Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
2 submarines moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 bombers moved from French Indo China to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 submarines and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Malaya to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 submarines; British defend with 1 transport
2 submarines owned by the ANZAC Submerged
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 1 destroyer and 3 submarines
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 2/10 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
3 submarines owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 42 Sea Zone, round 3 : 7/10 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Americans: 1 destroyer and 3 submarines
Battle in 37 Sea Zone
Japanese attack with 1 artillery, 2 battleships, 5 carriers, 2 destroyers, 3 submarines and 4 transports
ANZAC defend with 1 cruiser; Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 5 carriers, 2 destroyers and 4 transports in 37 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 5 carriers, 2 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 bombers and 1 destroyer in 35 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 bombers moved from 35 Sea Zone to Malaya
2 artilleries and 3 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 bomber moved from 41 Sea Zone to Malaya
5 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 6 infantry moved from Jehol to Chahar
1 armour and 2 mech_infantrys moved from Kweichow to Sikang
1 infantry moved from Anhwe to Kweichow
1 artillery moved from 37 Sea Zone to Shan State
Place Units - Japanese
2 transports placed in 6 Sea Zone
2 destroyers and 1 submarine placed in 37 Sea Zone
3 submarines placed in 36 Sea Zone
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Production/PUs Summary :
Germans : 45 / 76
Russians : 31 / 37
Japanese : 60 / 61
Americans : 52 / 77
Chinese : 0 / 4
British : 33 / 40
UK_Pacific : 10 / 10
Italians : 19 / 21
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Queensland to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 fighters moved from Scotland to 91 Sea Zone
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
4 bombers moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber, 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 4 bombers, 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 2 submarines
Americans win, taking 42 Sea Zone from Japanese with 4 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 submarine
Battle in Philippines
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Philippines from Japanese, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Morocco from Italians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
4 bombers moved from 42 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 bomber moved from 35 Sea Zone to Northern Territory
1 bomber moved from Java to Western Australia
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
Place Units - Americans
1 carrier, 4 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Japanese
1 artillery moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
1 bomber moved from Russia to Kazakhstan
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to United Kingdom
Combat - British
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 1 bomber
Germans defend with 2 aaGuns
British win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Non Combat Move - British
1 bomber moved from Kazakhstan to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 39 Sea Zone to 76 Sea Zone
Place Units - British
1 carrier, 1 destroyer and 1 tactical_bomber placed in 98 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Tunisia to Morocco
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Alexandria
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 3 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 2 : 3/4 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Production/PUs Summary :
Germans : 45 / 76
Russians : 31 / 37
Japanese : 53 / 61
Americans : 58 / 85
Chinese : 1 / 4
British : 33 / 43
UK_Pacific : 10 / 10
Italians : 19 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Sumatra to India
2 fighters moved from Sumatra to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
4 artilleries and 5 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Vyborg to Karelia
1 artillery and 1 infantry moved from Baltic States to Belarus
2 artilleries and 6 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 artilleries and 6 infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits
Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 aaGuns, 12 armour, 9 artilleries, 12 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
2 artilleries and 5 infantry moved from Poland to Baltic States
4 artilleries and 7 infantry moved from Germany to Poland
1 infantry moved from Holland Belgium to France
1 artillery and 2 infantry moved from Western Germany to France
1 submarine moved from 113 Sea Zone to 125 Sea Zone
4 artilleries and 5 infantry moved from Western Germany to Germany
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 7 infantry placed in Western Germany
2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Production/PUs Summary :
Germans : 50 / 55
Russians : 26 / 37
Japanese : 53 / 61
Americans : 58 / 85
Chinese : 1 / 4
British : 33 / 43
UK_Pacific : 10 / 10
Italians : 19 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
2 artilleries and 4 infantry moved from Volgograd to Rostov
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
17 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 infantry and 1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Samara to Bryansk
1 mech_infantry moved from Nenetsia to Urals
Russians take Urals from Germans
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
2 armour moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
4 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 bomber moved from Bryansk to Ukraine
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Russia
1 mech_infantry moved from Caucasus to Bryansk
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour, 2 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 aaGun moved from Nenetsia to Vologda
2 aaGuns moved from Yenisey to Timguska
1 mech_infantry moved from Urals to Vologda
Place Units - Russians
1 bomber placed in Russia
3 mech_infantrys placed in Volgograd
3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Sikang to Kazakhstan
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Malaya to Sumatra
1 bomber moved from Malaya to Sumatra
1 bomber moved from Malaya to Java
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 4 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 submarines
1 submarine owned by the Japanese Submerged
2 submarines owned by the ANZAC Submerged
Battle in Siberia
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese winANZAC win with no units remaining, taking Siberia from Russians, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 5 destroyers, 2 infantry, 2 submarines and 3 transports
