13L G40.2 AllWeNeedIsLove vs Ziggurat(allies +10)

  • TripleA

    please use 2 kamikazes

    the subs will stay and fight the first round.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                5 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 submarines moved from 33 Sea Zone to 44 Sea Zone
                2 submarines moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,4
                Battle in Manchuria
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Manchuria from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 3 :  1/2 hits
                    Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 3 :  2/2 hits
                    Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                    Japanese defend with 4 destroyers, 3 submarines and 1 transport
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 4 destroyers and 1 transport in 6 Sea Zone, round 2 :  3/4 hits
                        4 submarines owned by the Americans , 1 destroyer owned by the Americans , 2 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 3 :  0/2 hits
                        2 destroyers owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 4 :  1/1 hits
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 4 destroyers, 3 submarines and 1 transport
                    Casualties for Americans: 1 destroyer and 4 submarines

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Midway
                1 bomber moved from 6 Sea Zone to Midway
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Eastern United States to Western United States

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
        Manchuria : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield and 2 bombers
        42 Sea Zone : 1 flag, 2 submarines
        44 Sea Zone : 1 flag, 2 submarines
        33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 9 submarines and 1 transport
        26 Sea Zone : 1 destroyer, 7 submarines and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer, 6 submarines and 1 transport
        19 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 2 aaGuns, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        101 Sea Zone : 1 destroyer and 2 submarines
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 24 / 34
        Japanese : 67 / 72
        Americans : 50 / 70
        Chinese : 3 / 6
        British : 33 / 36
        UK_Pacific : 5 / 7
        Italians : 18 / 29
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Manchuria : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 24 / 34
        Japanese : 67 / 72
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 33 / 36
        UK_Pacific : 5 / 7
        Italians : 18 / 29
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier and 2 destroyers; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                      Russians take Kazakhstan from Japanese
                      Russians take Novosibirsk from Japanese
                1 fighter and 2 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from French West Africa to Gibraltar

    Combat - British
                Battle in Gibraltar
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 harbour and 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Gibraltar
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Gibraltar
                    British win, taking Gibraltar from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 bomber moved from Gibraltar to French West Africa
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                3 infantry moved from Caucasus to Volgograd
                6 fighters moved from Bryansk to Russia
                1 aaGun, 4 artilleries and 1 infantry moved from Alexandria to Tobruk

    Place Units - British
                1 carrier and 2 destroyers placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                British collect 32 PUs (1 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 15 infantry
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 2 infantry
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French West Africa : 1 bomber
        Tobruk : 1 aaGun, 4 artilleries and 1 infantry
        Ethiopia : 1 flag
        Russia : 6 fighters
        Novosibirsk : 1 armour and 1 mech_infantry
        Volgograd : 3 infantry
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag
        98 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 26 / 34
        Japanese : 64 / 72
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 18 / 29
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Western Ukraine to Bryansk
                2 armour moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 2 infantry in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Italians roll dice for 2 armour and 2 infantry in Bryansk, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Romania
                1 armour and 1 artillery moved from Libya to Tunisia
                1 artillery moved from Algeria to Tunisia

    Place Units - Italians
                2 destroyers and 2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour and 2 artilleries
        Romania : 1 mech_infantry
        Albania : 2 aaGuns and 3 infantry
        Northern Italy : 1 factory_major
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag, 2 armour and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 artillery and 3 infantry
        97 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 25 / 34
        Japanese : 64 / 72
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 19 / 20
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking 41 Sea Zone from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 4 submarines
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 25 / 34
        Japanese : 60 / 72
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 19 / 20
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 25 / 34
        Japanese : 60 / 72
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 19 / 20
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 battleship and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 submarines moved from 112 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Western Ukraine to Tambov
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Tambov
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Ukraine
                1 bomber moved from Southern Italy to Tambov
                1 bomber moved from Southern Italy to Ukraine
                2 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                        1 transport owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 5 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Ukraine
                    Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 :  6/10 hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Germans win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                6 infantry moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Nenetsia to Vologda
                1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                1 bomber, 3 fighters and 4 tactical_bombers moved from Ukraine to Bryansk
                1 fighter moved from Western Germany to 97 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                9 armour, 24 artilleries, 30 infantry and 17 mech_infantrys moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Poland to Western Ukraine
                6 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Eastern Poland to Bryansk

