G40 Stalingradski (Axis) vs Elevenjerk (Allies)


  • Can you do the combat move, and before you click ‘done’ save the map and send it to me first? I can’t visualize exactly what’s coming -


  • Sorry man.  Long day.


  • Yes! Scramble 2 German fighters and 1 Italian fighter, please.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Iraq to 81 Sea Zone
                2 fighters moved from Malta to 81 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
                1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 armour and 1 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                1 cruiser moved from 92 Sea Zone to 99 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Egypt to defend against the attack in 81 Sea Zone
                Battle in 81 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer and 4 fighters
                    Germans defend with 2 fighters; Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 battleship owned by the British
                    Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 4 fighters
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                Battle in French Equatorial Africa
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 armour
                    British win, taking French Equatorial Africa from Germans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Greece
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Greece from Germans, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Moving scrambled unit from 81 Sea Zone back to originating territory: Egypt

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                2 fighters moved from Algeria to Trans-Jordan
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                3 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                2 infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,1,1,5,3,1,6,5,6,4
                UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 armour


  • It came to the last turn.  You had a battleship left and an Italian fighter.  I assumed you wanted to keep the fighter.  If not, go ahead and edit the Battleship back in.  I will just need to reposition my transports.


  • Also, I meant to take the guy in Malta to Greece.  Not the guy in algeria.  Guy in algeria is supposed to be in tunisia.  I will leave that up to you though since it was a combat move.  All my other edits have been on NCM.  Is everybody cool with the edits in your league as long as its NCM stuff?  I know that I don’t care at all as long as the next move hasn’t been done yet.  Would like to hear from the pro (you) though:)


  • No, I never have a problem with NCMs etc. after the fact, when they were clearly something a person would do - everyone in the league pretty much plays that way.

    And I’m a semi-pro  :-)

    Hmmm… battleship vs fighter. Normally you’re right, I would keep the fighter, but I think I have to take a look at the map.


  • change at your discretion.  I just request being able to move my transports accordingly.  I thought I was hosed on that naval battle when I only got 2 hits on the first roll.  Then you proceeded to only get two hits.  Saved my ass.  I figured if I got wiped out on that battle the chances were going to be slim.  Had to do it though.  Only 38% chance of winning the battle so I did a little better than I should have.


  • Sometimes a risk is necessary!

    I’ll keep the battleship, now that I’ve thought about it - let me know where you want transports, and I’ll edit for you before Italy’s turn.


  • Alright.  the TT from 75 will go to 39 (India).  The TT from 71 will go to 80.


  • I lied, 71 goes to 70


  • Consider it done - I’ll edit right now -


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Gibraltar
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 76 Sea Zone to 71 Sea Zone
                2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
                1 fighter moved from Egypt to French Equatorial Africa
                1 fighter moved from Egypt to 82 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Belgian Congo to French Equatorial Africa

    Combat - Italians
                Battle in 82 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Gibraltar causes 4 damage total.
                Battle in Union of South Africa
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Italians win, taking Union of South Africa from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in French Equatorial Africa
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 armour
                    Italians win, taking French Equatorial Africa from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 fighter moved from French Equatorial Africa to Egypt
                1 fighter moved from 82 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from France to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Gibraltar to Southern France

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 infantry placed in Southern France
                1 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,4,6,2,5
                Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from Philippines to Hunan
                1 fighter moved from Burma to Hunan

    Combat - ANZAC
                Battle in Hunan
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 mech_infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Hunan to Szechwan
                1 fighter moved from Hunan to Yunnan
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                3 transports moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 fighters moved from Burma to Persia

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • Tricky with the gibraltar bombing.  I knew I should have flown that french fighter in there:)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • I posted the French turn and figured you could edit as needed if you wanted the fighter in Gibraltar - but then realized there’s a naval abttle in 110, so you might want it in UK to potentially protect the two boats - please let me know and I’ll edit accordingly!

    And yes, I was tricksy with Gibraltar…  :-)


  • Keep him un uk.  I got the us that can land in Gibraltar


  • Got it!


  • Whoa - I ran the entire German turn and it didn’t post - I don’t know why - I might have played it as a local game by mistake?

    Anyhow, I can either reroll the whole turn (it was pretty average - we might have Marti dice e-mails) or edit the entire turn, your call, and I’m good either way.

    The real downer is that I have to get ready to go to a cookout, and can’t redo the turn right now…  :cry:

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