13L G40 snake11eyes(axis) vs whackamatt(allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 11 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                7 infantry and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Ukraine to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 7 infantry and 3 mech_infantrys
                    British defend with 2 armour and 2 mech_infantrys
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -5
                    Casualties for British: 2 armour and 2 mech_infantrys
                    Casualties for Italians: 7 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Egypt
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
                EDIT: Adding units owned by Italians to Egypt: 2 fighters
                EDIT: Turning off Edit Mode


  • Ok that ones better lol

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 battleship moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from South Australia to Western Australia
                2 fighters moved from South Australia to Western Australia

    Combat - ANZAC
                Battle in Celebes
                Battle in Java
                    ANZAC attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Western Australia
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Western Australia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from Western Australia to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                1 airfield placed in New Guinea

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from Scotland to United Kingdom

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • Sorry very busy with work will get to move by tomorrow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 3 infantry moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Russia
                1 armour moved from Caucasus to Northwest Persia
                6 armour, 2 artilleries, 2 bombers, 4 fighters, 8 infantry, 8 mech_infantrys and 3 tactical_bombers moved from Smolensk to Russia
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone
                1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 95 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 cruiser
                Battle in Northwest Persia
                    Germans attack with 1 armour
                    British defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 10 armour, 4 artilleries, 2 bombers, 4 fighters, 11 infantry, 8 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 airfield, 3 armour, 1 factory_major, 24 infantry and 1 tactical_bomber
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 4 artilleries, 2 bombers, 3 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 3 armour, 24 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                3 aaGuns moved from Smolensk to Russia
                2 infantry moved from Western Ukraine to Bryansk
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                5 mech_infantrys moved from Western Germany to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from France to Northern Italy
                3 infantry moved from Southern France to Northern Italy
                3 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                3 fighters moved from Russia to Bryansk
                2 bombers moved from Russia to Bryansk
                2 tactical_bombers moved from Russia to Bryansk
                3 armour moved from Novgorod to Bryansk
                3 transports moved from 127 Sea Zone to 112 Sea Zone
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                2 fighters and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
                Germans collect 60 PUs (1 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - Russians
                1 infantry moved from Vologda to Samara
                      Russians take Samara from Germans
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                13 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                3 infantry moved from Amur to Manchuria
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Timguska to Kansu

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Vologda to Archangel

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Chahar to Suiyuyan
                2 fighters moved from Chahar to Suiyuyan
                2 tactical_bombers moved from Chahar to Suiyuyan
                2 fighters moved from Chahar to Hopei
                2 tactical_bombers moved from Chahar to Hopei
                1 infantry moved from Korea to Manchuria
                2 tactical_bombers moved from Chahar to Manchuria
                1 bomber moved from Chahar to Manchuria
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                2 fighters moved from 35 Sea Zone to Kwangsi
                1 bomber moved from Chahar to Kwangsi

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 2 transports
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Hopei
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 artilleries
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 artilleries
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 2 fighters and 3 mech_infantrys
                    British defend with 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kwangsi to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                3 transports moved from 35 Sea Zone to 6 Sea Zone
                3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Manchuria to Chahar
                2 tactical_bombers moved from Manchuria to Chahar
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
                2 fighters and 2 tactical_bombers moved from Hopei to Chahar
                1 bomber moved from Kwangsi to Philippines

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                5 infantry and 2 mech_infantrys placed in Japan
                2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 105 Sea Zone
                4 artilleries and 4 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 armour and 1 infantry moved from Algeria to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to Spain
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 92 Sea Zone to 104 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 battleship moved from 91 Sea Zone to 96 Sea Zone
                5 battleships moved from 94 Sea Zone to 97 Sea Zone
                1 fighter moved from Western United States to Venezuela
                2 mech_infantrys moved from Central America to Venezuela
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 carrier moved from 46 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Java
                1 carrier moved from 46 Sea Zone to 44 Sea Zone
                2 fighters moved from New Guinea to Celebes
                1 fighter moved from New Guinea to Shan State
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Shan State
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 44 Sea Zone to Celebes
                2 fighters moved from 46 Sea Zone to Shan State
                1 carrier, 2 cruisers and 1 destroyer moved from 46 Sea Zone to 62 Sea Zone
                1 carrier moved from 30 Sea Zone to 63 Sea Zone
                1 transport moved from 30 Sea Zone to 11 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 30 Sea Zone

  • '20 '18 '17 '15

    Scramble in SZ97?