Americans defend with 2 submarines and 1 transport
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 5 carriers, 5 destroyers and 3 transports in 35 Sea Zone, round 2 : 2/7 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 5 carriers, 5 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 4/8 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery, 3 bombers and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Sumatra, round 2 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
1 aaGun and 6 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Java to Malaya
3 bombers moved from Sumatra to Malaya
1 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
7 submarines moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 19 Sea Zone
3 submarines placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 19 Sea Zone
1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Production/PUs Summary :
Germans : 40 / 55
Russians : 34 / 42
Japanese : 67 / 73
Americans : 52 / 85
Chinese : 0 / 4
British : 33 / 43
UK_Pacific : 5 / 10
Italians : 19 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
2 bombers moved from Gibraltar to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Western Australia to 41 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
4 bombers moved from Queensland to 37 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 3 artilleries and 5 infantry
Italians defend with 1 artillery and 1 mech_infantry
Americans win, taking Morocco from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 4 bombers and 1 destroyer
Japanese defend with 3 submarines
Americans win with 4 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 3 submarines
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 bombers and 2 fighters
Italians defend with 1 destroyer and 1 transport
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 bombers moved from 37 Sea Zone to India
1 bomber moved from 41 Sea Zone to India
1 bomber moved from 42 Sea Zone to India
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from 92 Sea Zone to Egypt
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber, 3 fighters and 3 tactical_bombers moved from India to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 carriers and 1 submarine moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 battleship and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Battle in Eastern Persia
British attack with 2 artilleries, 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Germans defend with 3 artilleries and 6 infantry
British win, taking Eastern Persia from Germans with 1 artillery, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 6 infantry
Casualties for British: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Battle in Alexandria
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 bomber and 1 fighter moved from Eastern Persia to Persia
3 fighters and 3 tactical_bombers moved from Eastern Persia to Iraq
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in Egypt
1 transport placed in 98 Sea Zone
2 destroyers placed in 71 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
6 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 destroyer placed in 93 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Production/PUs Summary :
Germans : 40 / 55
Russians : 34 / 42
Japanese : 63 / 73
Americans : 57 / 80
Chinese : 0 / 4
British : 33 / 39
UK_Pacific : 5 / 2
Italians : 18 / 16
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
ANZAC take 41 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 39 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 aaGun moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour, 4 artilleries and 5 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Baltic States to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Novgorod
4 artilleries and 7 infantry moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Baltic States to Eastern Poland
6 artilleries and 8 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
3 artilleries and 7 infantry moved from Western Germany to Germany
1 artillery and 2 infantry moved from France to Western Germany
1 submarine moved from 113 Sea Zone to 119 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Germany
2 armour placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Production/PUs Summary :
Germans : 45 / 51
Russians : 29 / 42
Japanese : 63 / 73
Americans : 57 / 80
Chinese : 0 / 4
British : 33 / 39
UK_Pacific : 5 / 2
Italians : 18 / 16
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour, 1 infantry and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
3 mech_infantrys moved from Volgograd to Kazakhstan
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Vologda to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
2 bombers moved from Russia to Kazakhstan
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 armour, 2 bombers, 1 infantry and 8 mech_infantrys
Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians win, taking Kazakhstan from Japanese with 2 armour, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 infantry and 4 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 bombers moved from Kazakhstan to Russia
2 aaGuns and 17 infantry moved from Timguska to Novosibirsk
1 fighter moved from Belarus to Russia
2 aaGuns moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 artilleries and 4 infantry moved from Rostov to Bryansk
2 infantry moved from Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
2 infantry moved from Smolensk to Bryansk
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
2 bombers moved from Malaya to Sumatra
1 bomber moved from Malaya to Sumatra
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Malaya to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 5 carriers, 4 destroyers, 5 fighters, 3 infantry, 10 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Siberia to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Sumatra, round 2 : 4/5 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caroline Islands
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 bombers moved from Sumatra to Malaya
2 artilleries and 3 infantry moved from Shan State to Malaya
2 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 bomber moved from 55 Sea Zone to Malaya
Place Units - Japanese
1 carrier placed in 19 Sea Zone
1 artillery and 3 infantry placed in Japan
2 mech_infantrys placed in Kiangsu
2 submarines placed in 36 Sea Zone
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Production/PUs Summary :
Germans : 42 / 51
Russians : 30 / 36
Japanese : 69 / 74
Americans : 53 / 80
Chinese : 0 / 4
British : 33 / 39
UK_Pacific : 5 / 2
Italians : 18 / 16
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - British
1 carrier moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
British take 93 Sea Zone from Italians
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
2 artilleries and 20 infantry moved from India to Burma
1 bomber moved from Persia to Burma
2 destroyers moved from 71 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
Need scramble orders. You’ve played a very good game from behind but I think I’m about to break the Axis.