13L G40 Vold (axis) vs Soulblighter (Allies +7)

  • '13

    The edits are fine, I find it common to have to do some cleanup.  As long as it is obvious that you would have done it initially.  It’s when you make a move because of a result in another battle that gets questionable.

    A lone MI cannot blitz through a territory unless he’s with a tank, so no worries there.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Amur to Sakha
                1 fighter moved from Manchuria to Sakha
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Jehol to Chahar
                1 fighter moved from Manchuria to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Hunan
                1 fighter moved from Kiangsi to Hopei
                1 fighter moved from Kiangsi to Kweichow
                1 tactical_bomber moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kiangsi to Kweichow
                1 armour moved from Kwangsi to 36 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    UK_Pacific defend with 2 infantry
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 armour and 1 fighter
                    1 tactical_bomber owned by the Japanese retreated
                Battle in Sakha
                    Japanese attack with 1 artillery and 1 fighter
                    Russians defend with 1 infantry
                    Japanese win, taking Sakha from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese
                EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 infantry
                EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Chahar to Manchuria
                1 fighter moved from Hopei to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Hunan to Kwangsi
                1 tactical_bomber moved from Shan State to Kwangsi
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 destroyer moved from 33 Sea Zone to 31 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                6 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from Korea to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
                6 artilleries, 6 infantry and 6 transports moved from 6 Sea Zone to 36 Sea Zone
                6 artilleries and 6 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Sakha to Manchuria

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Manchuria
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from 26 Sea Zone to 31 Sea Zone
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 31 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from 26 Sea Zone to 31 Sea Zone
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 31 Sea Zone

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 31 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from 30 Sea Zone to 54 Sea Zone
                3 fighters moved from 31 Sea Zone to 54 Sea Zone
                3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 98 Sea Zone to Alexandria
                1 infantry moved from Tunisia to Libya
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                1 artillery and 2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • I can´t move my British units in West India, Yunan or Shan State. I tried removing them and re-adding them, but I can´t select them outside the editing mode.

  • '13

    did you edit these units in to begin with?  If so, I recall there being a special issue with UK units that they had to be added a certain way.  Check the boards for info.


  • You are correct. Basically Triple A doesn´t acknowledge the existence of those units. Problem solved. You need to add them as British units and not as UK pacific units.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Italians
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 artillery moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 factory_minor; Remaining resources: 16 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Italians
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 artillery moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians

    Combat - British

    Non Combat Move - British
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 aaGuns and 7 infantry moved from India to West India
                2 bombers moved from Union of South Africa to West India
                2 bombers moved from Algeria to Volgograd
                1 tactical_bomber moved from Libya to Alexandria
                3 fighters moved from Algeria to Alexandria
                2 infantry moved from Yunnan to Burma
                2 infantry moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Burma
                1 aaGun moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Szechwan
                1 infantry moved from 80 Sea Zone to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Yunnan to West India

    Place Units - British
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
                British collect 27 PUs (2 lost to blockades); end with 43 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,5,6,6,1,2,2,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,3,4
                UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Egypt to Iraq
                2 fighters moved from Egypt to Iraq
                2 armour moved from Egypt to Iraq
                1 infantry moved from Kazakhstan to Tsinghai
                      Italians take Tsinghai from Chinese

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Iraq from British with 2 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Iraq to Egypt
                1 bomber moved from Iraq to Southern Italy
                1 infantry moved from Turkmenistan to Kazakhstan
                2 artilleries and 3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery, 1 fighter and 1 tactical_bomber placed in Egypt
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,5,5,1,5,1,3,4,5,1,6
                Italians collect 18 PUs (6 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 carriers; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Yunnan to Eastern Persia
                4 fighters moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                2 carriers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Alexandria to Persia

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 factory_minor, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                3 bombers moved from Ukraine to Russia
                1 armour and 1 mech_infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Ukraine to Belarus
                1 bomber moved from Ukraine to Russia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,7,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.

