@Witt Fine with me
Mallery/Unknown (Axis) vs AKGrown/Vold (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 artillery and 4 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Chahar
1 armour moved from Shantung to Chahar
1 armour moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Chahar
1 infantry moved from Shantung to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Caroline Islands to 45 Sea Zone
1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from 36 Sea Zone to 37 Sea Zone
3 artilleries moved from Kweichow to Yunnan
1 infantry moved from Hopei to Chahar
5 infantry moved from Kweichow to Yunnan
2 bombers, 4 fighters and 6 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 fighters in 37 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 4 : 1/1 hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 1 : 2/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 2 armour, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 2 infantry and 1 mech_infantry in Chahar, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 artilleries and 5 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Yakut S.S.R., round 1 : 4/7 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 1 : 0/2 hits
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kwangtung
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Kwangtung, round 1 : 5/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 6 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry; British defend with 2 aaGuns, 4 infantry and 1 mech_infantry; Chinese defend with 2 infantry
AA guns fire in Yunnan : 0/6 hits
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 6 tactical_bombers in Yunnan, round 1 : 8/20 hits
Chinese roll dice for 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys in Yunnan, round 1 : 7/9 hits
4 infantry owned by the British , 5 infantry owned by the Japanese , 2 infantry owned by the Chinese , 2 aaGuns owned by the British and 2 artilleries owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters and 6 tactical_bombers in Yunnan, round 2 : 4/13 hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Russians , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 3 artilleries and 5 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 2 aaGuns, 4 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Sakha to Buryatia
1 aaGun moved from Jehol to Chahar
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
2 bombers, 4 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 battleships moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in Shantung
2 artilleries placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Shantung : 3 armour and 1 factory_minor
Kwangsi : 2 bombers, 6 fighters and 6 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag, 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 3 artilleries, 1 harbour and 3 infantry
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 artilleries and 5 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 3 transports
6 Sea Zone : 2 battleships, 1 destroyer, 1 submarine and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 45 / 50
Russians : 32 / 41
Japanese : 40 / 50
Americans : 52 / 52
Chinese : 7 / 14
British : 29 / 32
UK_Pacific : 14 / 23
Italians : 13 / 16
ANZAC : 18 / 28
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 61 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 cruisers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Western United States
1 tactical_bomber moved from Central United States to Eastern United StatesPlace Units - Americans
2 artilleries and 1 fighter placed in Central United States
1 transport placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 artillery placed in Shensi
1 infantry placed in Szechwan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British repair 2 damage on 2 factory_majors; Remaining resources: 30 PUs;
British buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Alexandria to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
1 artillery moved from India to Burma
2 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to IndiaPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,6
British collect 27 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 3 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
On duty today, but will get to the moves here later.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 4 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Western Ukraine : 1 flag, 2 armour
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 45 / 50
Russians : 32 / 41
Japanese : 38 / 50
Americans : 52 / 77
Chinese : 9 / 16
British : 29 / 29
UK_Pacific : 14 / 14
Italians : 13 / 22
ANZAC : 18 / 28
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to South Australia
2 fighters moved from Sumatra to MalayaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 armour and 1 artillery placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,4,5
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter moved from Western Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
2 armour, 3 artilleries, 2 bombers, 2 fighters, 7 infantry, 6 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 6 infantry moved from Eastern Poland to Baltic States
6 artilleries and 4 mech_infantrys moved from Poland to Baltic States
