13 G40 snake11eyes(axis) v wheatbeer (allies+14) game 3

  • '17

    SZ104 is sad, but at least you hedged your bets and bought a carrier so 6 planes could attack rather than cleaning my clock with just 4.


  • Lol better safe than sorry you never know when the dice will decide to screw you!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Sikang to Caucasus
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Caucasus
                2 aaGuns, 3 artilleries and 10 infantry moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                3 mech_infantrys moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Novgorod to Belarus
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs total

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 39
        Japanese : 28 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 29 / 35
        UK_Pacific : 21 / 22
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 bombers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                1 artillery and 3 infantry moved from Anhwe to Hopei
                1 fighter moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 aaGun moved from Jehol to Chahar
                4 infantry moved from Manchuria to Korea
                6 infantry moved from Jehol to Manchuria
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                2 bombers moved from Japan to Kwangsi

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                2 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Western United States
                1 fighter moved from Hawaiian Islands to Western United States
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 39
        Japanese : 33 / 45
        Americans : 52 / 53
        Chinese : 5 / 16
        British : 29 / 35
        UK_Pacific : 21 / 22
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                1 artillery and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Suiyuyan, round 1 :  3/5 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 :  1/4 hits
                        2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 39
        Japanese : 31 / 45
        Americans : 52 / 53
        Chinese : 7 / 14
        British : 29 / 35
        UK_Pacific : 21 / 22
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                2 fighters and 1 tactical_bomber moved from Burma to Siam
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone

  • '17

    need scramble orders SZ97


  • No scramble

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                2 fighters and 1 tactical_bomber moved from Burma to Siam
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Kenya, round 1 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kenya, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Siam
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 1 :  0/5 hits
                        Japanese roll dice for 2 infantry in Siam, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Siam
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Siam
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 3 :  3/4 hits
                        Japanese roll dice for 1 infantry in Siam, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Siam to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry and 4 mech_infantrys moved from India to Burma
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Egypt
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in United Kingdom
                1 submarine placed in 109 Sea Zone
                1 factory_minor placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                6 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 6 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 39
        Japanese : 29 / 45
        Americans : 52 / 53
        Chinese : 8 / 14
        British : 30 / 35
        UK_Pacific : 22 / 27
        Italians : 11 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                3 fighters moved from Southern Italy to 97 Sea Zone
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Kenya
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 3 fighters
                    British defend with 1 destroyer
                    Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from 97 Sea Zone to Southern Italy
                1 bomber moved from Egypt to Libya
                1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
                3 aaGuns and 6 infantry moved from Northern Italy to France

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 submarine placed in 95 Sea Zone
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to Shan State
                2 fighters moved from Queensland to Sumatra
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 infantry and 1 mech_infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 39
        Japanese : 29 / 45
        Americans : 52 / 53
        Chinese : 8 / 14
        British : 29 / 35
        UK_Pacific : 22 / 27
        Italians : 15 / 21
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 39
        Japanese : 29 / 45
        Americans : 52 / 53
        Chinese : 8 / 14
        British : 29 / 35
        UK_Pacific : 22 / 27
        Italians : 15 / 21
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 6 fighters, 1 submarine and 5 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Southern France to Yugoslavia
                3 aaGuns, 3 armour, 3 artilleries and 16 infantry moved from Poland to Baltic States
                7 armour and 9 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Denmark to Western Germany
                2 infantry moved from Greece to Bulgaria
                2 bombers moved from 110 Sea Zone to Baltic States
                4 fighters moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • I took the liberty of not scrambling, if for some reason you wanted to, we can just roll battle in the forum.

  • '17

    No suicide today  :lol:


  • Lol I had a hunch

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                2 aaGuns, 5 artilleries and 17 infantry moved from Belarus to Bryansk
                2 aaGuns, 1 artillery and 9 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 tactical_bomber moved from Caucasus to Persia
                9 infantry moved from Russia to Bryansk
                1 fighter moved from Szechwan to Russia

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 42
        Japanese : 29 / 45
        Americans : 52 / 53
        Chinese : 8 / 14
        British : 29 / 35
        UK_Pacific : 22 / 27
        Italians : 15 / 21
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Sorry very busy with work will complete by tomorrow

  • '17

    No rush, I’m slow at the Allies anyways.

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