14P G40 PGMatt (axis) vs Amon-Sul (allies +8)


  • scramble all

    standard OOL

    so the best defensive units remove the last

    bat-first hit
    AC-first hits
    destroyer
    AC-second hits
    tac
    cruisers
    fighters
    bat

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 carrier and 1 destroyer moved from 7 Sea Zone to 15 Sea Zone
                1 carrier and 1 destroyer moved from 15 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Kiangsu to 16 Sea Zone
                3 fighters moved from Japan to 25 Sea Zone
                1 mech_infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 submarines moved from 35 Sea Zone to 54 Sea Zone
                5 infantry moved from Kiangsi to Kwangsi
                2 bombers moved from Kiangsu to Kwangsi
                3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
                2 infantry moved from Hopei to Anhwe

    Combat - Japanese
                Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 6 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 6 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 submarines
                    Casualties for ANZAC: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Anhwe, round 2 :  3/11 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 bombers and 5 infantry
                    Russians defend with 2 armour
                        Japanese roll dice for 2 bombers and 5 infantry in Kwangsi, round 2 :  2/7 hits
                        Chinese roll dice for 2 armour in Kwangsi, round 2 :  2/2 hits
                        2 armour owned by the Russians and 2 infantry owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 armour
                Battle in Hawaiian Islands
                Battle in 16 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Hawaiian Islands from Americans with 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 9 fighters and 6 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 1 carrier, 1 destroyer, 9 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 :  8/16 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 :  4/13 hits
                        1 destroyer owned by the Americans , 3 carriers owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 8 fighters and 6 tactical_bombers in 25 Sea Zone, round 3 :  9/14 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 3 :  7/9 hits
                        5 fighters owned by the Americans , 1 battleship owned by the Americans , 3 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 4 fighters owned by the Japanese lost in 25 Sea Zone
                        2 transports owned by the Americans lost in 25 Sea Zone
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 68
                    Casualties for Japanese: 1 carrier, 1 destroyer, 5 fighters and 3 tactical_bombers
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 26 Sea Zone
                4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
                2 bombers moved from Kwangsi to Kiangsu
                2 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 3 infantry
        Kiangsu : 1 flag, 2 armour, 1 artillery, 2 bombers and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 3 artilleries and 4 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 tactical_bombers and 1 transport
        19 Sea Zone : 1 battleship, 1 carrier and 3 transports
        6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 31
        Japanese : 53 / 63
        Americans : 51 / 72
        Chinese : 5 / 13
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 14 / 11
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • silly dices


  • nice move anyway


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                    Germans defend with 1 submarine
                    Americans win with 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 119 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Holland Belgium
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from 109 Sea Zone to Iceland
                1 destroyer moved from 24 Sea Zone to 30 Sea Zone
                1 destroyer moved from 31 Sea Zone to 49 Sea Zone
                1 bomber moved from New Zealand to Queensland
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
                3 mech_infantrys moved from Southeast Mexico to Western United States

    Place Units - Americans
                5 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 5 bombers, 1 factory_major, 5 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Midway : 1 airfield, 1 armour, 1 artillery and 2 infantry
        49 Sea Zone : 1 destroyer
        30 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Southeast Mexico : 1 artillery, 2 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 bomber
        Gibraltar : 4 aaGuns and 2 infantry
        British Guiana : 3 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        89 Sea Zone : 2 transports
        93 Sea Zone : 1 submarine
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        Brazil : 1 flag
        110 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 3 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                7 artilleries and 7 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 7 artilleries and 7 infantry
                    Japanese defend with 3 artilleries and 4 infantry
                    Chinese win, taking Anhwe from Japanese with 7 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 artilleries and 4 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 fighter
        Hopei : 1 infantry
        Anhwe : 8 artilleries and 5 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Trans-Jordan to 99 Sea Zone
                3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 armour, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Persia to Iraq
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from French Indo China to Kwangsi
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 3 infantry
                    British win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 99 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 cruiser and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Gibraltar to Malta
                1 bomber moved from 99 Sea Zone to Malta
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 battleship and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 mech_infantrys moved from Yunnan to Anhwe
                3 mech_infantrys moved from India to Yunnan
                4 aaGuns, 1 artillery and 5 infantry moved from Yunnan to Kwangsi
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Place Units - British
                1 carrier placed in 98 Sea Zone
                British undo move 1.
                1 carrier and 2 submarines placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                British undo move 1.
                1 carrier and 1 submarine placed in 98 Sea Zone
                1 artillery placed in Egypt
                2 submarines placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 4 aaGuns, 3 artilleries and 7 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 3 mech_infantrys
        Anhwe : 2 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 factory_minor
        Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 2 submarines
        Eire : 1 flag
        109 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        97 Sea Zone : 2 submarines
        Iraq : 1 flag, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser and 1 transport
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber

