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13 G40 snake11eyes(axis) v wheatbeer (allies+14) game 3

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to Shan State
                2 fighters moved from Queensland to Sumatra
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 infantry and 1 mech_infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 39
        Japanese : 29 / 45
        Americans : 52 / 53
        Chinese : 8 / 14
        British : 29 / 35
        UK_Pacific : 22 / 27
        Italians : 15 / 21
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 39
        Japanese : 29 / 45
        Americans : 52 / 53
        Chinese : 8 / 14
        British : 29 / 35
        UK_Pacific : 22 / 27
        Italians : 15 / 21
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 6 fighters, 1 submarine and 5 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Southern France to Yugoslavia
                3 aaGuns, 3 armour, 3 artilleries and 16 infantry moved from Poland to Baltic States
                7 armour and 9 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Denmark to Western Germany
                2 infantry moved from Greece to Bulgaria
                2 bombers moved from 110 Sea Zone to Baltic States
                4 fighters moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • I took the liberty of not scrambling, if for some reason you wanted to, we can just roll battle in the forum.

  • 17

    No suicide today  :lol:


  • Lol I had a hunch

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                2 aaGuns, 5 artilleries and 17 infantry moved from Belarus to Bryansk
                2 aaGuns, 1 artillery and 9 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 tactical_bomber moved from Caucasus to Persia
                9 infantry moved from Russia to Bryansk
                1 fighter moved from Szechwan to Russia

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 42
        Japanese : 29 / 45
        Americans : 52 / 53
        Chinese : 8 / 14
        British : 29 / 35
        UK_Pacific : 22 / 27
        Italians : 15 / 21
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Sorry very busy with work will complete by tomorrow

  • 17

    No rush, I’m slow at the Allies anyways.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 destroyers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Korea to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 3 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to Kiangsi
                1 fighter moved from 36 Sea Zone to Kwangtung
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Japan to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 3 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kiangsi
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Kwangtung
                1 infantry moved from Kweichow to Yunnan
                4 tactical_bombers moved from Kwangsi to Yunnan
                6 fighters moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Kiangsi
                4 bombers moved from Kwangsi to Suiyuyan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries, 4 bombers, 1 fighter and 3 infantry
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Suiyuyan from Chinese with 2 artilleries, 4 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    ANZAC defend with 1 destroyer; British defend with 1 transport
                    Japanese win with 2 bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                    Casualties for British: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Java

    Non Combat Move - Japanese
                2 bombers moved from 37 Sea Zone to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                6 fighters moved from Yunnan to Kwangsi
                4 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Suiyuyan to Chahar
                4 bombers moved from Suiyuyan to Chahar

    Place Units - Japanese
                1 airfield placed in Chahar
                1 factory_minor placed in Kiangsu
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 50 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 fighter, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 4 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Western United States to Eastern United States

    Place Units - Americans
                1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 42
        Japanese : 44 / 50
        Americans : 52 / 72
        Chinese : 4 / 14
        British : 29 / 35
        UK_Pacific : 19 / 27
        Italians : 15 / 21
        ANZAC : 13 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi
                1 artillery and 16 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 16 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 16 infantry in Yunnan, round 1 :  2/17 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 16 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Yunnan
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 42
        Japanese : 41 / 50
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 29 / 35
        UK_Pacific : 19 / 27
        Italians : 15 / 21
        ANZAC : 13 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Kenya
                1 bomber moved from Egypt to Kenya
                1 infantry moved from Siam to French Indo China
                2 fighters and 1 tactical_bomber moved from Burma to French Indo China
                1 mech_infantry moved from Burma to Hunan
                      Chinese take Hunan from Japanese

    Combat - British
                Battle in Kenya
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 2 infantry in Kenya, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery in Kenya, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in French Indo China
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns, 1 artillery, 9 infantry and 3 mech_infantrys moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                2 artilleries and 3 infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Malta to Alexandria
                1 bomber moved from Kenya to Egypt
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 cruiser moved from 72 Sea Zone to 79 Sea Zone
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Place Units - British
                2 artilleries placed in United Kingdom
                1 factory_minor placed in Persia
                2 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 fighter and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in India change ownership: 1 fighter and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 42
        Japanese : 38 / 50
        Americans : 52 / 72
        Chinese : 8 / 15
        British : 30 / 36
        UK_Pacific : 21 / 22
        Italians : 14 / 21
        ANZAC : 13 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I played the round so you would have gotten the dice already but it wouldn’t let me post so I saved it and will try again later

  • 17

    If you want, you can send the map to my dice email.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery moved from Romania to Bessarabia
                1 infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 bomber moved from Libya to Morocco
                1 mech_infantry moved from Algeria to Libya
                1 armour moved from Algeria to Libya
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Libya
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun moved from Romania to Bessarabia
                1 aaGun moved from France to Normandy Bordeaux
                2 aaGuns and 6 infantry moved from France to Northern Italy

    Place Units - Italians
                3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 43 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 1 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Borneo
                2 fighters moved from Sumatra to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 42
        Japanese : 34 / 50
        Americans : 52 / 72
        Chinese : 8 / 15
        British : 30 / 36
        UK_Pacific : 21 / 22
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 42
        Japanese : 34 / 50
        Americans : 52 / 72
        Chinese : 8 / 15
        British : 30 / 36
        UK_Pacific : 21 / 22
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 transports moved from 112 Sea Zone to 127 Sea Zone
                6 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from 127 Sea Zone to Archangel
                2 infantry moved from 127 Sea Zone to Novgorod
                2 infantry moved from 127 Sea Zone to Archangel
                2 artilleries and 7 infantry moved from Romania to Bessarabia
                10 infantry moved from Germany to Poland
                2 infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 mech_infantry moved from Western Germany to Poland
                2 infantry moved from Western Germany to France
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to 125 Sea Zone
                2 fighters moved from 112 Sea Zone to 125 Sea Zone
                3 infantry moved from Baltic States to Belarus
                2 bombers moved from Baltic States to Belarus
                1 mech_infantry moved from Baltic States to Western Ukraine
                      Germans take Western Ukraine from Russians
                4 fighters and 3 tactical_bombers moved from Western Germany to Belarus

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Archangel
                Battle in Belarus
                    Germans attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians, taking Belarus from Russians with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod

    Non Combat Move - Germans
                4 fighters moved from Belarus to Baltic States
                3 tactical_bombers moved from Belarus to Baltic States
                2 bombers moved from Belarus to Baltic States
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to 127 Sea Zone

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 destroyers placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 mech_infantrys moved from Bryansk to Archangel
                3 fighters moved from Russia to Archangel
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Persia to Iraq

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 fighters and 4 mech_infantrys
                    Germans defend with 4 infantry
                        Russians roll dice for 3 fighters and 4 mech_infantrys in Archangel, round 1 :  3/7 hits
                        Germans roll dice for 4 infantry in Archangel, round 1 :  0/4 hits
                        3 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 3 fighters and 4 mech_infantrys in Archangel, round 2 :  3/7 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  0/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 :  0/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour and 1 tactical_bomber in Iraq, round 4 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                3 fighters moved from Archangel to Russia
                1 tactical_bomber moved from Iraq to Persia
                2 aaGuns moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia
                4 infantry moved from Russia to Bryansk

    Place Units - Russians
                7 infantry and 3 mech_infantrys placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 33 / 41
        Japanese : 34 / 50
        Americans : 52 / 72
        Chinese : 8 / 15
        British : 30 / 36
        UK_Pacific : 21 / 22
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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