13L-G40, UnknownSoldier (Axis) vs Last Jack (Allies+10), no tech

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Syria to Trans-Jordan
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from Greece to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 97 Sea Zone to Trans-Jordan
                1 fighter moved from 97 Sea Zone to Trans-Jordan
                1 infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 bomber moved from Tunisia to Morocco

    Combat - Italians
                Battle in Egypt
                    Italians attack with 4 infantry
                    British defend with 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Egypt, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 1 :  2/3 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 1 :  1/5 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour, 1 artillery and 2 fighters in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Algeria to Libya
                1 bomber moved from Morocco to Tobruk
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Yugoslavia to Greece

    Place Units - Italians
                1 destroyer and 2 transports placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 1 artillery
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour and 4 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 bomber
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 6 infantry
        Libya : 1 armour
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 destroyer and 3 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour
        Iraq : 1 flag, 4 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 54 / 65
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 24 / 41
        ANZAC : 10 / 31
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters
                    Japanese defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/3 hits
                        1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Dutch New Guinea
                2 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from Burma to India
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Dutch New Guinea : 1 flag, 1 fighter and 2 infantry
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 54 / 65
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 24 / 41
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 57 Sea Zone to 42 Sea Zone

    Combat - French
                Battle in 42 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    French win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    42 Sea Zone : 1 flag, 1 destroyer
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 54 / 65
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 24 / 41
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    Hey Jack…for the battle in sz42 I would have liked for you to ask for order of loss. I would have sunk the 2 subs prior to damaging the battleship just because it would give me more chances to fire back at the fighters.


  • Wow. Sorry. I never considered it. I was too busy pressing buttons.  :lol:

    How should we proceed from here?

  • '13

    A couple of options…

    #1 is re-roll like I did with Japan

  • '13

    #2 is change the casualties like so

    @Last:

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters
                    Japanese defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone

    Two subs sunk for Japanese and cruiser and destroyer for Anzac

    @Last:

    Combat - ANZAC
             
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/3 hits
                        1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone

    battleship damaged and destroyer sunk for Japanese

    @Last:

    Combat - ANZAC
             
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone

    Roll 1 dice for the cruiser. If it hits, then the other fighter is shot down and the damaged battleship is left with the transports.
    If not then it is the fighter against the battleship.

    We could roll it on here and edit the ANZAC map as necessary.


  • Well option 2 is more favorable to the allies, but I am fine with whatever you decide.

    Just a game. It was a crazy attack anyway  :-)

  • '13

    Option 2 seems more fair to me, and like you said, it is only a game :)

    Here is the cruiser roll

    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • '13

    So the cruiser shoots down the other fighter. All that is left is a damaged battleship and transport. You can redo France if you like. Here is the edited map.

  • '13

    @Last:

    Just a game. It was a crazy attack anyway  :-)

    Sometimes crazy works  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 57 Sea Zone to 42 Sea Zone

    Combat - French
                Battle in 42 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 battleship and 1 transport
                        French roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the French lost in 42 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 54 / 65
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 24 / 41
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_majors; Remaining resources: 54 PUs;
                Germans buy 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 bombers moved from Western Germany to Archangel
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Archangel, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 aaGun moved from Eastern Poland to Baltic States
                3 artilleries and 3 infantry moved from Poland to Eastern Poland
                3 fighters moved from Normandy Bordeaux to Western Germany
                5 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Germany to Western Germany
                8 infantry moved from Germany to Poland
                1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                2 bombers moved from Archangel to Novgorod
                1 aaGun moved from Bessarabia to Eastern Poland
                2 armour moved from Bessarabia to Baltic States

    Place Units - Germans
                1 carrier, 1 destroyer and 3 transports placed in 112 Sea Zone
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 5 tactical_bombers
        Poland : 8 infantry
        Germany : 1 factory_major
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 aaGun and 2 armour
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 aaGun, 3 artilleries and 3 infantry
        Bessarabia : 1 flag, 2 artilleries and 3 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 6 armour, 5 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 23 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 5 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 20 / 29
        Japanese : 54 / 65
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 24 / 41
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Smolensk to Archangel
                1 fighter moved from Smolensk to Ukraine
                1 fighter moved from Smolensk to Archangel
                1 tactical_bomber moved from Smolensk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 1 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Smolensk
                1 fighter moved from Archangel to Smolensk
                2 armour and 8 infantry moved from Russia to Smolensk
                4 artilleries moved from Bryansk to Smolensk
                1 fighter moved from Ukraine to Smolensk
                5 infantry moved from Bryansk to Smolensk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                7 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 10 infantry
        Russia : 1 airfield, 1 factory_major, 7 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Smolensk : 4 aaGuns, 4 armour, 6 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 24 / 24
        Japanese : 54 / 65
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 24 / 41
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Sorry didn’t realize it was my turn  :-)

