@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
L13 G40 ShrimpBoatChef (axis) vs Last Jack (allies +9)
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crap. I edited out of the game after hitting send. I should have 1 inf, 1 art, 1 tank in Malaya. Will adjust at start of Italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 109 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Gibraltar
Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 2 infantry; Italians defend with 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
Americans roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 1 : 3/6 hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 0/4 hits
2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Gibraltar
Americans win, taking 17 Sea Zone from Japanese, taking Gibraltar from Italians with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantryNon Combat Move - Americans
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 transports moved from 109 Sea Zone to 107 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
3 submarines moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 24 Sea Zone to 18 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber moved from 24 Sea Zone to 33 Sea Zone
2 transports moved from 24 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to Gilbert Islands
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 47 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 artillery, 2 infantry and 2 tactical_bombers placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Gilbert Islands : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 7 submarines and 1 tactical_bomber
26 Sea Zone : 1 flag, 6 submarines and 2 transports
25 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 tactical_bombers
Gibraltar : 3 infantry and 1 mech_infantry
118 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
109 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
107 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 60 / 70
Russians : 22 / 22
Japanese : 56 / 56
Americans : 50 / 70
Chinese : 4 / 4
British : 32 / 34
UK_Pacific : 9 / 14
Italians : 12 / 27
ANZAC : 13 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 fighter and 9 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 9 infantryProduction/PUs Summary :
Germans : 60 / 70
Russians : 22 / 22
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 8 / 9
British : 32 / 34
UK_Pacific : 9 / 14
Italians : 12 / 27
ANZAC : 13 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 3 armour and 2 destroyers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 armour moved from British Somaliland to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 armour
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 1 : 3/5 hits
Japanese roll dice for 1 armour in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 fighters and 2 tactical_bombers moved from Burma to India
4 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 5 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour and 5 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
2 destroyers placed in 109 Sea Zone
3 armour placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 6 mech_infantrys and 2 tactical_bombers
Java : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 6 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
Italian Somaliland : 1 flag, 1 artillery
Ethiopia : 1 flag
119 Sea Zone : 1 flag
76 Sea Zone : 1 destroyer and 2 transports
109 Sea Zone : 5 destroyers
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 60 / 70
Russians : 22 / 22
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 8 / 9
British : 33 / 33
UK_Pacific : 9 / 8
Italians : 11 / 27
ANZAC : 13 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
4 armour moved from Tobruk to 96 Sea Zone
4 infantry moved from Tobruk to 96 Sea Zone
4 armour, 2 cruisers, 4 infantry and 4 transports moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
4 armour and 4 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 4 armour, 1 bomber and 4 infantry
British defend with 1 armour, 1 harbour and 5 infantry; Americans defend with 3 infantry and 1 mech_infantry
Italians roll dice for 2 cruisers in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 4 armour, 1 bomber and 4 infantry in Gibraltar, round 1 : 4/9 hits
British roll dice for 1 armour, 8 infantry and 1 mech_infantry in Gibraltar, round 1 : 5/10 hits
2 infantry owned by the British , 3 infantry owned by the Americans , 1 armour owned by the Italians and 4 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 armour and 1 bomber in Gibraltar, round 2 : 2/4 hits
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits
1 infantry owned by the British , 1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
Italians roll dice for 2 armour and 1 bomber in Gibraltar, round 3 : 1/3 hits
British roll dice for 1 armour and 2 infantry in Gibraltar, round 3 : 2/3 hits
1 infantry owned by the British and 2 armour owned by the Italians lost in Gibraltar
British win with 1 armour and 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 4 infantry
Casualties for Italians: 4 armour and 4 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 fighters moved from Tobruk to Southern Italy
2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 submarine moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from New South Wales to Queensland
2 armour moved from New South Wales to South Australia
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
Germans buy 6 armour, 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Bryansk to Rostov
1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 bomber moved from Western Germany to 118 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 bomber moved from Novgorod to Volgograd
