like you said, let’s change it up!
13L G40 MrRoboto(allies+6) vs seththenewb(axis) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 submarine moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in Southern France
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Southern France from Italians, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 carriers moved from 54 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 35 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 submarines moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 53 / 77
Russians : 18 / 18
Japanese : 47 / 49
Americans : 55 / 80
Chinese : 1 / 5
British : 32 / 42
UK_Pacific : 13 / 14
Italians : 15 / 20
ANZAC : 21 / 32
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Egypt to British Somaliland
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
British creates battle in territory 97 Sea Zone
Battle in British Somaliland
British attack with 2 fighters
Japanese defend with 2 infantry
British roll dice for 2 fighters in British Somaliland, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in British Somaliland, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in British Somaliland
British win, taking 97 Sea Zone from Italians with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits
3 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun, 2 artilleries and 20 infantry moved from India to Burma
1 armour moved from Tobruk to Egypt
2 fighters moved from British Somaliland to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
2 battleships, 1 cruiser, 3 destroyers and 3 transports moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
3 submarines moved from 71 Sea Zone to 58 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 artillery and 2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 53 / 77
Russians : 18 / 18
Japanese : 42 / 49
Americans : 55 / 80
Chinese : 5 / 6
British : 32 / 32
UK_Pacific : 14 / 14
Italians : 15 / 20
ANZAC : 21 / 32
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Ukraine to Southern ItalyNon Combat Move - Italians
2 infantry moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1,5,4
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
3 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Bryansk to Russia
1 fighter moved from Novgorod to Samara
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Samara
2 infantry moved from Archangel to Smolensk
1 bomber moved from Western Germany to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Smolensk
2 tactical_bombers moved from Novgorod to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
retreated to Smolensk
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Bryansk to Tambov
3 armour moved from Ukraine to Bryansk
1 armour moved from Caucasus to Bryansk
2 bombers and 1 fighter moved from Russia to Novgorod
1 fighter moved from Samara to Bryansk
1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
1 artillery and 5 infantry moved from Finland to NorwayPlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 tactical_bomber placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Samara: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Novgorod: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 2.
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Novgorod
1 artillery and 6 infantry placed in Western Germany
Germans undo move 5.
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Bryansk to Russia
1 fighter moved from Novgorod to Samara
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Samara
2 infantry moved from Archangel to Smolensk
1 bomber moved from Western Germany to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Smolensk
2 tactical_bombers moved from Novgorod to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
retreated to Smolensk
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Bryansk to Tambov
3 armour moved from Ukraine to Bryansk
1 armour moved from Caucasus to Bryansk
2 bombers and 1 fighter moved from Russia to Novgorod
1 fighter moved from Samara to Bryansk
1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
1 artillery and 5 infantry moved from Finland to NorwayPlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 tactical_bomber placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Samara: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Novgorod: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 2.
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Novgorod
1 artillery and 6 infantry placed in Western Germany
Germans undo move 5.
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
Sorry for the double post, it kept saying there was an issue and it didn’t post. I thought it’d be easier move the aa from Bryansk to Samara instead of adding Tambov to the mix. Each aa moved one terr over.
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russia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 infantry moved from Kweichow to Shensi
2 infantry moved from Szechwan to Shensi
4 artilleries and 8 infantry moved from Sikang to Tsinghai
3 fighters and 3 tactical_bombers moved from Persia to Tsinghai
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
2 bombers moved from Iraq to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Japanese take Northwest Persia from RussiansCombat - Japanese
Battle in Anglo Egyptian Sudan
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 fighters
Japanese win, taking Anglo Egyptian Sudan from British with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for British: 2 fighters
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; Chinese defend with 1 airfield
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 4 artilleries, 3 fighters, 8 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 6 infantry; Chinese defend with 8 infantry
Japanese win, taking Tsinghai from Chinese with 4 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 8 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Casualties for Chinese: 8 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Tsinghai to Sikang
2 bombers moved from Anglo Egyptian Sudan to Iraq
2 fighters moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 76 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 carrier, 5 destroyers, 1 submarine and 1 transport moved from 6 Sea Zone to 5 Sea ZonePlace Units - Japanese
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
Japanese collect 42 PUs (4 lost to blockades); end with 43 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Southern France to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea -
scramble in sz6?
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nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Southern France to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Korea
Battle in Northern Italy
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Korea from Japanese, taking Northern Italy from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor and 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 19 Sea Zone
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Northern Italy to Southern France
3 submarines moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsProduction/PUs Summary :
Germans : 53 / 74
Russians : 18 / 18
Japanese : 41 / 43
Americans : 64 / 89
Chinese : 2 / 6
British : 31 / 32
UK_Pacific : 14 / 14
Italians : 11 / 10
ANZAC : 21 / 31
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from Shan State to Yunnan
2 artilleries and 20 infantry moved from Burma to YunnanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 3 artilleries and 21 infantry
Japanese defend with 1 airfield and 2 infantry
British roll dice for 3 artilleries and 21 infantry in Yunnan, round 2 : 6/24 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 artilleries and 21 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 aaGun moved from Burma to Yunnan
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to Egypt
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
3 transports moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
3 infantry moved from Union of South Africa to Rhodesia
3 submarines moved from 58 Sea Zone to 37 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 53 / 74
Russians : 18 / 18
Japanese : 37 / 43
Americans : 64 / 89
Chinese : 5 / 4
British : 31 / 32
UK_Pacific : 15 / 15
Italians : 11 / 10
ANZAC : 21 / 31
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m having trouble opening UK. Are you able to DL it and get it up on triplea? I’ve tried DL’ing several times and there seems to be something wrong whenever I try to load/open it.
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I get
‘Unexpected end of ZLIB input stream’
I don’t even know what that is. And I can’t really reconstruct this for you and move on as I don’t even know what China did since you neglected to post that file.
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US map opens up just fine too, so something happened between the final US map and final UK map.
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Hm. Yeah I get the same error.
There was an error popup during my UK turn.I will repeat my turn, and edit everything according to MARTI emails
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 20 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from Shan State to YunnanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 3 artilleries and 21 infantry
Japanese defend with 1 airfield and 2 infantry
British roll dice for 3 artilleries and 21 infantry in Yunnan, round 2 : 5/24 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 artilleries and 21 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
3 transports moved from 93 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to Egypt
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Union of South Africa to Rhodesia
1 aaGun moved from Burma to Yunnan
3 submarines moved from 58 Sea Zone to 41 Sea Zone
3 submarines moved from 41 Sea Zone to 37 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Japanese
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 53 / 74
Russians : 18 / 18
Japanese : 37 / 43
Americans : 64 / 89
Chinese : 5 / 4
British : 31 / 32
UK_Pacific : 15 / 15
Italians : 11 / 10
ANZAC : 21 / 31
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
5 fighters and 2 infantry moved from Southern Italy to Northern Italy
3 infantry moved from France to Northern Italy
1 armour and 2 mech_infantrys moved from Western Germany to Northern Italy
1 armour and 1 mech_infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 armour, 5 fighters, 5 infantry and 3 mech_infantrys
Americans defend with 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from Americans with 2 armour, 5 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
5 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4,2,4,6,4,1,1,4,2
Italians collect 8 PUs (7 lost to blockades); end with 9 PUs total





