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Persia
1 artillery and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Soviet Far East: 1 infantry
EDIT: Adding units owned by Russians to Siberia: 1 infantry
EDIT: Turning off Edit Mode
2 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
4 bombers moved from Gibraltar to Egypt
3 bombers and 1 fighter moved from Trans-Jordan to Egypt
3 fighters and 2 tactical_bombers moved from Malta to Egypt
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from Western United States to 109 Sea Zone
2 bombers moved from Western United States to 109 Sea Zone
3 bombers moved from Western United States to 109 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Egypt
Americans attack with 7 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 infantry; Italians defend with 3 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Americans win, taking 93 Sea Zone from Italians, taking Egypt from Italians with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -34
Casualties for Germans: 2 infantry
Casualties for Italians: 3 aaGuns, 1 artillery, 2 fighters and 5 infantry
Casualties for Americans: 7 bombers, 2 infantry and 1 mech_infantry
Battle in 109 Sea Zone
Americans attack with 6 bombers, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 6 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
6 bombers moved from 109 Sea Zone to United Kingdom
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 carriers and 2 fighters moved from 92 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
3 fighters moved from Gibraltar to Trans-Jordan
4 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
2 fighters moved from Caucasus to Trans-Jordan
3 battleships, 5 carriers, 3 cruisers, 1 destroyer and 7 submarines moved from 54 Sea Zone to 49 Sea Zone
3 battleships, 5 carriers, 3 cruisers, 1 destroyer and 7 submarines moved from 49 Sea Zone to 33 Sea Zone
7 fighters and 1 tactical_bomber moved from Korea to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to Mexico
1 aaGun moved from Southeast Mexico to Mexico
1 aaGun moved from Southeast Mexico to Central America
2 aaGuns moved from Southeast Mexico to Central United StatesPlace Units - Americans
3 infantry placed in Korea
1 submarine and 1 transport placed in 10 Sea Zone
6 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Americans collect 56 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Chahar
11 infantry moved from Hopei to ChaharPlace Units - Chinese
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 aaGun, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
British take Nigeria from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
British take Alexandria from ItaliansCombat - British
British creates battle in territory 105 Sea ZoneNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 6 fighters
EDIT: Adding units owned by Americans to Western United States: 6 fighters
EDIT: Turning off Edit Mode
1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Trans-Jordan
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 aaGuns and 5 infantry moved from Hopei to Chahar
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3
British collect 24 PUs (4 lost to blockades); end with 24 PUs totalTurn Complete - UK_Pacific
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two edits, either of which you can reverse if you see fit. the russian infantry which has been hiding in soviet far east for 4 or 5 rounds, i moved one space. then i changed placement of the american ftrs from eus to wus.
the japs and the germans look fearsome!!! should be fun.
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these edit are fine (forgot about this hidden russian infantry :lol: )
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Yugoslavia to Northern Italy
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 12 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
accidentally pressed done before posting
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Buy is 3inf, 3art, 3tnk, 3sub, 3fgt
Rostov mt by inf
Samara and Novo blitzed by a tnk
z98 attacked by 6bmb (2tp there, 3fgt can scramble from Trj)
z109 attacked by 1sub, 4bmb (defense is 1DD, 1sub).sub submerge in z109 ?
scramble in z98 ? -
submerge sub and no scrambles
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Buy is 3inf, 3art, 3tnk, 3sub, 3fgt
Rostov mt by inf
Samara and Novo blitzed by a tnk
z98 attacked by 6bmb (2tp there, 3fgt can scramble from Trj)
z109 attacked by 1sub, 4bmb (defense is 1DD, 1sub).sub submerge in z109 ?
scramble in z98 ?by the way I love the symmetry of your buy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
3 bombers moved from Southern Italy to 98 Sea Zone
3 bombers moved from Western Germany to 98 Sea Zone
4 bombers moved from Western Germany to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 6 bombers
Americans defend with 2 transports
Germans win with 6 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 109 Sea Zone
Germans attack with 4 bombers and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans win, taking 109 Sea Zone from Americans with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
4 bombers moved from 109 Sea Zone to Western Germany
1 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
3 fighters moved from Southern Italy to Western Germany
6 bombers moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Russia to Novosibirsk
1 armour moved from Russia to Volgograd
3 armour and 9 mech_infantrys moved from Bryansk to Volgograd
3 armour and 11 mech_infantrys moved from Ukraine to Volgograd
4 artilleries and 12 infantry moved from Ukraine to Rostov
3 aaGuns, 6 artilleries and 8 infantry moved from Bryansk to Rostov
3 infantry moved from Novgorod to Karelia
1 transport moved from 38 Sea Zone to 36 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
3 artilleries placed in Volgograd
3 armour placed in Russia
3 fighters placed in Western Germany
1 submarine placed in 93 Sea Zone
2 submarines placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 69 PUs (2 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
if you do not mind, I’d prefer the german tranny in z37
(do not think that should change a lot anyway)
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Sorry for slow move I am extremely busy at the moment yoshi. Maybe towards end of the week.
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no problem
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 8 artilleries and 26 infantry moved from Caucasus to Northwest PersiaTurn Complete - Russians





