L13 G40 PGMatt (axis) vs Atease (Allies +6)

  • '16

    Ouch!


  • Ouch indeed. Hate when that happens. Do you want to re-roll using low-luck? I would be more than happy to give you that if you would provide it to me if such crappy rolls are dealt to me.

  • '16

    While I appreciate the offer, I walked into that battle knowing it was high risk.  Also, I don’t exactly see the game hinging on it.  I’d prefer to play on.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 4 infantry and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 bomber moved from Queensland to 39 Sea Zone
                2 bombers moved from Queensland to 39 Sea Zone
                1 bomber moved from Queensland to 39 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 armour moved from Morocco to Algeria
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries and 1 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from 92 Sea Zone to Algeria
                1 tactical_bomber moved from 92 Sea Zone to Algeria
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Algeria, round 1 :  1/1 hits
                        Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 1 :  2/6 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 1 :  1/3 hits
                        1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 39 Sea Zone
                    Americans attack with 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
                        Americans roll dice for 2 submarines in 39 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 1 :  5/10 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports in 39 Sea Zone, round 1 :  4/8 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        2 submarines owned by the Americans , 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 39 Sea Zone
                        Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 :  9/10 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 39 Sea Zone, round 2 :  3/5 hits
                        2 transports owned by the Japanese , 1 destroyer owned by the Americans , 2 cruisers owned by the Japanese , 1 carrier owned by the Americans , 1 carrier owned by the Japanese , 1 cruiser owned by the Americans , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 39 Sea Zone
                    Americans win, taking 39 Sea Zone from Neutral with 1 battleship, 4 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 68
                    Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 submarines

    Non Combat Move - Americans
                4 bombers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone

    Place Units - Americans
                1 carrier and 4 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 29 / 29
        Japanese : 53 / 53
        Americans : 56 / 84
        Chinese : 8 / 16
        British : 33 / 40
        UK_Pacific : 9 / 13
        Italians : 11 / 10
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.568
            Standard Deviation : 0.754
            Total rolls : 45

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.207
            Median : 3.000
            Variance : 0.893
            Standard Deviation : 0.945
            Total rolls : 29


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 13 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 artilleries and 13 infantry
                    Japanese defend with 1 infantry and 6 mech_infantrys
                        Chinese roll dice for 3 artilleries and 13 infantry in Kweichow, round 1 :  5/16 hits
                        Japanese roll dice for 1 infantry and 6 mech_infantrys in Kweichow, round 1 :  2/7 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Kweichow
                        Chinese roll dice for 3 artilleries and 11 infantry in Kweichow, round 2 :  2/14 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 infantry and 6 mech_infantrys
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 29 / 29
        Japanese : 52 / 53
        Americans : 56 / 84
        Chinese : 9 / 15
        British : 33 / 40
        UK_Pacific : 9 / 13
        Italians : 11 / 10
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 9 times
                3 was rolled 19 times
                4 was rolled 17 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.369
            Median : 3.000
            Variance : 1.133
            Standard Deviation : 1.064
            Total rolls : 84

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.300
            Median : 3.000
            Variance : 1.655
            Standard Deviation : 1.287
            Total rolls : 30

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.207
            Median : 3.000
            Variance : 0.893
            Standard Deviation : 0.945
            Total rolls : 29


  • Forgot to unload my troops @ Malaya and Borneo… wtf was I thinking. You’ll see the edit in UK’s turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 12 PUs;
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 37 Sea Zone: 2 infantry and 1 transport
                    EDIT: Adding units owned by Americans to Malaya: 2 infantry
                    EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport
                    EDIT: Adding units owned by Americans to Borneo: 2 infantry
                    EDIT: Removing units owned by Americans from 43 Sea Zone: 2 infantry and 1 transport
                    EDIT: Adding units owned by Americans to 43 Sea Zone: 1 transport
                    EDIT: Changing ownership of Borneo from Japanese to Americans
                    EDIT: Changing ownership of Malaya from Japanese to British
                    EDIT: Changing ownership of Borneo from Americans to British
                    EDIT: Changing ownership of Malaya from British to UK_Pacific
                    EDIT: Changing ownership of Borneo from British to UK_Pacific
                    EDIT: Turning off Edit Mode
                2 submarines moved from 71 Sea Zone to 81 Sea Zone
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 artilleries moved from Eastern Persia to Persia
                1 armour moved from India to Eastern Persia
                1 infantry moved from India to Burma
                1 fighter moved from Egypt to Persia
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 carrier and 1 destroyer placed in 81 Sea Zone
                1 fighter placed in 81 Sea Zone
                British undo move 2.
                1 fighter placed in 81 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 4 infantry

