@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
Mallery/Unknown (Axis) vs AKGrown/Vold (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;Combat Move - Italians
2 armour moved from Belarus to Western Ukraine
1 bomber moved from Southern Italy to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Italians undo move 1.
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 17 PUs totalTerritory Summary for Italians :
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Belarus : 1 flag
Eastern Poland : 1 bomber
Western Ukraine : 1 flag, 1 armour
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 2 transports
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 60
Russians : 25 / 46
Japanese : 60 / 66
Americans : 53 / 73
Chinese : 12 / 17
British : 29 / 34
UK_Pacific : 7 / 3
Italians : 13 / 17
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Dutch New Guinea from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
4 infantry moved from Novgorod to Archangel
6 armour moved from Belarus to Bryansk
1 artillery and 5 infantry moved from Belarus to Smolensk
2 bombers moved from Belarus to Smolensk
8 artilleries, 3 fighters, 10 mech_infantrys and 3 tactical_bombers moved from Belarus to BryanskCombat - Germans
Battle in Archangel
Germans attack with 4 infantry
Russians defend with 1 artillery
Germans roll dice for 4 infantry in Archangel, round 1 : 0/4 hits
Russians roll dice for 1 artillery in Archangel, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Archangel, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 7 armour, 8 artilleries, 3 fighters, 15 mech_infantrys and 3 tactical_bombers
Russians defend with 26 infantry
Germans roll dice for 7 armour, 8 artilleries, 3 fighters, 15 mech_infantrys and 3 tactical_bombers in Bryansk, round 1 : 13/36 hits
Russians roll dice for 26 infantry in Bryansk, round 1 : 10/26 hits
13 infantry owned by the Russians and 10 mech_infantrys owned by the Germans lost in Bryansk
7 armour owned by the Germans , 5 mech_infantrys owned by the Germans and 8 artilleries owned by the Germans retreated to Belarus
Russians win with 13 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 10 mech_infantrys
Casualties for Russians: 13 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 5 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Smolensk, round 1 : 3/8 hits
Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 1 : 2/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Smolensk, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Bryansk to Belarus
2 bombers moved from Smolensk to Belarus
1 armour and 6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 fighter, 6 infantry and 3 mech_infantrys placed in Germany
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Germany : 1 factory_major, 1 fighter, 6 infantry and 3 mech_infantrys
Southern Italy : 1 fighter
Belarus : 7 armour, 8 artilleries, 2 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 3 aaGuns, 1 armour and 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 artillery and 2 infantry
95 Sea Zone : 1 cruiser and 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 55
Russians : 21 / 46
Japanese : 60 / 66
Americans : 53 / 73
Chinese : 12 / 17
British : 29 / 34
UK_Pacific : 7 / 3
Italians : 13 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Please move E. Poland AA guns to Belarus……it’s 2am…sorry.
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Here is the map with the aa guns moved
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
9 infantry moved from Bryansk to Smolensk
4 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 artilleries and 1 fighter moved from Russia to Smolensk
1 artillery and 2 infantry moved from Vologda to SmolenskCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Smolensk
Russians attack with 3 artilleries, 1 fighter and 15 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Bryansk to Rostov
3 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Urals
2 aaGuns moved from Vologda to Russia
3 infantry moved from Iraq to Northwest Persia
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Novosibirsk to SamaraPlace Units - Russians
10 infantry placed in Russia
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 6 armour, 1 factory_minor and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Urals
1 artillery moved from Timguska to Urals
1 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Tsagaan Olom to Suiyuyan
1 armour moved from Chahar to Suiyuyan
1 armour moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Kwangtung to 45 Sea Zone
1 bomber moved from Java to 55 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Malaya to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Kiangsi
1 tactical_bomber moved from Kwangtung to KwangsiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 2 tactical_bombers in 55 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Urals
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Urals, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Urals, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Urals
Japanese win, taking Urals from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 2 infantry in Suiyuyan, round 1 : 0/3 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 0/2 hits
Japanese roll dice for 1 armour and 2 infantry in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kiangsi, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour and 1 tactical_bomber in Kiangsi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 1 : 0/3 hits
Chinese roll dice for 2 infantry in Kansu, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
2 battleships moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 battleships moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 55 Sea Zone to Philippines
1 bomber moved from 45 Sea Zone to Philippines
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 cruisers moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Malaya to 35 Sea Zone
3 submarines moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 transport moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Shantung
1 fighter moved from Japan to Kwangtung
