13L G40 MrRoboto(allies+6) vs seththenewb(axis) Rematch

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in Southern France
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking Southern France from Italians, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                2 carriers moved from 54 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Queensland to 35 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 submarines moved from 91 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 18 / 18
        Japanese : 47 / 49
        Americans : 55 / 80
        Chinese : 1 / 5
        British : 32 / 42
        UK_Pacific : 13 / 14
        Italians : 15 / 20
        ANZAC : 21 / 32
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Egypt to British Somaliland
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in British Somaliland
                    British attack with 2 fighters
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters in British Somaliland, round 2 :  2/2 hits
                        Japanese roll dice for 2 infantry in British Somaliland, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in British Somaliland
                    British win, taking 97 Sea Zone from Italians with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  3/6 hits
                        Japanese roll dice for 3 infantry in Shan State, round 2 :  0/3 hits
                        3 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 aaGun, 2 artilleries and 20 infantry moved from India to Burma
                1 armour moved from Tobruk to Egypt
                2 fighters moved from British Somaliland to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
                2 battleships, 1 cruiser, 3 destroyers and 3 transports moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                3 submarines moved from 71 Sea Zone to 58 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 artillery and 2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 18 / 18
        Japanese : 42 / 49
        Americans : 55 / 80
        Chinese : 5 / 6
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 15 / 20
        ANZAC : 21 / 32
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Ukraine to Southern Italy

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                1 mech_infantry moved from Southern Italy to Western Germany
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1,5,4
                Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Bryansk to Russia
                1 fighter moved from Novgorod to Samara
                1 infantry moved from Tambov to Samara
                1 mech_infantry moved from Volgograd to Samara
                2 infantry moved from Archangel to Smolensk
                1 bomber moved from Western Germany to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Smolensk
                2 tactical_bombers moved from Novgorod to Smolensk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Samara
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                    retreated to Smolensk
                    Russians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 mech_infantrys moved from Novgorod to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Bryansk to Tambov
                3 armour moved from Ukraine to Bryansk
                1 armour moved from Caucasus to Bryansk
                2 bombers and 1 fighter moved from Russia to Novgorod
                1 fighter moved from Samara to Bryansk
                1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
                1 artillery and 5 infantry moved from Finland to Norway

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 tactical_bomber placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
                EDIT: Adding units owned by Germans to Samara: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 fighters
                EDIT: Adding units owned by Germans to Novgorod: 2 fighters
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 1 mech_infantry placed in Novgorod
                1 artillery and 6 infantry placed in Western Germany
                Germans undo move 5.
                1 artillery and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Bryansk to Russia
                1 fighter moved from Novgorod to Samara
                1 infantry moved from Tambov to Samara
                1 mech_infantry moved from Volgograd to Samara
                2 infantry moved from Archangel to Smolensk
                1 bomber moved from Western Germany to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Smolensk
                2 tactical_bombers moved from Novgorod to Smolensk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Samara
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                    retreated to Smolensk
                    Russians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 mech_infantrys moved from Novgorod to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Bryansk to Tambov
                3 armour moved from Ukraine to Bryansk
                1 armour moved from Caucasus to Bryansk
                2 bombers and 1 fighter moved from Russia to Novgorod
                1 fighter moved from Samara to Bryansk
                1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
                1 artillery and 5 infantry moved from Finland to Norway

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 tactical_bomber placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
                EDIT: Adding units owned by Germans to Samara: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 fighters
                EDIT: Adding units owned by Germans to Novgorod: 2 fighters
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 1 mech_infantry placed in Novgorod
                1 artillery and 6 infantry placed in Western Germany
                Germans undo move 5.
                1 artillery and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs


  • Sorry for the double post, it kept saying there was an issue and it didn’t post. I thought it’d be easier move the aa from Bryansk to Samara instead of adding Tambov to the mix. Each aa moved one terr over.

  • 19 18

    russia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                3 infantry moved from Kweichow to Shensi
                2 infantry moved from Szechwan to Shensi
                4 artilleries and 8 infantry moved from Sikang to Tsinghai
                3 fighters and 3 tactical_bombers moved from Persia to Tsinghai
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                2 bombers moved from Iraq to Anglo Egyptian Sudan
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                      Japanese take Northwest Persia from Russians

