i am away for the weekend, so maybe sunday night
14L G40 wheatbeer (Axis) vs souL (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Yenisey to Buryatia
Italians take Yakut S.S.R. from Russians
Italians take Buryatia from RussiansCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Southern Italy to Volgograd
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Nenetsia to VologdaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 29 PUs; end with 30 PUs totalProduction/PUs Summary :
Germans : 49 / 81
Russians : 4 / 0
Japanese : 66 / 76
Americans : 60 / 83
Chinese : 3 / 5
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 29 / 30
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Northern Territory : 1 airfield
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 7 submarines
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 81
Russians : 4 / 0
Japanese : 66 / 76
Americans : 60 / 83
Chinese : 3 / 5
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 29 / 30
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Does France have any moves?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Caucasus
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Algeria to Tunisia
1 destroyer moved from 99 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Tunisia : 3 infantry
Libya : 1 flag
Caucasus : 1 fighter
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 81
Russians : 4 / 0
Japanese : 66 / 76
Americans : 60 / 83
Chinese : 3 / 5
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 29 / 30
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 carriers, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
2 submarines moved from 113 Sea Zone to 110 Sea Zone
1 bomber and 4 tactical_bombers moved from Southern Italy to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Holland Belgium -
need scramble orders SZ110
(if scrambling, let me know what nationality)
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3 americans.
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The Germans only managed to score 1 hit … should I assume a dd?
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Since Germany underhit so abysmally, I will assume a dd. We can always adjust your casualty selection later, especially if the dice continue like this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 carriers, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
2 submarines moved from 113 Sea Zone to 110 Sea Zone
1 bomber and 4 tactical_bombers moved from Southern Italy to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser, 2 destroyers, 3 fighters and 2 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 1/7 hits
Americans roll dice for 1 cruiser, 3 destroyers, 3 fighters and 3 transports in 110 Sea Zone, round 2 : 4/7 hits
1 destroyer owned by the Americans , 2 tactical_bombers owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
retreated to 110 Sea Zone
Americans win with 1 cruiser, 2 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is -26
Casualties for Germans: 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 artillery and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Northern Italy to Southern Italy
4 armour and 3 mech_infantrys moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Northern Italy
3 mech_infantrys moved from Southern Italy to Northern Italy
15 artilleries and 20 infantry moved from Northern Italy to France
2 fighters moved from 112 Sea Zone to Western Germany
2 mech_infantrys moved from Northern Italy to Western GermanyPlace Units - Germans
2 carriers placed in 112 Sea Zone
1 fighter placed in Western Germany
1 fighter placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Russia
2 artilleries and 1 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 54 / 72
Russians : 4 / 0
Japanese : 66 / 76
Americans : 55 / 83
Chinese : 3 / 5
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 29 / 30
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That is just plain depressing to get 1 hit with 2 subs, 2 fighters, 4 tacts, and a strat.
You can swap the Allied casualty in 110 to whatever you’d like.
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Russia is dead, you may continue.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
13 artilleries moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from Jehol to Kansu
1 fighter and 1 tactical_bomber moved from Jehol to Kansu
1 mech_infantry moved from Hopei to Kansu
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika TerritoryCombat - Japanese
Battle in Kansu
Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Tanganyika TerritoryNon Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Szechwan to Kazakhstan
5 mech_infantrys moved from Szechwan to Tsinghai
2 armour moved from Hopei to Tsinghai
2 fighters and 2 tactical_bombers moved from Kansu to Novosibirsk
2 tactical_bombers moved from Jehol to Novosibirsk
2 tactical_bombers moved from 36 Sea Zone to India
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Jehol to Anhwe
2 fighters moved from Jehol to Manchuria
1 artillery and 1 infantry moved from French Indo China to Kwangsi
2 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
2 bombers moved from French Indo China to India
2 tactical_bombers moved from Jehol to 36 Sea Zone
1 tactical_bomber moved from Japan to Philippines
1 tactical_bomber moved from Japan to 36 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
3 artilleries placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 54 / 72
Russians : 4 / 0
Japanese : 70 / 80
Americans : 55 / 83
Chinese : 0 / 5
British : 35 / 41
UK_Pacific : 0 / 0
Italians : 29 / 30
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships moved from 33 Sea Zone to 42 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to Greece
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland BelgiumCombat - Americans
Battle in Greece
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 2 battleships in Java, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 35 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/8 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery and 3 fighters
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Americans
3 fighters moved from Holland Belgium to United Kingdom
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
4 carriers, 2 cruisers, 7 destroyers and 14 submarines moved from 33 Sea Zone to 42 Sea Zone
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
3 bombers, 1 fighter and 2 tactical_bombers moved from Caroline Islands to Queensland
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Egypt to Caucasus
2 carriers, 1 cruiser and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Tunisia to Tobruk