5 mech_infantrys moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Holland Belgium to GermanyCombat - Germans
Battle in 92 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser in 92 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 9 artilleries, 1 fighter, 6 infantry and 11 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 artilleries, 1 fighter, 6 infantry and 11 mech_infantrys in Baltic States, round 1 : 6/27 hits
Russians roll dice for 2 infantry in Baltic States, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 9 artilleries, 1 fighter, 5 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 6 armour, 3 artilleries, 2 bombers, 2 fighters, 7 infantry, 8 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 21 infantry
AA guns fire in Bryansk : 1/6 hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 6 armour, 3 artilleries, 2 bombers, 1 fighter, 7 infantry, 8 mech_infantrys and 3 tactical_bombers in Bryansk, round 1 : 9/30 hits
Russians roll dice for 2 aaGuns, 1 artillery and 21 infantry in Bryansk, round 1 : 8/22 hits
7 infantry owned by the Russians , 7 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 6 armour, 3 artilleries, 2 bombers, 1 fighter, 7 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 9/22 hits
Russians roll dice for 1 artillery and 14 infantry in Bryansk, round 2 : 8/15 hits
9 infantry owned by the Russians , 1 artillery owned by the Germans and 7 mech_infantrys owned by the Germans lost in Bryansk
6 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Western Ukraine
Russians win with 1 artillery and 5 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 1 fighter, 7 infantry and 8 mech_infantrys
Casualties for Russians: 2 aaGuns and 16 infantryNon Combat Move - Germans
2 bombers, 1 fighter and 3 tactical_bombers moved from Bryansk to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 69 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Germany : 2 armour, 1 factory_major and 7 mech_infantrys
Southern Italy : 1 fighter
Karelia : 1 flag, 9 infantry
Baltic States : 1 flag, 9 artilleries, 5 infantry and 11 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 3 aaGuns, 6 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 cruiser and 1 submarine
Yugoslavia : 1 flag, 1 infantry
69 Sea Zone : 1 infantry and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 50
Russians : 30 / 41
Japanese : 38 / 50
Americans : 52 / 77
Chinese : 9 / 16
British : 29 / 29
UK_Pacific : 14 / 14
Italians : 13 / 22
ANZAC : 18 / 21
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to EthiopiaCombat - Russians
Non Combat Move - Russians
13 infantry moved from Belarus to Bryansk
7 infantry moved from Russia to Bryansk
4 infantry moved from Ukraine to Bryansk
1 artillery moved from Bryansk to Russia
2 infantry moved from Novosibirsk to Samara
3 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yenisey to Timguska
2 aaGuns, 2 artilleries, 2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Ukraine to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Persia to IraqPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
1 armour placed in Volgograd
Russians undo move 2.
Russians undo move 1.
2 armour, 2 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Russians undo move 2.
Russians undo move 1.
1 artillery placed in Volgograd
2 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 armour moved from Chahar to Suiyuyan
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Shantung to Hopei
1 armour moved from Shantung to Kweichow
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to Malaya
1 tactical_bomber moved from 45 Sea Zone to Malaya
2 artilleries moved from 37 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to Malaya
2 fighters moved from 20 Sea Zone to Japan
1 cruiser moved from 45 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 1 : 0/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Suiyuyan, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 armour owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Battle in Malaya
Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 3 fighters and 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 cruiser in Malaya, round 1 : 1/1 hits
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 1 : 8/12 hits
UK_Pacific roll dice for 3 fighters and 4 infantry in Malaya, round 1 : 5/7 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC , 3 infantry owned by the Japanese , 3 fighters owned by the ANZAC and 2 artilleries owned by the Japanese lost in Malaya
Japanese win, taking Java from ANZAC, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for ANZAC: 3 fighters and 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 aaGun moved from Chahar to Suiyuyan
1 armour moved from Shantung to Kiangsi
1 tactical_bomber moved from Kweichow to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 fighter moved from Hopei to Chahar
1 tactical_bomber moved from Hopei to Chahar
2 bombers moved from Malaya to Hainan
1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Buryatia to Ulaanbaatar
1 armour moved from Sakha to Yakut S.S.R.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to ManchuriaPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Shantung : 3 armour and 1 factory_minor
Kiangsi : 1 armour, 1 fighter and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Manchuria : 2 fighters and 2 tactical_bombers
Hainan : 2 bombers
