Scramble to Taranto?
13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)
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Yeah, it will be annoying. We will have to roll on the forum. And I want to choose casualties as we go.
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Germans round 1
Subs @ 2
Rolling 6d6:
(1, 2, 3, 4, 5, 6)Destroyers @ 2
Rolling 3d6:
(2, 4, 4)Fighter @ 3
Rolling 1d6:
(1)Bombers @ 4
Rolling 7d6:
(2, 2, 3, 4, 5, 5, 6) -
8 hits, 2 are subs.
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2 undamaged carriers
2 damaged carriers
3 destroyers
1 tac -
USA round 1
Carriers and destroyers @ 2
Rolling 8d6:
(1, 1, 1, 5, 5, 5, 6, 6)Tac bombers @ 3
Rolling 2d6:
(4, 5)Fighters @ 4
Rolling 6d6:
(1, 1, 2, 3, 5, 5) -
7 hits:
3 destroyers
1 fighter
3 bombersSo after round 1…
Germans
6 subs
4 bombersUSA
1 destroyer
2 carriers
1 tac bomber
6 fightersGermans round 2
Subs @ 2
Rolling 6d6:
(1, 2, 3, 4, 6, 6)Bombers @ 4
Rolling 4d6:
(2, 3, 5, 6) -
4 hits, 2 from subs.
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1 undamaged carrier
1 damaged carrier
1 tac
1 fighter -
Americans round 2
Destroyer and carriers @ 2
Rolling 3d6:
(1, 2, 5)Tac bomber @ 3
Rolling 1d6:
(4)Figters @ 4
Rolling 6d6:
(2, 2, 3, 4, 6, 6) -
6 hits:
2 subs
4 bombersAfter round 2…
Germans
4 subsUSA
1 destroyer
1 carrier
5 fightersGermans round 3
Subs @ 2
Rolling 4d6:
(2, 2, 2, 2) -
Wow, ok, so what happens there, do you have to take a transport?
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In any case I guess I can roll your defence.
Destroyer and carrier @ 2
Rolling 2d6:
(5, 5)Fighters @ 4
Rolling 5d6:
(1, 4, 5, 6, 6) -
Lol, looks like I have another parade to plan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 74 PUs;
Germans buy 2 bombers, 1 carrier, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 bombers and 1 fighter moved from Western Germany to 108 Sea Zone
3 destroyers and 4 submarines moved from 112 Sea Zone to 108 Sea Zone
2 submarines moved from 109 Sea Zone to 108 Sea Zone
1 infantry moved from Union of South Africa to South West Africa
Germans take South West Africa from BritishCombat - Germans
Battle in 108 Sea Zone
Germans attack with 7 bombers, 3 destroyers, 1 fighter and 6 submarines
Americans defend with 6 artilleries, 4 carriers, 4 destroyers, 6 fighters, 8 infantry, 2 tactical_bombers and 7 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 3 carriers owned by the Americans
3 destroyers owned by the Germans retreated to 109 Sea Zone
Americans win with 4 carriers, 6 fighters, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is -4
Casualties for Germans: 6 submarines
Casualties for Americans: 4 destroyers
6 fighters owned by the Americans and 2 tactical_bombers owned by the Americans could not land and were killedNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 108 Sea Zone: 7 bombers and 1 fighter
EDIT: Removing units owned by Germans from 109 Sea Zone: 3 destroyers
EDIT: Removing units owned by Americans from 108 Sea Zone: 6 artilleries, 4 carriers, 8 infantry and 7 transports
EDIT: Adding units owned by Germans to 108 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
4 submarines moved from 93 Sea Zone to 104 Sea Zone
12 mech_infantrys moved from Germany to Northern Italy
6 infantry moved from Western Germany to Greater Southern Germany
5 aaGuns, 25 artilleries, 6 infantry and 7 mech_infantrys moved from Germany to Greater Southern Germany
10 mech_infantrys moved from Baltic States to Poland
1 infantry moved from Finland to Karelia
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 aaGun and 5 infantry moved from 113 Sea Zone to Germany
2 artilleries moved from Egypt to Trans-Jordan
1 artillery moved from Ethiopia to Anglo Egyptian SudanPlace Units - Germans
1 carrier placed in 113 Sea Zone
2 bombers, 3 fighters and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 mech_infantry placed in Germany
2 bombers and 3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 artilleries and 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Ukraine to Archangel
1 fighter moved from Ukraine to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Albania
Russians take Albania from Italians
1 infantry moved from Yugoslavia to Bulgaria
Russians take Bulgaria from Germans
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from GermansCombat - Russians
Battle in Archangel
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 4 : 1/3 hits
Italians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
9 artilleries, 24 infantry and 20 mech_infantrys moved from Yugoslavia to Romania
1 fighter moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Bessarabia to Romania
1 mech_infantry moved from Western Ukraine to Romania
3 mech_infantrys moved from Ukraine to Romania
5 artilleries and 11 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Archangel to Smolensk
1 armour moved from Amur to Yakut S.S.R.
