No intercept
13L Whackamatt (Axis) vs. MagicQ (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Rostov
1 bomber moved from Eastern Persia to RostovCombat - British
British creates battle in territory 106 Sea Zone
British creates battle in territory 97 Sea Zone
Battle in Rostov
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking 97 Sea Zone from Italians, taking Rostov from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Kenya
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 battleships, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Rostov to PersiaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 fighter and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Rostov
1 bomber moved from Eastern Persia to RostovCombat - British
British creates battle in territory 106 Sea Zone
British creates battle in territory 97 Sea Zone
Battle in Rostov
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking 97 Sea Zone from Italians, taking Rostov from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Kenya
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 battleships, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Rostov to PersiaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 fighter and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer and 2 submarines
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer and 2 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 fighters and 1 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 3 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to EgyptPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 mech_infantry
EDIT: Removing units owned by Italians from Yugoslavia: 1 armour
EDIT: Adding units owned by Italians to Southern Italy: 1 armour
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,1,2,5
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
3 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Germans
3 armour and 1 mech_infantry moved from Ukraine to Rostov
3 armour moved from Western Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
3 infantry moved from Novgorod to Archangel
3 artilleries and 13 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
4 armour moved from Bryansk to Russia
1 fighter moved from Ukraine to Southern Italy
2 fighters moved from Ukraine to Northern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 tactical_bombers moved from Novgorod to Western GermanyCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 3 armour and 1 mech_infantry
British defend with 2 mech_infantrys
Germans win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Iraq
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 4 armour, 3 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 artilleries, 4 infantry and 1 mech_infantry moved from France to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 tactical_bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to EgyptPlace Units - Germans
3 infantry placed in France
3 armour placed in Ukraine
2 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 armour and 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Germans collect 57 PUs (6 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Samara to Tambov
1 artillery moved from Samara to Tambov
1 infantry moved from Samara to Tambov
2 fighters and 1 tactical_bomber moved from Kansu to Tambov
1 infantry moved from Timguska to Urals
Russians take Urals from GermansCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Samara to Volgograd
2 aaGuns and 8 infantry moved from Kansu to Novosibirsk
3 infantry moved from Yakut S.S.R. to Dzavhan
5 infantry moved from Suiyuyan to ShensiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Hopei
1 fighter moved from Anhwe to Kweichow
1 fighter moved from Burma to 39 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
1 bomber moved from Burma to Chahar
1 infantry moved from Anhwe to Chahar
1 armour moved from Manchuria to Chahar
1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Paulau Island to 34 Sea Zone
1 armour and 1 mech_infantry moved from Siberia to Soviet Far East
2 infantry moved from Midway to 25 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from Manchuria to AnhweCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win, taking Philippines from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 0PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Hawaiian Islands
Battle in Chahar
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Chahar from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Hopei to Kiangsu
1 fighter moved from Kweichow to Kiangsu
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from India to Burma
1 fighter moved from 39 Sea Zone to Burma
1 tactical_bomber moved from 41 Sea Zone to Burma
1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 bomber moved from Chahar to Kiangsu
2 fighters and 1 tactical_bomber moved from Japan to Midway
1 bomber moved from 34 Sea Zone to MidwayPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 6 Sea Zone
2 armour and 1 infantry placed in Kiangsu
3 infantry placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,6,3,6,2,5,4,4,3,6
Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber moved from Java to 75 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber moved from Java to 75 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 battleship, 2 cruisers and 3 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone -
Kamikaze sz35?
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3 on the carrier, 1 on each cruiser (2), and 1 on a destroyer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 mech_infantry
EDIT: Adding units owned by Americans to Libya: 1 mech_infantry
EDIT: Changing ownership of Tobruk from Americans to Italians
EDIT: Turning off Edit Mode
British buy 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 units repaired.
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Eastern Persia to India
1 bomber moved from Persia to IndiaCombat - British
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in India
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from India to Persia
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Volgograd
1 armour moved from Persia to Northwest Persia
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Tanganyika Territory
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to 92 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
1 bomber and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Egypt to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Egypt
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6,6,6
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 7 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Urals
3 infantry moved from Archangel to Vologda
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Tambov
1 artillery and 8 infantry moved from Russia to Tambov
3 armour moved from Ukraine to Rostov
3 armour moved from Russia to Rostov
4 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
3 armour and 1 mech_infantry moved from Western Germany to Northern Italy
3 infantry moved from France to Northern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy
1 fighter and 2 tactical_bombers moved from Egypt to Southern ItalyCombat - Germans
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 artilleries and 10 infantry
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
2 artilleries and 1 infantry placed in France
2 armour and 1 mech_infantry placed in Western Germany
2 artilleries and 1 infantry placed in Russia
2 armour and 1 infantry placed in Ukraine
1 artillery and 1 fighter placed in Western Germany
2 artilleries placed in Western Ukraine
Germans undo move 7.
2 artilleries placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Germans collect 61 PUs (3 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
2 infantry moved from Novosibirsk to Urals
1 fighter moved from Volgograd to Urals
6 infantry moved from Novosibirsk to Vologda
1 fighter moved from Volgograd to Vologda
1 artillery, 2 infantry and 1 tactical_bomber moved from Volgograd to Samara
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to KweichowCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Hopei
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 6 infantry
Germans defend with 3 infantry
Russians win, taking Vologda from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Samara
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
retreated to Samara
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Urals to Novosibirsk
1 fighter moved from Vologda to Novosibirsk
1 tactical_bomber moved from Samara to Novosibirsk
3 infantry moved from Dzavhan to Olgiy
1 mech_infantry moved from Volgograd to Tsinghai
2 armour moved from Volgograd to NovosibirskTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 airfields, 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Burma to India
3 fighters and 3 tactical_bombers moved from Burma to India
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 armour moved from Anhwe to Hopei
2 fighters moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hopei
1 artillery and 1 infantry moved from Jehol to Chahar
2 fighters moved from Japan to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 15PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 2 mech_infantrys
Battle in Kweichow
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 fighters moved from Hopei to Kiangsu
1 bomber moved from Hopei to Kwangsi
1 fighter moved from India to Kwangsi
1 fighter moved from India to Kwangsi
1 fighter and 2 tactical_bombers moved from India to French Indo China
2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 airfield and 1 factory_minor placed in French Indo China
1 airfield placed in Kwangsi
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 48 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from 98 Sea Zone to Alexandria
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 bomber moved from Persia to India
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Caucasus to Samara
1 fighter moved from Volgograd to SamaraCombat - British
Battle in Alexandria
Battle in Samara
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians, taking Samara from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in India
British attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantryNon Combat Move - British
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Samara to Eastern Persia
1 bomber moved from India to Eastern Persia
1 mech_infantry moved from Persia to West India
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 battleships, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Eastern Persia
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Persia to TurkmenistanPlace Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 3 fighters
British defend with 1 mech_infantry
Italians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Caucasus to RostovPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,1,5,6
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs total