Suiyuyan : 1 flag, 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry
Hunan : 1 flag
Chahar : 1 flag, 1 fighter and 1 tactical_bomber
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery and 1 harbour
Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 2 artilleries and 4 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 destroyer
43 Sea Zone : 1 submarine
37 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
35 Sea Zone : 2 battleships, 1 submarine and 2 transports
Dzavhan : 1 flag, 1 infantry
38 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 50
Russians : 29 / 41
Japanese : 49 / 49
Americans : 50 / 77
Chinese : 8 / 16
British : 29 / 29
UK_Pacific : 11 / 14
Italians : 13 / 22
ANZAC : 14 / 21
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Eastern United States to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 15 Sea Zone to 16 Sea Zone
1 destroyer moved from 8 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 30 Sea Zone to 47 Sea Zone
1 submarine moved from 61 Sea Zone to 55 Sea Zone
1 fighter moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 106 Sea Zone to Western United States
1 fighter moved from Central United States to Western United States
1 artillery moved from Central United States to Western United States
1 artillery and 1 mech_infantry moved from Central United States to Eastern United States
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 armour, 2 artilleries and 1 infantry placed in Western United States
1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
47 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 5 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarine
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 armour, 1 artillery and 2 infantry
106 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Tsinghai
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Kweichow
1 artillery placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 4 infantry
Tsinghai : 1 artillery and 1 infantry
Szechwan : 1 artillery, 1 fighter and 2 infantry
Anhwe : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from India to 38 Sea Zone
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in 38 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 38 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 fighterNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,1,4,4,1,3,1,4
UK_Pacific collect 7 PUs (4 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Yunnan : 1 artillery and 1 infantry
Shan State : 2 infantry
Burma : 3 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
39 Sea Zone : 1 battleship and 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 transport
109 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Belarus, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Italians roll dice for 2 armour in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 2 armour in Belarus, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
2 destroyers and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Belarus : 1 flag, 2 armour
Western Ukraine : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 2 transports
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 50
Russians : 28 / 41
Japanese : 46 / 49
Americans : 50 / 72
Chinese : 11 / 16
British : 29 / 34
UK_Pacific : 11 / 9
Italians : 14 / 14
ANZAC : 14 / 21
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from South Australia to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
ANZAC collect 11 PUs (3 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Algeria to TunisiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Non Combat Move - Germans
6 armour, 2 bombers, 2 fighters and 3 tactical_bombers moved from Western Ukraine to Belarus
3 aaGuns moved from Western Ukraine to Eastern Poland
9 artilleries, 5 infantry and 10 mech_infantrys moved from Baltic States to Belarus
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Belarus
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 infantry and 1 transport moved from 69 Sea Zone to 67 Sea ZonePlace Units - Germans
1 fighter and 2 infantry placed in Western Germany
1 artillery placed in Western Germany
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Germany : 1 armour, 1 factory_major and 6 mech_infantrys
Southern Italy : 1 fighter
Belarus : 6 armour, 9 artilleries, 2 bombers, 3 fighters, 5 infantry, 10 mech_infantrys and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 2 armour and 7 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 2 artilleries
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Smolensk : 1 flag, 1 mech_infantry
95 Sea Zone : 1 cruiser and 1 submarine
67 Sea Zone : 1 infantry and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 60
Russians : 23 / 41
Japanese : 46 / 49
Americans : 50 / 72
Chinese : 11 / 16
British : 29 / 34
UK_Pacific : 11 / 9
Italians : 14 / 14
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery moved from Volgograd to Tambov
2 infantry moved from Samara to Vologda
3 infantry moved from Novosibirsk to Samara
2 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
2 aaGuns and 1 artillery moved from Archangel to Vologda
4 infantry moved from Russia to SmolenskPlace Units - Russians
7 artilleries and 3 infantry placed in Russia
1 artillery placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 46 PUs -
need scramble orders from India





