13L G40 PGMatt (Allies +10) vs Amon-Sul (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 harbour, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 artilleries and 3 infantry moved from Germany to Poland
                9 artilleries moved from Slovakia Hungary to Eastern Poland
                3 artilleries moved from Yugoslavia to Romania
                2 artilleries and 7 infantry moved from Bulgaria to Romania
                1 armour moved from Iraq to Egypt
                1 fighter and 2 tactical_bombers moved from Iraq to Egypt
                2 bombers moved from Holland Belgium to Finland
                1 infantry moved from Vyborg to Karelia
                      Germans take Karelia from Russians
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Holland Belgium to 125 Sea Zone

    Combat - Germans
                Battle in Egypt
                    Germans attack with 1 armour, 1 fighter and 2 tactical_bombers
                    French defend with 1 infantry; British defend with 1 harbour
                    Germans win, taking Egypt from British with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 9 artilleries
                    Russians defend with 1 aaGun and 4 artilleries
                    Germans win, taking Eastern Poland from Russians with 5 artilleries remaining. Battle score for attacker is 5
                    Casualties for Germans: 4 artilleries
                    Casualties for Russians: 1 aaGun and 4 artilleries
                Battle in Finland
                    Germans attack with 2 bombers
                    Russians defend with 1 armour
                    Germans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 1 armour
                Battle in Poland
                    Germans attack with 7 artilleries and 3 infantry
                    Russians defend with 3 artilleries
                    Germans win, taking Poland from Russians with 7 artilleries and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 3 artilleries
                Battle in Romania
                    Germans attack with 5 artilleries and 7 infantry
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Romania from Russians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 bomber moved from Finland to Western Germany
                6 armour and 3 mech_infantrys moved from Southern France to Yugoslavia
                3 aaGuns, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter and 2 tactical_bombers moved from Egypt to Iraq
                1 armour moved from Persia to Iraq
                3 mech_infantrys moved from Greece to Iraq
                6 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 bomber and 1 tactical_bomber placed in Normandy Bordeaux
                1 submarine placed in 110 Sea Zone
                1 harbour placed in Greece
                3 transports placed in 100 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,1,1,6,2,6,6,3,1
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 1 armour and 1 harbour
        Normandy Bordeaux : 1 flag, 4 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Romania : 5 artilleries and 6 infantry
        Poland : 7 artilleries and 3 infantry
        Germany : 1 factory_major
        Holland Belgium : 1 airfield
        Karelia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 5 artilleries
        Portugal : 1 flag
        100 Sea Zone : 3 transports
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Turkey : 1 flag
        85 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor and 1 harbour
        Iraq : 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
        Persia : 1 flag
        Sweden : 1 flag
        Yugoslavia : 1 flag, 6 armour, 1 factory_minor and 3 mech_infantrys
        Spain : 1 flag, 1 factory_minor
        110 Sea Zone : 7 submarines

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
                1 artillery and 2 infantry moved from Kazakhstan to Caucasus
                3 infantry moved from Volgograd to Caucasus
                1 infantry moved from Novgorod to Karelia
                2 fighters and 1 tactical_bomber moved from Belarus to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery and 5 infantry
                    Italians defend with 2 armour
                        Russians roll dice for 1 artillery and 5 infantry in Caucasus, round 2 :  0/6 hits
                        Italians roll dice for 2 armour in Caucasus, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Caucasus
                    3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Volgograd
                    Italians win with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Szechwan
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
                2 mech_infantrys moved from Russia to Belarus
                2 mech_infantrys moved from Novgorod to Belarus

    Place Units - Russians
                1 armour and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                Russians undo move 2.
                Russians undo move 2.
                1 armour and 2 infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Volgograd
                1 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    Territory Summary for Russians :

    Szechwan : 1 armour and 2 mech_infantrys
        Belarus : 2 artilleries, 4 infantry and 4 mech_infantrys
        Karelia : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 factory_major, 1 infantry and 3 mech_infantrys
        Ukraine : 1 armour, 1 factory_minor and 6 infantry
        Volgograd : 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Samara : 1 artillery and 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 70
        Russians : 29 / 32
        Japanese : 47 / 50
        Americans : 50 / 69
        Chinese : 4 / 4
        British : 28 / 20
        UK_Pacific : 15 / 16
        Italians : 23 / 40
        ANZAC : 29 / 37
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '16

    Our time differences are confusing the issue too.  I wake up mid afternoon for you, and play, then I don’t get a chance to play again most days until dead of morning the following day.

