Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 3 PUs;
Russians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Urals from Germans to Russians
EDIT: Removing units owned by Russians from Evenkiyskiy: 6 infantry
EDIT: Adding units owned by Russians to Urals: 6 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Suiyuyan to Hopei
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Territory Summary for Russians :
Hopei : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Urals : 6 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 72 infantry, 3 mech_infantrys and 1 tactical_bomber
Vologda : 1 infantry
Production/PUs Summary :
Germans : 64 / 88
Russians : 6 / 6
Japanese : 37 / 43
Americans : 62 / 87
Chinese : 9 / 11
British : 34 / 39
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 transports moved from 20 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries and 2 infantry moved from Buyant-Uhaa to Chahar
3 infantry moved from Kwangtung to Kwangsi
3 infantry and 1 tactical_bomber moved from Kiangsi to Anhwe
3 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 artillery and 8 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 3 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 3 mech_infantrys in Kwangsi, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Anhwe to Szechwan
1 aaGun moved from Central Mongolia to Suiyuyan
2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 artilleries and 2 infantry moved from Amur to Buyant-Uhaa
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
2 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry and 3 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Szechwan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber
Chahar : 1 flag, 2 artilleries and 2 infantry
Sikang : 1 flag
Anhwe : 1 flag, 3 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 artillery and 8 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag, 1 infantry
35 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 2 artilleries and 2 infantry
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 64 / 88
Russians : 5 / 6
Japanese : 44 / 44
Americans : 60 / 87
Chinese : 5 / 11
British : 34 / 39
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 5 infantry moved from Malta to 96 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 96 Sea Zone to 99 Sea Zone
3 artilleries and 5 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to Greece
3 cruisers moved from 96 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Tobruk to Greece
1 bomber moved from Egypt to Greece
Combat - Americans
Battle in Greece
Americans attack with 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 3 cruisers in Greece, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Greece, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Americans take Crete from Neutral_Allies
1 artillery and 2 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 carrier and 4 destroyers moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 2 carriers, 4 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 101 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 fighter moved from Greece to Crete
1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
1 bomber moved from Greece to Crete
2 artilleries and 1 infantry moved from Western Australia to 56 Sea Zone
2 artilleries, 1 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 62 Sea Zone
2 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
1 bomber moved from Queensland to Caroline Islands
1 submarine moved from 16 Sea Zone to 31 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Caroline Islands : 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Borneo : 1 infantry
New South Wales : 2 artilleries and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
Midway : 1 airfield
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
33 Sea Zone : 1 battleship, 2 carriers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
31 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Gibraltar : 1 bomber
Morocco : 1 flag
Algeria : 1 artillery and 2 infantry
Tunisia : 1 mech_infantry
Crete : 1 flag, 1 bomber, 1 fighter and 1 infantry
Greece : 1 flag, 3 artilleries and 3 infantry
99 Sea Zone : 1 carrier, 3 cruisers, 4 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
97 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 5 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 64 / 88
Russians : 5 / 6
Japanese : 44 / 44
Americans : 62 / 82
Chinese : 5 / 11
British : 34 / 39
UK_Pacific : 17 / 17
Italians : 13 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
4 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 2/6 hits
Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 0/5 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Shensi
1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 fighter and 2 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Tsinghai : 1 infantry
Anhwe : 2 infantry
Production/PUs Summary :
