I’m going to change the casualties I took in the last round a bit - save 1-2 more tacs, kill offsetting fighters
13L-G40 UnknownSoldier (Axis) vs. tcnance (Allies+12), Gm2, no tech
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there is no map attached
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ok, i cant remember what i did……usa turn coming up
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
7 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 95 Sea Zone -
scramble
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no scramble sir
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
7 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 95 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
7 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 7 artilleries, 17 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 7 artilleries, 17 infantry and 1 mech_infantry in Southern France, round 1 : 11/25 hits
Germans roll dice for 2 infantry in Southern France, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 7 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northern Italy
Americans converts factory_major into different unitsNon Combat Move - Americans
10 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
11 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
11 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in Normandy Bordeaux
2 fighters and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6,3,5,2,6,4,2,1,5,4,6
Americans collect 63 PUs (1 lost to blockades); end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Northern Territory : 4 infantry
New South Wales : 1 infantry and 2 mech_infantrys
South Australia : 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
25 Sea Zone : 1 destroyer and 1 submarine
13 Sea Zone : 1 submarine
12 Sea Zone : 1 destroyer
10 Sea Zone : 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 flag, 2 aaGuns, 5 artilleries and 29 infantry
Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 7 artilleries, 1 factory_minor, 1 harbour, 17 infantry and 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 2 infantry
112 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 destroyers
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 cruiser, 1 destroyer and 21 transportsProduction/PUs Summary :
Germans : 38 / 55
Russians : 29 / 30
Japanese : 77 / 89
Americans : 64 / 84
Chinese : 0 / 0
British : 36 / 42
UK_Pacific : 0 / 0
Italians : 6 / 11
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.513
Median : 4.000
Variance : 0.184
Standard Deviation : 0.429
Total rolls : 39Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from Americans -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from Americans -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from AmericansAirborne Attack Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from AmericansAirborne Attack Move - British
Combat - British
British creates battle in territory 79 Sea Zone
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 : 1/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
7 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Holland Belgium to Southern France
1 cruiser moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
2 fighters and 4 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 8 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 2 infantry
Southern France : 3 fighters
France : 1 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 infantry
106 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
Iraq : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 transport
79 Sea Zone : 1 transport
Persia : 1 flag, 1 artillery and 2 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 cruiser and 4 transports
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 31 / 55
Russians : 29 / 30
Japanese : 77 / 89
Americans : 56 / 84
Chinese : 0 / 0
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 6 / 11
ANZAC : 10 / 14
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Northern Italy, round 1 : 1/5 hits
Americans roll dice for 2 infantry in Northern Italy, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Malta : 1 flag
Northern Italy : 2 artilleries, 1 factory_minor and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 1 tactical_bomber
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 31 / 55
Russians : 29 / 30
Japanese : 77 / 89
Americans : 52 / 84
Chinese : 0 / 0
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 14
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Belarus to Eastern PolandPlace Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
33 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 destroyer
Eastern Poland : 1 fighterProduction/PUs Summary :
Germans : 31 / 55
Russians : 29 / 30
Japanese : 77 / 89
Americans : 52 / 84
Chinese : 0 / 0
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Combat Move - French
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - French
Non Combat Move - French
Turn Complete - French
French collect 17 PUs; end with 17 PUs totalTerritory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor and 4 infantry
Novosibirsk : 1 infantryProduction/PUs Summary :
Germans : 31 / 55
Russians : 30 / 30
Japanese : 76 / 89
Americans : 52 / 84
Chinese : 0 / 0
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
4 artilleries moved from Western Germany to France
2 armour moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 artilleries moved from 115 Sea Zone to Baltic States
8 artilleries and 10 infantry moved from Karelia to Novgorod
2 armour moved from Bulgaria to Greece
1 mech_infantry moved from Bulgaria to Greece
1 mech_infantry moved from Albania to Greece
2 armour moved from Albania to Greece
2 tactical_bombers moved from Romania to 95 Sea Zone
1 fighter moved from Romania to 95 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