    I’m -8 GMT, i’m guessing your +2 or 3?


  • @PGMatt:

    Our time differences are confusing the issue too.  I wake up mid afternoon for you, and play, then I don’t get a chance to play again most days until dead of morning the following day.

    I’m -8 GMT, i’m guessing your +2 or 3?

    I m +1 (Rome, Berlin, Wien time zone)

    Zagreb actually, capital of Croatia a new member  of the European Union from 1st of July  8-)

    hehe, just take Ur time, we ll play when we can :)

    You re in the West of the States?


  • Bad dice for U in the Caucausus.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 bomber moved from Hopei to 21 Sea Zone
                1 bomber moved from Hopei to 21 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 bomber moved from Hopei to 21 Sea Zone
                1 bomber moved from Hopei to 21 Sea Zone

    Combat - Japanese
                Battle in New Guinea
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking New Guinea from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                Battle in Borneo
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win, taking Sumatra from ANZAC, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun and 1 infantry moved from Hopei to Anhwe
                1 aaGun moved from Kweichow to Anhwe
                1 armour moved from Buryatia to Yenisey
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Tsagaan Olom to Olgiy
                1 infantry moved from Central Mongolia to Dzavhan
                2 armour moved from Jehol to Hopei
                1 infantry moved from Jehol to Anhwe
                2 fighters and 2 tactical_bombers moved from Dzavhan to Chahar
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 aaGun moved from Hunan to Kwangsi
                1 infantry moved from Siberia to Sakha
                1 armour moved from Amur to Yakut S.S.R.
                1 infantry moved from Amur to Buryatia
                1 artillery and 3 infantry moved from Manchuria to Jehol
                1 infantry moved from Central Mongolia to Dzavhan
                2 bombers moved from 21 Sea Zone to Philippines
                2 submarines moved from 26 Sea Zone to 24 Sea Zone

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 artillery, 1 harbour and 3 infantry
        Manchuria : 1 flag
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 2 armour
        Tsinghai : 1 flag, 1 artillery
        Chahar : 1 flag, 2 fighters and 2 tactical_bombers
        Anhwe : 1 flag, 2 aaGuns and 3 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag, 1 infantry
        Yenisey : 1 flag, 1 armour and 2 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour and 1 infantry
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        46 Sea Zone : 1 transport
        Olgiy : 1 flag, 1 aaGun
        36 Sea Zone : 1 carrier, 2 fighters and 2 transports
        Dzavhan : 1 flag, 2 infantry
        24 Sea Zone : 2 submarines
        26 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 flag, 1 infantry

  • '16

    @Amon-Sul:

    @PGMatt:

    Our time differences are confusing the issue too.  I wake up mid afternoon for you, and play, then I don’t get a chance to play again most days until dead of morning the following day.

    I’m -8 GMT, i’m guessing your +2 or 3?

    I m +1 (Rome, Berlin, Wien time zone)

    Zagreb actually, capital of Croatia a new member  of the European Union from 1st of July  8-)

    hehe, just take Ur time, we ll play when we can :)

    You re in the West of the States?

    Pacific time yes, but British Columbia, Canada

  • '16

    @Amon-Sul:

    Bad dice for U in the Caucausus.

    At least I was able to retreat to Stalingrad!


  • @PGMatt:

    @Amon-Sul:

    @PGMatt:

    Our time differences are confusing the issue too.�� I wake up mid afternoon for you, and play, then I don’t get a chance to play again most days until dead of morning the following day.

    I’m -8 GMT, i’m guessing your +2 or 3?

