14L G40 wheatbeer (Axis) vs souL (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 aaGuns and 5 infantry moved from Queensland to Northern Territory
                1 armour moved from New South Wales to Northern Territory
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters and 1 tactical_bomber
        Queensland : 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 2 aaGuns, 1 armour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 destroyer and 5 submarines
        62 Sea Zone : 1 transport
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 17 / 19
        Japanese : 46 / 53
        Americans : 55 / 81
        Chinese : 14 / 15
        British : 29 / 32
        UK_Pacific : 5 / 5
        Italians : 28 / 42
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Anglo Egyptian Sudan : 1 fighter and 1 infantry
        Morocco : 3 infantry
        Libya : 1 flag
        81 Sea Zone : 1 destroyer
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 17 / 19
        Japanese : 46 / 53
        Americans : 55 / 81
        Chinese : 14 / 15
        British : 29 / 32
        UK_Pacific : 5 / 5
        Italians : 28 / 42
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 artilleries, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Volgograd to Novosibirsk
                2 bombers moved from Novgorod to Novosibirsk
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                2 fighters and 2 tactical_bombers moved from Novgorod to Vologda
                1 tactical_bomber moved from Novgorod to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Novgorod to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 :  1/6 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 3 :  4/6 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Novosibirsk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Novosibirsk to Bryansk
                5 artilleries and 14 infantry moved from Rostov to Bryansk
                4 artilleries and 1 infantry moved from Ukraine to Bryansk
                8 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun, 5 artilleries, 10 infantry and 5 mech_infantrys moved from Belarus to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Volgograd to Ukraine
                1 tactical_bomber moved from Novosibirsk to Volgograd
                8 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                5 armour moved from Volgograd to Bryansk
                1 fighter moved from Vologda to Volgograd
                8 mech_infantrys moved from Volgograd to Bryansk
                1 fighter moved from Vologda to Ukraine
                2 tactical_bombers moved from Vologda to Bryansk
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 infantry moved from Germany to Western Germany
                7 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Germany to Western Germany
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                10 infantry placed in Germany
                1 artillery and 3 infantry placed in Western Germany
                Germans undo move 4.
                8 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 13 / 19
        Japanese : 46 / 53
        Americans : 55 / 81
        Chinese : 14 / 15
        British : 27 / 32
        UK_Pacific : 5 / 5
        Italians : 28 / 42
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 3 :  0/2 hits
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 :  3/3 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 4 :  0/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 6 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter and 6 infantry in Novosibirsk, round 2 :  1/7 hits
                        Germans roll dice for 2 mech_infantrys in Novosibirsk, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                        Russians roll dice for 1 fighter and 4 infantry in Novosibirsk, round 3 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Samara
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Timguska to Urals
                1 fighter moved from Novosibirsk to Russia
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Territory Summary for Russians :

    Urals : 2 aaGuns
        Russia : 4 aaGuns, 1 airfield, 6 armour, 8 artilleries, 1 factory_major, 2 fighters, 72 infantry, 6 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 3 infantry
        Vologda : 2 infantry
        Samara : 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 82
        Russians : 17 / 17
        Japanese : 46 / 53
        Americans : 55 / 81
        Chinese : 14 / 15
        British : 27 / 32
        UK_Pacific : 5 / 5
        Italians : 28 / 42
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour, 11 artilleries, 8 infantry and 9 mech_infantrys moved from Burma to India
                1 mech_infantry moved from Malaya to Yunnan
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 battleships moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                3 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from 35 Sea Zone to Java
                2 bombers moved from Malaya to Java
                1 fighter moved from Manchuria to 19 Sea Zone
                3 tactical_bombers moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships in Java, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 :  3/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 2 armour, 11 artilleries, 8 infantry and 9 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 2 armour, 11 artilleries, 8 infantry and 9 mech_infantrys in India, round 2 :  5/30 hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 armour, 11 artilleries, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                2 bombers moved from Java to Malaya
                2 fighters moved from Java to 42 Sea Zone
                2 mech_infantrys moved from Malaya to French Indo China
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 4 infantry moved from Manchuria to Jehol
                3 tactical_bombers moved from French Indo China to Philippines
                1 fighter moved from 19 Sea Zone to Jehol
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to Manchuria
                3 tactical_bombers moved from Yunnan to French Indo China
                2 tactical_bombers moved from Japan to Philippines
                1 tactical_bomber moved from Japan to Jehol