Germans : 63 / 88
Russians : 5 / 6
Japanese : 43 / 44
Americans : 62 / 82
Chinese : 7 / 9
British : 34 / 39
UK_Pacific : 17 / 17
Italians : 13 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 38 PUs;
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 armour, 5 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
3 artilleries and 3 infantry moved from Yunnan to Kwangsi
1 fighter moved from India to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour, 4 artilleries and 11 infantry moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Volgograd
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Kwangsi
British attack with 4 artilleries, 1 fighter and 4 infantry
Japanese defend with 3 infantry and 3 mech_infantrys
British roll dice for 4 artilleries, 1 fighter and 4 infantry in Kwangsi, round 2 : 1/9 hits
Japanese roll dice for 3 infantry and 3 mech_infantrys in Kwangsi, round 2 : 2/6 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 4 artilleries, 1 fighter and 2 infantry in Kwangsi, round 3 : 2/7 hits
Japanese roll dice for 2 infantry and 3 mech_infantrys in Kwangsi, round 3 : 3/5 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
British roll dice for 3 artilleries and 1 fighter in Kwangsi, round 4 : 2/4 hits
Japanese roll dice for 3 mech_infantrys in Kwangsi, round 4 : 1/3 hits
1 artillery owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangsi
British roll dice for 2 artilleries and 1 fighter in Kwangsi, round 5 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry and 3 mech_infantrys
Casualties for British: 2 artilleries and 4 infantry
Battle in Northwest Persia
British attack with 6 armour, 4 artilleries, 16 infantry and 3 mech_infantrys
Germans defend with 2 infantry
British roll dice for 6 armour, 4 artilleries, 16 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 9/29 hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 6 armour, 4 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Burma to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 mech_infantrys moved from India to Yunnan
1 artillery and 1 infantry moved from India to West India
2 destroyers moved from 56 Sea Zone to 62 Sea Zone
1 bomber moved from Volgograd to Iraq
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,4,5,3
British collect 28 PUs (6 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Territory Summary for British, UK_Pacific :
Kwangsi : 2 artilleries
Kiangsi : 1 infantry
Siam : 1 flag
Yunnan : 3 aaGuns, 1 artillery, 1 fighter, 11 infantry and 6 mech_infantrys
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Malaya : 1 factory_minor and 1 harbour
French Indo China : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
62 Sea Zone : 2 destroyers
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Alexandria : 2 artilleries and 3 infantry
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 infantry
106 Sea Zone : 1 flag
99 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
92 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 6 armour, 4 artilleries, 15 infantry and 3 mech_infantrys
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 63 / 88
Russians : 5 / 6
Japanese : 41 / 44
Americans : 62 / 82
Chinese : 9 / 9
British : 34 / 33
UK_Pacific : 17 / 17
Italians : 13 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 10 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 16 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 63 / 88
Russians : 5 / 6
Japanese : 41 / 44
Americans : 62 / 82
Chinese : 9 / 9
British : 34 / 33
UK_Pacific : 17 / 17
Italians : 13 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
so, was there a point when you went, AH HA! in this game? I enjoyed a pretty good even / advantage for the first while in the game, and even got dice help in a couple pretty major battles, and you have managed to turn it around in the last few turns and I don’t know where I made the mistake.
Good question. I’ll have to look.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 4 infantry moved from Queensland to New South Wales
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from 62 Sea Zone to Caroline Islands
1 fighter moved from Java to India
Place Units - ANZAC
1 destroyer, 1 fighter and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 infantry
India : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Java : 1 flag, 2 artilleries and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Egypt : 2 infantry
Production/PUs Summary :
Germans : 63 / 88
Russians : 5 / 6
Japanese : 41 / 44
Americans : 62 / 82
Chinese : 9 / 9
British : 34 / 33
UK_Pacific : 17 / 17
Italians : 13 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Oh, right! The point where I managed to sink the entire Japanese fleet. There were a few minor things; the IC in Malaya didn’t help you, that India was still alive meant I could pressure into China and get them involved again. Anzac picked up their 2nd bonus, and the Americans could dump cash into not letting Germany/Italy win.
