@simon33 said in L25 Balanced Peirce (L+16) vs Simon33 (X):
Lose the Cruiser or DD in 111?
Assumed DD.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 2 cruisers, 1 submarine and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
1 carrier and 2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 battleship and 2 cruisers moved from 99 Sea Zone to 96 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Malta
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 3/3 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits
1 infantry owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Tobruk
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Malta : 1 flag, 1 armour, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 2 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports
95 Sea Zone : 1 destroyer
Greece : 1 flag
Yugoslavia : 2 artilleries and 2 infantry
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 43 / 48
Russians : 38 / 36
Japanese : 52 / 54
Americans : 50 / 70
Chinese : 7 / 13
British : 35 / 37
UK_Pacific : 6 / 7
Italians : 15 / 20
ANZAC : 8 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 1 cruiser and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to Novgorod
2 armour moved from Eastern Poland to Novgorod
2 artilleries, 12 infantry and 12 mech_infantrys moved from Baltic States to Novgorod
2 fighters and 2 tactical_bombers moved from Poland to Ukraine
7 mech_infantrys moved from Poland to Novgorod
4 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
3 armour, 2 artilleries and 11 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
Scramble 127?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 1 cruiser and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to Novgorod
2 armour moved from Eastern Poland to Novgorod
2 artilleries, 12 infantry and 12 mech_infantrys moved from Baltic States to Novgorod
2 fighters and 2 tactical_bombers moved from Poland to Ukraine
7 mech_infantrys moved from Poland to Novgorod
4 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
3 armour, 2 artilleries and 11 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 14 infantry, 19 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 26 infantry
AA fire in Novgorod : 1/4 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits
Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 14 infantry, 19 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 9/42 hits
Russians roll dice for 2 aaGuns, 1 artillery, 1 fighter and 26 infantry in Novgorod, round 2 : 9/28 hits
8 infantry owned by the Russians , 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 5 infantry, 19 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 8/33 hits
Russians roll dice for 1 artillery, 1 fighter and 18 infantry in Novgorod, round 3 : 9/20 hits
8 infantry owned by the Russians , 5 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 15 mech_infantrys and 2 tactical_bombers in Novgorod, round 4 : 7/24 hits
Russians roll dice for 1 artillery, 1 fighter and 10 infantry in Novgorod, round 4 : 5/12 hits
7 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 10 mech_infantrys and 2 tactical_bombers in Novgorod, round 5 : 6/19 hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 5 : 2/5 hits
3 infantry owned by the Russians , 1 artillery owned by the Russians , 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries, 1 bomber, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter, 14 infantry and 11 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 artillery, 1 fighter and 26 infantry
Battle in Ukraine
Germans attack with 7 armour, 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 3 armour, 4 artilleries, 1 factory_minor and 13 infantry
AA fire in Ukraine : 1/4 hits
1 fighter owned by the Germans lost in Ukraine
Germans roll dice for 7 armour, 2 artilleries, 1 fighter, 11 infantry, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 11/25 hits
Russians roll dice for 2 aaGuns, 3 armour, 4 artilleries and 13 infantry in Ukraine, round 2 : 8/20 hits
9 infantry owned by the Russians , 8 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 7 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 7/17 hits
Russians roll dice for 3 armour, 4 artilleries and 4 infantry in Ukraine, round 3 : 7/11 hits
4 infantry owned by the Russians , 3 infantry owned by the Germans , 3 artilleries owned by the Russians , 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 7 armour, 1 fighter and 2 tactical_bombers in Ukraine, round 4 : 5/10 hits
Russians roll dice for 3 armour and 1 artillery in Ukraine, round 4 : 2/4 hits
3 armour owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour, 2 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns, 3 armour, 4 artilleries and 13 infantry
Non Combat Move - Germans
1 bomber and 2 tactical_bombers moved from Novgorod to Baltic States
1 aaGun moved from Finland to Norway
1 aaGun moved from Poland to Baltic States
1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
2 aaGuns moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from France to Northern Italy
7 infantry moved from Western Germany to Germany
1 infantry moved from Denmark to Western Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 infantry placed in France
3 artilleries and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Germany : 3 artilleries, 1 factory_major and 14 infantry
Norway : 1 aaGun and 3 infantry
Northern Italy : 1 artillery and 2 infantry
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 2 aaGuns, 1 bomber and 2 tactical_bombers
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 aaGuns, 1 fighter and 2 tactical_bombers
Ukraine : 1 flag, 5 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 8 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
127 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 59
Russians : 32 / 36
Japanese : 52 / 54
Americans : 50 / 70
Chinese : 7 / 13
British : 35 / 37
UK_Pacific : 6 / 7
Italians : 15 / 20
ANZAC : 8 / 8
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Good results, but took 7ish more hits than the battle sim predicted.
