The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Arathorn (Axis) vs M-A (Allies) E1940
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Americans
Americans buy 6 artilleries, 2 bombers and 6 infantry; Remaining resources: 7 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 85 Sea Zone to 87 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 82 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to 82 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 armour moved from Libya to Tobruk
2 bombers moved from Eastern United States to AlgeriaCombat - Americans
Battle in Southern France
Americans attack with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 1 : 2/5 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Union of South Africa
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 1 : 2/4 hits
Italians roll dice for 3 infantry in Union of South Africa, round 1 : 2/3 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Union of South Africa
Americans roll dice for 2 artilleries in Union of South Africa, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Union of South Africa
Americans win, taking Union of South Africa from Italians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 tactical_bomber moved from Southern France to Algeria
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
4 infantry moved from 91 Sea Zone to Gibraltar
5 artilleries moved from 91 Sea Zone to GibraltarPlace Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
Americans undo move 1.
6 artilleries, 2 bombers and 2 infantry placed in Eastern United States
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 76 PUs -
UK?
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - British
British buy 2 armour and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 fighter and 3 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield; Italians defend with 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 : 1/4 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 fighter moved from Holland Belgium to United KingdomPlace Units - British
1 submarine placed in 110 Sea Zone
2 armour placed in Union of South AfricaTurn Complete - British
British collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Italians
Italians buy 8 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
1 artillery moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
4 artilleries moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Caucasus to KazakhstanCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 4 artilleries, 1 fighter and 2 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians win, taking Southern France from Americans with 4 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Americans: 2 artilleries and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 armour moved from Persia to Caucasus
3 armour moved from Iraq to CaucasusPlace Units - Italians
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 41 PUs (2 lost to blockades); end with 41 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :10
Purchase Units - Germans
Germans buy 4 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
5 armour moved from Novgorod to Archangel
16 artilleries and 31 infantry moved from Belarus to Smolensk
1 armour moved from Karelia to Archangel
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from France to Eastern Poland
1 bomber moved from France to Bessarabia
1 artillery moved from France to Holland Belgium
5 infantry moved from France to Holland Belgium
2 artilleries and 2 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 6 armour
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 artilleries and 7 infantry
British defend with 1 airfield and 3 infantry
Germans win, taking Holland Belgium from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 3 infantry
Battle in Smolensk
Germans attack with 16 artilleries and 31 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 16 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Belarus to Smolensk
1 bomber moved from Bessarabia to Novgorod
3 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 infantry moved from Germany to Western Germany
7 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Eastern Poland to Baltic States
2 artilleries and 8 infantry moved from Denmark to Western Germany
4 infantry moved from Norway to 113 Sea Zone
4 infantry moved from 113 Sea Zone to GermanyPlace Units - Germans
4 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 armour moved from Volgograd to Russia
2 mech_infantrys moved from Tambov to Russia
1 artillery and 12 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery and 12 infantry
Italians defend with 1 artillery and 2 infantry
Russians win, taking Kazakhstan from Italians with 1 artillery and 9 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
Place Units - Russians
1 armour and 8 infantry placed in Russia
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
5 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
6 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 3 submarines and 6 transports moved from 92 Sea Zone to 95 Sea Zone
6 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
3 bombers moved from Algeria to Southern Italy
1 tactical_bomber moved from Algeria to Tobruk
1 artillery moved from Union of South Africa to South West Africa
British take South West Africa from Italians
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 2 transports moved from 71 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Nigeria
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
6 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 2 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in Southern Italy
Americans attack with 6 artilleries, 3 bombers and 5 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
AA guns fire in Southern Italy : 0/3 hits
Americans roll dice for 6 artilleries, 3 bombers and 5 infantry in Southern Italy, round 1 : 2/14 hits
Italians roll dice for 2 aaGuns, 1 fighter and 11 infantry in Southern Italy, round 1 : 3/12 hits
2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 6 artilleries, 3 bombers and 2 infantry in Southern Italy, round 2 : 3/11 hits
Italians roll dice for 1 fighter and 11 infantry in Southern Italy, round 2 : 6/12 hits
4 artilleries owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 artilleries and 3 bombers in Southern Italy, round 3 : 1/5 hits
Italians roll dice for 1 fighter and 8 infantry in Southern Italy, round 3 : 5/9 hits
2 artilleries owned by the Americans , 3 bombers owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win with 1 fighter and 7 infantry remaining. Battle score for attacker is -53
Casualties for Italians: 2 aaGuns and 4 infantry
Casualties for Americans: 6 artilleries, 3 bombers and 5 infantry
Battle in NigeriaNon Combat Move - Americans
6 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 5 bombers and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 43 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 68 PUs -
Story of this game for Italy. I had 93% chance to take italy, but you destroyed me and i only killed 4/11 infantries. Taranto had around 85% and you lost 1 boat!
It was my only chance at capturing a victory city to keep the game going. I concede, well done sir. You certainly showed me a few tricks. Rematch - me as axis?
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I am glad you could see a few new things.
I can rematch you. Do you really want to be Axis or do you want to do the Allies again?
I just love playing the Axis. But I’ll play the Allies if you want to.
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Alright go with Axis. I’m still learning about the finer points of the game - and if Taranto goes well we’ll have a very different game!
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G40 instead of europe?
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Yes, let’s do G40.
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as youre axis, start one whenever.
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Yes, I’ll get the game ready.