  • No thanks

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 105 Sea Zone
                4 artilleries and 4 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 armour and 1 infantry moved from Algeria to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to Spain
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 92 Sea Zone to 104 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 battleship moved from 91 Sea Zone to 96 Sea Zone
                5 battleships moved from 94 Sea Zone to 97 Sea Zone
                1 fighter moved from Western United States to Venezuela
                2 mech_infantrys moved from Central America to Venezuela
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 carrier moved from 46 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Java
                1 carrier moved from 46 Sea Zone to 44 Sea Zone
                2 fighters moved from New Guinea to Celebes
                1 fighter moved from New Guinea to Shan State
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Shan State
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 44 Sea Zone to Celebes
                2 fighters moved from 46 Sea Zone to Shan State
                1 carrier, 2 cruisers and 1 destroyer moved from 46 Sea Zone to 62 Sea Zone
                1 carrier moved from 30 Sea Zone to 63 Sea Zone
                1 transport moved from 30 Sea Zone to 11 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 carrier, 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 42 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 97 Sea Zone
                    Americans attack with 5 battleships
                    Italians defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 97 Sea Zone from Italians with 5 battleships remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 96 Sea Zone
                    Americans attack with 1 battleship and 1 destroyer
                    Italians defend with 1 destroyer
                    Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Venezuela
                    Americans attack with 1 fighter and 2 mech_infantrys
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Spain
                    Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in Java
                    Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Americans win, taking Java from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Southern France
                Battle in Celebes
                    Americans attack with 1 artillery and 2 fighters
                    Japanese defend with 1 artillery
                    Americans win, taking Southern France from Germans, taking Celebes from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Normandy Bordeaux
                    Americans attack with 4 artilleries, 1 fighter and 4 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries and 6 infantry
                    Casualties for Americans: 3 artilleries and 4 infantry

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to Gibraltar
                1 fighter moved from Venezuela to Brazil
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                2 fighters moved from Celebes to 44 Sea Zone

    Place Units - Americans
                2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
                4 destroyers and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Kweichow to Hopei
                1 fighter moved from Sikang to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                2 bombers, 2 fighters and 1 tactical_bomber moved from Persia to Saudi Arabia
                1 infantry moved from Iraq to Saudi Arabia
                2 armour and 1 infantry moved from Union of South Africa to Mozambique
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                4 infantry moved from India to West India
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Malaya to Shan State
                1 fighter moved from Cyprus to Persia

    Combat - British
                Battle in Kwangsi
                    British attack with 4 infantry
                    Japanese defend with 2 mech_infantrys
                    British win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 3 infantry
                Battle in Mozambique
                    British attack with 2 armour and 1 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Mozambique from Neutral_True with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Borneo
                Battle in Saudi Arabia
                    British attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                    British win, taking Borneo from Japanese, taking Saudi Arabia from Neutral_True with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                2 bombers, 2 fighters and 1 tactical_bomber moved from Saudi Arabia to Persia
                1 aaGun moved from India to Burma
                4 infantry moved from Burma to Yunnan
                2 aaGuns moved from Burma to Yunnan

    Place Units - British
                2 fighters and 1 infantry placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,2,5,2,3,2
                British collect 26 PUs (8 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 18 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 infantry moved from Northern Italy to Southern France
                1 bomber moved from Egypt to Southern France
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from Kazakhstan to Tsinghai
                      Italians take Tsinghai from Chinese
                1 armour moved from Tsinghai to Sikang
                      Italians take Sikang from Chinese

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber and 6 infantry
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 bomber and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to France

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,6
                Italians collect 27 PUs (5 lost to blockades); end with 27 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • You know it’s game right?

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 battleship, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    Okay…NOW it’s game.  lol.


  • Lol play it to the end, how come no suicide attempt at Egypt with the brits?

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