2 artilleries and 1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Morocco to Tunisia
2 artilleries and 3 infantry moved from Morocco to Algeria
4 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from Greece to 99 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag
Queensland : 4 bombers, 1 fighter and 2 tactical_bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 7 fighters, 14 submarines, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter and 1 tactical_bomber
New Brunswick Nova Scotia : 1 aaGun
Egypt : 2 armour and 1 mech_infantry
United Kingdom : 3 fighters
Morocco : 1 aaGun
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Algeria : 2 artilleries and 3 infantry
Tunisia : 1 armour, 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 flag, 1 armour
Libya : 2 artilleries and 1 infantry
Caucasus : 1 bomber
106 Sea Zone : 1 flag
Greece : 1 flag, 1 armour and 1 infantry
99 Sea Zone : 2 carriers, 1 cruiser, 1 fighter and 2 transports
Iraq : 1 artillery and 1 infantry
Brazil : 1 flag, 3 infantry
91 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 cruiser, 1 destroyer and 6 transportsProduction/PUs Summary :
Germans : 49 / 72
Russians : 4 / 0
Japanese : 66 / 80
Americans : 64 / 84
Chinese : 0 / 5
British : 35 / 41
UK_Pacific : 0 / 0
Italians : 29 / 30
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Iraq to Kazakhstan
1 fighter moved from Iraq to 72 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone
2 fighters moved from United Kingdom to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Iraq to KazakhstanCombat - British
British creates battle in territory 97 Sea Zone
Battle in 72 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 72 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 76 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 76 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 76 Sea Zone
British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kazakhstan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
British roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Southern France to 110 Sea Zone
2 artilleries, 11 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Gibraltar to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from 72 Sea Zone to Kenya
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Kenya
3 transports moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Queensland to JavaPlace Units - British
1 carrier and 2 destroyers placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 4 artilleries and 2 infantry
EDIT: Adding units owned by British to Iraq: 4 artilleries and 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Removing units owned by British from Egypt: 4 infantry
EDIT: Adding units owned by British to Trans-Jordan: 4 infantry
EDIT: Turning off Edit Mode
3 infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 1 flag, 1 infantry
Java : 1 fighter
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 fighter and 1 infantry
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 15 infantry
Anglo Egyptian Sudan : 1 airfield
Algeria : 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 3 aaGuns, 2 armour, 2 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 flag
76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
99 Sea Zone : 3 fighters
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 4 artilleries and 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
110 Sea Zone : 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 11 infantry, 1 mech_infantry and 1 transportProduction/PUs Summary :
Germans : 48 / 72
Russians : 4 / 0
Japanese : 66 / 80
Americans : 64 / 84
Chinese : 0 / 5
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 26 / 30
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Novosibirsk to Kazakhstan
3 fighters moved from Volgograd to Kazakhstan
1 armour moved from Buryatia to Amur
Italians take Amur from Russians
1 armour moved from Amur to Siberia
Italians take Siberia from Russians
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Kazakhstan
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 : 1/4 hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 fighters moved from Kazakhstan to Volgograd
1 artillery and 6 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Vologda to SamaraPlace Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 29 PUs (3 lost to blockades); end with 32 PUs totalProduction/PUs Summary :
Germans : 48 / 72
Russians : 2 / 0
Japanese : 66 / 80
Americans : 64 / 84
Chinese : 0 / 5
British : 35 / 39
UK_Pacific : 0 / 0
Italians : 32 / 32
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 2 destroyers, 2 fighters and 7 submarines moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 mech_infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 fighter, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Northern Territory : 1 airfield
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 7 submarines
62 Sea Zone : 2 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 72
Russians : 2 / 0
Japanese : 66 / 80
Americans : 64 / 84
Chinese : 0 / 5
British : 35 / 39
UK_Pacific : 0 / 0
Italians : 32 / 32
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 99 Sea ZoneTurn Complete - French
Territory Summary for French :
Libya : 1 flag, 3 infantry
Caucasus : 1 fighter
99 Sea Zone : 1 destroyer
Iraq : 1 infantryProduction/PUs Summary :
Germans : 48 / 72
Russians : 2 / 0
Japanese : 66 / 80
Americans : 64 / 84
Chinese : 0 / 5
British : 35 / 39
UK_Pacific : 0 / 0
Italians : 32 / 32
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/9 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 infantry
Americans defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGunNon Combat Move - Germans
1 bomber moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Volgograd to Rostov
1 transport moved from 115 Sea Zone to 112 Sea Zone
5 artilleries moved from France to Western Germany
5 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Bulgaria
4 armour and 5 mech_infantrys moved from Northern Italy to Bulgaria
2 mech_infantrys moved from Southern Italy to Northern Italy
2 artilleries moved from France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
2 infantry placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 53 / 73
Russians : 2 / 0
Japanese : 66 / 80
Americans : 59 / 84
Chinese : 0 / 5
British : 35 / 39
UK_Pacific : 0 / 0
Italians : 32 / 32
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japan will be attacking SZ42 with everything it has in range … should I roll it in tripleA or should I roll it in the forum?
I only ask because sub hits on either side will force casualty selection before seeing the full attack roll and before seeing the full defense roll.