  • '16

    @Amon-Sul:

    silly dices

    Your US dice have not been good at all at all.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,4,1,2,6,4
                Italians collect 10 PUs (4 lost to blockades); end with 11 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 bomber
        Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
        Belarus : 1 flag, 2 armour
        Bulgaria : 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 31 / 31
        Japanese : 48 / 63
        Americans : 56 / 71
        Chinese : 10 / 14
        British : 35 / 33
        UK_Pacific : 13 / 14
        Italians : 14 / 11
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Queensland
                1 cruiser and 1 destroyer moved from 27 Sea Zone to 51 Sea Zone
                1 carrier and 2 fighters moved from 29 Sea Zone to 51 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 aaGun, 2 artilleries and 3 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 bomber, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 2 artilleries and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        51 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        27 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                1 fighter moved from Libya to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Tobruk : 2 infantry
        Iraq : 1 infantry

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 artilleries and 3 infantry moved from France to Normandy Bordeaux
                2 artilleries and 1 infantry moved from France to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                4 artilleries and 17 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine

  • '16

    do you want to dive your subs in 110?


  • yes please

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 artilleries and 3 infantry moved from France to Normandy Bordeaux
                2 artilleries and 1 infantry moved from France to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                4 artilleries and 17 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 3 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 cruiser, 2 destroyers, 1 submarine and 3 transports
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 cruiser, 2 destroyers and 3 transports in 110 Sea Zone, round 2 :  1/3 hits
                        2 destroyers owned by the Americans , 1 cruiser owned by the Americans , 2 transports owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                        1 transport owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  1/1 hits
                    Germans win with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 cruiser, 2 destroyers and 3 transports
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 3 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 :  0/5 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 :  0/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 :  2/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 artilleries remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  3/5 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 aaGuns, 10 armour and 13 mech_infantrys moved from Belarus to Eastern Poland
                10 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                1 battleship, 1 destroyer and 2 submarines moved from 115 Sea Zone to 112 Sea Zone
                1 cruiser and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                3 fighters moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 bombers moved from 110 Sea Zone to Novgorod
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 aaGun moved from France to Normandy Bordeaux

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery, 1 bomber and 6 infantry placed in Germany
                Germans undo move 2.
                1 artillery and 6 infantry placed in Germany
                1 bomber placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,3,2,6,2,1
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
        Germany : 1 artillery, 1 factory_major and 6 infantry
        Norway : 2 infantry
        Holland Belgium : 2 artilleries
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 4 artilleries and 21 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 10 armour, 4 artilleries, 25 infantry, 14 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 artillery and 4 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
        112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
        119 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 28 / 31
        Japanese : 48 / 63
        Americans : 51 / 71
        Chinese : 10 / 14
        British : 35 / 33
        UK_Pacific : 13 / 14
        Italians : 14 / 11
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Smolensk to Belarus
                2 artilleries moved from Bryansk to Belarus
                4 artilleries and 4 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Novosibirsk to Tsinghai
                1 fighter moved from Kazakhstan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 infantry moved from Novosibirsk to Tsinghai