I just kept plugging along, I tried really hard to stretch my IPC lead into a unit advantage. I held some objectives away from the Axis, I neutered Italy quickly, and that was enough to put give me an IPC lead that was more permanent.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 85 PUs;
Germans buy 7 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Bryansk to Russia
3 mech_infantrys moved from Novgorod to Vologda
1 armour moved from Kansu to Tsinghai
1 artillery and 2 mech_infantrys moved from Novosibirsk to Tsinghai
5 infantry moved from Kazakhstan to Turkmenistan
2 tactical_bombers moved from Caucasus to Turkmenistan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 85 PUs;
Germans buy 7 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Bryansk to Russia
3 mech_infantrys moved from Novgorod to Vologda
1 armour moved from Kansu to Tsinghai
1 artillery and 2 mech_infantrys moved from Novosibirsk to Tsinghai
5 infantry moved from Kazakhstan to Turkmenistan
2 tactical_bombers moved from Caucasus to Turkmenistan
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Tsinghai
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Turkmenistan
Germans attack with 5 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 5 infantry and 2 tactical_bombers in Turkmenistan, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Nenetsia to Novosibirsk
1 mech_infantry moved from Smolensk to Novosibirsk
1 infantry moved from Bryansk to Smolensk
3 artilleries and 7 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
3 artilleries and 8 infantry moved from Ukraine to Rostov
9 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Russia to Bryansk
8 infantry moved from Eastern Poland to Western Ukraine
9 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 9 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 9 infantry moved from Western Germany to Northern Italy
10 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Norway to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 submarines moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 tactical_bombers moved from Turkmenistan to Caucasus
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Volgograd
3 infantry placed in France
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in Novgorod
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Germans :
Kansu : 1 flag
Tsinghai : 1 flag, 1 armour and 2 mech_infantrys
Kazakhstan : 1 flag, 1 artillery and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 10 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 9 infantry
Germany : 1 factory_major and 4 infantry
Northern Italy : 2 artilleries and 9 infantry
Southern Italy : 3 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 8 armour, 11 artilleries, 2 bombers, 44 infantry and 25 mech_infantrys
Rostov : 1 flag, 3 artilleries and 8 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 8 infantry
Novosibirsk : 1 flag, 3 mech_infantrys
Vologda : 1 flag, 3 mech_infantrys
Volgograd : 1 flag, 3 artilleries and 1 factory_minor
Turkmenistan : 1 flag, 4 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Caucasus : 1 flag, 3 aaGuns, 1 armour, 7 artilleries, 21 infantry, 3 mech_infantrys and 2 tactical_bombers
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
119 Sea Zone : 2 submarines
125 Sea Zone : 1 flag
113 Sea Zone : 2 destroyers
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
115 Sea Zone : 2 transports
Yugoslavia : 1 flag, 2 artilleries and 18 infantry
Finland : 1 flag
105 Sea Zone : 6 submarines
Production/PUs Summary :
Germans : 65 / 85
Russians : 4 / 6
Japanese : 41 / 44
Americans : 62 / 82
Chinese : 8 / 9
British : 34 / 33
UK_Pacific : 17 / 17
Italians : 13 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Thanks for the feedback, I remember getting good dice and beating up the US fleet. I suspect I was thinking at that point that the US was probably done in the Pacific, so that was very careless.
I know my second half of 2013 improved, but I feel I’m at another valley…beating the people I should, but making no progress in improving my gameplay against those that have a game just a bit above mine.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Urals to Vologda
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 6 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 6 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits
Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 0/3 hits
2 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 6 infantry and 1 tactical_bomber in Vologda, round 3 : 0/7 hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 6 infantry and 1 tactical_bomber in Vologda, round 4 : 3/7 hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Territory Summary for Russians :
Hopei : 1 infantry
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 72 infantry, 3 mech_infantrys and 1 tactical_bomber
Vologda : 6 infantry
Production/PUs Summary :
Germans : 64 / 85
Russians : 5 / 5
Japanese : 41 / 44
Americans : 62 / 82
Chinese : 8 / 9
British : 34 / 33
UK_Pacific : 17 / 17
Italians : 13 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 8 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Olgiy to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 artilleries and 2 infantry moved from Suiyuyan to Shensi
2 artilleries and 2 infantry moved from Chahar to Hopei
Combat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 carrier, 3 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Buyant-Uhaa to Jehol
1 aaGun moved from Suiyuyan to Shensi
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 artillery, 1 fighter and 3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 4 infantry