Interested in Russia’s moves now, this is way more aggressive than I usually play Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Kweichow to Burma
15 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Buryatia to Urals
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
4 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Manchuria
Russians attack with 15 infantry
Japanese defend with 3 infantry
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 aaGuns moved from Korea to Manchuria
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,1,4,5,1,2,3
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Queensland to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
1 artillery and 1 infantry moved from Queensland to New South Wales
2 bombers moved from Paulau Island to New South Wales
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
3 infantry moved from Anhwe to Hopei
3 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Hopei
3 mech_infantrys moved from Hunan to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
4 hits to you in z26; pretty good opening for your position. What is your OOL?
No need to stop for this. Max defense please. I mean, why would I not take carrier hits if they can land on the island?
3 carrier hits
1 sub
1 DD
3 carriers
1 tac
5 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Queensland to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
1 artillery and 1 infantry moved from Queensland to New South Wales
2 bombers moved from Paulau Island to New South Wales
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
3 infantry moved from Anhwe to Hopei
3 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Hopei
3 mech_infantrys moved from Hunan to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
Combat - Japanese
Battle in Sumatra
Battle in Hopei
Japanese attack with 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 3/9 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Sumatra from Dutch, taking Hopei from Chinese with 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/8 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 2/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
AA fire in New South Wales : 0/6 hits
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 8/9 hits
ANZAC roll dice for 2 aaGuns, 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in New South Wales, round 2 : 0/4 hits
1 infantry owned by the ANZAC , 1 armour owned by the ANZAC , 2 aaGuns owned by the ANZAC , 1 mech_infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 8PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for ANZAC: 2 aaGuns, 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 3 carriers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 4/12 hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans , 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 5/10 hits
Americans roll dice for 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 5/10 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans , 3 carriers owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 4 : 2/6 hits
Americans roll dice for 5 fighters in 26 Sea Zone, round 4 : 3/5 hits
2 fighters owned by the Americans and 2 carriers owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 5 : 3/6 hits
Americans roll dice for 3 fighters in 26 Sea Zone, round 5 : 2/3 hits
3 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 2 carriers, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Americans: 3 carriers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Battle in Hawaiian Islands
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
2 bombers and 2 tactical_bombers moved from New South Wales to Queensland
2 transports moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 6 Sea Zone
2 fighters moved from New South Wales to Queensland
1 artillery and 3 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,5,6
Japanese collect 61 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 infantry and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 2 infantry and 3 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 2 fighters and 1 tactical_bomber
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour and 2 tactical_bombers
New South Wales : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 battleship and 1 transport
41 Sea Zone : 1 transport
35 Sea Zone : 1 cruiser and 2 transports
39 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 32 / 30
Japanese : 61 / 84
Americans : 49 / 70
Chinese : 7 / 13
British : 35 / 37
UK_Pacific : 6 / 7
Italians : 15 / 20
ANZAC : 5 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
No need to stop for this. Max defense please. I mean, why would I not take carrier hits if they can land on the island?
I can see your point forsure, and with not having to lose a DD for the subs not much of a reason to stop. I guess navy battles especially have burned me before, so asking for OOL is habit more than need.
The Axis are now at 6 VC in the Pacific, I think the only chance is the USA to liberate Hawaii.
And there’s no harm in asking. I usually play several games at a time so I can get my fix. :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 5 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 fighter and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
2 armour placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 49 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
4 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Burma to Persia
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
9 infantry moved from Burma to Yunnan
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to Gibraltar
Combat - British
Battle in Sumatra
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from India to Burma
3 infantry moved from India to Burma
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
EDIT: 1 transport moved from 106 Sea Zone to 86 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 airfield, 1 artillery and 2 infantry placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
WHOA! wait a minute. I missed the VC part in your post. lol. I am going to redo the Allies turn. lol