TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
4 infantry moved from Brazil to French Guiana
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from India to French Indo China
Combat - Americans
Battle in Philippines
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in French Indo China causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from French Indo China to India
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 bombers placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kenya to Ethiopia
1 bomber moved from Egypt to Ethiopia
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Ethiopia
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British win, taking Ethiopia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from Ethiopia to Egypt
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
3 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Egypt
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bulgaria to Greece
3 armour moved from Romania to Greece
1 fighter moved from Romania to Greece
1 bomber moved from Western Germany to Greece
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Algeria to Tunisia
Combat - Italians
Battle in Greece
Italians attack with 3 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery and 5 infantry
2 armour owned by the Italians retreated to Bulgaria
British win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 2 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Romania to Bulgaria
2 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
2 artilleries moved from Yugoslavia to Bulgaria
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,5,4,1,3
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total
Paksos rolls again! The Italians don’t have it easy in this game!
BTW, are you sure you want to park the US Navy in 35?
All my navy and all my air can reach that zone. You might want to reconsider this.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Philippines
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 bomber moved from New South Wales to Queensland
Combat - ANZAC
Battle in Borneo
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Nah, it’s okay - Hopefully I will do enough damage to the Japanese fleet that it will delay India :)
Absolutely loving the Greeks……
Worried about India, eh?
Absolutely loving the Greeks……
They are crazy, nothing will stop these guys on the way to Rome.
At least, the Brits don’t have income for the time being.
You can expect Germany shortly BTw
kk I’ll hold on!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from British
Combat - Germans
Non Combat Move - Germans
3 mech_infantrys moved from Romania to Slovakia Hungary
10 infantry moved from Romania to Slovakia Hungary
5 artilleries moved from Romania to Slovakia Hungary
8 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
2 armour moved from Western Germany to Slovakia Hungary
2 aaGuns moved from United Kingdom to 110 Sea Zone
5 armour moved from United Kingdom to 110 Sea Zone
4 armour and 7 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from 112 Sea Zone to Norway
2 armour moved from 112 Sea Zone to Norway
3 armour moved from 112 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 110 Sea Zone to 112 Sea Zone
Place Units - Germans
2 artilleries, 2 fighters and 6 infantry placed in Western Germany
1 artillery and 9 infantry placed in Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,5,6,3,4
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
I had some more thinking to do… yours now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 bombers and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
Combat - Russians
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 artilleries moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
2 bombers moved from Russia to Western Ukraine
6 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
6 infantry moved from Bryansk to Belarus
4 armour moved from Eastern Poland to Belarus
7 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Novgorod to Belarus
2 aaGuns moved from Russia to Bryansk
Place Units - Russians
2 bombers and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 45 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
And back to you, chap!
Ok, posting combat move soon for scramble orders.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 2 damage on 2 harbours; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 2 carriers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
5 fighters moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 4 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 35 Sea Zone
3 tactical_bombers moved from Anhwe to 35 Sea Zone
1 tactical_bomber moved from Hunan to 35 Sea Zone
2 tactical_bombers moved from Yunnan to 35 Sea Zone
2 bombers moved from French Indo China to 35 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians