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13L g40 no tech snake11eyes(axis) v rgp44(allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 bomber moved from Southern Italy to Iraq
                1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria

    Combat - Italians
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Tobruk to Southern Italy
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                3 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Yugoslavia to Northern Italy
                1 bomber moved from Iraq to Greece
                1 fighter moved from Southern Italy to Greece
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 infantry placed in Southern Italy
                2 infantry placed in Southern France
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from New Zealand to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 3 submarines and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 31 / 36
        Japanese : 58 / 68
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 31 / 36
        UK_Pacific : 7 / 7
        Italians : 17 / 22
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria

    Combat - French
                Battle in Alexandria
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery
                        French roll dice for 1 fighter and 2 infantry in Alexandria, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery in Alexandria, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    French win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - French
                1 fighter moved from Alexandria to Egypt
                1 fighter moved from Egypt to Iraq
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        76 Sea Zone : 1 destroyer
        Iraq : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 31 / 36
        Japanese : 58 / 68
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 31 / 36
        UK_Pacific : 7 / 7
        Italians : 17 / 22
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from Baltic States to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                2 mech_infantrys moved from Romania to Ukraine
                1 fighter moved from Western Ukraine to Ukraine
                4 tactical_bombers moved from Western Ukraine to Ukraine
                2 bombers moved from Western Ukraine to Novgorod
                1 bomber moved from Normandy Bordeaux to United Kingdom
                3 bombers moved from Western Germany to 76 Sea Zone
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom causes 0 damage total.
                Battle in 76 Sea Zone
                    Germans attack with 3 bombers
                    French defend with 1 destroyer; Russians defend with 1 mech_infantry; British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans win with 2 bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 bomber
                    Casualties for French: 1 destroyer
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Battle in Ukraine
                    Germans attack with 1 fighter, 2 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                5 infantry moved from Karelia to Finland
                2 bombers moved from 76 Sea Zone to Italian Somaliland
                6 aaGuns, 9 armour, 5 artilleries, 21 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
                9 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery and 3 infantry moved from Poland to Eastern Poland
                1 infantry moved from Belarus to Bryansk
                2 artilleries and 7 infantry moved from Baltic States to Belarus
                2 bombers moved from Novgorod to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                4 tactical_bombers moved from Ukraine to Eastern Poland
                1 artillery moved from Yugoslavia to Northern Italy

    Place Units - Germans
                3 bombers, 1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 50 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Volgograd to Rostov
                1 aaGun and 10 infantry moved from Yakut S.S.R. to Yenisey
                4 infantry moved from Buryatia to Yakut S.S.R.
                2 mech_infantrys moved from Samara to Urals
                1 infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Samara to Novosibirsk
                1 artillery moved from Samara to Russia
                1 armour moved from Samara to Russia
                1 armour moved from Samara to Russia
                2 mech_infantrys moved from Samara to Russia
                2 aaGuns, 2 artilleries, 1 fighter and 11 infantry moved from Vologda to Russia

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Russians :

    Yenisey : 1 aaGun and 10 infantry
        Yakut S.S.R. : 4 infantry
        Kazakhstan : 1 infantry
        Buryatia : 1 aaGun and 4 infantry
        Rostov : 1 infantry
        Urals : 2 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 4 armour, 19 artilleries, 1 factory_major, 3 fighters, 44 infantry, 7 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 mech_infantry
        Volgograd : 1 factory_minor
        Samara : 2 infantry
        125 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 26 / 33
        Japanese : 58 / 68
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 31 / 36
        UK_Pacific : 7 / 7
        Italians : 17 / 22
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                1 infantry moved from Burma to India
                      Japanese take India from UK_Pacific
                1 bomber moved from Burma to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to Java
                1 artillery moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from Java to 37 Sea Zone
                1 bomber moved from 42 Sea Zone to Malaya
                2 tactical_bombers moved from Burma to 37 Sea Zone
                1 tactical_bomber moved from Burma to Malaya
                3 infantry moved from Manchuria to Jehol
                2 infantry moved from Suiyuyan to Chahar
                1 artillery moved from Suiyuyan to Chahar
                1 carrier, 3 destroyers, 2 fighters and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to Philippines
                2 armour, 4 artilleries, 6 infantry and 5 mech_infantrys moved from Burma to India
                3 mech_infantrys moved from Yunnan to India
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Yunnan to Shan State

    Place Units - Japanese
                1 carrier placed in 37 Sea Zone
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 transports placed in 37 Sea Zone
                2 transports placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs


  • Hmm interesting game

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                Battle in Sumatra
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 artillery, 4 fighters and 1 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Queensland : 2 artilleries, 1 bomber, 1 fighter and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
        Aleutian Islands : 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        10 Sea Zone : 1 destroyer and 2 transports
        54 Sea Zone : 1 flag, 3 carriers, 1 destroyer, 4 fighters, 4 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Gibraltar : 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys
        Holland Belgium : 1 flag, 1 infantry
        Brazil : 1 flag
        91 Sea Zone : 1 submarine and 2 transports
        110 Sea Zone : 1 armour, 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 25 / 33
        Japanese : 62 / 83
        Americans : 59 / 79
        Chinese : 3 / 5
        British : 31 / 36
        UK_Pacific : 4 / 0
        Italians : 17 / 22
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                6 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 9 infantry
        Kansu : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 25 / 33
        Japanese : 61 / 83
        Americans : 59 / 79
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 4 / 0
        Italians : 17 / 22
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British repair 1 damage on 1 factory_major; Remaining resources: 35 PUs;
                British buy 2 fighters and 2 transports; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 bomber moved from Iraq to Italian Somaliland

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 1 :  3/4 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        1 infantry owned by the British , 1 armour owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 bomber
                    Germans defend with 2 bombers
                        British roll dice for 1 bomber in Italian Somaliland, round 1 :  1/1 hits
                        Italians roll dice for 2 bombers in Italian Somaliland, round 1 :  0/2 hits
                        1 bomber owned by the Germans lost in Italian Somaliland
                        British roll dice for 1 bomber in Italian Somaliland, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber in Italian Somaliland, round 2 :  0/1 hits
                        1 bomber owned by the Germans lost in Italian Somaliland
                    British win with 1 bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 bombers

    Non Combat Move - British
                1 bomber moved from Italian Somaliland to Egypt
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                3 aaGuns, 2 artilleries and 15 infantry moved from West India to Eastern Persia
                2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                1 artillery and 2 infantry moved from Iraq to Northwest Persia

    Place Units - British
                2 fighters placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 6 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Eastern Persia : 3 aaGuns, 2 artilleries and 15 infantry
        71 Sea Zone : 1 transport
        Northwest Persia : 1 artillery and 2 infantry
        Persia : 1 flag
        110 Sea Zone : 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 25 / 33
        Japanese : 61 / 83
        Americans : 59 / 79
        Chinese : 4 / 6
        British : 31 / 37
        UK_Pacific : 4 / 0
        Italians : 17 / 22
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to India
                1 fighter moved from Greece to Southern Italy
                1 armour moved from Tobruk to Libya
                1 artillery moved from Tobruk to Libya
                1 artillery and 4 infantry moved from Southern France to France
                4 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                3 infantry moved from Southern Italy to Northern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 armour and 4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 fighter, 1 infantry and 3 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 25 / 33
        Japanese : 61 / 83
        Americans : 59 / 79
        Chinese : 4 / 6
        British : 31 / 37
        UK_Pacific : 4 / 0
        Italians : 17 / 22
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Iraq : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 25 / 33
        Japanese : 61 / 83
        Americans : 59 / 79
        Chinese : 4 / 6
        British : 31 / 37
        UK_Pacific : 4 / 0
        Italians : 17 / 22
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Won’t be able to finish my turn until tomorrow

  • 15

    bump

  • 15

    bump

  • 15

    bump


  • Sorry for absence had an improptu vacay and wasn’t able to post first


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 2 bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Bryansk to Rostov
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                2 bombers moved from Eastern Poland to Rostov
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Novgorod
                7 infantry moved from Bryansk to Rostov
                3 bombers moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 bombers, 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Holland Belgium, round 1 :  4/6 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers and 9 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 9 infantry in Rostov, round 1 :  3/11 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers and 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Rostov to Novgorod
                3 bombers moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                1 fighter moved from Eastern Poland to Western Germany
                4 tactical_bombers moved from Eastern Poland to Western Germany
                6 aaGuns, 8 armour, 5 artilleries, 13 infantry and 14 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 artillery and 3 infantry moved from Eastern Poland to Belarus

    Place Units - Germans
                2 bombers placed in Novgorod
                2 armour placed in Western Germany
                1 armour placed in Novgorod
                3 armour placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 fighters moved from Russia to Archangel
                1 mech_infantry moved from Urals to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Russians win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 1 :  1/4 hits
                        Germans roll dice for 1 armour in Volgograd, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 infantry in Amur, round 1 :  0/7 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        Russians roll dice for 7 infantry in Amur, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Buryatia to Amur
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                1 aaGun and 10 infantry moved from Yenisey to Timguska
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Urals
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 fighters moved from Archangel to Russia

    Place Units - Russians
                1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Yenisey : 2 infantry
        Amur : 1 aaGun and 7 infantry
        Yakut S.S.R. : 2 infantry
        Timguska : 1 aaGun and 10 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 2 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 4 armour, 20 artilleries, 1 factory_major, 4 fighters, 46 infantry, 7 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 1 mech_infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 infantry
        Samara : 2 infantry
        125 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 54 / 70
        Russians : 22 / 22
        Japanese : 60 / 83
        Americans : 56 / 79
        Chinese : 4 / 6
        British : 31 / 37
        UK_Pacific : 4 / 0
        Italians : 17 / 22
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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