Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 45 PUs;
Russians buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Persia to Iraq
1 bomber moved from Russia to Iraq
1 fighter moved from Rostov to Belarus
1 tactical_bomber moved from Rostov to Belarus
1 fighter moved from Rostov to Iraq
2 armour, 1 artillery and 2 mech_infantrys moved from Smolensk to Belarus
1 infantry moved from Finland to Norway
Russians take Norway from Germans
6 infantry moved from Bryansk to Belarus
4 infantry moved from Archangel to Belarus
Combat - Russians
Battle in Iraq
Russians attack with 1 bomber, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Iraq, round 1 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 1 artillery, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 7 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 : 7/17 hits
Germans roll dice for 2 artilleries and 7 infantry in Belarus, round 1 : 4/9 hits
4 infantry owned by the Russians and 7 infantry owned by the Germans lost in Belarus
6 infantry owned by the Russians , 2 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk
Germans win with 2 artilleries remaining. Battle score for attacker is 9
Casualties for Germans: 7 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
2 aaGuns moved from Archangel to Smolensk
1 artillery moved from Karelia to Vyborg
1 bomber moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
8 infantry moved from Russia to Smolensk
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Ulaanbaatar
6 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Tsagaan Olom
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 infantry moved from Archangel to Smolensk
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs
Territory Summary for Russians :
Timguska : 6 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 4 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 aaGuns and 12 infantry
Tsagaan Olom : 1 flag, 2 infantry
Norway : 1 flag, 1 infantry
Karelia : 1 infantry
Vyborg : 1 artillery
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 9 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 2 aaGuns, 2 armour, 1 artillery, 15 infantry and 2 mech_infantrys
Iraq : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 bomber and 1 fighter
Persia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 54
Russians : 40 / 46
Japanese : 40 / 42
Americans : 52 / 75
Chinese : 8 / 14
British : 29 / 34
UK_Pacific : 10 / 11
Italians : 13 / 13
ANZAC : 10 / 15
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour, 2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
2 fighters moved from 37 Sea Zone to India
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries and 8 infantry moved from 39 Sea Zone to India
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
1 submarine moved from 6 Sea Zone to 32 Sea Zone
Japanese take 17 Sea Zone from Americans
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 8 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 13 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 artilleries, 2 fighters and 8 infantry
Casualties for British: 3 aaGuns, 1 artillery and 13 infantry
Battle in Hopei
Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Russians to Japanese
EDIT: Changing ownership of Sakha from Russians to Japanese
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Adding units owned by Japanese to Siberia: 1 infantry
EDIT: Adding units owned by Japanese to Sakha: 1 infantry
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Removing units owned by Japanese from Amur: 3 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from India to 39 Sea Zone
2 bombers moved from India to Malaya
1 fighter and 4 tactical_bombers moved from India to Shan State
1 aaGun moved from Chahar to Hopei
6 infantry moved from Manchuria to Jehol
1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
Place Units - Japanese
1 factory_minor placed in French Indo China
10 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
any scramble in japan?
Nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
4 fighters moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
1 bomber moved from Wake Island to 32 Sea Zone
Combat - Americans
Battle in Korea
Battle in Kiangsu
Battle in 32 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 32 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win, taking Korea from Japanese, taking Kiangsu from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 bomber moved from 32 Sea Zone to Philippines
1 battleship, 1 carrier and 2 cruisers moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
3 carriers moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Hawaiian Islands to 19 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Central United States to Western United States
Place Units - Americans
2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 armour, 1 artillery and 2 infantry
Kiangsu : 1 artillery
Philippines : 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
32 Sea Zone : 1 destroyer
34 Sea Zone : 1 submarine
26 Sea Zone : 2 destroyers and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
19 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport
6 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Production/PUs Summary :
Germans : 41 / 54
Russians : 37 / 46
Japanese : 42 / 64
Americans : 55 / 78
Chinese : 10 / 14
British : 29 / 34
UK_Pacific : 6 / 0
Italians : 13 / 13
ANZAC : 10 / 15
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Burma
1 fighter moved from Shensi to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Burma, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
4 infantry placed in Shensi
Chinese undo move 1.