  • '13

    @Last:

    Sorry didn’t realize it was my turn  :-)

    No worries…I am not too uptight about games  :-)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery, 9 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 artilleries and 4 infantry moved from Szechwan to Yunnan
                3 armour moved from Hopei to Yunnan
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                2 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 :  3/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                Battle in Celebes
                Battle in French Indo China
                Battle in Yunnan
                    Japanese attack with 3 armour, 2 artilleries and 6 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 3 armour, 2 artilleries and 6 infantry in Yunnan, round 1 :  1/11 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 3 armour, 2 artilleries and 6 infantry in Yunnan, round 2 :  3/11 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking French Indo China from French, taking Yunnan from Chinese with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to 35 Sea Zone
                3 destroyers moved from 37 Sea Zone to 41 Sea Zone
                2 bombers moved from Hopei to Japan
                2 fighters moved from Manchuria to Japan
                2 armour and 1 mech_infantry moved from Shantung to Kweichow
                2 infantry moved from Buryatia to Amur
                1 aaGun moved from Yakut S.S.R. to Yenisey
                3 fighters and 6 tactical_bombers moved from Kwangsi to Manchuria

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kwangtung
                1 factory_minor placed in Malaya
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        Manchuria : 3 fighters and 6 tactical_bombers
        Shensi : 1 flag
        Yunnan : 1 flag, 3 armour, 2 artilleries and 5 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 2 armour and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 transports
        35 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        Central Mongolia : 1 flag
        7 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 23 / 24
        Japanese : 70 / 75
        Americans : 50 / 77
        Chinese : 1 / 6
        British : 28 / 28
        UK_Pacific : 6 / 6
        Italians : 24 / 41
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 6 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 16 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 1 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 artillery in Morocco, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 7 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 16 Sea Zone to 26 Sea Zone
                2 destroyers moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 2 fighters and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 49 Sea Zone
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter and 1 harbour
        Midway : 1 airfield
        49 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 carrier, 2 destroyers and 2 submarines
        7 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Gibraltar : 1 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 artillery
        86 Sea Zone : 1 transport
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 4 infantry and 1 mech_infantry
        91 Sea Zone : 1 armour, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry and 3 transports

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 23 / 24
        Japanese : 70 / 75
        Americans : 53 / 73
        Chinese : 1 / 6
        British : 28 / 28
        UK_Pacific : 6 / 6
        Italians : 23 / 41
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu
                3 artilleries and 6 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 artilleries and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 6 infantry in Sikang, round 1 :  3/9 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 2 infantry
        Tsinghai : 1 fighter
        Sikang : 3 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 23 / 24
        Japanese : 67 / 75
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 28 / 28
        UK_Pacific : 6 / 6
        Italians : 23 / 41
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - British
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 81 Sea Zone to 80 Sea Zone
                3 infantry moved from Eastern Persia to 80 Sea Zone
                3 infantry moved from 80 Sea Zone to Iraq
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 4 infantry
                        British roll dice for 1 battleship and 2 cruisers in Iraq, round 1 :  2/3 hits
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 1 :  1/5 hits
                        Italians roll dice for 4 infantry in Iraq, round 1 :  1/4 hits
                        1 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 :  2/4 hits
                        Italians roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Italians: 4 infantry
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry; Italians defend with 1 harbour and 4 infantry
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 1 :  2/7 hits
                        Italians roll dice for 5 infantry in Egypt, round 1 :  2/5 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 :  2/5 hits
                        Italians roll dice for 3 infantry in Egypt, round 2 :  2/3 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour and 2 artilleries in Egypt, round 3 :  3/3 hits
                        Italians roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Egypt
                    British win, taking Egypt from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Quebec to New Brunswick Nova Scotia
                1 infantry moved from Quebec to New Brunswick Nova Scotia
                2 fighters moved from 106 Sea Zone to United Kingdom
                2 fighters moved from 106 Sea Zone to United Kingdom
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from 109 Sea Zone to United Kingdom
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 carriers, 1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                7 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,6,6,4,2,4,2
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 armour, 2 artilleries and 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        76 Sea Zone : 1 transport
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 1 transport
        109 Sea Zone : 1 transport
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 2 carriers and 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 23 / 24
        Japanese : 67 / 75
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 32 / 30
        UK_Pacific : 6 / 6
        Italians : 19 / 41
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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