Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
14L G40 wheatbeer (Axis) vs souL (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 fighter and 1 infantry
Morocco : 3 infantry
Libya : 1 flag
81 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 49 / 76
Russians : 17 / 19
Japanese : 46 / 53
Americans : 55 / 81
Chinese : 14 / 15
British : 29 / 32
UK_Pacific : 5 / 5
Italians : 28 / 42
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 4 artilleries, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Volgograd to Novosibirsk
2 bombers moved from Novgorod to Novosibirsk
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
2 fighters and 2 tactical_bombers moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Novgorod to VologdaCombat - Germans
Battle in Vologda
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 3 : 4/6 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Novosibirsk to Bryansk
5 artilleries and 14 infantry moved from Rostov to Bryansk
4 artilleries and 1 infantry moved from Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun, 5 artilleries, 10 infantry and 5 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Volgograd to Ukraine
1 tactical_bomber moved from Novosibirsk to Volgograd
8 armour and 2 mech_infantrys moved from Volgograd to Bryansk
5 armour moved from Volgograd to Bryansk
1 fighter moved from Vologda to Volgograd
8 mech_infantrys moved from Volgograd to Bryansk
1 fighter moved from Vologda to Ukraine
2 tactical_bombers moved from Vologda to Bryansk
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Germany to Western Germany
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Western Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in France
10 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 4.
8 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 55 / 82
Russians : 13 / 19
Japanese : 46 / 53
Americans : 55 / 81
Chinese : 14 / 15
British : 27 / 32
UK_Pacific : 5 / 5
Italians : 28 / 42
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
1 fighter moved from Russia to Novosibirsk
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to RussiaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/2 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 3/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 4 : 0/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 6 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 6 infantry in Novosibirsk, round 2 : 1/7 hits
Germans roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians roll dice for 1 fighter and 4 infantry in Novosibirsk, round 3 : 1/5 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Timguska to Urals
1 fighter moved from Novosibirsk to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Urals : 2 aaGuns
Russia : 4 aaGuns, 1 airfield, 6 armour, 8 artilleries, 1 factory_major, 2 fighters, 72 infantry, 6 mech_infantrys and 1 tactical_bomber
Novosibirsk : 3 infantry
Vologda : 2 infantry
Samara : 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 82
Russians : 17 / 17
Japanese : 46 / 53
Americans : 55 / 81
Chinese : 14 / 15
British : 27 / 32
UK_Pacific : 5 / 5
Italians : 28 / 42
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour, 11 artilleries, 8 infantry and 9 mech_infantrys moved from Burma to India
1 mech_infantry moved from Malaya to Yunnan
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Java
2 bombers moved from Malaya to Java
1 fighter moved from Manchuria to 19 Sea Zone
3 tactical_bombers moved from French Indo China to YunnanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 armour, 11 artilleries, 8 infantry and 9 mech_infantrys
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 armour, 11 artilleries, 8 infantry and 9 mech_infantrys in India, round 2 : 5/30 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 11 artilleries, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Burma to India
2 bombers moved from Java to Malaya
2 fighters moved from Java to 42 Sea Zone
2 mech_infantrys moved from Malaya to French Indo China
2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from Manchuria to Jehol
3 tactical_bombers moved from French Indo China to Philippines
1 fighter moved from 19 Sea Zone to Jehol
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to Manchuria
3 tactical_bombers moved from Yunnan to French Indo China
2 tactical_bombers moved from Japan to Philippines
1 tactical_bomber moved from Japan to JeholPlace Units - Japanese
2 fighters placed in Japan
1 artillery and 2 mech_infantrys placed in Manchuria
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Japanese undo move 3.
Japanese undo move 2.
