Yes I’m offering! Got it.
OK, up from my nap so the hostilities will continue now
hey move my subs please from 111 to 124
thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
4 aaGuns, 2 armour, 5 artilleries, 32 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
Place Units - Russians
3 armour, 1 artillery and 2 infantry placed in Russia
2 artilleries and 1 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 34 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Russians :
Kazakhstan : 1 infantry
Belarus : 1 infantry
Baltic States : 1 artillery
Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys
Russia : 1 airfield, 3 armour, 1 artillery, 1 factory_major and 2 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Samara : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 42 / 48
Russians : 34 / 41
Japanese : 57 / 63
Americans : 51 / 76
Chinese : 5 / 5
British : 28 / 25
UK_Pacific : 9 / 6
Italians : 23 / 37
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Sikang to Szechwan
1 artillery moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 3 tactical_bombers moved from Jehol to Szechwan
1 bomber moved from Kwangsi to Kazakhstan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Kwangsi to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Sikang to Szechwan
1 artillery moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 3 tactical_bombers moved from Jehol to Szechwan
1 bomber moved from Kwangsi to Kazakhstan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Kwangsi to Kazakhstan
Combat - Japanese
Battle in Manchuria
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 artilleries and 2 infantry; Chinese defend with 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 5/7 hits
UK_Pacific roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 2/5 hits
2 infantry owned by the British , 1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 2 artilleries owned by the British and 1 artillery owned by the Japanese lost in Burma
Japanese win, taking Manchuria from Chinese with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for Chinese: 1 fighter
Battle in Kazakhstan
Japanese attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 bombers in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 3 : 2/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 49 Sea Zone to 62 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
3 submarines moved from 6 Sea Zone to 26 Sea Zone
3 submarines moved from 49 Sea Zone to 26 Sea Zone
1 armour moved from Kwangsi to Shan State
2 artilleries and 2 infantry moved from Hunan to Kweichow
2 armour moved from Kwangsi to Kweichow
1 fighter and 3 tactical_bombers moved from Szechwan to Kweichow
2 fighters and 3 tactical_bombers moved from Burma to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
2 bombers moved from Kazakhstan to Kansu
1 fighter and 1 tactical_bomber moved from Korea to Kweichow
3 aaGuns moved from Korea to Manchuria
2 destroyers moved from 41 Sea Zone to 38 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
2 armour and 1 artillery placed in Kiangsu
3 mech_infantrys placed in Korea
Japanese undo move 1.
1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Korea : 1 factory_minor and 3 mech_infantrys
Kiangsu : 1 flag, 2 armour, 1 artillery and 1 factory_minor
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 aaGuns and 1 mech_infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour, 2 artilleries, 4 fighters, 2 infantry, 2 mech_infantrys and 7 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag, 2 bombers
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 artillery and 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
35 Sea Zone : 1 carrier
38 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
26 Sea Zone : 6 submarines
20 Sea Zone : 2 transports
19 Sea Zone : 1 transport
63 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
54 Sea Zone : 2 submarines
62 Sea Zone : 2 submarines
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
use this map
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 6 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 6 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,6,1,5,6,1,6,5,6,6,3
Americans collect 50 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Iraq
Battle in French Indo China
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
British win, taking Iraq from Italians, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 armour moved from Italian Somaliland to Ethiopia
1 infantry moved from Kenya to Ethiopia
3 armour moved from Kenya to Ethiopia
2 armour moved from Tanganyika Territory to Ethiopia
1 bomber moved from Nigeria to Ethiopia
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Shan State to Yunnan
4 fighters moved from Morocco to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
French Indo China : 1 flag, 1 artillery and 1 factory_minor
Belgian Congo : 2 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 4 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 6 armour, 1 bomber and 1 infantry
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 42 / 48
Russians : 33 / 41
Japanese : 63 / 71
Americans : 51 / 76
Chinese : 3 / 10
British : 30 / 30
UK_Pacific : 8 / 8
Italians : 21 / 37
ANZAC : 8 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
2 fighters moved from Southern Italy to Iraq
1 bomber moved from Egypt to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 2 fighters
British defend with 1 armour
Italians win, taking Iraq from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 armour moved from Egypt to Syria
2 fighters moved from Iraq to Syria
1 bomber moved from Iraq to Southern Italy
5 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns and 1 infantry moved from Greece to 97 Sea Zone
2 aaGuns, 1 artillery, 6 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Tunisia to Algeria