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
2 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Belarus to Rostov
1 tactical_bomber moved from Belarus to RostovCombat - Germans
Battle in 118 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 infantry, 1 mech_infantry and 1 transport
1 mech_infantry owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 118 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry, 1 mech_infantry and 1 transport
Battle in Gibraltar
Germans attack with 2 artilleries, 1 bomber and 4 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British and 2 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Rostov
Germans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 1 : 5/9 hits
Russians roll dice for 2 armour and 1 mech_infantry in Rostov, round 1 : 2/3 hits
2 armour owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 artillery moved from Karelia to Finland
1 artillery moved from Smolensk to Belarus
1 infantry moved from Smolensk to Bryansk
3 armour moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Karelia to Belarus
2 artilleries and 3 infantry moved from Eastern Poland to Belarus
1 fighter and 3 tactical_bombers moved from Rostov to Belarus
1 infantry moved from Romania to Bessarabia
1 armour moved from Western Ukraine to Belarus
1 aaGun and 4 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Belarus to Western Germany
1 bomber moved from 118 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 artillery and 4 infantry moved from Southern France to Northern Italy
1 artillery and 4 infantry moved from France to Southern France
1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Algeria
1 fighter moved from Western Germany to Algeria
1 tactical_bomber moved from Western Germany to Algeria
1 tactical_bomber moved from Western Germany to Algeria
2 infantry moved from Western Germany to FrancePlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
1 destroyer placed in 93 Sea Zone
2 artilleries and 4 infantry placed in Germany
Germans undo move 4.
1 artillery placed in Southern France
2 infantry placed in Western Germany
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 16 PUs;
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 4 infantry moved from Tambov to Rostov
3 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 tactical_bomber moved from Russia to Urals
1 artillery and 2 infantry moved from Russia to VologdaCombat - Russians
Battle in Urals
Russians attack with 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 tactical_bomber in Urals, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Urals, round 1 : 1/1 hits
1 tactical_bomber owned by the Russians lost in Urals
Germans win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Russians: 1 tactical_bomber
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 armour and 2 artilleries
Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 1 : 1/6 hits
Germans roll dice for 1 armour and 2 artilleries in Rostov, round 1 : 0/3 hits
1 artillery owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 2/6 hits
Germans roll dice for 1 armour and 1 artillery in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 artilleries
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Caucasus to Tambov
3 artilleries moved from Tambov to Volgograd
3 infantry moved from Tambov to Volgograd
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Kansu to TimguskaPlace Units - Russians
4 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Kansu : 3 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Timguska : 3 infantry
Bryansk : 1 artillery and 3 infantry
Rostov : 2 artilleries and 3 infantry
Russia : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 40 infantry and 1 mech_infantry
Tambov : 2 aaGuns, 2 artilleries and 1 mech_infantry
Vologda : 1 artillery and 2 infantry
Volgograd : 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
112 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 60 / 74
Russians : 22 / 22
Japanese : 52 / 56
Americans : 50 / 70
Chinese : 8 / 9
British : 33 / 33
UK_Pacific : 9 / 8
Italians : 11 / 21
ANZAC : 13 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Manchuria to Chahar
2 tactical_bombers moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Philippines to Celebes
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Hopei
1 armour moved from Hunan to Hopei
1 tactical_bomber moved from Yunnan to Hopei
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Battle in Chahar
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Hopei, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Alaska
Battle in Celebes
Japanese attack with 1 armour, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Celebes, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Alaska from Americans, taking Celebes from ANZAC with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Szechwan, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Java, round 1 : 2/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
2 fighters owned by the Japanese retreatedNon Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
2 fighters moved from Java to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 armour moved from Shan State to Yunnan
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Philippines
1 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
2 armour and 2 infantry moved from Hunan to Yunnan
1 bomber and 2 tactical_bombers moved from Szechwan to Yunnan
1 bomber and 1 tactical_bomber moved from Hopei to Yunnan
1 tactical_bomber moved from Chahar to Hunan
2 fighters moved from 6 Sea Zone to Philippines
