14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 bomber, 3 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers moved from 110 Sea Zone to 109 Sea Zone
                3 fighters moved from Eastern United States to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                4 fighters moved from 91 Sea Zone to 104 Sea Zone
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 battleship and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 battleship and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                4 submarines moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
                1 carrier moved from 91 Sea Zone to 110 Sea Zone

  • '12

    6 bombers for 1 - owwwwwww.  i made that usa move far too fast - didn’t see that there were 5 bombers in amur - looked like 1 to me when i made the move.

  • '12

    well, let me know about scrambles in 109 and 110.  should be some fun battles to come.  japan will be a beast and it’s not going to be fun trying to hold them off without my bomber corps.  DANG.

  • '17

    No scramble 109/110

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 bomber, 3 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers moved from 110 Sea Zone to 109 Sea Zone
                3 fighters moved from Eastern United States to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                4 fighters moved from 91 Sea Zone to 104 Sea Zone
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 battleship and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 battleship and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                4 submarines moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
                1 carrier moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Russians loiter and taunt with ; British loiter and taunt with ; Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines and 1 transport
                    Germans defend with 2 destroyers
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 destroyers
                Battle in Eire
                Battle in Normandy Bordeaux
                Battle in Scotland

    Non Combat Move - Americans
                1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from 109 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
                1 aaGun and 9 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 9 infantry and 6 transports moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun and 9 infantry moved from 106 Sea Zone to Quebec
                1 carrier moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 104 Sea Zone to 109 Sea Zone
                2 fighters moved from 110 Sea Zone to 109 Sea Zone
                2 bombers and 2 fighters moved from Belarus to Novgorod
                2 bombers, 2 fighters and 2 tactical_bombers moved from Jehol to Tsinghai
                2 bombers moved from Tsinghai to Caucasus
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                2 carriers, 1 cruiser, 8 destroyers, 1 infantry, 1 mech_infantry, 9 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
                1 fighter moved from Hawaiian Islands to 89 Sea Zone

    Place Units - Americans
                4 infantry placed in Western United States
                6 infantry placed in Central United States
                1 bomber and 3 fighters placed in Eastern United States
                Americans undo move 3.
                1 bomber placed in Western United States
                3 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 3 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Kiangsi to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                8 infantry placed in Kwangsi
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Yunnan: 3 artilleries
                EDIT: Adding units owned by Chinese to Kwangsi: 3 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 24 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - British

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
                2 armour and 1 mech_infantry moved from Belarus to Ukraine
                3 artilleries and 3 infantry moved from Caucasus to Kazakhstan
                1 armour and 6 mech_infantrys moved from Ukraine to Caucasus
                3 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 104 Sea Zone
                3 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 104 Sea Zone to 109 Sea Zone

    Turn Complete - UK_Pacific

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun, 4 artilleries and 2 mech_infantrys moved from Bessarabia to Eastern Poland
                2 infantry moved from Northern Italy to France
                1 aaGun and 12 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,5
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 50 / 51
        Russians : 29 / 34
        Japanese : 71 / 87
        Americans : 56 / 76
        Chinese : 24 / 24
        British : 12 / 0
        UK_Pacific : 3 / 0
        Italians : 12 / 16
        ANZAC : 2 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    dang it wheat, i forgot to move my uk in china again.  5 inf going from szech to yunnan if you will allow

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by British from Szechwan: 5 infantry
                EDIT: Adding units owned by British to Yunnan: 5 infantry
                EDIT: Turning off Edit Mode
                5 infantry moved from Kazakhstan to Sikang

    Turn Complete - French

  • '17

    @Boldfresh:

    dang it wheat, i forgot to move my uk in china again.  5 inf going from szech to yunnan if you will allow

    No problem

  • '12

    @Boldfresh:

    dang it wheat, i forgot to move my uk in china again.� 5 inf going from szech to yunnan if you will allow

    these guys are stuck in the dead space between europe and coastal china and cannot decide which way to go with all these swings to the east and west!   :lol:

  • '12

    i think it’s safe to say these next few rounds are gonna be really really interesting.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Baltic States
                1 fighter moved from Bessarabia to Baltic States
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from 119 Sea Zone to Eire
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Scotland
                1 fighter moved from United Kingdom to Eire
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Eire
                1 fighter moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Western Germany to Scotland
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Eire
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Eire, round 2 :  4/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Eire, round 2 :  2/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Americans , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Eire
                    Germans win, taking Eire from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 fighter
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Scotland
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 airfield and 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Scotland, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                    Germans win, taking Scotland from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers, 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to 115 Sea Zone
                1 fighter moved from Baltic States to 115 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 6 transports moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 aaGun, 4 artilleries and 8 infantry moved from Holland Belgium to Western Germany
                2 bombers moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Eire to United Kingdom
                2 fighters moved from Scotland to United Kingdom
                2 fighters moved from Normandy Bordeaux to Western Germany
                10 mech_infantrys moved from Eastern Poland to Yugoslavia
                9 armour and 10 mech_infantrys moved from Eastern Poland to Poland
                1 submarine moved from 126 Sea Zone to 127 Sea Zone

    Place Units - Germans
                3 infantry placed in United Kingdom
                10 infantry placed in Western Germany
                3 infantry placed in France
                1 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,4,1,2,1,5,1,5,4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,3
                Germans collect 46 PUs (9 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Production/PUs Summary :

    Germans : 55 / 51
        Russians : 28 / 34
        Japanese : 71 / 87
        Americans : 52 / 76
        Chinese : 24 / 24
        British : 12 / 0
        UK_Pacific : 3 / 0
        Italians : 12 / 16
        ANZAC : 2 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    @Boldfresh:

    i think it’s safe to say these next few rounds are gonna be really really interesting.

    Agreed.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 mech_infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 mech_infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Karelia
                3 mech_infantrys moved from Russia to Belarus
                25 artilleries, 5 infantry and 13 mech_infantrys moved from Bryansk to Belarus
                11 armour and 25 mech_infantrys moved from Ukraine to Belarus
                1 infantry moved from Novosibirsk to Tsinghai
                2 infantry moved from Tsinghai to Shensi
                1 bomber moved from Baltic States to Novgorod
                6 mech_infantrys moved from Belarus to Novgorod

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs

  • '12

    I wanna put mech arm in nov.  3 mech ukr.  Moscow stays same.

  • '17

    You mean shifting the mobilize right? If so, that’s fine.

  • '12

    @wheatbeer:

    You mean shifting the mobilize right? If so, that’s fine.

    Yeah.  Thanks.

  • '17

    need OOL Kiangsi (aa gun vs infantry)

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