13 G40 snake11eyes(axis) v wheatbeer (allies+14) game 3


  • no scramble 99 and just do max defense value for 112


  • actually do 1 hit bb, 1 hit each cv, 2 hit on cv’s, cruiser, 2 hit battleship, tact last

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Gibraltar to 99 Sea Zone
                1 cruiser moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 101 Sea Zone to 123 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports
                        Americans roll dice for 2 submarines in 112 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 transport in 112 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 2 carriers owned by the Germans and 1 battleship owned by the Germans
                        Germans roll dice for 1 tactical_bomber in 112 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 112 Sea Zone, round 1 :  3/4 hits
                        2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 112 Sea Zone
                        Americans roll dice for 2 submarines in 112 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 3 fighters and 1 transport in 112 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 tactical_bomber in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 112 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans and 1 carrier owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 3 fighters and 1 transport in 112 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 3 :  1/3 hits
                        1 fighter owned by the Americans , 1 cruiser owned by the Germans and 1 battleship owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 2 fighters and 1 transport in 112 Sea Zone, round 4 :  1/2 hits
                        Germans roll dice for 1 tactical_bomber and 2 transports in 112 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                        2 transports owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                Battle in Norway
                Battle in Greece
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield; Italians defend with 1 aaGun and 1 fighter
                        Americans roll dice for 1 cruiser in Greece, round 1 :  1/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Greece, round 1 :  1/2 hits
                        Germans roll dice for 1 aaGun and 1 fighter in Greece, round 1 :  1/1 hits
                        1 aaGun owned by the Italians , 1 fighter owned by the Italians and 1 infantry owned by the Americans lost in Greece
                    Americans win, taking Norway from Germans, taking Greece from Germans with 1 artillery remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 aaGun and 1 fighter
                    Casualties for Americans: 1 infantry
                Battle in 123 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 123 Sea Zone
                        Americans roll dice for 1 submarine in 123 Sea Zone, round 1 :  0/1 hits
                    Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Iceland
                    Americans attack with 2 infantry
                    Germans defend with 1 airfield and 1 artillery
                        Americans roll dice for 2 infantry in Iceland, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery in Iceland, round 1 :  0/1 hits
                        Americans roll dice for 2 infantry in Iceland, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in Iceland, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Iceland, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Iceland, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Iceland
                    Americans win, taking Iceland from Germans with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 bomber moved from 99 Sea Zone to Iraq
                1 fighter moved from Persia to Russia
                1 bomber moved from Yunnan to Russia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from Trans-Jordan to Northwest Persia
                2 fighters moved from 92 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                3 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
                Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 54 / 80
        Russians : 20 / 28
        Japanese : 16 / 20
        Americans : 64 / 82
        Chinese : 23 / 31
        British : 34 / 39
        UK_Pacific : 20 / 22
        Italians : 13 / 13
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsi to Hunan

    Place Units - Chinese
                4 artilleries and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 54 / 80
        Russians : 20 / 28
        Japanese : 16 / 20
        Americans : 64 / 82
        Chinese : 23 / 29
        British : 34 / 39
        UK_Pacific : 20 / 22
        Italians : 13 / 13
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Turkmenistan to Caucasus
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                5 fighters and 1 tactical_bomber moved from Persia to Caucasus
                1 submarine moved from 92 Sea Zone to 105 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                Battle in Caucasus
                    British attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 1 :  4/8 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Holland Belgium from Germans, taking Caucasus from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 infantry moved from Szechwan to Sikang
                2 mech_infantrys moved from Yunnan to Sikang
                1 aaGun and 2 infantry moved from Yunnan to Szechwan
                2 mech_infantrys moved from India to Yunnan
                1 artillery moved from Yunnan to Szechwan
                7 infantry moved from Eastern Persia to Turkmenistan
                3 artilleries and 4 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 artillery and 3 infantry moved from Syria to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from West India to Eastern Persia
                1 fighter moved from Tunisia to Egypt
                1 fighter moved from India to Turkmenistan
                4 mech_infantrys moved from India to Yunnan
                3 artilleries moved from Persia to Eastern Persia
                1 fighter moved from Caucasus to Turkmenistan
                2 fighters moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia
                2 fighters moved from Caucasus to Northwest Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 destroyer placed in 98 Sea Zone
                1 destroyer placed in 110 Sea Zone
                British undo move 3.
                1 destroyer placed in 109 Sea Zone
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 49 / 80
        Russians : 22 / 28
        Japanese : 16 / 20
        Americans : 64 / 82
        Chinese : 23 / 29
        British : 37 / 43
        UK_Pacific : 20 / 25
        Italians : 13 / 13
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Just posting to remind in case you lost track.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 cruiser and 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 cruiser and 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 aaGun, 1 artillery and 9 infantry moved from Northern Italy to Yugoslavia
                12 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern France to France
                1 aaGun moved from Southern France to France

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total


  • Thanks :-D

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from India to Northwest Persia
                1 bomber moved from Queensland to India
                2 fighters moved from Queensland to 54 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 49 / 80
        Russians : 22 / 28
        Japanese : 16 / 20
        Americans : 64 / 82
        Chinese : 23 / 29
        British : 37 / 43
        UK_Pacific : 20 / 25
        Italians : 13 / 14
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to French Central Africa

    Turn Complete - French

    Production/PUs Summary :

    Germans : 49 / 80
        Russians : 22 / 28
        Japanese : 16 / 20
        Americans : 64 / 82
        Chinese : 23 / 29
        British : 37 / 43
        UK_Pacific : 20 / 25
        Italians : 13 / 14
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 24 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Russia
                5 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                6 mech_infantrys moved from Volgograd to Tambov
                2 mech_infantrys moved from Volgograd to Tambov
                3 armour moved from Bryansk to Tambov
                8 armour and 8 mech_infantrys moved from Tambov to Russia
                3 armour, 3 artilleries, 4 bombers, 5 fighters, 17 infantry, 16 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 bomber moved from Western Germany to Russia
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                3 infantry moved from Novgorod to Archangel
                3 infantry moved from Rostov to Caucasus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Russia
                    Germans attack with 11 armour, 3 artilleries, 5 bombers, 6 fighters, 17 infantry, 27 mech_infantrys and 5 tactical_bombers
                    ANZAC defend with 2 fighters; British defend with 1 bomber and 3 fighters; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 3 fighters, 73 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 bomber and 1 fighter
                    Russians win with 1 armour, 3 artilleries, 9 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -266
                    Casualties for Germans: 11 armour, 3 artilleries, 5 bombers, 6 fighters, 17 infantry, 27 mech_infantrys and 5 tactical_bombers
                    Casualties for Russians: 4 aaGuns and 34 infantry
                    Casualties for British: 1 bomber
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans

    Place Units - Germans
                10 infantry placed in Western Germany
                10 infantry placed in Germany
                3 infantry placed in France
                2 artilleries and 1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs


  • decided to stop dragging it out lol, made a suicide attack to cap it off. Didn’t really have an answer for that Yunnan stack bid good game well played I concede

  • 17

    I had a few lucky breaks here and there too, but I agree the Yunnan bid weighed heavily in the victory. If you want a fourth match sometime with a no-stacking rule, let me know.

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