3 mech_infantrys placed in French Indo China
2 artilleries and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 53 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 51 / 82
Russians : 17 / 17
Japanese : 53 / 68
Americans : 55 / 81
Chinese : 14 / 15
British : 27 / 32
UK_Pacific : 2 / 0
Italians : 28 / 42
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 108 Sea Zone to Holland Belgium
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 bomber moved from South Australia to 46 Sea Zone
1 bomber moved from Northern Territory to 34 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
1 mech_infantry owned by the Americans , 1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Southern France
Americans attack with 4 artilleries, 3 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 artilleries, 3 infantry and 2 mech_infantrys in Southern France, round 2 : 1/9 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 4 artilleries, 3 infantry and 2 mech_infantrys in Southern France, round 3 : 3/9 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/6 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 infantry, 6 submarines and 1 transport moved from 33 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 bombers moved from 34 Sea Zone to Northern Territory
1 bomber moved from 46 Sea Zone to Northern Territory
3 fighters moved from 34 Sea Zone to Northern Territory
1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
1 carrier moved from 108 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
4 fighters moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour and 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Shantung : 1 infantry
Kiangsi : 1 mech_infantry
Marianas : 1 flag
Northern Territory : 3 bombers, 3 fighters and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 submarine
34 Sea Zone : 1 submarine
26 Sea Zone : 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier and 2 submarines
54 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 aaGun
United Kingdom : 2 bombers
Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
108 Sea Zone : 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports
106 Sea Zone : 1 flag
102 Sea Zone : 3 transports
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 3 infantry
110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 51 / 82
Russians : 17 / 17
Japanese : 50 / 68
Americans : 58 / 78
Chinese : 17 / 15
British : 27 / 32
UK_Pacific : 2 / 0
Italians : 25 / 42
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Americans to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hopei to Kiangsi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to HopeiPlace Units - Chinese
1 infantry placed in Hopei
2 infantry placed in Kweichow
Chinese undo move 2.
Chinese undo move 1.
5 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs totalTerritory Summary for Chinese :
Kiangsi : 1 fighter and 9 infantry
Yunnan : 1 infantry
Kweichow : 1 artillery and 11 infantry
Hunan : 1 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 51 / 82
Russians : 17 / 17
Japanese : 49 / 68
Americans : 58 / 78
Chinese : 18 / 18
British : 27 / 32
UK_Pacific : 2 / 0
Italians : 25 / 42
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
UK didn’t post.
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Yea something came up. Will post tonight
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Syria to Iraq
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 armour moved from Eastern Persia to Kazakhstan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 submarine in 125 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
Battle in Iraq
British attack with 1 bomber and 1 infantry
Italians defend with 1 armour
British roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits
Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Trans-Jordan from Italians with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Kazakhstan
British attack with 1 armour
Italians defend with 1 armour
British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Italians lost in Kazakhstan
British win, taking Kazakhstan from Italians with 1 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
3 aaGuns, 2 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber moved from West India to Eastern Persia
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 artillery, 11 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from United Kingdom to Southern France
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Union of South Africa
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Caroline Islands : 1 fighter
Kazakhstan : 1 armour
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 10 infantry
Anglo Egyptian Sudan : 1 airfield, 2 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
Rhodesia : 3 infantry
Normandy Bordeaux : 6 infantry
Southern France : 1 artillery, 3 fighters, 11 infantry and 1 mech_infantry
Syria : 1 flag
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 aaGuns, 2 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 48 / 82
Russians : 18 / 17
Japanese : 49 / 68
Americans : 58 / 78
Chinese : 18 / 18
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 23 / 42
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 7 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
