@fasthard Got it – then please disregard the updated save file where i moved the UK navy in – they were there purely as sponges for damage
13L g40 no tech snake11eyes(axis) v rgp44(allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 9 infantry
Kansu : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 25 / 33
Japanese : 61 / 83
Americans : 59 / 79
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 4 / 0
Italians : 17 / 22
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 35 PUs;
British buy 2 fighters and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Iraq to Italian SomalilandCombat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 1 : 3/4 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Italian Somaliland
British attack with 1 bomber
Germans defend with 2 bombers
British roll dice for 1 bomber in Italian Somaliland, round 1 : 1/1 hits
Italians roll dice for 2 bombers in Italian Somaliland, round 1 : 0/2 hits
1 bomber owned by the Germans lost in Italian Somaliland
British roll dice for 1 bomber in Italian Somaliland, round 2 : 1/1 hits
Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits
1 bomber owned by the Germans lost in Italian Somaliland
British win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombersNon Combat Move - British
1 bomber moved from Italian Somaliland to Egypt
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 aaGuns, 2 artilleries and 15 infantry moved from West India to Eastern Persia
2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 2 infantry moved from Iraq to Northwest PersiaPlace Units - British
2 fighters placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 6 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
Eastern Persia : 3 aaGuns, 2 artilleries and 15 infantry
71 Sea Zone : 1 transport
Northwest Persia : 1 artillery and 2 infantry
Persia : 1 flag
110 Sea Zone : 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 47 / 61
Russians : 25 / 33
Japanese : 61 / 83
Americans : 59 / 79
Chinese : 4 / 6
British : 31 / 37
UK_Pacific : 4 / 0
Italians : 17 / 22
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to India
1 fighter moved from Greece to Southern Italy
1 armour moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
1 artillery and 4 infantry moved from Southern France to France
4 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 armour and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 fighter, 1 infantry and 3 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 25 / 33
Japanese : 61 / 83
Americans : 59 / 79
Chinese : 4 / 6
British : 31 / 37
UK_Pacific : 4 / 0
Italians : 17 / 22
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Iraq : 1 fighterProduction/PUs Summary :
Germans : 47 / 61
Russians : 25 / 33
Japanese : 61 / 83
Americans : 59 / 79
Chinese : 4 / 6
British : 31 / 37
UK_Pacific : 4 / 0
Italians : 17 / 22
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Won’t be able to finish my turn until tomorrow
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bump
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bump
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bump
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Sorry for absence had an improptu vacay and wasn’t able to post first
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour and 2 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Eastern Poland to Rostov
1 artillery moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
7 infantry moved from Bryansk to Rostov
3 bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 bombers, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Holland Belgium, round 1 : 4/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 9 infantry in Rostov, round 1 : 3/11 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Novgorod
3 bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 fighter moved from Eastern Poland to Western Germany
4 tactical_bombers moved from Eastern Poland to Western Germany
6 aaGuns, 8 armour, 5 artilleries, 13 infantry and 14 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Eastern Poland to BelarusPlace Units - Germans
2 bombers placed in Novgorod
2 armour placed in Western Germany
1 armour placed in Novgorod
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Archangel
1 mech_infantry moved from Urals to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 1 : 1/4 hits
Germans roll dice for 1 armour in Volgograd, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 infantry in Amur, round 1 : 0/7 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 0/1 hits
Russians roll dice for 7 infantry in Amur, round 2 : 1/7 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Buryatia to Amur
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
1 aaGun and 10 infantry moved from Yenisey to Timguska
2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Urals
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Archangel to RussiaPlace Units - Russians
1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Yenisey : 2 infantry
Amur : 1 aaGun and 7 infantry
Yakut S.S.R. : 2 infantry
Timguska : 1 aaGun and 10 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 2 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 4 armour, 20 artilleries, 1 factory_major, 4 fighters, 46 infantry, 7 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Samara : 2 infantry
125 Sea Zone : 1 submarine
Eastern Persia : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 70
Russians : 22 / 22
Japanese : 60 / 83
Americans : 56 / 79
Chinese : 4 / 6
British : 31 / 37
UK_Pacific : 4 / 0
Italians : 17 / 22
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
nudge
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so i’m trying to avoid DQing you on the bumps but you don’t seem terribly interested in playing this game, what’s up?
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bump
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FYI I reported this game