    I m +1 (Rome, Berlin, Wien time zone)

    Zagreb actually, capital of Croatia a new member�� of the European Union from 1st of July�� 8-)

    hehe, just take Ur time, we ll play when we can :)

    You re in the West of the States?

    Pacific time yes, but British Columbia, Canada

    Vancouver i guess :) We had one player from Canada here on the forum, The Desert Journalist. I think he is from Midwest Canada.

    Ok play when U can, feel no pressure. A rematch is fine when we finish this game. Cheers :)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers and 4 submarines; Remaining resources: 5 PUs;

    Combat Move - Americans
                5 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 26 Sea Zone from Japanese

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 bombers
                    Japanese defend with 1 carrier, 1 destroyer and 2 submarines
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 5 bombers in 6 Sea Zone, round 2 :  5/5 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 :  0/2 hits
                        1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 5 bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 carrier and 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                5 bombers moved from 6 Sea Zone to Midway
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 cruiser, 4 destroyers, 1 infantry, 5 submarines and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield and 5 bombers
        41 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 2 destroyers and 3 submarines
        10 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        United Kingdom : 1 artillery, 2 bombers and 1 infantry
        106 Sea Zone : 1 destroyer and 2 submarines
        109 Sea Zone : 1 cruiser, 4 destroyers, 5 submarines and 1 transport
        101 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 54 / 70
        Russians : 27 / 32
        Japanese : 61 / 61
        Americans : 50 / 75
        Chinese : 3 / 4
        British : 28 / 20
        UK_Pacific : 11 / 16
        Italians : 23 / 40
        ANZAC : 22 / 37
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Tsinghai
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Szechwan
                6 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 infantry
        Tsinghai : 2 infantry
        Szechwan : 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 54 / 70
        Russians : 27 / 32
        Japanese : 59 / 61
        Americans : 50 / 75
        Chinese : 5 / 12
        British : 28 / 20
        UK_Pacific : 11 / 16
        Italians : 23 / 40
        ANZAC : 22 / 37
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British repair 2 damage on 2 harbours; Remaining resources: 18 PUs;
                British buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Union of South Africa to Egypt
                1 artillery and 1 infantry moved from Mozambique to Tanganyika Territory
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                3 infantry moved from Shan State to Yunnan
                1 bomber moved from India to 43 Sea Zone
                1 bomber moved from India to 46 Sea Zone
                2 bombers moved from United Kingdom to Holland Belgium
                3 mech_infantrys moved from India to Yunnan
                1 fighter moved from India to Yunnan

    Combat - British
                Strategic bombing raid in Holland Belgium
                        AA fire in Holland Belgium :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Holland Belgium rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Holland Belgium causes 5 damage total.
                Battle in Egypt
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 harbour
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Egypt
                    British win, taking Egypt from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in 46 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 43 Sea Zone to Yunnan
                1 bomber moved from 46 Sea Zone to Queensland
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Holland Belgium to United Kingdom

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,5,2
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 4 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns, 1 bomber, 1 fighter, 10 infantry and 7 mech_infantrys
        Kweichow : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Queensland : 1 bomber
        French Indo China : 1 flag, 1 infantry
        39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
        Anglo Egyptian Sudan : 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
        Rhodesia : 1 artillery and 1 infantry
        Tanganyika Territory : 1 artillery and 1 infantry
        Ethiopia : 1 flag
        Mozambique : 1 flag
        106 Sea Zone : 1 destroyer
        Eire : 1 flag
        Angola : 1 flag
        Eastern Persia : 1 aaGun and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 52 / 70
        Russians : 27 / 32
        Japanese : 56 / 61
        Americans : 50 / 75
        Chinese : 6 / 12
        British : 30 / 30
        UK_Pacific : 13 / 11
        Italians : 23 / 40
        ANZAC : 22 / 37
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '16

    Oops in the UK, forgot I couldn’t build there and planned a blocker for the english channel.


  • @PGMatt:

    Oops in the UK, forgot I couldn’t build there and planned a blocker for the english channel.

