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13L G40 Amon-Sul vs Andul (Allies+11) 2nd game


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                3 fighters moved from Burma to Shan State
                1 infantry moved from Malaya to Shan State

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 3 fighters and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Shan State to Yunnan
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6
                ANZAC collect 7 PUs (3 lost to blockades); end with 12 PUs total

    Territory Summary for ANZAC :

    Yunnan : 3 fighters
        Queensland : 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 35 / 41
        Japanese : 57 / 63
        Americans : 51 / 76
        Chinese : 5 / 5
        British : 28 / 25
        UK_Pacific : 9 / 6
        Italians : 23 / 37
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 3 infantry moved from Norway to 112 Sea Zone
                3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
                2 bombers, 1 fighter and 5 tactical_bombers moved from Western Germany to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia
                7 armour, 12 artilleries and 20 infantry moved from Slovakia Hungary to Eastern Poland


  • i forgot that u can scramble i ll send the 1 destroyers and the AC to sz 127 too


  • since scramble there is a suicide for U … ihave 4 untis u have 3, and i have 2 capital ones which can apsorb one hit each

    i ll proceed with the attack


  • i cant believe those dice

    i scored 2 hits in the first round  :?

    i was able to preserve my head alive with rd 2 which was phenomenal but u were scoring good all the time so i suffer huge losses

    lets see if i can recover


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 3 infantry moved from Norway to 112 Sea Zone
                3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
                2 bombers, 1 fighter and 5 tactical_bombers moved from Western Germany to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia
                7 armour, 12 artilleries and 20 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 7 armour, 12 artilleries and 20 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 12 artilleries and 20 infantry in Eastern Poland, round 2 :  10/39 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 7 armour, 12 artilleries and 19 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 3 artilleries, 2 bombers, 1 fighter, 6 infantry and 5 tactical_bombers
                    Russians defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
                        Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 :  1/2 hits
                        Germans roll dice for 3 artilleries, 2 bombers, 1 fighter, 6 infantry and 5 tactical_bombers in Novgorod, round 2 :  2/17 hits
                        Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 2 :  6/15 hits
                        3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 3 artilleries, 2 bombers, 1 fighter and 5 tactical_bombers in Novgorod, round 3 :  8/11 hits
                        Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 3 :  6/12 hits
                        3 infantry owned by the Russians , 3 tactical_bombers owned by the Germans , 5 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Novgorod
                        Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Novgorod, round 4 :  4/5 hits
                        Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novgorod, round 4 :  3/4 hits
                        1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 2 tactical_bombers owned by the Germans , 2 fighters owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
                    Germans win with 2 bombers remaining. Battle score for attacker is -20
                    Casualties for Germans: 3 artilleries, 1 fighter, 6 infantry and 5 tactical_bombers
                    Casualties for Russians: 1 armour, 5 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 carrier and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                4 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                4 artilleries and 4 infantry moved from Germany to Western Germany
                3 artilleries moved from Germany to Poland
                3 submarines moved from 115 Sea Zone to 113 Sea Zone
                5 submarines moved from 109 Sea Zone to 111 Sea Zone
                2 bombers moved from Novgorod to Poland

    Place Units - Germans
                1 fighter placed in Western Germany
                1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
                1 harbour placed in Finland

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Poland : 3 artilleries and 2 bombers
        Germany : 1 factory_major
        Northern Italy : 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 5 aaGuns, 7 armour, 12 artilleries and 19 infantry
        Bessarabia : 1 flag, 2 armour and 2 mech_infantrys
        113 Sea Zone : 1 destroyer and 3 submarines
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 destroyer
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        127 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag, 1 harbour
        111 Sea Zone : 5 submarines


  • hey move my subs please from 111 to 124

    thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 :  1/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                4 aaGuns, 2 armour, 5 artilleries, 32 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Caucasus to Kazakhstan
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Vologda

    Place Units - Russians
                3 armour, 1 artillery and 2 infantry placed in Russia
                2 artilleries and 1 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 34 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
        Belarus : 1 infantry
        Baltic States : 1 artillery
        Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys
        Russia : 1 airfield, 3 armour, 1 artillery, 1 factory_major and 2 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Samara : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 34 / 41
        Japanese : 57 / 63
        Americans : 51 / 76
        Chinese : 5 / 5
        British : 28 / 25
        UK_Pacific : 9 / 6
        Italians : 23 / 37
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Sikang to Szechwan
                1 artillery moved from Tsinghai to Kazakhstan
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 cruiser moved from 37 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 fighter and 2 tactical_bombers moved from Kwangsi to Burma
                1 fighter and 3 tactical_bombers moved from Jehol to Szechwan
                1 bomber moved from Kwangsi to Kazakhstan
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 bomber moved from Kwangsi to Kazakhstan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Sikang to Szechwan
                1 artillery moved from Tsinghai to Kazakhstan
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 cruiser moved from 37 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 fighter and 2 tactical_bombers moved from Kwangsi to Burma
                1 fighter and 3 tactical_bombers moved from Jehol to Szechwan
                1 bomber moved from Kwangsi to Kazakhstan
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 bomber moved from Kwangsi to Kazakhstan

    Combat - Japanese
                Battle in Manchuria
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 artilleries and 2 infantry; Chinese defend with 1 fighter
                        Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 :  5/7 hits
                        UK_Pacific roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 :  2/5 hits
                        2 infantry owned by the British , 1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 2 artilleries owned by the British and 1 artillery owned by the Japanese lost in Burma
                    Japanese win, taking Manchuria from Chinese with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Chinese: 1 fighter
                Battle in Kazakhstan
                    Japanese attack with 1 artillery and 2 bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 bombers in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Szechwan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in New Zealand
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in New Zealand, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 3 :  2/2 hits
                        ANZAC roll dice for 1 infantry in New Zealand, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Zealand
                    Japanese win, taking New Zealand from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone
                1 submarine moved from 49 Sea Zone to 62 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                3 submarines moved from 6 Sea Zone to 26 Sea Zone
                3 submarines moved from 49 Sea Zone to 26 Sea Zone
                1 armour moved from Kwangsi to Shan State
                2 artilleries and 2 infantry moved from Hunan to Kweichow
                2 armour moved from Kwangsi to Kweichow
                1 fighter and 3 tactical_bombers moved from Szechwan to Kweichow
                2 fighters and 3 tactical_bombers moved from Burma to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                2 bombers moved from Kazakhstan to Kansu
                1 fighter and 1 tactical_bomber moved from Korea to Kweichow
                3 aaGuns moved from Korea to Manchuria
                2 destroyers moved from 41 Sea Zone to 38 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Japan
                2 armour and 1 artillery placed in Kiangsu
                3 mech_infantrys placed in Korea
                Japanese undo move 1.
                1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Korea : 1 factory_minor and 3 mech_infantrys
        Kiangsu : 1 flag, 2 armour, 1 artillery and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 3 aaGuns and 1 mech_infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour, 2 artilleries, 4 fighters, 2 infantry, 2 mech_infantrys and 7 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag, 2 bombers
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 artillery and 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
        35 Sea Zone : 1 carrier
        38 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        26 Sea Zone : 6 submarines
        20 Sea Zone : 2 transports
        19 Sea Zone : 1 transport
        63 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        54 Sea Zone : 2 submarines
        62 Sea Zone : 2 submarines
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag


  • use this map

    sada.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 6 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                4 fighters moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 6 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 89 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,6,1,5,6,1,6,5,6,6,3
                Americans collect 50 PUs (1 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Italian Somaliland to 76 Sea Zone
                1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                1 armour moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from India to French Indo China
                1 fighter moved from India to French Indo China
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Iraq
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
                    British win, taking Iraq from Italians, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 armour moved from Italian Somaliland to Ethiopia
                1 infantry moved from Kenya to Ethiopia
                3 armour moved from Kenya to Ethiopia
                2 armour moved from Tanganyika Territory to Ethiopia
                1 bomber moved from Nigeria to Ethiopia
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from Shan State to Yunnan
                4 fighters moved from Morocco to Gibraltar

    Place Units - British
                1 airfield placed in Gibraltar
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        French Indo China : 1 flag, 1 artillery and 1 factory_minor
        Belgian Congo : 2 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 4 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 6 armour, 1 bomber and 1 infantry
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport
        Iraq : 1 flag, 1 armour
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 33 / 41
        Japanese : 63 / 71
        Americans : 51 / 76
        Chinese : 3 / 10
        British : 30 / 30
        UK_Pacific : 8 / 8
        Italians : 21 / 37
        ANZAC : 8 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Iraq
                2 fighters moved from Southern Italy to Iraq
                1 bomber moved from Egypt to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 1 bomber and 2 fighters
                    British defend with 1 armour
                    Italians win, taking Iraq from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 armour moved from Egypt to Syria
                2 fighters moved from Iraq to Syria
                1 bomber moved from Iraq to Southern Italy
                5 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 95 Sea Zone to 97 Sea Zone
                2 aaGuns and 1 infantry moved from Greece to 97 Sea Zone
                2 aaGuns, 1 artillery, 6 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Tunisia to Algeria
                1 battleship, 4 cruisers and 5 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun moved from Slovakia Hungary to Yugoslavia
                1 aaGun moved from Romania to Yugoslavia
                2 mech_infantrys moved from Yugoslavia to Northern Italy
                1 armour moved from Libya to Tobruk

    Place Units - Italians
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,3,4,5,3
                Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 aaGuns, 2 artilleries, 1 harbour, 12 infantry and 1 mech_infantry
        Malta : 1 flag
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 armour and 2 fighters
        Tunisia : 1 flag
        Tobruk : 1 armour
        Northern Italy : 1 armour, 3 artilleries, 1 factory_major, 5 infantry and 3 mech_infantrys
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag
        Yugoslavia : 2 aaGuns
        98 Sea Zone : 1 battleship, 4 cruisers, 5 submarines and 5 transports


  • Very interesting game situation so far we have  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Yunnan to Shan State

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 armour
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from Shan State to Yunnan

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2,1,3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,6,6
                ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Poland to Western Ukraine
                3 artilleries moved from Poland to Baltic States
                3 infantry moved from Eastern Poland to Baltic States
                2 armour and 2 mech_infantrys moved from Bessarabia to Baltic States

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Baltic States from Russians with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                5 aaGuns, 12 artilleries and 15 infantry moved from Eastern Poland to Baltic States
                5 submarines moved from 124 Sea Zone to 125 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 127 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                2 artilleries and 2 infantry moved from Western Germany to France
                2 bombers moved from Western Ukraine to Western Germany
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                3 submarines moved from 113 Sea Zone to 125 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Western Germany
                1 destroyer placed in 97 Sea Zone
                2 artilleries and 2 infantry placed in Western Germany
                2 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Egypt : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
        Germany : 2 artilleries, 1 factory_major and 2 infantry
        Northern Italy : 2 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 5 aaGuns, 2 armour, 15 artilleries, 18 infantry and 2 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 7 armour
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 infantry
        125 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 submarines and 3 transports
        93 Sea Zone : 1 destroyer
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Finland : 1 flag, 1 harbour
        110 Sea Zone : 1 destroyer

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