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 artilleries and 3 infantry
                    Italians defend with 2 armour
                    Russians win, taking Belarus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in Tsinghai
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Tsinghai from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 4 artilleries and 4 infantry
                    Germans defend with 1 artillery and 4 infantry
                    3 infantry owned by the Russians and 4 artilleries owned by the Russians retreated to Bryansk
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Vologda to Nenetsia
                5 infantry moved from Vologda to Smolensk
                1 fighter moved from Tsinghai to Russia
                1 fighter and 1 tactical_bomber moved from Tsinghai to Novosibirsk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                3 armour and 2 mech_infantrys moved from Russia to Smolensk
                8 artilleries and 1 infantry moved from Russia to Smolensk
                5 artilleries and 5 infantry moved from Bryansk to Smolensk
                7 infantry moved from Bryansk to Smolensk
                2 aaGuns and 9 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                5 artilleries and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Tsinghai : 1 infantry
        Belarus : 2 artilleries and 2 infantry
        Bryansk : 4 aaGuns, 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry
        Nenetsia : 1 infantry
        Russia : 1 airfield, 5 artilleries, 1 factory_major, 1 fighter and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Novosibirsk : 1 fighter, 1 infantry and 1 tactical_bomber
        Vologda : 2 aaGuns and 9 infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 armour, 13 artilleries, 18 infantry and 2 mech_infantrys
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 29 / 29
        Japanese : 47 / 63
        Americans : 51 / 71
        Chinese : 11 / 14
        British : 35 / 33
        UK_Pacific : 13 / 14
        Italians : 13 / 11
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Interesting game :)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 2 bombers and 1 infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kiangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kiangsi to Philippines
                1 carrier and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 armour and 2 infantry moved from Kiangsu to 19 Sea Zone
                2 armour, 1 battleship, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 armour and 2 infantry moved from 35 Sea Zone to Philippines
                2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 factory_minor placed in Korea
                2 destroyers, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Korea : 1 factory_minor and 4 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Chahar : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 harbour and 2 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 1 destroyer and 2 transports
        26 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters and 5 tactical_bombers
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 29 / 29
        Japanese : 48 / 58
        Americans : 51 / 71
        Chinese : 10 / 14
        British : 35 / 33
        UK_Pacific : 13 / 14
        Italians : 13 / 11
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor, 1 harbour, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Americans creates battle in territory 110 Sea Zone

    Non Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
                3 mech_infantrys moved from Western United States to Central United States
                1 bomber moved from Western United States to United Kingdom
                4 bombers moved from Western United States to Gibraltar
                1 fighter moved from Western United States to British Guiana
                4 fighters and 2 tactical_bombers moved from Western United States to Eastern United States
                1 bomber moved from Iceland to Gibraltar
                1 destroyer moved from 49 Sea Zone to 62 Sea Zone
                1 bomber moved from Queensland to India
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 tactical_bombers placed in Eastern United States
                1 factory_minor and 1 harbour placed in Brazil

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    India : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Midway : 1 airfield, 1 armour, 1 artillery and 2 infantry
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 4 tactical_bombers
        Quebec : 1 artillery, 2 infantry and 1 mech_infantry
        Gibraltar : 4 aaGuns, 5 bombers and 2 infantry
        British Guiana : 1 fighter and 3 infantry
        United Kingdom : 1 bomber
        106 Sea Zone : 2 transports
        93 Sea Zone : 2 submarines
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 29 / 29
        Japanese : 48 / 58
        Americans : 51 / 66
        Chinese : 10 / 14
        British : 35 / 33
        UK_Pacific : 13 / 14
        Italians : 13 / 11
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 artilleries and 1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Yunnan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 2 artilleries, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kiangsi, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe

    Place Units - Chinese
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 1 infantry
        Kiangsi : 2 artilleries and 1 infantry
        Jehol : 1 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Chahar : 1 infantry
        Anhwe : 6 artilleries, 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 29 / 29
        Japanese : 38 / 58
        Americans : 51 / 66
        Chinese : 20 / 28
        British : 35 / 33
        UK_Pacific : 13 / 14
        Italians : 13 / 11
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 7
  • 60
  • 37
  • 53
  • 53
  • 356
  • 220
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.8k

Users

40.4k

Topics

1.8m

Posts