14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)

  • '12

    here you go…  i was intending to check it one more time after posting but you caught it first… thanks.

  • '17

    It’s okay. This one was easy to spot since the remove/adds were symmetrical. I should note that some of your other edits were far more tedious to audit though.

  • '12

    if you would prefer, when i do a ton of edits, i can just reload the map, edit the dice results to match, and do a clean noncombat.

  • '17

    That’s a worse option (from my perspective) since I would need to check dice emails and/or compare two maps.

    Saving the map at the NCM stage would be ideal, so that if you change your mind after clicking past to placement, it can be adjusted with no editing or auditing needed at all.

    It’s easy to forget to save, so I don’t expect a no edit game or anything. But it could be helpful if you’re willing.

  • '12

    Thats a great ides - good practice to make a habit.  Will do.

    Cheers

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                2 bombers moved from Japan to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to Manchuria
                1 infantry moved from Shan State to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 cruiser in 25 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 25 Sea Zone
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Manchuria
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Manchuria, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 carriers, 2 cruisers and 2 submarines moved from 42 Sea Zone to 79 Sea Zone
                1 artillery and 5 infantry moved from India to West India
                1 fighter moved from Burma to 79 Sea Zone
                1 fighter moved from Burma to 79 Sea Zone
                1 tactical_bomber moved from Burma to 79 Sea Zone
                1 tactical_bomber moved from French Indo China to 79 Sea Zone
                2 transports moved from 42 Sea Zone to 37 Sea Zone
                4 infantry moved from Malaya to 37 Sea Zone
                4 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                4 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Yakut S.S.R. to Buryatia
                1 armour moved from Soviet Far East to Amur
                1 fighter moved from Manchuria to Japan
                1 tactical_bomber moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                2 bombers moved from 25 Sea Zone to Caroline Islands
                2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Japan to Philippines
                1 fighter moved from Japan to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - Japanese
                1 factory_minor placed in West India
                1 destroyer placed in 39 Sea Zone
                1 carrier and 1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales
                2 artilleries placed in India
                2 infantry placed in Malaya
                1 submarine placed in 37 Sea Zone
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 56 / 59
        Russians : 30 / 39
        Japanese : 57 / 72
        Americans : 52 / 72
        Chinese : 24 / 25
        British : 21 / 0
        UK_Pacific : 3 / 0
        Italians : 10 / 10
        ANZAC : 4 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    forgot to move my anzac cruiser.  :|  them’s the breaks.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                6 fighters moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Novgorod to 115 Sea Zone
                5 submarines moved from 26 Sea Zone to 25 Sea Zone
                2 destroyers moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                3 carriers moved from 26 Sea Zone to 25 Sea Zone
                3 destroyers moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 3 carriers, 1 cruiser, 6 destroyers, 9 fighters, 5 submarines and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 3 carriers, 1 cruiser, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 115 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 bomber, 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                1 bomber moved from 115 Sea Zone to Belarus
                4 fighters moved from Bryansk to Belarus
                1 artillery moved from 80 Sea Zone to Iraq
                1 battleship, 1 carrier and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 6 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns and 2 infantry moved from 106 Sea Zone to Quebec
                1 aaGun, 1 infantry and 1 transport moved from 28 Sea Zone to 89 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 28 Sea Zone to 11 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 aaGun and 1 infantry moved from 10 Sea Zone to Western United States
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 tactical_bomber moved from 25 Sea Zone to Midway
                3 fighters moved from 25 Sea Zone to Midway
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 aaGun and 1 infantry moved from 89 Sea Zone to Central America

    Place Units - Americans
                1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '12

    well we just witnessed a miracle.  5 attacking subs (with sneak attack) miss and a defending sub hits.  INCREDIBLE>  <1%er

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries and 8 infantry moved from Anhwe to Hunan

    Place Units - Chinese
                2 infantry placed in Hunan
                6 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 25 PUs total

  • '17

    @Boldfresh:

    forgot to move my anzac cruiser.   :|  them’s the breaks.