    I made a mistake with Jap and Ur bombers killed me


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 airfield, 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Bulgaria to 100 Sea Zone
                1 artillery and 1 transport moved from 100 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 transport moved from 100 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 transport moved from 100 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from Yugoslavia to Bessarabia
                      Italians take Bessarabia from Russians
                2 armour moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                2 armour moved from Kazakhstan to Samara
                2 bombers moved from Turkey to Samara
                3 fighters moved from Iraq to Egypt
                1 battleship moved from 100 Sea Zone to 98 Sea Zone
                1 fighter moved from Turkey to Egypt
                1 fighter moved from Southern Italy to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 airfield, 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Bulgaria to 100 Sea Zone
                1 artillery and 1 transport moved from 100 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 transport moved from 100 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 transport moved from 100 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from Yugoslavia to Bessarabia
                      Italians take Bessarabia from Russians
                2 armour moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                2 armour moved from Kazakhstan to Samara
                2 bombers moved from Turkey to Samara
                3 fighters moved from Iraq to Egypt
                1 battleship moved from 100 Sea Zone to 98 Sea Zone
                1 fighter moved from Turkey to Egypt
                1 fighter moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery and 5 fighters
                    British defend with 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Cyprus
                Battle in Malta
                Battle in Samara
                    Italians attack with 2 armour and 2 bombers
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Cyprus from British, taking Malta from British, taking Samara from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 cruisers and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone
                1 artillery moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Greece to Turkey
                1 aaGun moved from Turkey to Iraq
                2 aaGuns moved from Bulgaria to Greece
                3 fighters moved from Egypt to Iraq
                2 fighters moved from Egypt to Trans-Jordan
                2 bombers moved from Samara to Turkey

    Place Units - Italians
                1 airfield and 3 mech_infantrys placed in Iraq
                1 armour, 1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 2 fighters
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 artillery and 1 harbour
        Cyprus : 1 flag, 1 artillery and 1 infantry
        Malta : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 1 armour, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bessarabia : 1 flag, 1 armour
        Caucasus : 1 flag
        Samara : 1 flag, 2 armour
        96 Sea Zone : 1 transport
        Turkey : 1 aaGun and 2 bombers
        Saudi Arabia : 1 flag
        Greece : 2 aaGuns
        99 Sea Zone : 1 transport
        Iraq : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 3 mech_infantrys
        Northwest Persia : 1 flag
        Yugoslavia : 1 artillery and 1 infantry
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 2 destroyers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 66 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 infantry moved from Eastern Persia to Persia
                      ANZAC take Persia from Germans
                1 cruiser moved from 54 Sea Zone to 66 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 destroyer placed in 85 Sea Zone
                1 destroyer placed in 86 Sea Zone
                1 bomber placed in Brazil

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,4
                ANZAC collect 21 PUs (3 lost to blockades); end with 23 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 transport
        Chile : 1 flag
        86 Sea Zone : 1 destroyer
        66 Sea Zone : 1 cruiser and 1 destroyer
        85 Sea Zone : 1 destroyer
        Argentina : 1 flag
        Eastern Persia : 1 flag, 2 infantry
        Brazil : 1 flag, 2 bombers, 1 factory_minor and 12 infantry
        Venezuela : 1 flag
        Persia : 1 flag, 1 infantry
        Colombia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 25 / 32
        Japanese : 56 / 61
        Americans : 50 / 75
        Chinese : 6 / 12
        British : 28 / 30
        UK_Pacific : 13 / 11
        Italians : 27 / 46
        ANZAC : 24 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 25 / 32
        Japanese : 56 / 61
        Americans : 50 / 75
        Chinese : 6 / 12
        British : 28 / 30
        UK_Pacific : 13 / 11
        Italians : 27 / 46
        ANZAC : 24 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Finland
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 3 infantry moved from Romania to 100 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 100 Sea Zone to 81 Sea Zone
                3 artilleries and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 2 tactical_bombers moved from Iraq to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 artillery moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

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