2 mech_infantrys moved from France to Normandy Bordeaux
2 fighters moved from Egypt to Trans-JordanCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys
British defend with 6 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/14 hits
Americans roll dice for 1 armour, 1 artillery and 8 infantry in Normandy Bordeaux, round 2 : 5/10 hits
3 infantry owned by the British , 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 5/9 hits
Americans roll dice for 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 2/5 hits
3 infantry owned by the British , 1 artillery owned by the Americans , 1 armour owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 6 infantry
Casualties for Italians: 7 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Tambov to Volgograd
1 armour moved from Northwest Persia to Volgograd
1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from France to Northern Italy
3 fighters moved from Normandy Bordeaux to Northern Italy
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Northern Italy
2 fighters moved from Trans-Jordan to 95 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
3 artilleries and 7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsProduction/PUs Summary :
Germans : 48 / 82
Russians : 18 / 17
Japanese : 49 / 68
Americans : 56 / 78
Chinese : 18 / 18
British : 30 / 31
UK_Pacific : 2 / 0
Italians : 26 / 35
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 5 submarines moved from 33 Sea Zone to 55 Sea Zone
1 bomber moved from New South Wales to Northern Territory
3 fighters and 1 tactical_bomber moved from Caroline Islands to Northern Territory
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 airfield placed in Northern Territory
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 transport
55 Sea Zone : 1 destroyer and 5 submarines
Anglo Egyptian Sudan : 2 infantryProduction/PUs Summary :
Germans : 48 / 82
Russians : 18 / 17
Japanese : 49 / 68
Americans : 56 / 78
Chinese : 18 / 18
British : 30 / 31
UK_Pacific : 2 / 0
Italians : 26 / 35
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 fighter and 1 infantry
Morocco : 3 infantry
Libya : 1 flag
81 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 48 / 82
Russians : 18 / 17
Japanese : 49 / 68
Americans : 56 / 78
Chinese : 18 / 18
British : 30 / 31
UK_Pacific : 2 / 0
Italians : 26 / 35
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Bryansk to Samara
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Ukraine to Samara
1 tactical_bomber moved from Volgograd to Samara
1 fighter moved from Volgograd to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
1 mech_infantry moved from Persia to Syria
Germans take Syria from British
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Cyprus
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Germans win, taking Cyprus from British with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits
Russians roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 tactical_bomber moved from Samara to Bryansk
1 fighter moved from Samara to Volgograd
1 bomber moved from Kazakhstan to Bryansk
1 tactical_bomber moved from Kazakhstan to Volgograd
3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 carrier and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 transport moved from 95 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Bryansk
4 artilleries, 8 infantry and 2 mech_infantrys moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
10 infantry moved from Germany to Western Germany
2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Finland to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to UkrainePlace Units - Germans
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
7 artilleries and 3 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 2.
Germans undo move 4.
1 mech_infantry placed in Germany
2 armour and 1 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 55 / 80
Russians : 15 / 17
Japanese : 49 / 68
Americans : 56 / 78
Chinese : 18 / 18
British : 26 / 31
UK_Pacific : 2 / 0
Italians : 26 / 35
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Samara
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 tactical_bomber in Tambov, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win with no units remaining. Battle score for attacker is -11
Casualties for Russians: 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
retreated to Kazakhstan
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Samara to Russia
1 aaGun moved from Urals to VologdaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Russians :
Urals : 1 aaGun
Archangel : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 10 artilleries, 1 factory_major, 2 fighters, 74 infantry and 5 mech_infantrys
Vologda : 1 aaGun
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 80
Russians : 17 / 22
Japanese : 49 / 68
Americans : 56 / 78
Chinese : 18 / 18
British : 26 / 31
UK_Pacific : 2 / 0
Italians : 26 / 35
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.500
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 16Germans Combat
2 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Russians Combat
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.100
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Geez that turn went horrible. If you want to redo the whole turn, you are welcome to (no strings attached).