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 airfield and 1 infantry
Kiangsu : 1 flag
Shensi : 4 infantry
Yunnan : 1 fighter and 4 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Burma : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 41 / 54
Russians : 37 / 46
Japanese : 38 / 64
Americans : 55 / 78
Chinese : 14 / 16
British : 29 / 34
UK_Pacific : 6 / 0
Italians : 13 / 13
ANZAC : 10 / 15
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
scramble orders for w germany
yes, scramble 3
got 1 hit from shore bombardment in tunisia, need ool since you have a bomber, infantry and artillery vs my 1inf,2art
take the bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - British
British buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 artilleries and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
2 artilleries moved from 94 Sea Zone to Tunisia
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
British roll dice for 1 bomber and 3 fighters in 113 Sea Zone, round 1 : 1/4 hits
Germans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 1 : 0/4 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British roll dice for 1 bomber and 3 fighters in 113 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
British roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 26
Casualties for Germans: 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Casualties for British: 2 fighters
Battle in Tunisia
British attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery, 1 bomber and 1 infantry
British roll dice for 2 cruisers in Tunisia, round 1 : 1/2 hits
British roll dice for 2 artilleries and 1 infantry in Tunisia, round 1 : 0/3 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 1 : 0/3 hits
1 bomber owned by the Italians lost in Tunisia
British roll dice for 2 artilleries and 1 infantry in Tunisia, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Tunisia
British roll dice for 2 artilleries and 1 infantry in Tunisia, round 3 : 2/3 hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 19
Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from Morocco: 1 armour
EDIT: Removing units owned by British from Morocco: 2 infantry
EDIT: Removing units owned by British from Morocco: 1 artillery
EDIT: Turning off Edit Mode
1 fighter moved from 113 Sea Zone to Norway
1 bomber moved from 113 Sea Zone to United Kingdom
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Kenya to Egypt
2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 battleship moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from Syria to Eastern Persia
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
Place Units - British
1 carrier and 1 transport placed in 109 Sea Zone
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 artillery and 2 infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Tunisia : 1 flag, 2 artilleries and 1 infantry
Norway : 1 fighter
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
94 Sea Zone : 2 cruisers, 2 destroyers and 2 transports
109 Sea Zone : 1 flag, 1 carrier and 1 transport
Eastern Persia : 1 flag, 2 fighters, 1 infantry and 2 tactical_bombers
81 Sea Zone : 2 destroyers
91 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 41 / 54
Russians : 37 / 46
Japanese : 38 / 64
Americans : 55 / 78
Chinese : 14 / 16
British : 30 / 35
UK_Pacific : 6 / 0
Italians : 12 / 13
ANZAC : 10 / 15
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
EDIT: Removing units owned by Italians from Albania: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
2 fighters moved from Caroline Islands to Philippines
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for ANZAC :
Marshall Islands : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Philippines : 3 fighters
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 cruiser
36 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 54
Russians : 37 / 46
Japanese : 38 / 64
Americans : 55 / 78
Chinese : 14 / 16
British : 30 / 35
UK_Pacific : 6 / 0
Italians : 14 / 14
ANZAC : 10 / 17
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter and 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 infantry
81 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 41 / 54
Russians : 37 / 46
Japanese : 38 / 64
Americans : 55 / 78
Chinese : 14 / 16
British : 30 / 35
UK_Pacific : 6 / 0
Italians : 14 / 14
ANZAC : 10 / 17
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
disregard that first die roll. I rushed it and my combat moves were not set correctly. It was only a single die apiece, both misses.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 armour moved from Novgorod to Vyborg
1 armour moved from Novgorod to Karelia
8 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Karelia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Germans win, taking Vyborg from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
6 infantry moved from Novgorod to Belarus
3 infantry moved from Poland to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in France
1 fighter and 1 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Germans undo move 4.
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from Northwest Persia to India
2 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Smolensk to Belarus
1 mech_infantry moved from Smolensk to Western Ukraine
2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Ukraine to Western Ukraine
3 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
8 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
Combat - Russians
Battle in India
Russians attack with 1 bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 bomber in India, round 1 : 1/1 hits
Japanese roll dice for 1 armour and 1 artillery in India, round 1 : 1/2 hits
1 bomber owned by the Russians and 1 artillery owned by the Japanese lost in India
Japanese win with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 bomber
Battle in Belarus
Russians attack with 2 armour, 1 artillery, 15 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 6 infantry
Russians roll dice for 2 armour, 1 artillery, 15 infantry and 1 mech_infantry in Belarus, round 1 : 3/19 hits
Germans roll dice for 2 artilleries and 6 infantry in Belarus, round 1 : 2/8 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
13 infantry owned by the Russians , 2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk
Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 8 infantry
Russians roll dice for 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 1 : 4/14 hits
Germans roll dice for 8 infantry in Western Ukraine, round 1 : 3/8 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/11 hits
Germans roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
5 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 7 infantry
Casualties for Russians: 4 infantry
Battle in Buryatia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Buryatia, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 8 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 8 infantry in Amur, round 1 : 4/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Norway to Finland
1 fighter moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
2 aaGuns moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Rostov
6 infantry moved from Timguska to Novosibirsk
10 infantry moved from Russia to Smolensk
1 fighter moved from Northwest Persia to Smolensk
2 aaGuns moved from Ulaanbaatar to Amur
2 infantry moved from Tsagaan Olom to Central Mongolia
2 infantry moved from Iraq to Persia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Ukraine
2 infantry placed in Volgograd
Russians undo move 2.
1 infantry placed in Volgograd
2 infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs
Territory Summary for Russians :
Chahar : 1 infantry
Amur : 2 aaGuns and 8 infantry
Buryatia : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 5 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag
Bryansk : 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry
Rostov : 2 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor and 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 2 aaGuns, 2 armour, 1 artillery, 2 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 infantry
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 47
Russians : 36 / 44
Japanese : 35 / 64
Americans : 55 / 78
Chinese : 15 / 16
British : 30 / 35
UK_Pacific : 6 / 0
Italians : 14 / 14
ANZAC : 10 / 17
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 2 bombers, 1 factory_minor and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Chahar
1 artillery, 2 infantry and 1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Shan State to Shensi
2 bombers moved from Malaya to Chahar
2 fighters moved from 39 Sea Zone to Burma
2 tactical_bombers moved from Shan State to Kwangsi
1 carrier and 1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Shan State to Burma
1 battleship, 1 carrier, 2 cruisers and 2 submarines moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Burma
Japanese attack with 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 2 submarines
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Sumatra from Dutch, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 airfield and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Jehol to Anhwe
1 fighter moved from Burma to French Indo China
2 bombers moved from Chahar to Hopei
1 battleship and 1 carrier moved from 39 Sea Zone to 36 Sea Zone
3 transports moved from 39 Sea Zone to 41 Sea Zone
2 transports moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Hopei
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
2 bombers placed in Japan
1 factory_minor placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,1,5,6,6,5,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,1,4,5,4,2,3,5,2,2,5,5
Japanese collect 32 PUs (10 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Got 6 hits, I have 11 air
You have 1bat,1dam bat,2car,2cru,3tac,1fig
need ool
damage capital ships, 2cru, 2battleships, 2 carriers, fighter and tacs last