1 aaGun moved from Chahar to JeholPlace Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in Kwangtung
3 armour placed in Shantung
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Japanese collect 62 PUs (6 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Shantung : 3 armour, 1 factory_minor and 3 fighters
Kwangsi : 1 artillery and 1 infantry
Kiangsi : 1 armour
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 3 tactical_bombers
Jehol : 1 aaGun
Siam : 1 artillery
Suiyuyan : 1 flag, 1 armour and 2 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 3 fighters and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 4 submarines, 2 tactical_bombers and 3 transports
Dzavhan : 1 flag
39 Sea Zone : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
55 Sea Zone : 1 submarine
Urals : 1 flag, 1 armour and 1 artillery
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 49 / 55
Russians : 22 / 36
Japanese : 68 / 67
Americans : 53 / 73
Chinese : 7 / 17
British : 29 / 34
UK_Pacific : 6 / 3
Italians : 11 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Will get the show on the road after work.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser and 1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 33 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
1 cruiser owned by the Americans retreated to 46 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Celebes, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in ManchuriaNon Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
2 infantry placed in Western United States
1 armour, 1 bomber and 3 infantry placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Manchuria : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 1 bomber, 3 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 cruiser and 1 transport
46 Sea Zone : 1 cruiser
26 Sea Zone : 1 battleship, 2 carriers, 5 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Gibraltar : 1 armour, 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag
Holland Belgium : 1 flag, 1 artillery
106 Sea Zone : 1 flag
86 Sea Zone : 1 destroyer and 2 transports
67 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine and 1 transport
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 0/2 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Tsinghai
1 artillery placed in Kweichow
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Manchuria : 1 flag
Shensi : 1 infantry
Yunnan : 1 fighter
Kweichow : 1 artillery
Hunan : 1 infantry
Kansu : 1 artillery and 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 artillery and 1 infantry
Chahar : 1 infantry
Anhwe : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
2 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Egypt to 98 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 carrier, 1 fighter and 1 transport placed in 98 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,2,5,6,6
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Shan State : 1 artillery
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
French Indo China : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 5 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 2 infantry
Ethiopia : 1 flag
Eastern Persia : 1 flag
98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
91 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Eastern Poland to VolgogradCombat - Italians
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Volgograd to UkrainePlace Units - Italians
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs totalTerritory Summary for Italians :
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Belarus : 1 flag
Ukraine : 1 bomber
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 4 submarines and 2 transports
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 55
Russians : 22 / 36
Japanese : 50 / 67
Americans : 69 / 89
Chinese : 15 / 21
British : 29 / 35
UK_Pacific : 9 / 8
Italians : 11 / 13
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
5 mech_infantrys moved from Belarus to Smolensk
2 artilleries moved from Belarus to Smolensk
2 bombers, 3 fighters and 3 tactical_bombers moved from Belarus to Smolensk
1 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 armour moved from Novgorod to Finland
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Belarus to BryanskCombat - Germans
Battle in Rostov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 : 0/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery
Battle in Western Ukraine
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour and 6 mech_infantrys in Western Ukraine, round 1 : 2/7 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 3 artilleries and 13 infantry
Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers in Smolensk, round 1 : 6/18 hits
Russians roll dice for 3 artilleries and 13 infantry in Smolensk, round 1 : 3/16 hits
6 infantry owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 6/15 hits
Russians roll dice for 3 artilleries and 7 infantry in Smolensk, round 2 : 1/10 hits
6 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
4 mech_infantrys owned by the Germans and 2 artilleries owned by the Germans retreated to Belarus
Russians win with 3 artilleries and 1 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 12 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 1 mech_infantry in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 armour
Americans defend with 1 infantry
Germans roll dice for 2 armour in Finland, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Smolensk to Belarus
5 infantry moved from Novgorod to Belarus
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
2 fighters moved from Holland Belgium to France
4 artilleries and 4 infantry moved from Western Germany to France
3 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 4 mech_infantrys placed in Germany
3 mech_infantrys and 1 tactical_bomber placed in Western Germany
Germans undo move 1.
1 artillery and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Western Germany
Germans undo move 4.
2 mech_infantrys placed in Novgorod
Germans undo move 4.
2 mech_infantrys placed in Germany
Germans undo move 4.