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Manchuria to Jehol
1 aaGun and 2 infantry moved from Korea to Manchuria
1 aaGun moved from Kwangtung to KwangsiPlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
3 armour placed in Kwangtung
1 armour and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 7 artilleries, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 1/2 hits
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Gibraltar, round 1 : 4/6 hits
Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 2/4 hits
2 infantry owned by the Germans , 2 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantry
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 fighter
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 6 submarines moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Gilbert Islands to 45 Sea Zone
1 destroyer moved from 18 Sea Zone to 34 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 6 submarines and 2 transports moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
4 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
45 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 6 submarines and 1 tactical_bomber
34 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
54 Sea Zone : 1 artillery, 3 infantry, 6 submarines and 2 transports
Central United States : 4 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Gibraltar : 1 artillery and 1 infantry
102 Sea Zone : 2 transports
101 Sea Zone : 5 transports
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 60 / 74
Russians : 21 / 22
Japanese : 61 / 61
Americans : 48 / 63
Chinese : 5 / 9
British : 33 / 33
UK_Pacific : 9 / 8
Italians : 11 / 21
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to Tsinghai
5 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 8 infantry
Szechwan : 2 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 60 / 74
Russians : 21 / 22
Japanese : 60 / 61
Americans : 48 / 63
Chinese : 6 / 6
British : 33 / 33
UK_Pacific : 9 / 8
Italians : 11 / 21
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 1 : 3/5 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Burma to India
1 artillery moved from Italian Somaliland to Ethiopia
1 armour moved from Anglo Egyptian Sudan to Egypt
1 destroyer and 2 transports moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
1 destroyer placed in 109 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 8 mech_infantrys and 2 tactical_bombers
Java : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 7 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery
119 Sea Zone : 1 flag
109 Sea Zone : 3 destroyers and 3 transports
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer and 2 transports
Persia : 1 flag
91 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 60 / 74
Russians : 21 / 22
Japanese : 59 / 61
Americans : 48 / 63
Chinese : 6 / 6
British : 33 / 33
UK_Pacific : 10 / 10
Italians : 11 / 21
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 transports moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians
3 submarines placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
anzac & French, then top of the order again.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to New Guinea
1 bomber moved from Queensland to New Guinea
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
2 infantry moved from 91 Sea Zone to MoroccoCombat - French
Battle in MoroccoNon Combat Move - French
1 infantry moved from Egypt to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Vologda
1 armour moved from Novgorod to Vologda
1 infantry moved from Urals to Vologda
1 infantry moved from Belarus to Bryansk
2 armour moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Belarus to Rostov
1 tactical_bomber moved from Belarus to Vologda
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Volgograd
3 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Algeria to Gibraltar
1 artillery moved from Belarus to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 1 : 5/7 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 0/4 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Vologda
Germans attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 1 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 1 : 0/3 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Gibraltar
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 1/2 hits
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 1 : 4/9 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 2 armour, 4 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 2 armour, 4 infantry and 1 tactical_bomber in Rostov, round 1 : 1/7 hits
Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 1 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 0/4 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 2/6 hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Bryansk to Belarus
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 armour moved from Novgorod to Belarus
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to France
2 infantry moved from Holland Belgium to France
1 artillery and 4 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Belarus to Karelia
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from Western Germany to UkrainePlace Units - Germans
2 armour and 1 artillery placed in Ukraine
1 armour and 2 bombers placed in Novgorod
1 bomber placed in Western Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
just can’t quite get in there. And your AA is killing me on bombing raids.
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@ShrimpBoatChef:
just can’t quite get in there. And your AA is killing me on bombing raids.
I need to get all the good luck, and it probably still won’t be enough. :-)