    Place Units - Japanese
                2 fighters placed in Japan
                1 artillery and 2 mech_infantrys placed in Manchuria
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                Japanese undo move 3.
                Japanese undo move 2.
                3 mech_infantrys placed in French Indo China
                2 artilleries and 1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 51 / 82
        Russians : 17 / 17
        Japanese : 53 / 68
        Americans : 55 / 81
        Chinese : 14 / 15
        British : 27 / 32
        UK_Pacific : 2 / 0
        Italians : 28 / 42
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 artilleries, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 108 Sea Zone to Holland Belgium
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                1 bomber moved from South Australia to 46 Sea Zone
                1 bomber moved from Northern Territory to 34 Sea Zone
                2 fighters moved from Caroline Islands to 46 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  2/2 hits
                        1 mech_infantry owned by the Americans , 1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Southern France
                    Americans attack with 4 artilleries, 3 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 4 artilleries, 3 infantry and 2 mech_infantrys in Southern France, round 2 :  1/9 hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 4 artilleries, 3 infantry and 2 mech_infantrys in Southern France, round 3 :  3/9 hits
                        Italians roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 34 Sea Zone
                    Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 infantry, 6 submarines and 1 transport moved from 33 Sea Zone to 55 Sea Zone
                2 infantry moved from 55 Sea Zone to Northern Territory
                2 bombers moved from 34 Sea Zone to Northern Territory
                1 bomber moved from 46 Sea Zone to Northern Territory
                3 fighters moved from 34 Sea Zone to Northern Territory
                1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
                4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
                1 carrier moved from 108 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                4 fighters moved from Holland Belgium to 110 Sea Zone
                1 destroyer moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour and 1 transport
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 carrier and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Marshall Islands : 1 flag
        Shantung : 1 infantry
        Kiangsi : 1 mech_infantry
        Marianas : 1 flag
        Northern Territory : 3 bombers, 3 fighters and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        34 Sea Zone : 1 submarine
        26 Sea Zone : 2 submarines
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier and 2 submarines
        54 Sea Zone : 1 destroyer and 1 submarine
        55 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 aaGun
        United Kingdom : 2 bombers
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        108 Sea Zone : 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports
        106 Sea Zone : 1 flag
        102 Sea Zone : 3 transports
        101 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag, 3 infantry
        110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 51 / 82
        Russians : 17 / 17
        Japanese : 50 / 68
        Americans : 58 / 78
        Chinese : 17 / 15
        British : 27 / 32
        UK_Pacific : 2 / 0
        Italians : 25 / 42
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun
                EDIT: Adding units owned by Americans to Southern France: 1 aaGun
                EDIT: Turning off Edit Mode
                3 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Hopei to Kiangsi
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Hopei
                2 infantry placed in Kweichow
                Chinese undo move 2.
                Chinese undo move 1.
                5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total

    Territory Summary for Chinese :

    Kiangsi : 1 fighter and 9 infantry
        Yunnan : 1 infantry
        Kweichow : 1 artillery and 11 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 82
        Russians : 17 / 17
        Japanese : 49 / 68
        Americans : 58 / 78
        Chinese : 18 / 18
        British : 27 / 32
        UK_Pacific : 2 / 0
        Italians : 25 / 42
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    UK didn’t post.


  • Yea something came up.  Will post tonight
    .