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major and 6 infantry
Northern Italy : 1 infantry
Southern Italy : 1 fighter
Belarus : 3 aaGuns, 7 armour, 6 artilleries, 2 bombers, 3 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 artilleries and 1 mech_infantry
Rostov : 1 flag, 1 armour
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 1 armour and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
95 Sea Zone : 1 cruiser
Bulgaria : 1 flag
97 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 49 / 54
Russians : 17 / 36
Japanese : 50 / 67
Americans : 67 / 89
Chinese : 15 / 21
British : 29 / 35
UK_Pacific : 9 / 8
Italians : 11 / 13
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 4 damage on 4 factory_minors; Remaining resources: 32 PUs;
Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Tambov to Rostov
1 mech_infantry moved from Volgograd to Rostov
2 armour moved from Russia to Urals
1 infantry moved from Samara to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Russia to Urals
2 artilleries moved from Smolensk to Bryansk
3 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Bryansk
Russians attack with 2 artilleries, 2 fighters and 3 infantry
Germans defend with 2 artilleries and 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Novosibirsk
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Russians attack with 2 armour and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
retreated to Urals
Japanese win with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 armourNon Combat Move - Russians
1 tactical_bomber moved from Urals to Russia
1 infantry moved from Russia to Vologda
1 artillery moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
3 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
2 fighters moved from Bryansk to Russia
1 armour moved from Volgograd to Russia
1 artillery moved from Volgograd to TambovPlace Units - Russians
5 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Shantung to Manchuria
1 fighter moved from Shantung to Manchuria
1 armour moved from Urals to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Chahar
1 armour moved from Shantung to Anhwe
1 armour moved from Kiangsi to Hunan
1 armour moved from Kwangtung to Kwangsi
1 artillery moved from Siam to French Indo China
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangtung to Shan State
1 fighter moved from Kwangtung to Shan State
1 fighter moved from Philippines to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
1 armour moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Hunan
1 armour moved from Shantung to Chahar
1 armour moved from Suiyuyan to Hopei
1 fighter moved from Shantung to Anhwe
1 fighter moved from Shantung to Manchuria
1 tactical_bomber moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 : 2/2 hits
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 cruiser in 46 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 : 3/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Manchuria
Japanese attack with 1 armour and 2 fighters
Americans defend with 1 mech_infantry
Japanese roll dice for 1 armour and 2 fighters in Manchuria, round 1 : 3/3 hits
Chinese roll dice for 1 mech_infantry in Manchuria, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Hunan
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Hunan, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
Japanese roll dice for 2 armour in Hunan, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Hopei, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Anhwe, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kansu, round 1 : 1/2 hits
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour and 1 infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 cruiser in Shan State, round 1 : 1/1 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 1 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery
Battle in Kwangsi
Japanese attack with 2 armour
British defend with 1 infantry
Japanese roll dice for 2 armour in Kwangsi, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 bomber moved from Philippines to Japan
1 tactical_bomber moved from 46 Sea Zone to Paulau Island
1 fighter moved from 46 Sea Zone to Paulau Island
1 bomber moved from 55 Sea Zone to Malaya
2 fighters moved from Manchuria to 6 Sea Zone
2 battleships, 2 carriers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 tactical_bomber moved from 19 Sea Zone to Shantung
1 aaGun moved from Jehol to ShantungPlace Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer placed in 37 Sea Zone
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 infantry placed in Shantung
1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 55 PUs (5 lost to blockades); end with 56 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 fighter and 1 tactical_bomber
Shantung : 1 aaGun, 1 factory_minor, 3 infantry and 1 tactical_bomber
Kwangsi : 2 armour
Korea : 4 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Manchuria : 1 armour
Suiyuyan : 1 flag
Hunan : 1 flag, 2 armour
Kansu : 1 flag, 1 armour
Hopei : 1 flag, 1 armour
Chahar : 1 flag, 1 armour and 1 infantry
Anhwe : 1 flag, 1 armour
Malaya : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Dzavhan : 1 flag
39 Sea Zone : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
55 Sea Zone : 1 destroyer and 1 submarine
Urals : 1 flagProduction/PUs Summary :
Germans : 45 / 54
Russians : 22 / 39
Japanese : 60 / 56
Americans : 67 / 89
Chinese : 6 / 21
British : 29 / 35
UK_Pacific : 7 / 8
Italians : 11 / 13
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 cruisers, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from GermansCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
3 artilleries moved from 54 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Americans collect 66 PUs (4 lost to blockades); end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 3 artilleries and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry and 1 mech_infantry
30 Sea Zone : 2 submarines
26 Sea Zone : 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
19 Sea Zone : 1 flag, 1 submarine
8 Sea Zone : 1 destroyer
6 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Gibraltar : 1 armour, 2 artilleries and 3 infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag
Holland Belgium : 1 flag
106 Sea Zone : 1 flag
67 Sea Zone : 1 submarine
92 Sea Zone : 1 cruiser and 1 destroyer
101 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 42 / 54
Russians : 22 / 39
Japanese : 60 / 56
Americans : 70 / 87
Chinese : 6 / 21
British : 29 / 35
UK_Pacific : 7 / 8
Italians : 11 / 13
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Yunnan to Kansu
1 artillery moved from Kweichow to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery
Japanese defend with 1 armour
Chinese roll dice for 1 artillery in Hopei, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Hopei, round 1 : 1/1 hits
1 artillery owned by the Chinese lost in Hopei
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Kansu, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 artillery placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in Shensi
1 infantry placed in Yunnan
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 infantry
Kweichow : 1 infantry
Kansu : 2 infantry
Tsinghai : 1 fighter and 2 infantry
Szechwan : 2 artilleries and 1 infantryProduction/PUs Summary :
Germans : 42 / 54
Russians : 22 / 39
Japanese : 59 / 56
Americans : 70 / 87
Chinese : 7 / 15
British : 29 / 35
UK_Pacific : 7 / 8
Italians : 11 / 13
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2