20 infantry moved from Western Germany to FranceCombat - Germans
Battle in France
Germans attack with 2 armour, 4 artilleries, 20 infantry and 2 mech_infantrys
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries, 20 infantry and 2 mech_infantrys in France, round 1 : 7/28 hits
French roll dice for 5 infantry in France, round 1 : 1/5 hits
1 infantry owned by the British , 4 infantry owned by the French and 1 infantry owned by the Germans lost in France
Germans captures 17PUs while taking French capital
Germans win, taking France from French with 2 armour, 4 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for French: 4 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 4 infantry
British defend with 1 infantry
Germans roll dice for 4 infantry in Holland Belgium, round 1 : 0/4 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
Germans attack with 4 armour and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Greece, round 1 : 3/6 hits
British roll dice for 2 infantry in Greece, round 1 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 8 artilleries and 10 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 artilleries and 10 infantry in Novgorod, round 1 : 1/18 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 8 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 95 Sea Zone
Germans attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 4 fighters and 3 tactical_bombers in 95 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 1 : 1/5 hits
2 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 95 Sea Zone
Germans roll dice for 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 3/3 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans , 3 tactical_bombers owned by the Germans and 1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 3 tactical_bombers
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transportNon Combat Move - Germans
3 fighters moved from 95 Sea Zone to Western Germany
5 infantry moved from Germany to Western Germany
1 armour moved from Romania to Germany
1 infantry moved from Poland to Slovakia Hungary
2 artilleries moved from Poland to Germany
5 armour moved from Poland to Novgorod
1 aaGun moved from Karelia to Novgorod
5 infantry moved from Western Germany to FrancePlace Units - Germans
1 fighter placed in Western Germany
10 infantry placed in Germany
5 infantry placed in Western Germany
Germans undo move 2.
4 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 43 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 24 infantry and 2 mech_infantrys
Slovakia Hungary : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 19 infantry
Romania : 1 aaGun
Poland : 1 infantry
Germany : 1 armour, 2 artilleries, 1 factory_major and 6 infantry
Holland Belgium : 3 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 artilleries and 2 infantry
Vyborg : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 5 armour, 8 artilleries, 1 factory_minor, 1 harbour and 9 infantry
112 Sea Zone : 1 cruiser
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 4 armour and 1 mech_infantry
115 Sea Zone : 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 43 / 70
Russians : 27 / 30
Japanese : 76 / 89
Americans : 52 / 84
Chinese : 0 / 0
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :13
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Bryansk to Slovakia Hungary
13 infantry moved from Eastern Poland to Poland
2 armour moved from Eastern Poland to Baltic States
4 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
4 infantry moved from Eastern Poland to Poland
9 artilleries moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Eastern Poland to Poland
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Bryansk to Baltic StatesCombat - Russians
Battle in Poland
Russians attack with 9 artilleries, 17 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 9 artilleries, 17 infantry and 3 mech_infantrys in Poland, round 1 : 6/29 hits
Germans roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 9 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Baltic States
Russians attack with 2 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 1 : 3/11 hits
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 1 : 1/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians roll dice for 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 3/10 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Eastern Poland to Poland
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
4 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 artillery moved from Russia to Bryansk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 artillery moved from Russia to Smolensk
1 tactical_bomber moved from Baltic States to Smolensk
2 fighters moved from Slovakia Hungary to Eastern PolandPlace Units - Russians
3 infantry placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Kazakhstan : 1 infantry
Slovakia Hungary : 1 flag, 2 infantry
Romania : 1 flag, 1 infantry
Poland : 1 flag, 2 aaGuns, 9 artilleries, 17 infantry and 3 mech_infantrys
Belarus : 1 aaGun, 1 artillery and 5 infantry
Baltic States : 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
Bryansk : 1 artillery
Archangel : 1 infantry
Eastern Poland : 2 fighters and 1 infantry
Bessarabia : 3 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor
Smolensk : 1 artillery, 4 infantry and 1 tactical_bomber
Samara : 2 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 34 / 70
Russians : 36 / 45
Japanese : 76 / 89
Americans : 52 / 84
Chinese : 0 / 0
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.754
Median : 4.000
Variance : 0.383
Standard Deviation : 0.619
Total rolls : 61Germans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.286
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.685
Median : 4.000
Variance : 0.604
Standard Deviation : 0.777
Total rolls : 54 -
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