    I wasn’t sure because that naval base gives it extra options. If you want, we can return your US sub / ANZAC cruiser and Japan’s sub, so long as I can move my strategic bombers somewhere else (they only landed in Japan because they took part in sinking ANZAC’s cruiser).

  • '12

    your bombers landed in caro.  i had no intention of leaving the cruiser there but that’s part of the game.  thanks for the offer though.

    i am changing china (noncoms) and will be posting UK soon.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - British

    Non Combat Move - British
                1 carrier and 1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer and 5 transports moved from 80 Sea Zone to 81 Sea Zone
                1 armour and 1 fighter moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Belarus
                1 destroyer moved from 77 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Iraq to Caucasus
                1 tactical_bomber moved from Kwangsi to Kazakhstan

    Turn Complete - UK_Pacific

  • '12

    the recent sweet axis defensive dice are spicing things up!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Bessarabia
                2 fighters and 1 tactical_bomber moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 :  3/5 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
                2 fighters and 1 tactical_bomber moved from Bessarabia to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                2 armour moved from Eastern Poland to Romania

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,6
                Italians collect 9 PUs (1 lost to blockades); end with 11 PUs total

    Production/PUs Summary :

    Germans : 56 / 59
        Russians : 30 / 39
        Japanese : 57 / 72
        Americans : 52 / 72
        Chinese : 24 / 25
        British : 21 / 0
        UK_Pacific : 3 / 0
        Italians : 10 / 11
        ANZAC : 4 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    these convoy rolls are amazing.  well, i guess if the dice are going to go against me like this, i gotta hunker down!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Volgograd: 1 infantry
                EDIT: Adding units owned by ANZAC to Rostov: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Northwest Persia to Iraq
                3 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Karelia
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 fighter moved from Baltic States to Karelia
                1 tactical_bomber moved from Norway to Karelia
                2 bombers moved from Western Germany to Karelia

    Combat - Germans
                Battle in Karelia
                    Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns, 3 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
                1 aaGun moved from Baltic States to Poland
                1 armour, 6 infantry and 2 mech_infantrys moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Karelia to Norway
                2 bombers moved from Karelia to Norway
                6 artilleries and 5 infantry moved from Germany to Poland
                7 artilleries and 5 infantry moved from Western Germany to Germany
                2 fighters moved from Eastern Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
                1 infantry moved from Southern France to Normandy Bordeaux
                3 mech_infantrys moved from France to Germany
                2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland

    Place Units - Germans
                5 artilleries and 5 infantry placed in Western Germany
                3 mech_infantrys placed in France
                2 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,1
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 59 / 66
        Russians : 27 / 39
        Japanese : 57 / 72
        Americans : 52 / 72
        Chinese : 24 / 25
        British : 21 / 0
        UK_Pacific : 3 / 0
        Italians : 10 / 11
        ANZAC : 4 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 bomber moved from Vologda to Novgorod
                2 fighters, 1 infantry and 2 tactical_bombers moved from Ukraine to Bessarabia
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                7 armour, 14 artilleries, 37 infantry and 12 mech_infantrys moved from Belarus to Eastern Poland
                6 mech_infantrys moved from Bryansk to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Bessarabia to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    retreated to Bessarabia
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 8 armour, 14 artilleries, 38 infantry, 19 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 8 armour, 14 artilleries, 38 infantry, 19 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Novgorod to Bryansk
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
                5 mech_infantrys moved from Ukraine to Eastern Poland
                3 aaGuns moved from Belarus to Eastern Poland
                2 infantry moved from Volgograd to Rostov
                10 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Eastern Poland to Bryansk
                2 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Timguska to Yenisey
                2 infantry moved from Chahar to Anhwe
                2 armour and 1 mech_infantry moved from Central Mongolia to Olgiy

    Place Units - Russians
                1 armour, 4 artilleries, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs

  • '17

    I am impressed how well the Soviets are keeping Germany contained. My hat off to you.

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