Forgot the walk in on Guam, so edited it in
13L G40 Amon-Sul (Allies+6) vs JapanDOWRound1Fan
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I btw have to adjust the German IPCs to 50, see the results I originally posted. This slipped through when I reconstructed the moves.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from South Australia to Northern Territory
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from 55 Sea Zone to Northern Territory
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters and 2 infantry moved from Queensland to Northern Territory
EDIT: 1 artillery moved from Alexandria to TobrukPlace Units - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 44 to 50
EDIT: Turning off Edit Mode
1 airfield placed in Northern TerritoryTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 aaGun, 1 airfield, 1 artillery, 3 fighters and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
55 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Trans-Jordan : 1 infantry
Alexandria : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter moved from Algeria to TobrukCombat - French
Battle in Tobruk
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
French win, taking Tobruk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 fighter moved from Tobruk to Alexandria
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to SyriaTurn Complete - French
Territory Summary for French :
Alexandria : 1 fighter
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Syria : 1 infantry
Tunisia : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
96 Sea Zone : 1 destroyer -
French des from sz 96 to sz 94 please :)
thank U :)
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Hey Amon,
a little issue, however I made a type in my previous post, I of course meant I forgot to move my Arty from Tobruk (to Alexandria) where it was placed in the map I posted.
As you could see I moved it into edit mode so I wanted to tell you that I made that walk in in edit mode because I forgot it during Combat phase.
I would claim in this position to put the Arty back to Alexandria:- Tobruk is obviously the worse space for the Arty because it does potentially get attacked by Inf + Fig instead of 2 Anzac Inf, so I would rather attack myself than allow to be just slaughtered
- It seemed to be my intention to move it to Alex as I did this in edit mode (forget to move to Tobruk was not really possible because it started in Tobruk)
I am sorry for my typo, I think we should have clarified that in the forum first before rolling the dices and I promise you that this is independent from the dices results.
You would of course have the right to attack with your 2 ANZAC inf if you want.
Please let me know what you think.Cheers,
Tobiasp.s.: I am doing my G3 in the meantime because I guess it will not be affected and if it will, I won’t do it.
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btw: You have of course the right to disallow my walk-in in edit mode, then the French attack would be legit.
I just had the feeling you misunderstood my post due to my type “of” instead of “from”. But I have to leave this up to you now as I made the initial mistake. -
I would claim in this position to put the Arty back to Alexandria:
Sorry, I do not claim anything, it was me who made the initial mistake, give me a solution and I will take it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 armour, 3 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
6 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in West IndiesNon Combat Move - Germans
2 artilleries moved from Bessarabia to Western Ukraine
5 infantry moved from Romania to Bessarabia
1 armour moved from Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
5 artilleries moved from Germany to Poland
8 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
3 armour moved from Yugoslavia to Bessarabia
2 tactical_bombers moved from Southern Italy to Romania
1 tactical_bomber moved from Western Germany to Romania
1 fighter moved from Western Germany to Romania
1 artillery moved from Southern France to France
1 battleship, 1 destroyer and 2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 submarines moved from 103 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western Germany to Northern ItalyPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
Oh, and here is the French DD edit included.
Regarding Tobruk I meanwhile think I have to deal with it. Double fail in forgetting the Combat move and posting the wrong territory is my problem.
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This time with attachment
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And here is the correct attachment. Sorry for so many posts.
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Ok i ll attack your art wit hanzac guys
Rolls: 20@1; Total Hits: 320@1: (1, 2, 6, 6, 5, 4, 6, 3, 2, 2, 5, 1, 2, 5, 4, 5, 2, 6, 6, 1)
Rolls: 10@2; Total Hits: 310@2: (4, 4, 6, 4, 6, 2, 6, 2, 4, 2) -
Clear win for ANZAC
i ll move my inf from trans jordan to alexandria
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Trans-Jordan to Alexandria
EDIT: 1 fighter moved from Alexandria to Tobruk
EDIT: 1 fighter moved from Tobruk to Egypt
EDIT: Russians undo move 4.
EDIT: Russians undo move 3.
EDIT: 1 fighter moved from Alexandria to SyriaCombat - Russians
Non Combat Move - Russians
1 infantry moved from Bryansk to Rostov
5 infantry moved from Archangel to Vologda
3 armour and 2 mech_infantrys moved from Sikang to Samara
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to India
2 armour and 2 mech_infantrys moved from Kazakhstan to Samara
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Buryatia
2 infantry moved from Bryansk to Russia
4 aaGuns, 3 artilleries and 19 infantry moved from Bryansk to TambovPlace Units - Russians
7 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
India : 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Timguska : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Rostov : 1 infantry
Russia : 1 airfield, 15 artilleries, 1 factory_major and 6 infantry
Tambov : 4 aaGuns, 3 artilleries and 19 infantry
Vologda : 5 infantry
Volgograd : 1 factory_minor
Samara : 5 armour and 4 mech_infantrys
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine -
Hey,
you made a mistake during your edits on the end of the turn. The French Fighter cannot be in Syria. In your posted map it made the attack in Tobruk so it had to land in Alexandria or Libya.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to WarPurchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 armour, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
5 tactical_bombers moved from Kwangsi to 55 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 36 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 37 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to 55 Sea Zone
1 fighter moved from 36 Sea Zone to Hunan
2 fighters moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Hunan -
Hey Amon,
I guess the 3 Fighters will scramble?
Furthermore I guess the OOL is Max defense and US is taken last?Cheers!
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Hey,
you made a mistake during your edits on the end of the turn. The French Fighter cannot be in Syria. In your posted map it made the attack in Tobruk so it had to land in Alexandria or Libya.
Big sorry, overlooked your post. Map of course correct :roll:
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as for pacoific battle my answer is yes to both of your questions
as for frech fig afcorse it can reach syria the tobruk battle was cancled u asked me to redo your move so i attacked you with anazc in the end not with french