    Non Combat Move - Germans
                3 bombers moved from Russia to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                6 mech_infantrys moved from Western Germany to Poland
                1 fighter moved from Southern Italy to Iraq
                2 fighters moved from Southern Italy to Egypt
                3 artilleries moved from France to Western Germany
                3 artilleries and 6 infantry moved from France to Northern Italy

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                1 armour and 2 mech_infantrys placed in Novgorod
                2 armour and 4 mech_infantrys placed in Germany
                3 infantry placed in Ukraine
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 13 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
                2 fighters moved from Volgograd to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Western Ukraine
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 3 infantry in Ukraine, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 4 :  1/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
                1 infantry moved from Russia to Bryansk
                4 aaGuns moved from Russia to Bryansk
                1 armour moved from Central Mongolia to Kansu
                1 infantry moved from Timguska to Kansu
                3 infantry moved from Volgograd to Tambov
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 38 PUs total

    Territory Summary for Russians :

    Kansu : 1 armour and 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 2 artilleries, 2 fighters and 8 infantry
        Rostov : 1 infantry
        Urals : 1 infantry
        Russia : 1 airfield and 1 factory_major
        Tambov : 3 infantry
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 25 / 38
        Japanese : 53 / 65
        Americans : 53 / 74
        Chinese : 7 / 14
        British : 27 / 43
        UK_Pacific : 13 / 8
        Italians : 24 / 25
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3,750
            Median : 4,000
            Variance : 1,217
            Standard Deviation : 1,103
            Total rolls : 24

    Germans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,143
            Median : 3,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 7

    Russians Combat
                1 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4,000
            Median : 4,000
            Variance : 1,188
            Standard Deviation : 1,090
            Total rolls : 17

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter moved from Kwangsi to Siam
                1 tactical_bomber moved from Kwangsi to French Indo China
                2 artilleries, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 armour moved from Hunan to Yunnan
                1 armour moved from Kiangsu to Kweichow
                1 fighter moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Shensi
                1 bomber moved from Kiangsu to Shensi
                1 fighter moved from Manchuria to Suiyuyan
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Sakha to Buryatia
                2 mech_infantrys moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 destroyer moved from 16 Sea Zone to 31 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Siam
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 aaGun and 2 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in French Indo China
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from Siam to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 carrier, 5 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Manchuria to Kwangsi
                1 mech_infantry moved from Kiangsu to Hopei
                1 bomber moved from Shensi to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                4 transports moved from 36 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery and 4 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan
                1 fighter moved from Suiyuyan to Chahar

    Place Units - Japanese
                1 artillery and 4 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Manchuria
                2 infantry placed in Japan
                1 airfield placed in Kwangsi

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 7 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 2 artilleries moved from Alexandria to 98 Sea Zone
                1 mech_infantry moved from Alexandria to 98 Sea Zone
                4 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Syria
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 submarine moved from 30 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 submarines moved from 30 Sea Zone to 31 Sea Zone
                3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 7 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 2 artilleries moved from Alexandria to 98 Sea Zone
                1 mech_infantry moved from Alexandria to 98 Sea Zone
                4 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Syria
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 submarine moved from 30 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 submarines moved from 30 Sea Zone to 31 Sea Zone
                3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in Syria
                Battle in Trans-Jordan
                Battle in 97 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                    Americans win, taking Syria from Italians, taking Trans-Jordan from Italians with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 31 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 31 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 31 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 46 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter and 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                3 fighters moved from 46 Sea Zone to 54 Sea Zone
                3 destroyers moved from 30 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 mech_infantrys moved from Alexandria to Libya
                3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Americans
                4 destroyers and 2 submarines placed in 10 Sea Zone
                3 destroyers and 1 submarine placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 2 destroyers
                EDIT: Adding units owned by Americans to Algeria: 3 fighters
                EDIT: Removing units owned by Americans from Algeria: 3 fighters
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Queensland : 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer and 1 submarine
        31 Sea Zone : 2 submarines
        26 Sea Zone : 1 carrier and 2 fighters
        10 Sea Zone : 1 flag, 4 destroyers and 2 submarines
        54 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Trans-Jordan : 1 infantry and 1 mech_infantry
        Algeria : 1 flag
        Syria : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Libya : 1 infantry and 2 mech_infantrys
        101 Sea Zone : 3 destroyers and 1 submarine
        Brazil : 1 flag, 1 infantry
        98 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports
        91 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 24 / 38
        Japanese : 63 / 68
        Americans : 54 / 74
        Chinese : 4 / 14
        British : 28 / 43
        UK_Pacific : 7 / 8
        Italians : 22 / 25
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3,455
            Median : 4,000
            Variance : 0,476
            Standard Deviation : 0,690
            Total rolls : 22

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,750
            Median : 2,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    Italians Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,647
            Median : 4,000
            Variance : 0,938
            Standard Deviation : 0,968
            Total rolls : 17


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

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