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 infantry moved from Syria to Iraq
                1 bomber moved from Anglo Egyptian Sudan to Iraq
                1 armour moved from Eastern Persia to Kazakhstan
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Trans-Jordan
                Battle in Iraq
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 bomber and 1 infantry in Iraq, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                    British win, taking Trans-Jordan from Italians with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Kazakhstan
                    British attack with 1 armour
                    Italians defend with 1 armour
                        British roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Kazakhstan
                    British win, taking Kazakhstan from Italians with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                3 aaGuns, 2 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber moved from West India to Eastern Persia
                1 bomber moved from Iraq to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 artillery, 11 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                3 fighters moved from United Kingdom to Southern France
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                3 infantry placed in Union of South Africa
                2 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Caroline Islands : 1 fighter
        Kazakhstan : 1 armour
        Belgian Congo : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 10 infantry
        Anglo Egyptian Sudan : 1 airfield, 2 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
        Rhodesia : 3 infantry
        Normandy Bordeaux : 6 infantry
        Southern France : 1 artillery, 3 fighters, 11 infantry and 1 mech_infantry
        Syria : 1 flag
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 3 aaGuns, 2 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        110 Sea Zone : 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 48 / 82
        Russians : 18 / 17
        Japanese : 49 / 68
        Americans : 58 / 78
        Chinese : 18 / 18
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 23 / 42
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 7 infantry moved from France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                2 mech_infantrys moved from France to Normandy Bordeaux
                2 fighters moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys
                    British defend with 6 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 2 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  5/14 hits
                        Americans roll dice for 1 armour, 1 artillery and 8 infantry in Normandy Bordeaux, round 2 :  5/10 hits
                        3 infantry owned by the British , 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 :  5/9 hits
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        3 infantry owned by the British , 1 artillery owned by the Americans , 1 armour owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for British: 6 infantry
                    Casualties for Italians: 7 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Tambov to Volgograd
                1 armour moved from Northwest Persia to Volgograd
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from France to Northern Italy
                3 fighters moved from Normandy Bordeaux to Northern Italy
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from France to Northern Italy
                2 fighters moved from Trans-Jordan to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                3 artilleries and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 48 / 82
        Russians : 18 / 17
        Japanese : 49 / 68
        Americans : 56 / 78
        Chinese : 18 / 18
        British : 30 / 31
        UK_Pacific : 2 / 0
        Italians : 26 / 35
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 5 submarines moved from 33 Sea Zone to 55 Sea Zone
                1 bomber moved from New South Wales to Northern Territory
                3 fighters and 1 tactical_bomber moved from Caroline Islands to Northern Territory
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 airfield placed in Northern Territory
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 transport
        55 Sea Zone : 1 destroyer and 5 submarines
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 82
        Russians : 18 / 17
        Japanese : 49 / 68
        Americans : 56 / 78
        Chinese : 18 / 18
        British : 30 / 31
        UK_Pacific : 2 / 0
        Italians : 26 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Anglo Egyptian Sudan : 1 fighter and 1 infantry
        Morocco : 3 infantry
        Libya : 1 flag
        81 Sea Zone : 1 destroyer
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 82
        Russians : 18 / 17
        Japanese : 49 / 68
        Americans : 56 / 78
        Chinese : 18 / 18
        British : 30 / 31
        UK_Pacific : 2 / 0
        Italians : 26 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 10 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 mech_infantrys moved from Novgorod to Vologda
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Bryansk to Samara
                2 infantry moved from France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Ukraine to Samara
                1 tactical_bomber moved from Volgograd to Samara
                1 fighter moved from Volgograd to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Kazakhstan
                1 tactical_bomber moved from Bryansk to Kazakhstan
                1 mech_infantry moved from Persia to Syria
                      Germans take Syria from British
                1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Cyprus
                Battle in Vologda
                    Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                    Germans win, taking Cyprus from British with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  0/3 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 :  1/3 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 3 :  0/1 hits
                        1 armour owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Samara
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                1 tactical_bomber moved from Samara to Bryansk
                1 fighter moved from Samara to Volgograd
                1 bomber moved from Kazakhstan to Bryansk
                1 tactical_bomber moved from Kazakhstan to Volgograd
                3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 carrier and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
                1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Western Germany to Bryansk
                4 artilleries, 8 infantry and 2 mech_infantrys moved from Western Germany to Northern Italy
                1 infantry moved from France to Northern Italy
                10 infantry moved from Germany to Western Germany
                2 submarines moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun and 1 infantry moved from Finland to 115 Sea Zone
                1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
                1 aaGun moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine

    Place Units - Germans
                3 artilleries placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Novgorod
                7 artilleries and 3 infantry placed in Western Germany
                1 infantry placed in Germany
                Germans undo move 2.
                Germans undo move 4.
                1 mech_infantry placed in Germany
                2 armour and 1 infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,6
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 15 / 17
        Japanese : 49 / 68
        Americans : 56 / 78
        Chinese : 18 / 18
        British : 26 / 31
        UK_Pacific : 2 / 0
        Italians : 26 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Samara
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 infantry moved from Novosibirsk to Kazakhstan
                2 infantry moved from Novosibirsk to Samara
                1 fighter moved from Russia to Kazakhstan
                1 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                    retreated to Samara
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 tactical_bomber in Tambov, round 3 :  1/1 hits
                        Italians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                    Italians win with no units remaining. Battle score for attacker is -11
                    Casualties for Russians: 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    retreated to Kazakhstan
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Russia
                1 fighter moved from Samara to Russia
                1 aaGun moved from Urals to Vologda

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Russians :

    Urals : 1 aaGun
        Archangel : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 6 armour, 10 artilleries, 1 factory_major, 2 fighters, 74 infantry and 5 mech_infantrys
        Vologda : 1 aaGun
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 80
        Russians : 17 / 22
        Japanese : 49 / 68
        Americans : 56 / 78
        Chinese : 18 / 18
        British : 26 / 31
        UK_Pacific : 2 / 0
        Italians : 26 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 2.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 16

    Germans Combat
                2 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Russians Combat
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.100
            Median : 4.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17

    Geez that turn went horrible. If you want to redo the whole turn, you are welcome to (no strings attached).