1 battleship, 4 cruisers and 5 submarines moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
2 mech_infantrys moved from Yugoslavia to Northern Italy
1 armour moved from Libya to Tobruk
Place Units - Italians
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,3,4,5,3
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 aaGuns, 2 artilleries, 1 harbour, 12 infantry and 1 mech_infantry
Malta : 1 flag
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour and 2 fighters
Tunisia : 1 flag
Tobruk : 1 armour
Northern Italy : 1 armour, 3 artilleries, 1 factory_major, 5 infantry and 3 mech_infantrys
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Yugoslavia : 2 aaGuns
98 Sea Zone : 1 battleship, 4 cruisers, 5 submarines and 5 transports
Very interesting game situation so far we have :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Yunnan to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters
Japanese defend with 1 armour
ANZAC win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
2 fighters moved from Shan State to Yunnan
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2,1,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,6,6
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Poland to Western Ukraine
3 artilleries moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
2 armour and 2 mech_infantrys moved from Bessarabia to Baltic States
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer and 1 transport moved from 97 Sea Zone to 98 Sea Zone
5 aaGuns, 12 artilleries and 15 infantry moved from Eastern Poland to Baltic States
5 submarines moved from 124 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 127 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to France
2 bombers moved from Western Ukraine to Western Germany
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 submarines moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Western Germany
1 destroyer placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Egypt : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 2 infantry
Northern Italy : 2 artilleries and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 5 aaGuns, 2 armour, 15 artilleries, 18 infantry and 2 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 7 armour
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 infantry
125 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 submarines and 3 transports
93 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Finland : 1 flag, 1 harbour
110 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 artillery and 1 infantry moved from Vologda to Urals
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
Combat - Russians
Battle in Urals
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Urals, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 artilleries moved from Novgorod to Belarus
4 aaGuns, 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
3 armour moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery moved from Samara to Russia
Place Units - Russians
1 infantry placed in Novgorod
4 armour, 2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Territory Summary for Russians :
Belarus : 4 aaGuns, 5 armour, 7 artilleries, 37 infantry and 2 mech_infantrys
Karelia : 1 infantry
Bryansk : 1 infantry
Urals : 1 artillery and 1 infantry
Russia : 1 airfield, 4 armour, 3 artilleries, 1 factory_major and 2 infantry
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 44 / 55
Russians : 33 / 33
Japanese : 61 / 71
Americans : 51 / 76
Chinese : 3 / 10
British : 28 / 30
UK_Pacific : 8 / 8
Italians : 23 / 35
ANZAC : 8 / 6
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 35 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
1 armour moved from Kweichow to Hunan
Japanese take Hunan from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 armour moved from Hunan to Yunnan
2 artilleries, 4 fighters, 2 infantry, 2 mech_infantrys and 7 tactical_bombers moved from Kweichow to Yunnan
2 bombers moved from Kansu to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 35 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
1 armour moved from Kweichow to Hunan
Japanese take Hunan from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 armour moved from Hunan to Yunnan
2 artilleries, 4 fighters, 2 infantry, 2 mech_infantrys and 7 tactical_bombers moved from Kweichow to Yunnan
2 bombers moved from Kansu to Yunnan
Combat - Japanese
Battle in Siberia
Battle in French Indo China
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 artillery; UK_Pacific defend with 1 factory_minor
Japanese win, taking Siberia from Russians, taking French Indo China from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Yunnan
Japanese attack with 2 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 7 tactical_bombers
ANZAC defend with 2 fighters; British defend with 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 1 infantry
Japanese win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 2 armour, 2 artilleries, 4 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Solomon Islands from ANZAC to Japanese
EDIT: Turning off Edit Mode
1 mech_infantry moved from Manchuria to Anhwe
3 aaGuns moved from Manchuria to Jehol
2 mech_infantrys moved from Korea to Jehol
2 armour moved from Kiangsu to Kwangsi
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Malaya to Shan State
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 38 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 49 Sea Zone
6 submarines moved from 26 Sea Zone to 10 Sea Zone
2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Shan State
2 bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to 39 Sea Zone
2 bombers moved from French Indo China to Shan State
Place Units - Japanese
3 infantry placed in Kwangtung
1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in Korea
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
2 mech_infantrys placed in Korea
Japanese undo move 3.