    Place Units - Germans
                5 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Germans collect 47 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 2 infantry
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 9 armour, 24 artilleries, 2 bombers, 7 fighters, 37 infantry, 24 mech_infantrys and 6 tactical_bombers
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag, 1 mech_infantry
        Western Ukraine : 8 mech_infantrys
        Vologda : 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 2 submarines
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 destroyer and 1 fighter
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 24 / 34
        Japanese : 60 / 72
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 19 / 20
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 12 artilleries, 2 fighters, 68 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Vologda
                1 armour moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 armour moved from British Somaliland to Ethiopia

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 armour, 12 artilleries, 2 fighters, 68 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery; Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 68 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 :  23/85 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Vologda, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 armour owned by the Japanese , 1 mech_infantry owned by the Germans and 1 artillery owned by the Japanese lost in Vologda
                    Russians win, taking Vologda from Japanese with 1 armour, 12 artilleries, 2 fighters, 67 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Russia to Vologda
                2 aaGuns and 18 infantry moved from Amur to Manchuria
                1 mech_infantry moved from Tobruk to Egypt
                2 fighters and 1 tactical_bomber moved from Vologda to Evenkiyskiy

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 18 infantry
        Evenkiyskiy : 2 fighters and 1 tactical_bomber
        Egypt : 1 mech_infantry
        Tobruk : 1 flag
        Ethiopia : 1 armour
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor
        Vologda : 3 aaGuns, 1 armour, 12 artilleries, 67 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor and 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 25 / 31
        Japanese : 59 / 72
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 19 / 20
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Good bye sweet Moscow……may you give the Germans constant frostbite :P.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 6 fighters and 3 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Samara to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                2 battleships, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from Shan State to Manchuria
                3 fighters and 3 tactical_bombers moved from Hunan to Manchuria
                1 artillery, 1 fighter and 11 infantry moved from Korea to Manchuria
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                2 fighters and 2 tactical_bombers moved from Philippines to Manchuria
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Manchuria
                    Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 13 infantry and 8 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry; Chinese defend with 2 infantry; Americans defend with 2 infantry
                        AA fire in Manchuria :  2/6 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria
                        Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 13 infantry and 7 tactical_bombers in Manchuria, round 2 :  16/33 hits
                        Chinese roll dice for 2 aaGuns and 22 infantry in Manchuria, round 2 :  9/22 hits
                        10 infantry owned by the Russians , 9 infantry owned by the Japanese , 2 infantry owned by the Chinese , 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Manchuria
                        Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 4 infantry and 7 tactical_bombers in Manchuria, round 3 :  13/24 hits
                        Chinese roll dice for 8 infantry in Manchuria, round 3 :  3/8 hits
                        8 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 artilleries, 2 bombers, 8 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 fighter, 12 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Chinese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers and 3 destroyers
                    ANZAC defend with 1 transport; Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 2 cruisers and 3 destroyers in 42 Sea Zone, round 2 :  1/7 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 cruisers and 3 destroyers in 42 Sea Zone, round 3 :  4/7 hits
                        1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 2 submarines

    Non Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                3 mech_infantrys moved from French Indo China to Hunan
                2 aaGuns moved from Korea to Manchuria
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 bombers, 8 fighters and 7 tactical_bombers moved from Manchuria to Jehol
                3 carriers moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                6 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
                Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag, 2 bombers, 8 fighters and 7 tactical_bombers
        Manchuria : 1 flag, 2 aaGuns, 3 artilleries and 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 3 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 5 mech_infantrys
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 infantry and 1 transport
        41 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 destroyer
        35 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        6 Sea Zone : 1 destroyer and 1 submarine
        55 Sea Zone : 1 destroyer
        Urals : 1 flag
        Samara : 1 flag

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 24 / 31
        Japanese : 63 / 61
        Americans : 50 / 70
        Chinese : 0 / 3
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 19 / 20
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 55 Sea Zone
                4 fighters moved from 33 Sea Zone to 55 Sea Zone
                1 fighter moved from 33 Sea Zone to 55 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                5 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 bombers moved from Midway to 6 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone


  • Need a few orders:
    -submerge in SZ19?
    -kamikaze in SZ6?
    -scramble in SZ6?
    -OOL if scramble/kamikaze in SZ6?

    Thanks.

  • TripleA

    two brave zero pilots will sacrifice for the greater good

    2 kamikaze in sz6

    if they hit, i will keep the sub in sz6 and scramble 3figs.
    if they miss i will not scramble
    sz6 ool max defence

    sub will fight in sz19


  • I’m fairly certain scrambles have to be determined before kamikaze rolls, but I’ll check with the FAQ. My basis is that the scramble rules are under the combat move section, while kamikaze rules are under the conduct combat section.


