13L G40NT DizzKneeLand33 (allies +10) vs Seththenewb (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 bomber, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 8 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 109 Sea Zone
                1 infantry moved from Tunisia to Libya
                      Italians take Libya from British
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians

    Non Combat Move - Italians
                4 infantry moved from Bulgaria to Yugoslavia
                2 infantry moved from Algeria to Tunisia

    Place Units - Italians
                1 submarine placed in 93 Sea Zone
                1 bomber, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        New Britain : 1 artillery
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer, 5 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 91
        Russians : 0 / 0
        Japanese : 77 / 85
        Americans : 55 / 76
        Chinese : 0 / 12
        British : 33 / 33
        UK_Pacific : 6 / 19
        Italians : 20 / 38
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 59 / 91
        Russians : 0 / 0
        Japanese : 77 / 85
        Americans : 55 / 76
        Chinese : 0 / 12
        British : 33 / 33
        UK_Pacific : 6 / 19
        Italians : 20 / 38
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 factory_minor, 1 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 tactical_bombers moved from Caucasus to Persia
                11 armour, 3 artilleries, 3 infantry and 12 mech_infantrys moved from Caucasus to Northwest Persia
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                3 armour moved from Rostov to Northwest Persia
                1 bomber and 4 fighters moved from Caucasus to Iraq


  • I’m not asking for intercept orders since it’s 5 vs 1 and you can’t shoot my bomber down anyway. Feel free to roll that battle manually. This is to your benefit since you’ll be able to see if your aa shoots me down first before committing your fighter. Plus it keeps the game moving.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 factory_minor, 1 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 tactical_bombers moved from Caucasus to Persia
                11 armour, 3 artilleries, 3 infantry and 12 mech_infantrys moved from Caucasus to Northwest Persia
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                3 armour moved from Rostov to Northwest Persia
                1 bomber and 4 fighters moved from Caucasus to Iraq

    Combat - Germans
                Air Battle in Iraq
                    Germans attacks with 5 units heading to Iraq
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Iraq causes 3 damage total.
                Battle in Persia
                    Germans attack with 7 tactical_bombers
                    British defend with 1 factory_minor and 1 infantry
                    Germans win with 7 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 16 armour, 3 artilleries, 3 infantry and 13 mech_infantrys
                    Americans defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from Americans with 16 armour, 3 artilleries, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                7 tactical_bombers moved from Persia to Caucasus
                1 bomber and 4 fighters moved from Iraq to Caucasus
                2 aaGuns moved from Caucasus to Northwest Persia
                3 artilleries and 7 infantry moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
                1 fighter moved from Southern Italy to Caucasus
                1 submarine moved from 105 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 bomber, 1 infantry and 2 tactical_bombers placed in Western Germany
                3 armour placed in Volgograd
                1 factory_minor placed in Rostov
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

  • '20 '16 '15 '14

    Sorry for the delay as I was away at a funeral and just got back to town last night.  :(

    Because of that, I will not be around but sporadically for the next few months to help my mom.  Since you have the advantage, I will resign here.  Thanks for the game, and see you around!


  • Sorry for your loss and no problem man. I was wondering if I should bump you again, but you’ll notice I refrained.  :wink:

    I’ll take the win if you insist. I don’t know how much you’ll be in and out. But I don’t mind putting this on a very delayed play pace if you wanted to go that route. Up to you and how busy you’ll be and if you’re in the mood for playing.

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