1 mech_infantry placed in Korea
1 infantry placed in Japan
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kwangsi : 1 flag, 2 armour
Korea : 1 factory_minor and 3 mech_infantrys
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 1 artillery
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 3 aaGuns and 2 mech_infantrys
Manchuria : 1 flag
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 artillery and 2 bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
Solomon Islands : 1 flag, 1 artillery
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Siberia : 1 flag, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
49 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 3 transports
35 Sea Zone : 1 carrier and 2 tactical_bombers
39 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 1 tactical_bomber
10 Sea Zone : 6 submarines
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 2 submarines
62 Sea Zone : 2 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 6 PUs;
Combat Move - Americans
6 fighters moved from Gibraltar to 91 Sea Zone
1 armour, 4 artilleries, 9 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 9 infantry, 4 mech_infantrys, 2 submarines and 9 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 4 artilleries, 9 infantry and 4 mech_infantrys moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 9 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 9 transports in 110 Sea Zone, round 2 : 6/12 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 9 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Non Combat Move - Americans
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 4 artilleries, 4 infantry and 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to Gibraltar: 4 artilleries and 4 infantry
EDIT: Turning off Edit Mode
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,5,5,2,6,5,6,3,5,2,4,2
Americans collect 45 PUs (9 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
United Kingdom : 1 bomber
Morocco : 1 flag
Holland Belgium : 1 flag, 1 armour, 4 artilleries, 9 infantry and 4 mech_infantrys
101 Sea Zone : 5 transports
91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 5 transports
110 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 9 transports
Production/PUs Summary :
Germans : 41 / 55
Russians : 32 / 33
Japanese : 66 / 71
Americans : 54 / 71
Chinese : 1 / 10
British : 28 / 30
UK_Pacific : 6 / 8
Italians : 23 / 35
ANZAC : 8 / 6
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 4 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
2 armour and 1 mech_infantry moved from Belgian Congo to Kenya
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 72 Sea Zone
6 armour, 1 bomber and 1 infantry moved from Ethiopia to Kenya
4 fighters moved from Gibraltar to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
Place Units - British
4 transports placed in 110 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,3,6,5,3,4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Eastern Persia
Italians take Persia from British
Italians take Eastern Persia from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 artillery moved from Algeria to Morocco
Italians take Morocco from Americans
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Syria to Northwest Persia
2 fighters moved from Syria to Southern Italy
2 aaGuns moved from Yugoslavia to Northern Italy
3 artilleries and 5 infantry moved from Northern Italy to Western Germany
1 armour and 3 mech_infantrys moved from Northern Italy to Germany
1 armour moved from Tobruk to Egypt
1 battleship, 4 cruisers, 5 submarines and 5 transports moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
5 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 harbour, 11 infantry and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Western Germany : 3 artilleries and 5 infantry
Germany : 1 armour and 3 mech_infantrys
Northern Italy : 2 aaGuns, 5 artilleries, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 battleship, 4 cruisers, 5 submarines and 5 transports
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag