Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
starting thread for league game
Test summary from TripleA, engine version: 1.6.1.4, time: 22:21:53
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Sakha: 2 artilleries
EDIT: Turning off Edit Mode
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
2 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
Scramble orders please!
Churchill says “Scramble up from Scotland to defend S.Z. 111 and leave the boys in London on the ground.” its tea and crumpet time
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Sakha: 2 artilleries
EDIT: Turning off Edit Mode
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
2 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in France
Germans attack with 4 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 4 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 1 : 4/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 7/11 hits
3 infantry owned by the French , 6 infantry owned by the Germans , 1 aaGun owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans roll dice for 4 armour, 3 artilleries and 3 mech_infantrys in France, round 2 : 5/10 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 2 : 5/8 hits
3 infantry owned by the French , 1 artillery owned by the British , 1 artillery owned by the French , 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in France
Germans roll dice for 4 armour and 1 artillery in France, round 3 : 1/5 hits
French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits
1 armour owned by the British and 1 artillery owned by the Germans lost in France
Germans roll dice for 4 armour in France, round 4 : 2/4 hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits
1 armour owned by the French , 2 armour owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 2/4 hits
1 cruiser owned by the British , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 2/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the French , 1 battleship owned by the British , 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship and 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in Yugoslavia
Germans attack with 4 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 4 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yugoslavia, round 1 : 3/11 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 1/5 hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 4 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/10 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 4 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 artilleries moved from Germany to Poland
3 infantry moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
10 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from 111 Sea Zone to Western Germany
1 infantry moved from Denmark to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 aaGuns moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Denmark to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Slovakia Hungary to Romania
Place Units - Germans
1 submarine placed in 113 Sea Zone
6 artilleries placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 2 armour and 1 factory_minor
Slovakia Hungary : 1 aaGun and 4 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 3 tactical_bombers
Romania : 4 infantry
Poland : 2 aaGuns, 3 artilleries and 13 infantry
Germany : 6 artilleries and 1 factory_major
Holland Belgium : 2 aaGuns, 2 fighters, 1 infantry and 1 tactical_bomber
Southern Italy : 1 fighter and 1 tactical_bomber
113 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Bulgaria : 1 flag, 1 armour and 4 infantry
Yugoslavia : 1 flag, 4 armour, 2 artilleries and 1 infantry
Finland : 1 flag, 7 infantry
France went very badly for me, barely took it. You also did better than expected in SZ110.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Novgorod
2 artilleries and 6 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Urals
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Caucasus to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Novgorod
2 artilleries and 6 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Urals
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Caucasus to Rostov
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Sakha to Amur
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 armour and 1 fighter placed in Russia
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Some times I hate France esp when you have an 80% win ratio and Italy has to take it.
I know what you mean about Marti dice that suck, I got a different server after about my 3rd month into the gamming.
I was going to put a caption under my avatar that said “My Marti Dice Suck”, and then I decided that may not be the best thing
Good luck.
S.A.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 mech_infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 3/4 hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 : 4/9 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
4 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Okinawa to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Hunan to Kiangsi
1 tactical_bomber moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Kiangsi : 2 fighters, 1 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Jehol : 1 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 2 artilleries, 2 fighters and 11 infantry
Yunnan : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 artillery and 4 infantry
33 Sea Zone : 2 destroyers and 1 submarine
36 Sea Zone : 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
35 Sea Zone : 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers
6 Sea Zone : 4 transports
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Non Combat Move - Americans
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Hopei
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 : 0/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 2 fighters
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 1 : 1/1 hits
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 1 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 0/3 hits
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits
1 infantry owned by the British lost in Italian Somaliland
British roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits
British roll dice for 1 artillery in Italian Somaliland, round 4 : 1/1 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Malaya
1 fighter moved from Burma to Malaya
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to Burma
Place Units - British
1 destroyer placed in 109 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 9 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery moved from Northern Italy to Southern France
2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer and 2 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
British win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 fighter and 1 transport
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 transport in 93 Sea Zone, round 1 : 3/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the French , 1 fighter owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 10
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 1 : 3/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 cruiser
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for British: 1 cruiser
Casualties for Italians: 1 fighter
Non Combat Move - Italians
2 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from 96 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Albania to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
France : 1 aaGun and 2 infantry
Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Albania : 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
96 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports
Yugoslavia : 1 armour
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 12 / 12
ANZAC : 14 / 16
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0