    Combat - Japanese
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 fighters
                    Japanese win, taking Anglo Egyptian Sudan from British with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 fighters
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry; Chinese defend with 1 airfield
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 5 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 4 artilleries, 3 fighters, 8 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 6 infantry; Chinese defend with 8 infantry
                    Japanese win, taking Tsinghai from Chinese with 4 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 8 infantry
                    Casualties for Russians: 2 aaGuns and 6 infantry
                    Casualties for Chinese: 8 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Tsinghai to Sikang
                2 bombers moved from Anglo Egyptian Sudan to Iraq
                2 fighters moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
                1 carrier moved from 76 Sea Zone to 81 Sea Zone
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 battleship moved from 76 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 carrier, 5 destroyers, 1 submarine and 1 transport moved from 6 Sea Zone to 5 Sea Zone

    Place Units - Japanese
                3 infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                Japanese collect 42 PUs (4 lost to blockades); end with 43 PUs total

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Southern France to Northern Italy
                1 bomber moved from United Kingdom to Northern Italy
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

  • 19 18

    scramble in sz6?


  • nope

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Southern France to Northern Italy
                1 bomber moved from United Kingdom to Northern Italy
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in Korea
                Battle in Northern Italy
                    Americans attack with 1 bomber and 2 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking Korea from Japanese, taking Northern Italy from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French Indo China
                    Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 factory_minor and 2 infantry
                        Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                2 carriers moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 submarines moved from 35 Sea Zone to 19 Sea Zone
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Northern Italy to Southern France
                3 submarines moved from 96 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                4 transports moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Production/PUs Summary :

    Germans : 53 / 74
        Russians : 18 / 18
        Japanese : 41 / 43
        Americans : 64 / 89
        Chinese : 2 / 6
        British : 31 / 32
        UK_Pacific : 14 / 14
        Italians : 11 / 10
        ANZAC : 21 / 31
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 1 infantry moved from Shan State to Yunnan
                2 artilleries and 20 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 3 artilleries and 21 infantry
                    Japanese defend with 1 airfield and 2 infantry
                        British roll dice for 3 artilleries and 21 infantry in Yunnan, round 2 :  6/24 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 artilleries and 21 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                3 transports moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from Morocco to Algeria
                3 infantry moved from Union of South Africa to Rhodesia
                3 submarines moved from 58 Sea Zone to 37 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 53 / 74
        Russians : 18 / 18
        Japanese : 37 / 43
        Americans : 64 / 89
        Chinese : 5 / 4
        British : 31 / 32
        UK_Pacific : 15 / 15
        Italians : 11 / 10
        ANZAC : 21 / 31
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I’m having trouble opening UK. Are you able to DL it and get it up on triplea? I’ve tried DL’ing several times and there seems to be something wrong whenever I try to load/open it.


  • I get

    ‘Unexpected end of ZLIB input stream’

    I don’t even know what that is. And I can’t really reconstruct this for you and move on as I don’t even know what China did since you neglected to post that file.


  • US map opens up just fine too, so something happened between the final US map and final UK map.

  • 19 18

    Hm. Yeah I get the same error.
    There was an error popup during my UK turn.

    I will repeat my turn, and edit everything according to MARTI emails

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 20 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 1 infantry moved from Shan State to Yunnan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 3 artilleries and 21 infantry
                    Japanese defend with 1 airfield and 2 infantry
                        British roll dice for 3 artilleries and 21 infantry in Yunnan, round 2 :  5/24 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 artilleries and 21 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                3 transports moved from 93 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Gibraltar to Egypt
                2 fighters moved from United Kingdom to Gibraltar
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Union of South Africa to Rhodesia
                1 aaGun moved from Burma to Yunnan
                3 submarines moved from 58 Sea Zone to 41 Sea Zone
                3 submarines moved from 41 Sea Zone to 37 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Japanese
                EDIT: Turning off Edit Mode
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 53 / 74
        Russians : 18 / 18
        Japanese : 37 / 43
        Americans : 64 / 89
        Chinese : 5 / 4
        British : 31 / 32
        UK_Pacific : 15 / 15
        Italians : 11 / 10
        ANZAC : 21 / 31
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                5 fighters and 2 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from France to Northern Italy
                1 armour and 2 mech_infantrys moved from Western Germany to Northern Italy
                1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 armour, 5 fighters, 5 infantry and 3 mech_infantrys
                    Americans defend with 1 factory_minor and 2 infantry
                    Italians win, taking Northern Italy from Americans with 2 armour, 5 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                5 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4,2,4,6,4,1,1,4,2
                Italians collect 8 PUs (7 lost to blockades); end with 9 PUs total

Suggested Topics

  • 9
  • 4
  • 155
  • 82
  • 110
  • 104
  • 129
  • 129
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

18.0k

Users

40.8k

Topics

1.8m

Posts