-
Yea, please. I even accidentally stuck around to lose a tac. We shall see if it matters… I surmise it will not.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to Tambov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 2/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 aaGun moved from Urals to VologdaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Russians :
Urals : 1 aaGun
Archangel : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 10 artilleries, 1 factory_major, 2 fighters, 74 infantry, 5 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 aaGun
Samara : 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 80
Russians : 19 / 24
Japanese : 49 / 68
Americans : 56 / 78
Chinese : 18 / 18
British : 26 / 31
UK_Pacific : 2 / 0
Italians : 25 / 35
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 mech_infantrys moved from French Indo China to Kiangsi
6 fighters and 6 tactical_bombers moved from Philippines to Kiangsi
2 bombers moved from Malaya to Kiangsi
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Jehol to Shantung
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 mech_infantry moved from India to Yunnan
3 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
2 fighters moved from Japan to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shantung, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers, 8 fighters, 5 mech_infantrys and 8 tactical_bombers
Chinese defend with 1 fighter and 9 infantry; Americans defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 8 fighters, 5 mech_infantrys and 8 tactical_bombers in Kiangsi, round 2 : 9/23 hits
Chinese roll dice for 1 fighter, 9 infantry and 1 mech_infantry in Kiangsi, round 2 : 5/11 hits
9 infantry owned by the Chinese and 5 mech_infantrys owned by the Japanese lost in Kiangsi
Japanese roll dice for 2 bombers, 8 fighters and 8 tactical_bombers in Kiangsi, round 3 : 10/18 hits
Chinese roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 3 : 2/2 hits
1 fighter owned by the Chinese , 1 mech_infantry owned by the Americans and 2 fighters owned by the Japanese lost in Kiangsi
Japanese win with 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 fighters and 5 mech_infantrys
Casualties for Americans: 1 mech_infantry
Casualties for Chinese: 1 fighter and 9 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun, 1 armour, 11 artilleries, 7 infantry and 8 mech_infantrys moved from India to Burma
2 battleships, 3 carriers, 2 cruisers and 5 submarines moved from 42 Sea Zone to 36 Sea Zone
2 artilleries and 3 infantry moved from Manchuria to Jehol
2 bombers moved from Kiangsi to French Indo China
4 fighters moved from 42 Sea Zone to Malaya
3 tactical_bombers moved from Yunnan to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
6 fighters moved from Kiangsi to 36 Sea Zone
7 tactical_bombers moved from Kiangsi to French Indo China
1 tactical_bomber moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Manchuria to French Indo China
2 fighters moved from Shantung to JeholPlace Units - Japanese
2 destroyers and 1 transport placed in 36 Sea Zone
3 infantry placed in Malaya
3 mech_infantrys placed in India
3 mech_infantrys placed in Manchuria
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 52 / 80
Russians : 19 / 24
Japanese : 56 / 66
Americans : 56 / 78
Chinese : 13 / 18
British : 26 / 31
UK_Pacific : 0 / 0
Italians : 25 / 35
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 55 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 bombers, 4 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
AA fire in Normandy Bordeaux : 0/3 hits
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 1 armour, 2 bombers, 4 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits
Italians roll dice for 1 aaGun, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits
1 aaGun owned by the Italians , 1 artillery owned by the Italians , 2 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/9 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Normandy Bordeaux
Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Italians with 1 armour, 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Italians: 1 aaGun, 2 artilleries and 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 34 Sea Zone to 55 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 bombers moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 cruiser placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag
Northern Territory : 3 bombers and 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 transport
30 Sea Zone : 1 carrier and 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers and 1 submarine
54 Sea Zone : 2 submarines
55 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 8 submarines and 2 tactical_bombers
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 aaGun
United Kingdom : 3 bombers
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
108 Sea Zone : 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports
106 Sea Zone : 1 flag
102 Sea Zone : 2 transports
101 Sea Zone : 1 cruiser and 3 transports
Brazil : 1 flag, 3 infantry
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 52 / 80
Russians : 19 / 24
Japanese : 53 / 66
Americans : 61 / 81
Chinese : 13 / 18
British : 26 / 31
UK_Pacific : 0 / 0
Italians : 23 / 35
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to YunnanCombat - Chinese
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs totalTerritory Summary for Chinese :
Shensi : 6 infantry
Yunnan : 1 artillery and 2 infantry
Kweichow : 7 infantry
Anhwe : 4 infantryProduction/PUs Summary :
Germans : 52 / 80
Russians : 19 / 24
Japanese : 51 / 66
Americans : 61 / 81
Chinese : 15 / 15
British : 26 / 31
UK_Pacific : 0 / 0
Italians : 23 / 35
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