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 29 / 29
        Japanese : 43 / 53
        Americans : 56 / 84
        Chinese : 9 / 15
        British : 33 / 38
        UK_Pacific : 18 / 18
        Italians : 11 / 10
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 9 times
                3 was rolled 19 times
                4 was rolled 17 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.369
            Median : 3.000
            Variance : 1.133
            Standard Deviation : 1.064
            Total rolls : 84

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.300
            Median : 3.000
            Variance : 1.655
            Standard Deviation : 1.287
            Total rolls : 30

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.207
            Median : 3.000
            Variance : 0.893
            Standard Deviation : 0.945
            Total rolls : 29

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 infantry moved from Romania to Bessarabia
                1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 2 infantry in Bessarabia, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Italians roll dice for 2 armour and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Russians lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from Russians with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Southern France : 1 artillery and 2 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 armour and 2 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 29 / 29
        Japanese : 43 / 53
        Americans : 56 / 84
        Chinese : 9 / 15
        British : 33 / 38
        UK_Pacific : 18 / 18
        Italians : 11 / 11
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from Yunnan to Kweichow
                1 fighter moved from Java to India
                1 bomber moved from Java to India
                1 bomber moved from New South Wales to Malaya
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Syria to Iraq
                      Germans take Iraq from British
                1 armour moved from Iraq to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 armour, 6 artilleries and 26 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                5 armour and 2 mech_infantrys moved from Poland to Belarus
                1 bomber moved from Greece to Volgograd
                2 bombers moved from Greece to Southern Italy
                2 bombers moved from Western Germany to Southern Italy
                3 fighters moved from Western Germany to Southern Italy
                5 infantry moved from Finland to Norway

    Combat - Germans
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Bessarabia
                2 armour and 2 infantry moved from Greece to 99 Sea Zone
                2 armour and 2 infantry moved from 99 Sea Zone to Syria
                1 aaGun moved from Eastern Poland to Belarus
                1 artillery and 5 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 artillery and 14 infantry moved from Poland to Eastern Poland
                4 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 armour, 1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
                1 artillery and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Syria : 1 flag, 2 armour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Poland : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Germany : 1 artillery, 1 factory_major and 10 infantry
        Norway : 5 infantry
        Northern Italy : 2 infantry
        Southern Italy : 4 bombers, 3 fighters and 2 infantry
        Belarus : 1 flag, 1 aaGun, 6 armour, 6 artilleries, 26 infantry and 2 mech_infantrys
        Baltic States : 1 flag
        Eastern Poland : 1 aaGun, 1 artillery and 14 infantry
        Bessarabia : 1 bomber
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        99 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 24 / 29
        Japanese : 43 / 53
        Americans : 56 / 84
        Chinese : 9 / 15
        British : 31 / 38
        UK_Pacific : 18 / 18
        Italians : 11 / 11
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                3 infantry moved from Archangel to Vologda
                1 artillery and 1 infantry moved from Vyborg to Novgorod
                1 armour and 8 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Vyborg to Finland
                3 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                7 artilleries and 33 infantry moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                1 armour and 1 mech_infantry moved from Dzavhan to Buryatia
                      Russians take Ulaanbaatar from Japanese
                2 mech_infantrys moved from Dzavhan to Kansu
                6 infantry moved from Dzavhan to Ulaanbaatar
                2 fighters and 1 tactical_bomber moved from Olgiy to Caucasus
                5 infantry moved from Hopei to Kweichow
                1 armour and 1 mech_infantry moved from Shensi to Kweichow

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Novgorod, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Novgorod
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Russians attack with 3 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 3 infantry in Northwest Persia, round 1 :  1/3 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Northwest Persia
                    Russians win, taking Northwest Persia from Germans with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                4 aaGuns moved from Bryansk to Russia
                2 aaGuns moved from Kansu to Shensi

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 28 / 33
        Japanese : 41 / 53
        Americans : 56 / 84
        Chinese : 9 / 15
        British : 31 / 38
        UK_Pacific : 18 / 18
        Italians : 11 / 11
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.273
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Soviet Far East to Siberia