EDIT: Removing units owned by Japanese from Japan: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag, 2 artilleries and 2 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Suiyuyan : 1 flag
Hopei : 1 flag, 2 artilleries and 1 infantry
Szechwan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber
Chahar : 1 flag
Sikang : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Urals : 1 flag, 1 artillery and 8 infantry
Production/PUs Summary :
Germans : 64 / 85
Russians : 4 / 5
Japanese : 44 / 44
Americans : 62 / 82
Chinese : 6 / 9
British : 34 / 33
UK_Pacific : 17 / 17
Italians : 13 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’m back in town now, and ready to resume play at your convenience.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to Philippines
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 bomber moved from Crete to Northern Italy
Combat - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in Philippines
Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 2/4 hits
2 infantry owned by the Japanese , 1 bomber owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Philippines, round 3 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 bomber and 1 infantry
Battle in Paulau Island
Non Combat Move - Americans
2 carriers moved from 33 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
3 artilleries, 4 infantry and 5 transports moved from 99 Sea Zone to 98 Sea Zone
3 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier, 3 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Crete to Trans-Jordan
1 bomber moved from Northern Italy to Crete
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Trans-Jordan
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Territory Summary for Americans :
Caroline Islands : 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Paulau Island : 1 flag, 1 artillery
Borneo : 1 infantry
Philippines : 1 airfield, 1 armour and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 tactical_bomber
Midway : 1 airfield
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
33 Sea Zone : 1 battleship, 1 destroyer, 4 submarines and 2 transports
35 Sea Zone : 1 flag, 2 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
34 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Trans-Jordan : 3 artilleries, 1 bomber, 1 fighter and 4 infantry
Morocco : 1 flag, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Tunisia : 1 artillery and 2 infantry
Tobruk : 1 mech_infantry
Crete : 1 flag, 1 bomber
Greece : 1 flag
97 Sea Zone : 1 submarine
101 Sea Zone : 2 destroyers and 3 transports
Brazil : 1 flag
98 Sea Zone : 1 carrier, 3 cruisers, 4 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 5 transports
Production/PUs Summary :
Germans : 64 / 85
Russians : 4 / 5
Japanese : 42 / 44
Americans : 64 / 89
Chinese : 6 / 9
British : 34 / 33
UK_Pacific : 17 / 17
Italians : 13 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 : 2/3 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Hunan to Kweichow
2 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Yunnan : 1 fighter and 2 infantry
Kweichow : 3 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 64 / 85
Russians : 4 / 5
Japanese : 42 / 44
Americans : 64 / 89
Chinese : 6 / 6
British : 34 / 33
UK_Pacific : 17 / 17
Italians : 13 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 105 Sea Zone
3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 105 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
Battle in 105 Sea Zone
British attack with 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 6 submarines
Germans roll dice for 6 submarines in 105 Sea Zone, round 2 : 0/6 hits
British roll dice for 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 5/9 hits
5 submarines owned by the Germans lost in 105 Sea Zone
Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits
British roll dice for 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 105 Sea Zone, round 3 : 3/9 hits
1 submarine owned by the Germans lost in 105 Sea Zone
British win, taking 105 Sea Zone from Neutral with 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 6 submarines
Non Combat Move - British
1 carrier moved from 92 Sea Zone to 105 Sea Zone
2 fighters moved from 105 Sea Zone to United Kingdom
3 transports moved from 92 Sea Zone to 91 Sea Zone
6 armour, 4 artilleries, 15 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from India to West India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 3 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from India to Yunnan
1 artillery moved from Kwangsi to Yunnan
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5,3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,2
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Kiangsi : 1 infantry
Siam : 1 flag
Yunnan : 3 aaGuns, 2 artilleries, 2 fighters, 11 infantry and 6 mech_infantrys
India : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 artillery and 1 harbour
French Indo China : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
62 Sea Zone : 2 destroyers
West India : 2 artilleries and 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer
Iraq : 1 flag, 7 armour, 5 artilleries, 1 bomber, 1 factory_minor, 19 infantry and 6 mech_infantrys
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 3 transports
105 Sea Zone : 1 flag, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 64 / 85
Russians : 4 / 5
Japanese : 39 / 44
Americans : 64 / 89
Chinese : 6 / 6
British : 34 / 31
UK_Pacific : 20 / 25
Italians : 13 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
u7pdated game file. moved 2 dd 62 -> 33