  • Yea, please.  I even accidentally stuck around to lose a tac.  We shall see if it matters… I surmise it will not.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter moved from Russia to Tambov
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Samara, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Samara
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Kazakhstan to Russia
                1 fighter moved from Tambov to Russia
                1 fighter moved from Samara to Russia
                1 aaGun moved from Urals to Vologda

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Russians :

    Urals : 1 aaGun
        Archangel : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 6 armour, 10 artilleries, 1 factory_major, 2 fighters, 74 infantry, 5 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 aaGun
        Samara : 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 80
        Russians : 19 / 24
        Japanese : 49 / 68
        Americans : 56 / 78
        Chinese : 18 / 18
        British : 26 / 31
        UK_Pacific : 2 / 0
        Italians : 25 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 mech_infantrys moved from French Indo China to Kiangsi
                6 fighters and 6 tactical_bombers moved from Philippines to Kiangsi
                2 bombers moved from Malaya to Kiangsi
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 1 infantry moved from Jehol to Shantung
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 mech_infantry moved from India to Yunnan
                3 tactical_bombers moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Jehol to Kiangsi
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
                2 fighters moved from Japan to Shantung

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shantung, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 bombers, 8 fighters, 5 mech_infantrys and 8 tactical_bombers
                    Chinese defend with 1 fighter and 9 infantry; Americans defend with 1 mech_infantry
                        Japanese roll dice for 2 bombers, 8 fighters, 5 mech_infantrys and 8 tactical_bombers in Kiangsi, round 2 :  9/23 hits
                        Chinese roll dice for 1 fighter, 9 infantry and 1 mech_infantry in Kiangsi, round 2 :  5/11 hits
                        9 infantry owned by the Chinese and 5 mech_infantrys owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 2 bombers, 8 fighters and 8 tactical_bombers in Kiangsi, round 3 :  10/18 hits
                        Chinese roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 3 :  2/2 hits
                        1 fighter owned by the Chinese , 1 mech_infantry owned by the Americans and 2 fighters owned by the Japanese lost in Kiangsi
                    Japanese win with 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 fighters and 5 mech_infantrys
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 9 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun, 1 armour, 11 artilleries, 7 infantry and 8 mech_infantrys moved from India to Burma
                2 battleships, 3 carriers, 2 cruisers and 5 submarines moved from 42 Sea Zone to 36 Sea Zone
                2 artilleries and 3 infantry moved from Manchuria to Jehol
                2 bombers moved from Kiangsi to French Indo China
                4 fighters moved from 42 Sea Zone to Malaya
                3 tactical_bombers moved from Yunnan to Malaya
                1 fighter moved from 42 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to Malaya
                6 fighters moved from Kiangsi to 36 Sea Zone
                7 tactical_bombers moved from Kiangsi to French Indo China
                1 tactical_bomber moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Manchuria to French Indo China
                2 fighters moved from Shantung to Jehol

    Place Units - Japanese
                2 destroyers and 1 transport placed in 36 Sea Zone
                3 infantry placed in Malaya
                3 mech_infantrys placed in India
                3 mech_infantrys placed in Manchuria
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 52 / 80
        Russians : 19 / 24
        Japanese : 56 / 66
        Americans : 56 / 78
        Chinese : 13 / 18
        British : 26 / 31
        UK_Pacific : 0 / 0
        Italians : 25 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from United Kingdom to Normandy Bordeaux
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in Celebes
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 bombers, 4 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        AA fire in Normandy Bordeaux :  0/3 hits
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 2 bombers, 4 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/10 hits
                        Italians roll dice for 1 aaGun, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 :  1/4 hits
                        1 aaGun owned by the Italians , 1 artillery owned by the Italians , 2 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour, 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  3/9 hits
                        Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Italians with 1 armour, 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
                    Casualties for Italians: 1 aaGun, 2 artilleries and 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 46 Sea Zone to 55 Sea Zone
                1 submarine moved from 34 Sea Zone to 55 Sea Zone
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 bombers moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
                1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 bombers moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in Western United States
                1 cruiser placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Marshall Islands : 1 flag
        Marianas : 1 flag
        Northern Territory : 3 bombers and 3 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 transport
        30 Sea Zone : 1 carrier and 2 submarines
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers and 1 submarine
        54 Sea Zone : 2 submarines
        55 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 8 submarines and 2 tactical_bombers
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 aaGun
        United Kingdom : 3 bombers
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        108 Sea Zone : 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports
        106 Sea Zone : 1 flag
        102 Sea Zone : 2 transports
        101 Sea Zone : 1 cruiser and 3 transports
        Brazil : 1 flag, 3 infantry
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 52 / 80
        Russians : 19 / 24
        Japanese : 53 / 66
        Americans : 61 / 81
        Chinese : 13 / 18
        British : 26 / 31
        UK_Pacific : 0 / 0
        Italians : 23 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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