  • Yeah, here’s the response from the FAQ:

    @Gamerman01:

    @Ziggurat:

    Scrambles are determined before kamikaze dice are rolled, correct? I.e. you can’t wait to see if your kamikazes hit before deciding whether or not to scramble.

    Right.  Scramble decisions are the very last thing in the combat movement phase, phase 2
    Kamikaze decisions are at the beginning of the conduct combat phase, phase 3

    The confusion may come from the fact that the OOB P40 manual (1st edition) had scrambling and kamikaze decisions being made at the beginning of the conduct combat phase, but this is definitely not the case in 2nd edition

    Scramble decisions at end of combat movement phase
    Kamikazes at beginning of conduct combat phase

  • TripleA

    thanks for the info. i wonder how many games i have played this incorrectly and it could of had an impact.

    im still going to let the dice roll.

    still 2 kamikaze, scramble 3 figs, and sub fight first round


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 55 Sea Zone
                4 fighters moved from 33 Sea Zone to 55 Sea Zone
                1 fighter moved from 33 Sea Zone to 55 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                5 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 bombers moved from Midway to 6 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5,5
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer, 3 fighters and 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 :  4/4 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Americans: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in 35 Sea Zone
                    Americans attack with 6 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 submarines in 35 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 6 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Germans defend with 1 submarine
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer, 1 submarine and 2 transports
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 submarines in 19 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone
                        2 transports owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 3 :  0/2 hits
                    Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 55 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 bombers moved from 6 Sea Zone to Caroline Islands
                1 battleship, 3 carriers, 3 cruisers, 6 destroyers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
                5 fighters moved from 55 Sea Zone to 35 Sea Zone
                1 carrier moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 artillery and 2 fighters placed in Eastern United States
                Americans undo move 2.
                2 fighters placed in 101 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 bombers, 1 harbour, 1 infantry and 2 mech_infantrys
        Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 6 submarines and 1 transport
        26 Sea Zone : 1 carrier, 1 destroyer, 6 submarines and 1 transport
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 2 submarines
        17 Sea Zone : 1 flag
        6 Sea Zone : 4 submarines
        55 Sea Zone : 1 submarine
        Central United States : 2 aaGuns, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        91 Sea Zone : 1 destroyer and 2 submarines
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 24 / 31
        Japanese : 61 / 61
        Americans : 52 / 78
        Chinese : 0 / 3
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 19 / 20
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 24 / 31
        Japanese : 61 / 61
        Americans : 52 / 78
        Chinese : 0 / 3
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 19 / 20
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Volgograd to Tambov
                1 armour moved from Novosibirsk to Urals
                      Russians take Urals from Japanese
                1 armour moved from Urals to Vologda
                1 infantry moved from Volgograd to Samara
                      Russians take Samara from Japanese
                1 infantry moved from Volgograd to Kazakhstan
                3 fighters moved from Russia to Kazakhstan
                3 fighters moved from Russia to Tambov

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Tambov
                    British attack with 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 3 fighters and 1 infantry in Tambov, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Tambov
                    British win, taking 98 Sea Zone from Germans with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    British attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns, 5 artilleries, 1 fighter and 13 infantry moved from India to Burma
                3 fighters moved from Tambov to Persia
                3 fighters moved from Kazakhstan to Persia
                1 mech_infantry moved from Novosibirsk to Vologda
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Place Units - British
                2 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 98 Sea Zone
                1 destroyer and 1 transport placed in 106 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to Alexandria: 1 aaGun, 4 artilleries and 1 infantry
                EDIT: Removing units owned by British from Tobruk: 1 aaGun, 4 artilleries and 1 infantry
                EDIT: Turning off Edit Mode
                British undo move 1.
                British undo move 3.
                1 destroyer placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,4
                British collect 30 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Burma : 2 aaGuns, 5 artilleries, 1 fighter and 13 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Kazakhstan : 1 infantry
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 2 infantry
        Alexandria : 1 aaGun, 4 artilleries and 1 infantry
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        French West Africa : 1 bomber
        Ethiopia : 1 flag, 1 infantry
        Vologda : 1 armour and 1 mech_infantry
        Samara : 1 infantry
        106 Sea Zone : 1 flag, 1 transport
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag, 6 fighters
        98 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 27 / 31
        Japanese : 57 / 61
        Americans : 52 / 78
        Chinese : 1 / 3
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 19 / 20
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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