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                5 infantry moved from 19 Sea Zone to Manchuria
                2 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                3 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu
                7 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 aaGun, 1 factory_minor and 3 infantry
        Kiangsu : 1 factory_minor and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Manchuria : 11 infantry
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 3 tactical_bombers
        Shan State : 1 flag
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        20 Sea Zone : 1 submarine
        19 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 28 / 33
        Japanese : 42 / 41
        Americans : 56 / 84
        Chinese : 8 / 15
        British : 31 / 38
        UK_Pacific : 18 / 18
        Italians : 11 / 11
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour and 1 artillery moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                1 armour and 1 artillery moved from 99 Sea Zone to Greece
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from India to Sumatra
                1 battleship and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
                3 bombers moved from India to Syria
                1 fighter and 1 tactical_bomber moved from India to Tsinghai
                4 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 fighters, 4 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Germany
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Germans defend with 1 battleship, 1 cruiser and 2 transports
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 1 :  1/5 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 99 Sea Zone
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans , 2 transports owned by the Germans and 1 battleship owned by the Germans lost in 99 Sea Zone
                    Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 battleship, 1 cruiser and 2 transports
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Greece
                    Americans attack with 1 armour and 1 artillery
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 1 artillery in Greece, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Greece, round 1 :  1/1 hits
                        1 artillery owned by the Americans lost in Greece
                        Americans roll dice for 1 armour in Greece, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 armour owned by the Americans lost in Greece
                    Germans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 armour and 1 artillery
                Battle in Sumatra
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Sumatra, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 infantry in Sumatra, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Algeria: 1 artillery
                    EDIT: Adding units owned by Americans to Tunisia: 1 artillery
                    EDIT: Changing ownership of Tunisia from Italians to Americans
                    EDIT: Turning off Edit Mode
                Battle in Syria
                    Americans attack with 3 bombers
                    Germans defend with 2 armour and 2 infantry
                        Americans roll dice for 3 bombers in Syria, round 1 :  2/3 hits
                        Germans roll dice for 2 armour and 2 infantry in Syria, round 1 :  2/4 hits
                        2 infantry owned by the Germans and 2 bombers owned by the Americans lost in Syria
                        Americans roll dice for 1 bomber in Syria, round 2 :  0/1 hits
                        Germans roll dice for 2 armour in Syria, round 2 :  1/2 hits
                        1 bomber owned by the Americans lost in Syria
                    Germans win with 2 armour remaining. Battle score for attacker is -30
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 bombers
                Battle in Kwangsi
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Germany causes 0 damage total.

    Non Combat Move - Americans
                1 bomber moved from Sumatra to India
                6 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 28 / 33
        Japanese : 37 / 41
        Americans : 61 / 86
        Chinese : 9 / 15
        British : 31 / 38
        UK_Pacific : 18 / 18
        Italians : 10 / 11
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.289
            Median : 3.000
            Variance : 0.432
            Standard Deviation : 0.658
            Total rolls : 38

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 28 / 33
        Japanese : 36 / 41
        Americans : 61 / 86
        Chinese : 10 / 16
        British : 31 / 38
        UK_Pacific : 18 / 18
        Italians : 10 / 11
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.289
            Median : 3.000
            Variance : 0.432
            Standard Deviation : 0.658
            Total rolls : 38

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 17 PUs;
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 81 Sea Zone to 99 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Eastern Persia to Persia
                6 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                4 infantry moved from India to 39 Sea Zone
                4 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                1 battleship, 1 cruiser, 3 destroyers and 3 submarines moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Persia to 99 Sea Zone
                1 bomber moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Hainan

    Non Combat Move - British
                2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - British
                2 armour and 1 fighter placed in Egypt
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 28 / 33
        Japanese : 34 / 41
        Americans : 61 / 86
        Chinese : 10 / 16
        British : 31 / 39
        UK_Pacific : 20 / 21
        Italians : 10 / 11
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.289
            Median : 3.000
            Variance : 0.432
            Standard Deviation : 0.658
            Total rolls : 38

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24


  • And wow. I meant to attack Syria with the 2 units I landed in Greece. If at least I would have captured Greece. Brain fart.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Bessarabia to Rostov
                1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Northern Italy to Bulgaria

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Rostov, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Southern France : 1 artillery and 2 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Rostov : 1 flag, 2 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 2 infantry
        95 Sea Zone : 1 destroyer and 1 submarine
        93 Sea Zone : 1 flag
        Bulgaria : 1 mech_infantry
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 26 / 33
        Japanese : 34 / 41
        Americans : 61 / 86
        Chinese : 10 / 16
        British : 31 / 39
        UK_Pacific : 20 / 21
        Italians : 12 / 12
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                4 submarines moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from India to Kweichow
                1 bomber moved from India to Bessarabia
                1 bomber moved from Malaya to Tsinghai

    Combat - ANZAC
                Battle in Bessarabia
                    ANZAC attack with 1 bomber
                    Germans defend with 1 bomber
                        ANZAC roll dice for 1 bomber in Bessarabia, round 1 :  1/1 hits
                        Italians roll dice for 1 bomber in Bessarabia, round 1 :  0/1 hits
                        1 bomber owned by the Germans lost in Bessarabia
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber

    Non Combat Move - ANZAC
                1 bomber moved from Bessarabia to Western Ukraine
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 41 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 26 / 33
        Japanese : 34 / 41
        Americans : 61 / 86
        Chinese : 10 / 16
        British : 31 / 39
        UK_Pacific : 20 / 21
        Italians : 12 / 12
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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