@Tyzoq likewise, enjoy the holiday! Go Buckeyes!
Cow(Axis) Vs Seth (allies+9) Crazy G40 game of doom
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
EDIT: Adding units owned by British to Kweichow: 1 aaGun
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 6 artilleries, 11 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 6 artilleries, 11 infantry, 2 mech_infantrys and 10 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 6 artilleries, 11 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 carriers, 1 cruiser, 5 destroyers, 5 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 bombers moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
2 bombers moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery, 2 bombers, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Kweichow to Hopei
1 artillery, 1 fighter and 2 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 aaGun, 1 artillery and 1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery moved from Iraq to Persia
2 mech_infantrys moved from Trans-Jordan to Iraq
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Persia to Trans-Jordan
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 artillery and 2 infantry moved from Quebec to OntarioPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,3,1,3,1,5,5,2,1,5,5,6,1,4,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
@Cow:
I had to trim that stack from getting ridiculously big.
I was wondering if you’d swing at it or not. :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 fighters moved from United Kingdom to 110 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Italians attack with 5 fighters
British defend with 1 cruiser, 2 destroyers and 1 transport; Americans defend with 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 2 submarines and 10 transports
2 submarines owned by the Americans Submerged
Americans win with 3 carriers, 2 cruisers, 6 destroyers, 6 fighters and 11 transports remaining. Battle score for attacker is -42
Casualties for British: 1 destroyer
Casualties for Italians: 5 fightersNon Combat Move - Italians
3 mech_infantrys moved from Western Germany to France
2 infantry moved from Northern Italy to France
1 artillery and 6 infantry moved from Southern Italy to Northern Italy
6 infantry moved from Southern Italy to Northern Italy
6 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
I still got 27% to sink that fleet to hell. YOU KNOW WHAT IS COMING!.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Alexandria to Egypt
2 infantry moved from Iraq to Trans-JordanTurn Complete - French
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You ready for this?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 carriers, 1 cruiser, 4 destroyers and 4 submarines moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Eastern Poland to Romania
15 artilleries and 15 infantry moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Belarus to Archangel -
@Cow:
I still got 27% to sink that fleet to hell. YOU KNOW WHAT IS COMING!.
I knew that your aggressive nature would probably lead you to hit me with the Italians and then your Germans. I was ok with it because I sometimes play with fire as well and I figured that I’d probably have the odds on my side. Granted it could’ve just as easily been 4 hits instead of 4 misses with your Italian air. If I win and then retake London, I think I have a VERY VERY good chance of winning. If you kill my fleet and/or hold London, then you have a pretty decent shot at winning. Although I think the allied position would be better off than yours would be if you fail in sz110.
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OK so I got 2 hits with my subs.
I got 6 hits with everything else.
OOL?
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you missed by the way with your subs.
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If the dice were to be fair… you would win this battle… but I am looking to crush all hopes and take this game right here with all your boats sunk.
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CV tilts, subs, allied dds, 1 us dd. That’s 8 total hits right?
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8 hits yes.
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come on, daddy needs some great hits on D. Lots of em!
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11 hits now… you just got diced
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wait 10… not sure.