1 artillery and 1 infantry moved from Amur to ManchuriaPlace Units - Russians
3 artilleries placed in Ukraine
10 mech_infantrys placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 45 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUsTerritory Summary for Russians :
Manchuria : 1 artillery and 1 infantry
Yakut S.S.R. : 1 armour
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag, 11 artilleries, 1 fighter, 26 infantry and 28 mech_infantrys
Albania : 1 flag, 1 infantry
Belarus : 1 mech_infantry
Nenetsia : 1 mech_infantry
Archangel : 2 mech_infantrys
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 mech_infantrys
Ukraine : 3 artilleries and 1 factory_minor
Volgograd : 1 factory_minor and 3 mech_infantrys
Smolensk : 5 artilleries, 11 infantry and 1 tactical_bomber
Bulgaria : 1 flag, 1 infantry
Iraq : 1 mech_infantry
Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 56 / 76
Russians : 45 / 63
Japanese : 16 / 41
Americans : 60 / 85
Chinese : 23 / 58
British : 11 / 0
UK_Pacific : 13 / 22
Italians : 20 / 37
ANZAC : 20 / 33
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Lol, looks like I have another parade to plan.
damn that battle hurt.
i thought i had climbed my way back from my earlier error and was going sail away with victory.
and now back to the trenches. -
Yeah, I was only expecting to get enough of the carriers to prevent a liberation of London, especially since I messed up my placement last turn and put too many subs in the med. I was hoping for above average sub hits, just wasn’t expecting them all in the last round!
Anyway, still uphill from here for the axis. What do we do if we roll into next season?
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it becomes a 2014 league game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 41 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia
1 artillery, 2 battleships, 4 carriers, 4 destroyers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 artillery moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to Philippines
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to PhilippinesCombat - Japanese
Battle in Yugoslavia
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 4 destroyers and 2 transports
ANZAC defend with 1 destroyer
Japanese win with 2 battleships, 4 carriers, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 8 fighters and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
8 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 carrier and 1 transport moved from 43 Sea Zone to 21 Sea Zone
5 destroyers moved from 43 Sea Zone to 21 Sea Zone
3 destroyers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Yugoslavia to Southern ItalyTurn Complete - Japanese
Japanese collect 18 PUs; end with 59 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
2 bombers moved from Okinawa to Philippines
2 bombers moved from Kwangtung to PhilippinesCombat - Americans
Americans creates battle in territory 104 Sea Zone
Strategic bombing raid in Japan
AA fire in Japan : 1/2 hits
1 tactical_bomber killed by AA
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Japan causes 4 damage total.
Battle in Philippines
Americans attack with 4 bombers
Japanese defend with 1 airfield, 2 artilleries and 1 harbour
Americans roll dice for 4 bombers in Philippines, round 2 : 3/4 hits
Japanese roll dice for 2 artilleries in Philippines, round 2 : 0/2 hits
2 artilleries owned by the Japanese lost in Philippines
Americans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleriesNon Combat Move - Americans
2 bombers moved from Philippines to Okinawa
4 fighters and 1 tactical_bomber moved from Korea to Okinawa
1 tactical_bomber moved from Japan to Korea
1 artillery and 1 infantry moved from Manchuria to Korea
2 mech_infantrys moved from Jehol to Korea
1 infantry moved from Jehol to Manchuria
1 armour and 1 mech_infantry moved from Yunnan to India
2 bombers moved from Western United States to Okinawa
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from Philippines to Kwangtung
1 artillery and 3 infantry moved from Kwangsi to French Indo ChinaPlace Units - Americans
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Okinawa : 1 flag, 1 airfield, 4 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Manchuria : 1 infantry
Hainan : 1 flag, 1 harbour
India : 1 armour and 1 mech_infantry
Kwangtung : 2 bombers
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
26 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
109 Sea Zone : 2 submarines
Iraq : 1 artillery
101 Sea Zone : 2 carriers, 2 destroyers, 1 submarine and 2 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 56 / 76
Russians : 45 / 63
Japanese : 18 / 59
Americans : 58 / 78
Chinese : 23 / 58
British : 11 / 0
UK_Pacific : 13 / 22
Italians : 20 / 37
ANZAC : 20 / 33
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





