14L variance (axis) vs PGMatt (allies +12)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 bombers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to 30 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Eastern United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                2 bombers and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 4 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
        10 Sea Zone : 3 submarines and 1 transport
        54 Sea Zone : 2 destroyers and 2 submarines
        Central United States : 1 armour, 1 factory_minor and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 38 / 63
        Russians : 34 / 36
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 :  1/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 4 infantry
        Szechwan : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 38 / 63
        Russians : 34 / 36
        Japanese : 30 / 43
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 1

    Combat Move - British
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone

  • '16

    Scramble z97?

  • '17 '16 '15 '14 '12

    scramble!!

  • '16

    your nuts!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 1

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 38 / 63
        Russians : 34 / 36
        Japanese : 30 / 43
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 31 / 36
        UK_Pacific : 20 / 20
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Trans-Jordan from British, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    retreated to 97 Sea Zone
                    British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 armour moved from Albania to Romania

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 7 PUs (8 lost to blockades); end with 8 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 63
        Russians : 34 / 36
        Japanese : 30 / 43
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 29 / 36
        UK_Pacific : 20 / 20
        Italians : 15 / 8
        ANZAC : 14 / 17
        French : 11 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Algeria to Tunisia
                1 cruiser moved from 110 Sea Zone to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone

  • '16

    dive in 111?

  • '17 '16 '15 '14 '12

    no submerge.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Algeria to Tunisia
                1 cruiser moved from 110 Sea Zone to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone

    Combat - French
                Battle in Tunisia
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 4 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 5 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 6 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 7 :  1/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 7 :  0/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    French win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 1 armour and 1 artillery in Southern France, round 2 :  0/2 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 :  1/2 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Southern France
                        French roll dice for 1 artillery in Southern France, round 4 :  1/1 hits
                        Italians roll dice for 1 armour in Southern France, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Southern France
                    French win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in 111 Sea Zone
                    French attack with 1 cruiser and 1 fighter
                    Germans defend with 1 battleship and 1 submarine
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 fighter in 111 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the French lost in 111 Sea Zone
                    retreated to 111 Sea Zone
                    Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is -12
                    Casualties for French: 1 cruiser

    Non Combat Move - French
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 artillery, 1 factory_minor and 1 harbour
        Syria : 1 infantry
        French West Africa : 1 infantry
        Tunisia : 1 infantry
        97 Sea Zone : 1 cruiser and 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 63
        Russians : 34 / 36
        Japanese : 30 / 43
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 29 / 36
        UK_Pacific : 20 / 20
        Italians : 11 / 8
        ANZAC : 14 / 17
        French : 15 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                1 bomber moved from Norway to Karelia
                3 infantry moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
                1 bomber moved from Norway to Western Ukraine
                2 fighters and 4 tactical_bombers moved from Norway to Baltic States
                1 bomber and 1 fighter moved from Western Germany to Bessarabia
                1 fighter moved from Germany to Western Ukraine
                1 armour moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 armour and 1 mech_infantry moved from France to Southern France

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 2 fighters, 3 infantry and 4 tactical_bombers
                    Russians defend with 1 artillery and 3 infantry
                    3 infantry owned by the Germans retreated to Poland
                    Russians win with 1 artillery remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 2 armour and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Southern France from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery

    Non Combat Move - Germans
                2 fighters and 4 tactical_bombers moved from Baltic States to Eastern Poland
                1 bomber and 1 fighter moved from Western Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 bomber moved from Bessarabia to Eastern Poland
                1 aaGun, 3 artilleries and 6 infantry moved from Poland to Eastern Poland
                2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Bulgaria to Eastern Poland
                4 infantry moved from Bulgaria to Romania
                1 battleship and 1 submarine moved from 111 Sea Zone to 113 Sea Zone
                1 aaGun moved from Germany to Poland
                1 bomber moved from Karelia to Eastern Poland

    Place Units - Germans
                1 armour and 9 mech_infantrys placed in Germany
                3 infantry placed in Norway
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Rostov to Bryansk
                4 artilleries moved from Russia to Smolensk
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Baltic States
                2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
                2 artilleries and 4 infantry moved from Novgorod to Archangel
                2 infantry moved from Olgiy to Kansu
                6 infantry moved from Yakut S.S.R. to Ulaanbaatar
                6 infantry moved from Buryatia to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar

    Place Units - Russians
                3 infantry placed in Novgorod
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 16 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 artillery
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 2 artilleries and 5 infantry
        Archangel : 2 artilleries and 4 infantry
        Russia : 1 airfield, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Smolensk : 4 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 33
        Japanese : 30 / 43
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 29 / 36
        UK_Pacific : 20 / 20
        Italians : 11 / 8
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Siberia to Ulaanbaatar
                2 artilleries and 8 infantry moved from Amur to Ulaanbaatar
                2 bombers moved from Japan to Ulaanbaatar
                5 fighters and 4 tactical_bombers moved from Manchuria to Ulaanbaatar
                2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 8 infantry and 4 tactical_bombers
                    Russians defend with 16 infantry
                    Japanese win, taking Ulaanbaatar from Russians with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Japanese: 6 infantry
                    Casualties for Russians: 16 infantry

    Non Combat Move - Japanese
                2 bombers, 5 fighters and 4 tactical_bombers moved from Ulaanbaatar to Chahar
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from Jehol to Anhwe
                1 aaGun moved from Manchuria to Jehol
                1 artillery moved from Chahar to Anhwe
                5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Chahar
                3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 submarines moved from 36 Sea Zone to 20 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 artillery, 1 bomber and 4 infantry placed in Japan
                1 airfield placed in Chahar

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

  • '17 '16 '15 '14 '12

    bump

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Eastern United States to 10 Sea Zone

    Place Units - Americans
                1 carrier and 2 submarines placed in 10 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 4 fighters, 1 harbour and 5 infantry
        Midway : 1 airfield
        30 Sea Zone : 2 destroyers and 2 submarines
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 2 fighters and 2 submarines
        16 Sea Zone : 1 destroyer
        Central United States : 1 armour, 1 factory_minor and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 30 / 33
        Japanese : 36 / 46
        Americans : 52 / 52
        Chinese : 7 / 16
        British : 29 / 36
        UK_Pacific : 20 / 20
        Italians : 11 / 8
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 9 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 :  4/10 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 13 infantry
        Szechwan : 2 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 30 / 33
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 29 / 36
        UK_Pacific : 20 / 20
        Italians : 11 / 8
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Place Units - UK_Pacific
                2 mech_infantrys placed in India
                2 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 2 submarines

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Celebes : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 30 / 33
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 32 / 32
        UK_Pacific : 24 / 24
        Italians : 10 / 8
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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