13L G40 PGMatt (axis) vs TC (allies +10) game 2

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 infantry moved from Buryatia to Amur
                1 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur
                2 infantry moved from Sakha to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 14 infantry
                    Japanese defend with 7 infantry
                        Russians roll dice for 14 infantry in Amur, round 1 :  3/14 hits
                        Japanese roll dice for 7 infantry in Amur, round 1 :  2/7 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 12 infantry in Amur, round 2 :  2/12 hits
                        Japanese roll dice for 4 infantry in Amur, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 11 infantry in Amur, round 3 :  1/11 hits
                        Japanese roll dice for 2 infantry in Amur, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 11 infantry in Amur, round 4 :  2/11 hits
                        Japanese roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 11 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 7 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 aaGun moved from Buryatia to Amur
                1 infantry moved from Sakha to Amur
                1 aaGun moved from Buryatia to Sakha
                2 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                5 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 armour moved from Russia to Rostov
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Sakha : 1 aaGun
        Yenisey : 1 infantry
        Amur : 1 aaGun and 12 infantry
        Buryatia : 2 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 artillery, 4 infantry and 1 mech_infantry
        Rostov : 1 armour
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 12 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 21 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 1 armour, 2 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 35 / 35
        Japanese : 31 / 43
        Americans : 52 / 55
        Chinese : 9 / 15
        British : 26 / 32
        UK_Pacific : 21 / 22
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 14 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.339
            Median : 3.000
            Variance : 0.426
            Standard Deviation : 0.653
            Total rolls : 62

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Russians Combat
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.188
            Median : 3.000
            Variance : 0.553
            Standard Deviation : 0.744
            Total rolls : 48

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Korea to Amur
                1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Manchuria to Amur
                1 armour and 1 infantry moved from Siberia to Amur
                1 fighter and 1 tactical_bomber moved from Jehol to Amur
                1 fighter moved from Japan to Amur
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 bomber moved from Japan to Yunnan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 2 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers
                    Russians defend with 1 aaGun and 12 infantry
                        AA guns fire in Amur :  0/3 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers in Amur, round 1 :  5/16 hits
                        Russians roll dice for 1 aaGun and 12 infantry in Amur, round 1 :  4/12 hits
                        4 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 1 infantry and 3 tactical_bombers in Amur, round 2 :  7/12 hits
                        Russians roll dice for 8 infantry in Amur, round 2 :  3/8 hits
                        7 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 5 fighters and 3 tactical_bombers in Amur, round 3 :  4/9 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 artilleries and 5 infantry
                    Casualties for Russians: 1 aaGun and 12 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 11 infantry
                        Japanese roll dice for 1 artillery, 3 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 1 :  7/14 hits
                        Chinese roll dice for 11 infantry in Yunnan, round 1 :  5/11 hits
                        2 infantry owned by the Japanese , 7 infantry owned by the Chinese , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                        Japanese roll dice for 3 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  4/9 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        1 tactical_bomber owned by the Japanese , 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Chinese: 11 infantry

    Non Combat Move - Japanese
                3 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 aaGun moved from Manchuria to Jehol
                2 fighters moved from Amur to Japan
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to Japan
                2 fighters and 1 tactical_bomber moved from Amur to Jehol
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 destroyer and 1 submarine placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 34 / 35
        Japanese : 35 / 45
        Americans : 52 / 55
        Chinese : 6 / 15
        British : 26 / 32
        UK_Pacific : 21 / 22
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Eastern United States

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 3 transports

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 34 / 35
        Japanese : 35 / 45
        Americans : 52 / 55
        Chinese : 6 / 15
        British : 26 / 32
        UK_Pacific : 21 / 22
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Shensi

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 5 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 34 / 35
        Japanese : 35 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 26 / 32
        UK_Pacific : 21 / 22
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery moved from Quebec to New Brunswick Nova Scotia
                1 cruiser moved from 96 Sea Zone to 95 Sea Zone
                1 bomber moved from Malta to Eastern Persia
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                2 fighters moved from Burma to India
                1 infantry moved from West India to India
                5 infantry moved from Burma to India
                2 infantry moved from Shan State to Burma
                1 artillery moved from Burma to India
                1 aaGun moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 aaGun moved from India to Burma
                1 mech_infantry moved from India to Eastern Persia
                1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6,6,2
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        Burma : 1 aaGun and 3 infantry
        India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Tanganyika Territory : 1 infantry
        95 Sea Zone : 1 cruiser
        Eastern Persia : 1 flag, 1 bomber and 1 mech_infantry
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 34 / 35
        Japanese : 35 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 28 / 26
        UK_Pacific : 24 / 24
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Kenya to Ethiopia
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 armour and 2 artilleries moved from Southern France to Northern Italy
                3 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 95 Sea Zone
                    Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 1 :  0/4 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 :  0/4 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 3 :  1/3 hits
                        British roll dice for 2 infantry in Egypt, round 3 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 4 :  1/3 hits
                        British roll dice for 1 infantry in Egypt, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Trans-Jordan, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 18 PUs (1 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Ethiopia : 1 infantry
        95 Sea Zone : 1 destroyer and 2 submarines
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 34 / 35
        Japanese : 35 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 26
        UK_Pacific : 24 / 24
        Italians : 19 / 24
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Western Australia to Queensland
                1 cruiser moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 34 / 35
        Japanese : 35 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 26
        UK_Pacific : 24 / 24
        Italians : 19 / 24
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 fighter moved from United Kingdom to Morocco
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 94 Sea Zone to 97 Sea Zone
                      French take 97 Sea Zone from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 fighter moved from United Kingdom to Morocco
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 94 Sea Zone to 97 Sea Zone
                      French take 97 Sea Zone from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 fighter and 3 infantry
        French Equatorial Africa : 1 infantry
        97 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 1 cruiser
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 34 / 35
        Japanese : 35 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 26
        UK_Pacific : 24 / 24
        Italians : 19 / 24
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 bomber, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 125 Sea Zone
                3 artilleries and 14 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 armour and 8 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 artilleries and 7 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
                3 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria
                2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 bomber moved from Western Germany to Ukraine
                1 bomber moved from Ethiopia to 81 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                2 submarines moved from 106 Sea Zone to 90 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 bomber, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 125 Sea Zone
                3 artilleries and 14 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 armour and 8 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 artilleries and 7 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
                3 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria
                2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 bomber moved from Western Germany to Ukraine
                1 bomber moved from Ethiopia to 81 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                2 submarines moved from 106 Sea Zone to 90 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    French defend with 1 destroyer
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 1 :  2/4 hits
                        French roll dice for 1 destroyer in 97 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 97 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 bomber in 81 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 81 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber in 81 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 81 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 destroyer owned by the French lost in 81 Sea Zone
                    French win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for French: 1 destroyer
                Battle in Gibraltar
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking Gibraltar from British, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Romania
                2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
                2 tactical_bombers moved from 97 Sea Zone to Romania
                2 fighters moved from 97 Sea Zone to Romania
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 bomber and 1 infantry placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                6 mech_infantrys placed in Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 3 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Romania : 1 aaGun, 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers
        Germany : 1 aaGun, 1 factory_major and 6 mech_infantrys
        Karelia : 1 flag, 6 infantry
        Baltic States : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 14 infantry and 8 mech_infantrys
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun and 2 infantry
        Bessarabia : 1 flag, 6 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 4 infantry
        Greece : 1 flag
        90 Sea Zone : 2 submarines
        Yugoslavia : 1 flag
        91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 31 / 35
        Japanese : 35 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 26
        UK_Pacific : 24 / 24
        Italians : 19 / 24
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
                    Germans defend with 6 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Karelia, round 1 :  4/11 hits
                        Germans roll dice for 6 infantry in Karelia, round 1 :  3/6 hits
                        3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 2 :  2/8 hits
                        Germans roll dice for 2 infantry in Karelia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 fighters moved from Karelia to Russia
                1 tactical_bomber moved from Karelia to Russia
                14 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                2 aaGuns moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 aaGun, 1 artillery and 12 infantry moved from Ukraine to Bryansk
                1 armour moved from Rostov to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Caucasus to Bryansk
                1 armour moved from Caucasus to Bryansk
                1 infantry moved from Bryansk to Belarus
                5 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                1 infantry placed in Novgorod
                3 infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Sakha : 1 aaGun
        Yenisey : 1 infantry
        Buryatia : 2 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Karelia : 1 artillery and 4 infantry
        Bryansk : 1 aaGun, 2 armour, 2 artilleries, 20 infantry and 2 mech_infantrys
        Rostov : 1 infantry
        Archangel : 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 infantry
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 32 / 32
        Japanese : 35 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 26
        UK_Pacific : 24 / 24
        Italians : 19 / 24
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.852
            Median : 4.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 27

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 5.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.842
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Siberia to Sakha
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                3 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 cruisers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Jehol to Shensi

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Siberia to Sakha
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                3 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 cruisers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Jehol to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 destroyers and 3 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers and 3 transports in 37 Sea Zone, round 1 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                Battle in Sakha
                    Japanese attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Sakha
                    Japanese win, taking Malaya from UK_Pacific, taking Sakha from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 1 :  3/8 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 cruisers in Kwangtung, round 1 :  1/2 hits
                        Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 1 :  3/12 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                3 bombers moved from Kwangtung to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
                1 fighter moved from Jehol to Japan
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
                1 aaGun moved from Jehol to Anhwe

    Place Units - Japanese
                2 carriers and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag, 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun
        Shan State : 1 flag, 1 artillery and 2 infantry
        Malaya : 1 flag, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour
        Siberia : 1 flag
        French Indo China : 1 flag, 2 infantry
        44 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
        20 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 31 / 32
        Japanese : 48 / 48
        Americans : 52 / 55
        Chinese : 3 / 6
        British : 25 / 26
        UK_Pacific : 17 / 24
        Italians : 19 / 24
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Guam to 44 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Guam to 44 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 3 transports
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  0/5 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 3 :  1/5 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 91 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 4 :  1/4 hits
                        Germans roll dice for 1 battleship and 2 transports in 91 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
                        2 transports owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Casualties for Americans: 2 destroyers and 3 submarines
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 harbour and 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 1 :  3/5 hits
                        Germans roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 :  1/4 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to Midway
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                2 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 44 Sea Zone to 45 Sea Zone
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Western United States to Central United States
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 fighter and 1 tactical_bomber
        Dutch New Guinea : 1 fighter
        44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer and 2 submarines
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Gibraltar : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        101 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 31 / 32
        Japanese : 48 / 48
        Americans : 52 / 77
        Chinese : 3 / 6
        British : 25 / 26
        UK_Pacific : 17 / 24
        Italians : 19 / 24
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 15 times
                6 was rolled 8 times
            Average roll : 3.754
            Median : 4.000
            Variance : 1.183
            Standard Deviation : 1.088
            Total rolls : 61

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.062
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.558
            Median : 4.000
            Variance : 0.976
            Standard Deviation : 0.988
            Total rolls : 43

Suggested Topics

  • 7
  • 12
  • 118
  • 73
  • 236
  • 119
  • 183
  • 226
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.8k

Users

40.5k

Topics

1.8m

Posts